Difference between revisions of "HBlue"

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*Weapon is capable of easily damaging  even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]
 
*Weapon is capable of easily damaging  even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]
 
*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]
 
*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]
*Weapon refire rate does not change across all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]
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*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]
  
 
===Veteran Comments===
 
===Veteran Comments===

Revision as of 11:42, 6 June 2010

The Winter King Heavy Beam, also known as the HBlue, is a heavy beam cannon used by the GTVA in the FreeSpace 2 mod Blue Planet. The most powerful beam weapon system ever created by the GTVA, the Winter King is the signature weapon of the Raynor-class destroyer and serves as the warship's main forward armament. While slightly inferior to the infamous overloaded Crypt Hammer beams used by the GTVA Colossus in terms of damage, the Winter King more than makes up for this with a shorter recharge time, greater sustained damage and an effective range that exceeds even the dreaded BFRed. However, the Winter King has yet to be fully tested, leaving its reliability in prolonged engagements debatable.

Description

Blue Planet Tech Room Description

Offering massive direct-fire engagement capability, the 'Winter King' heavy beam system is the Alliance's answer to Shivan destroyers. This advanced beam weapon uses metric tons of slurry coolant and consumes the full power output of a dedicated meson reactor. A complicated fire-control subsystem helps the beam burn through particulate interference and vaporized target material. No Alliance weapons system is more powerful. The Winter King has yet to be thoroughly tested in a sustained combat environment.

Performance

Statistics

Range 9 750 m
Recharge Time 30 s
Beam Lifetime 4 s
Type: Direct
Shots 1
Damage per second 10 175
Damage per second (sustained) 1 357
Damage per pulse 40 700


Notes

  • Weapon is a beam cannon (beam)
  • Weapon is capable of easily damaging even larger vessels (Huge)
  • Weapon cannot be mounted on small ships (Big Ship)
  • Weapon refire rate is the same on all difficulty levels (same turret cooldown)

Veteran Comments

Please read the Veteran Comments policy before editing this section.