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  • set-camera-facing-object
    398 bytes (51 words) - 15:58, 31 October 2009
  • ...ll depending on their range to the player as well as whether the player is facing them (or more specifically if he has them within a 60-degree forward cone). # <list of ships for which to apply range/facing-based targetability>
    13 KB (1,718 words) - 17:17, 5 March 2013

Page text matches

  • ...ot of friendly forces as well as hostile ones. Four fighters in Alpha wing facing a hostile cruiser and eight other fighters is hardly considered to be a goo
    3 KB (447 words) - 08:41, 19 June 2012
  • ...whole point is to go beyond plausibility and to have impossible characters facing impossible situations.
    14 KB (2,602 words) - 15:30, 5 October 2008
  • ...onversely, if the indicator is in the bottom half, then the target ship is facing away from you. 12 o'clock means the target is heading straight at you, 6 o'
    11 KB (1,831 words) - 21:01, 17 September 2023
  • ...ed by a smaller warship, but do not underestimate the strength of its rear-facing LRed. Without any fighters or bombers to disable it, even a [[GVD Hatshepsu
    13 KB (2,046 words) - 08:00, 1 May 2020
  • ...will be your worst nightmare. Since most destroyers have their main beams facing forward and the odd lighter beam mounted aft (in the Hecate's case, two), i
    7 KB (1,149 words) - 17:05, 12 November 2022
  • ...ed but, predictably, so do most things. The turrets are even deadlier when facing a full wing of bombers since it's very easy to get caught in the crossfire.
    8 KB (1,143 words) - 14:47, 1 March 2021
  • ...irate strikes. Turns out, the [[Galactic Terran-Vasudan Alliance|GTVA]] is facing an even larger enemy than they had expected...
    9 KB (1,388 words) - 23:40, 13 April 2021
  • ...he ''Belisarius'' warps in and comes to a complete stop with its broadside facing the ''Psamtik''. The ''Psamtik'''s bridge orders the beam cannons to be pow
    8 KB (1,263 words) - 00:42, 19 January 2024
  • *Allows gliding in game, i.e. turning the ship's attitude/facing without changing its current movement direction and speed.
    99 KB (14,019 words) - 06:02, 15 December 2023
  • ...image is centered, and located at each of the engines. This will always be facing the player directly. Used for an engine glow that flickers in size. ...image is centered, and located at each of the engines. This will always be facing the player directly. Used for an engine glow that flickers.
    8 KB (1,169 words) - 06:03, 17 June 2023
  • ***Second value is used to determine the turret facing. With ''0'' the turret facing is in the normal setting and with ''180'' turn the turret completely around
    7 KB (965 words) - 07:58, 10 December 2021
  • ...for them to get away and escape. Otherwise, it can only really hit bombers facing head on into you.
    6 KB (1,066 words) - 03:04, 22 May 2014
  • * The cargo pods are scannable by your ship if you are facing them from a distance 150 meters or less. However, their contents are reveal ...e that triggers the appearance of the installation ''only'' if you are not facing it before it appears.
    6 KB (821 words) - 22:50, 17 February 2021
  • In order to determine the threat that the GTVA was facing, [[Alpha 1]] of the 203rd was sent to scan ''Sathanas 01'''s subsystems whi
    6 KB (915 words) - 05:11, 1 August 2011
  • ...ve destroyer, given that its main guns, the two [[LRed]]s, are not forward-facing. An easy target if attacked from the front.
    6 KB (964 words) - 05:44, 5 February 2021
  • ...viding additional anti-aerospace protection to a larger ship with its guns facing outwards from the larger craft's hull and using the larger ship to protect
    4 KB (666 words) - 18:08, 30 May 2022
  • ...specific objects in FRED2 or fred2_open because its default orientation is facing upwards instead of forwards.''
    5 KB (747 words) - 20:21, 18 January 2024
  • ...ctor of something - a direction. It defines where something is pointing or facing by using the same coordinate system everything else uses. The easiest way t ...eir properties, and be set to rotate around the X axis. (they must also be facing forward on top and backwards on the bottom to rotate correctly)
    14 KB (2,582 words) - 06:56, 17 May 2021
  • ...missions where Erinyes pilots are engaging waves of fighters and are also facing capital ships, the ideal set up would be Kayser in first bank and Maxim in
    13 KB (2,098 words) - 02:10, 2 August 2022
  • ...o match the target's orientation when following a guard order, rather than facing directly away from the target which is the normal behavior.
    47 KB (6,599 words) - 03:45, 22 April 2024

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