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  • ...denotes (and highlights) the difficulties that the speaking partners were facing
    29 KB (4,804 words) - 21:39, 22 June 2010
  • ...beam weaponry that can easily destroy all but our heaviest destroyers when facing off one-on-one. Never attack a Kismat's from the port side - the concentrat
    3 KB (421 words) - 16:11, 6 December 2018
  • * Defines the direction of the front a multipart turret will be facing. Doesn't need to be specified for multiparts with a vertical rotation axis.
    10 KB (1,444 words) - 20:25, 9 January 2024
  • ...an ancient principle. Armed with numerous torpedo launchers and a forward-facing heavy missile mount, the Ajax class was designed entirely to combat enemy v
    2 KB (278 words) - 18:46, 21 May 2020
  • set-camera-facing-object
    398 bytes (51 words) - 15:58, 31 October 2009
  • Causes a subspace warp effect at a given origin, facing toward a given location, with the given parameters.
    513 bytes (68 words) - 16:00, 31 October 2009
  • ...missile to the most vulnerable part of the ship of those parts of the ship facing the missile; bomblets then separate from missile propulsion unit and form a
    8 KB (1,270 words) - 11:11, 26 January 2010
  • ...is, well, surviving, and intercepting bombs - a matter not to forget when facing UEF capital ships and their [[Apocalypse_(torpedo)|Apocalypse]] torpedoes.'
    9 KB (1,316 words) - 23:25, 6 August 2020
  • ...ingle large one. That said, it's still quite potent one on one, capable of facing down even heavy hitters like the Orion, and easily dispatching its main Vas
    6 KB (814 words) - 04:30, 12 August 2020
  • ...ine pods are priority, and everything else after that. Turrets on the side facing away are of no concern.
    5 KB (828 words) - 22:03, 5 July 2010
  • ...fire support rather than a front-line brawler, even by UEF standards. When facing a Narayana at long range, one should constantly perform maneuvers to keep o
    6 KB (906 words) - 15:53, 16 July 2016
  • ...The Diomedes is also completely lacking in forward armament, and its rear-facing armament isn't all that great, either. Where the Deimos corvette achieves m
    9 KB (1,350 words) - 05:28, 3 August 2020
  • ...0,0,100. Which as we can see from the pic, is exactly where the player is facing. ...the warp effect is still going to appear at 0,0,100. But the player isn't facing 0,0,100 anymore.
    21 KB (3,714 words) - 19:28, 15 July 2018
  • ...second; the Scalpel will make it easier to de-beam the corvettes you'll be facing. The default secondary loadout is one bank each of [[Javelin]]s, [[Dirk]]s,
    6 KB (950 words) - 16:24, 23 July 2017
  • Upon entering the mission you will find yourself facing the Serkr group of corvettes and two wings of [[GTF Nyx]], designated Tauru
    13 KB (1,973 words) - 17:39, 28 November 2019
  • ...ll depending on their range to the player as well as whether the player is facing them (or more specifically if he has them within a 60-degree forward cone). # <list of ships for which to apply range/facing-based targetability>
    13 KB (1,718 words) - 17:17, 5 March 2013
  • ...ortions of the campaign, and the added firepower is extremely welcome when facing the more durable opponents such as the Zy or Hertak, without having to use
    5 KB (694 words) - 05:11, 7 September 2011
  • ...thanas is moving at full speed, while being hounded by escort wings, while facing down the Sathanas' lethal forward flak turrets, while having to rearm perio
    11 KB (1,863 words) - 20:21, 13 December 2023
  • ...ever none of these martial arts have ever accounted for the possibility of facing a four-armed lizard that has twice your physical strength and a completely
    21 KB (3,511 words) - 16:37, 20 April 2012
  • ...conomically viable. However, in situations of a high-value target, or when facing particularly well armed opponents, there's no better platform available tod
    2 KB (317 words) - 14:36, 30 September 2011

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