GTS Hygeia

From FreeSpace Wiki
Jump to: navigation, search
Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



The GTS Hygeia is a Terran-designed vessel. Its sole purpose is to be sent into a battlefield to rearm the missile banks and/or repair the subsystems of any small ship that requests for it. To this effect, it has a top speed of 70 m/s, which allows it to fly quickly into the heat of battle and dock with the target ship. The Hygeia's relatively high hull rating, given a ship of its size, also means that it can stand a slightly higher chance of surviving for extended periods on the battlefield than some fighters, although it has no self-defense capabilities. Because it carries a huge amount of missiles and/or warheads in its hold, the explosion of a Hygeia is significantly more damaging than most other ships of the same size.

Description:

Gtshygeia-old.jpg
The GTS Hygeia


FS2 Tech Room Description

The GTS Hygeia is the fleet's newest Terran support ship. It is fast and maneuverable, a necessity when trying to dock with fighters in the heat of battle. Triton Dynamics designed the Hygeia class with huge cargo bays for munitions storage, plus the latest magnetic-stasis delivery system for quickly re-supplying combat craft with missiles and bombs. The Hygeia's repair facilities are driven by neural-net AI, for ultra-fast system diagnostics and repair. The high number of warheads carried by the Hygeia makes it a dangerous ship to be near when it blows up.

Developer Notes

None

Name origin

In Greek mythology, Hygeia was the goddess of health, cleanliness and sanitation.

Performance:

Statistics

Type Support Ship
Manufacturer Triton Dynamics
Maneuverability N/A
Yaw, Pitch, Roll 3.0, 3.0, 3.0 s
Max Velocity 70.0 ms-1
Max Afterburner Velocity N/A ms-1
Armor N/A
Hitpoints 500
Shields 0
Length 32 m


Armaments

None

Modding Resources

Gtshygeia.jpg
The GTS Hygeia in FS2_Open 3.6.10


Retail:

$POF File: support2t-01.pof
Textures: ???

MediaVP 3.6.10:

$POF File: ???
Textures: ???


History
Proposed by: Bryan See on 15/08/2013
First WIP Post: GTS Hygeia on 15/08/2013
First In-Game Model: ??? on ???
Completed In-Game Model: ??? on ???
Final Corrections: ??? on ???

Veteran Comments

Read the Veteran Comments policy before editing this section.


The tech room description isn't kidding. Do Not let one of these get destroyed while it's attached to your fighter or is near anything fragile you happen to care about.


All support ships in both games are pretty much the same, they're pretty much sitting ducks so don't expect these things to make it through a firefight, and if they should explode, make it far away from you.


The Hygeia's destruction has no shockwave, meaning that you can be fairly close when it blows up safely; truly significant damage will only occur if it's in skin-skin contact or within about 25 meters. Beyond that your shields probably won't even notice.


This is actually worse than the Centaur, as it is not improved in any way and presents a much larger target profile, making it more likely to die..


Like with all the other support ships, you can still have them dock with you even while you're moving, as long you're not going any faster than 20m/s.


Oddly enough, this ship, along with others such as the Amazon drone, has shield hitpoints, but no shield mesh, making them effectively unshielded.