Difference between revisions of "BFRed"

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Calculations point out that this weapon has a yield equivalent to approximately 10.5 GT (Gigatons of TNT).
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Calculations point out that this weapon has a yield equivalent to approximately 125 GT (Gigatons of TNT) per pulse.
 
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[[Category:Weapon]]
 
[[Category:Weapon]]

Latest revision as of 02:53, 5 July 2012

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


The BFRed is a super-heavy beam cannon used by the Shivans in FreeSpace 2. Four of these cannons form the primary forward firepower of the SJ Sathanas. The damage output of a single BFRed far exceeds any Terran or Vasudan beam cannon designed, let alone any anti-warship weapon ever designed by either species. In addition, the BFRed does not have a recharge cycle and can be fired continuously, just like the less powerful LRed. The BFRed is the most powerful anti-warship weapon the Shivans have ever brought to bear against the Galactic Terran-Vasudan Alliance. With it, the Shivans inflicted massive losses on the GTVA, including the destruction of at least one fleet and the GTVA Colossus, the Alliance's most powerful space-faring warship.

Performance

Statistics

Range 7400 m
Recharge Time 10 s
Beam Lifetime 7 s
Type: Direct
Shots 1
Damage per second 11 550
Damage per second (sustained) 8 085
Damage per pulse 80 850


Notes

  • Weapon is a beam cannon (beam)
  • Weapon is capable of easily damaging large vessels (Huge)
  • Weapon cannot be mounted on small ships (Big Ship)

Veteran Comments

Please read the Veteran Comments policy before editing this section.


This is the undisputed king of all beam cannons in FreeSpace 2, beating out the MjolnirBeam and BFGreen. Four of these cannons can easily destroy a GTD Hecate twice over in a single volley (Bearbaiting).


Here's a little note for new pilots playing the game on Medium difficulty or higher: the BFRed has the exact same recharge time as the LRed, which means that, on the highest difficulty levels, there is no recharge time at all; it will charge, fire, then immediately charge and fire again. On lower difficulties, the recharge time is increased a little across all beams, so there will be a pause of about five seconds while the BFRed recharges.


Calculations point out that this weapon has a yield equivalent to approximately 125 GT (Gigatons of TNT) per pulse.