Difference between revisions of "Category:File Types"
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<br>[[*.CS2]] - Stores campaign progress and scoring data | <br>[[*.CS2]] - Stores campaign progress and scoring data | ||
<br>[[*.IBX]] - Caches model geometry data for fast loading | <br>[[*.IBX]] - Caches model geometry data for fast loading | ||
+ | <br>[[*.ANI]] - Animation files | ||
+ | <br>[[*.PCX]] - Retail FreeSpace's texture file type | ||
+ | <br>[[.TGA]], [[.JPG]], and [[.DDS]] - Extra texture files supported by SCP | ||
== ASCII/Text filetypes == | == ASCII/Text filetypes == |
Revision as of 19:36, 4 September 2007
Binary filetypes
*.VP - Container format used to package all kinds of files for release. (You may say a Freespace ZIP file)
*.POF - Stores model geometry information for all objects in-game (ie ships, asteroids, etc)
*.PLR/*.PL2 - Store player progress information
*.CSG/*.CSS - Store campaign progress(CSG)/scoring(CSS) information (Obsolete)
*.CS2 - Stores campaign progress and scoring data
*.IBX - Caches model geometry data for fast loading
*.ANI - Animation files
*.PCX - Retail FreeSpace's texture file type
.TGA, .JPG, and .DDS - Extra texture files supported by SCP
ASCII/Text filetypes
*.FS2 - Mission files
*.TBL - Store statistics on all kinds of things
*.TBM - Extend table data modularly
*.EFF - Stores information on animated effects
Pages in category "File Types"
The following 11 pages are in this category, out of 11 total.