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- 07:34, 20 June 2009 (diff | hist) . . (+16) . . Modular Tables (3.6.9. loading order bug is already solved)
- 17:27, 26 March 2009 (diff | hist) . . (+8) . . m FS2 Data Structure
- 17:24, 26 March 2009 (diff | hist) . . (+218) . . m FS2 Data Structure (fs2 reported n# of files is NOT the real number of files)
- 17:15, 26 March 2009 (diff | hist) . . (+570) . . FS2 Data Structure (KB, files and checksum of retail vps)
- 08:13, 14 March 2009 (diff | hist) . . (+195) . . OpenGL Shaders (GLSL) (g-f doesn't exist.)
- 21:32, 12 March 2009 (diff | hist) . . (+427) . . OpenGL Shaders (GLSL) (More info about Null, b and bg shaders (Thanks Taylor).)
- 08:13, 12 March 2009 (diff | hist) . . (+563) . . OpenGL Shaders (GLSL) (Explicit null info and other example.)
- 19:19, 9 March 2009 (diff | hist) . . (+15) . . Command-Line Reference (-env may use the whole shine map, (not only shine map alpha channel))
- 18:26, 9 March 2009 (diff | hist) . . (-224) . . Texturing (Merging sizes info.)
- 18:12, 9 March 2009 (diff | hist) . . (+2) . . m Texturing
- 18:10, 9 March 2009 (diff | hist) . . (+749) . . Texturing (Some clarification about -shine maps and env mapping effect. More info in normal maps.)
- 21:01, 8 March 2009 (diff | hist) . . (+61) . . Command-Line Reference (-env needs -spec)
- 20:58, 8 March 2009 (diff | hist) . . (+212) . . OpenGL Shaders (GLSL) (env needs spec)
- 18:41, 8 March 2009 (diff | hist) . . (+1) . . m OpenGL Shaders (GLSL)
- 18:31, 8 March 2009 (diff | hist) . . (-1) . . m OpenGL Shaders (GLSL)
- 18:30, 8 March 2009 (diff | hist) . . (+56) . . OpenGL Shaders (GLSL) (Shader naming letter order)
- 15:55, 8 March 2009 (diff | hist) . . (0) . . m OpenGL Shaders (GLSL)
- 15:49, 8 March 2009 (diff | hist) . . (+720) . . OpenGL Shaders (GLSL) (Vertex / Fragment pairs)
- 19:34, 7 March 2009 (diff | hist) . . (0) . . m Development Reference
- 07:57, 7 March 2009 (diff | hist) . . (0) . . m Command-Line Reference (-ogl_spec from Graphics to Lighting)
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