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  • ...review a mission. Throughout the article I'll be referring to particularly good examples, and giving tips at the end of each section. ...n the 'Welcome to the Boonies' series by Agatheron, which not only immerse a player but also drive the story.
    10 KB (1,737 words) - 11:06, 15 May 2011

Page text matches

  • ...er than continually repeating myself I figured it might be an idea to have a little list of some of the more common FREDding mistakes I've seen. a) I'm not that observant and <br>
    8 KB (1,550 words) - 08:42, 19 June 2012
  • ...a part is buggy, then test and fix that part. If you're afraid to discover a design flaw, someone else may discover and report it in your release thread *Invest time and effort into the mission. The more time you spend on your mission, the better it will become, the more ideas you will get how to make it bett
    18 KB (3,172 words) - 11:58, 21 November 2022
  • ...ip until it reaches a [[jump node]] is a prototypical example of an escort mission. ...n. Use this if the situation demands it. Setting Priority to 0 will remove a ship from the [[escort list]].
    3 KB (574 words) - 08:44, 19 June 2012
  • CAN A GREAT STORY BE TOLD IN A GAME? ...ghts, then turn it over to a thread I started a few months ago which makes a lot of points better than I can here.
    32 KB (5,623 words) - 15:31, 5 October 2008
  • ...here are some basic guidelines for producing decent pilot chatter in your mission. ==Step 1 - Build the Mission==
    11 KB (1,901 words) - 10:30, 18 November 2022
  • ...ng to teach themselves FRED to map out their plans and ultimately come out a pro FREDder. ...hes on everything you'll need to know to get you started in FRED, and it's a brilliant tool. However, as [[Volition]] themselves admitted, it's still on
    11 KB (1,988 words) - 16:50, 24 July 2010
  • The '''''SD Lucifer''''' was a massive superdestroyer that led the [[Shivans|Shivan]] incursion during the ...Coupled with the knowledge that [[shields]] did not function in subspace, a desperate plan was formulated to stop the ''Lucifer'' before the superdestr
    14 KB (2,129 words) - 09:29, 19 December 2023
  • ...Vasudan Alliance|GTVA]]. It is comparable in size to and perhaps more than a match for the [[GTVA Colossus|GTVA ''Colossus'']]. A debris chunk of the Sathanas is also included as an individual model and sh
    13 KB (2,046 words) - 08:00, 1 May 2020
  • ...right|Frame 206 of the ''cb_sm1-04_c'' command briefing ANI shown before [[A Lion at the Door]], which indicates that the Ravana entered [[Gamma Draconi ...ut smaller vessels within seconds. Its anti-capital ship weaponry makes it a threat to any vessel, even one the size of the [[GTVA Colossus|GTVA ''Colos
    7 KB (1,149 words) - 17:05, 12 November 2022
  • ...ong service length, despite having relatively thin armor, weak shields and a low secondary capacity. The [[Neo-Terran Front]] was known to have used a small number of ''Ulysses'' fighters during their [[NTF Rebellion|Rebellion
    9 KB (1,315 words) - 02:31, 18 March 2024
  • ...the GTA, and its maneuverability is above average. Its only drawbacks are a small secondary payload and weak hull. |maneuverability =Good
    6 KB (932 words) - 17:45, 19 October 2012
  • ...]] states that a wing of four ''Hercules'' fighters at some point took out a [[GVC Aten|Vasudan ''Aten'' cruiser]]. Since in-game information explicates The old workhorse of the Terran fleet, the Hercules is a beloved but aging design. It was the mainstay of the Terran forces during t
    9 KB (1,423 words) - 05:47, 5 February 2021
  • The '''GVF ''Thoth''''' is a [[Vasudans|Vasudan-designed]] light fighter. During the [[Terran-Vasudan Wa ...'' can still be more than a match for most modern fighters in the hands of a skilled pilot.
    8 KB (1,238 words) - 04:31, 5 February 2021
  • ...tain only those basic elements that are required in every single FreeSpace mission. ...ons normally have only a needed amount of messages, debriefing stages, and a limited number of ships and even fewer ending possibilities.
    9 KB (1,485 words) - 01:21, 29 August 2009
  • {{Mission|first=|next=The Place of Chariots|campaign=FreeSpace 2 Campaign Walkthrough '''ACT 1, MISSION 1'''
    8 KB (1,263 words) - 00:42, 19 January 2024
  • FREESPACE 2 MISSION INFORMATION ==Training mission 1==
    162 KB (26,422 words) - 17:06, 6 September 2013
  • ...ault player ship in the game and also in the FRED. If in a mission appears a ship that has not been properly included to tables then game replaces the s ...yer Ship Precedence is used in ship selection when a ship specified by the mission designer is not available to the player. The next ship on the list is used
    99 KB (14,019 words) - 06:02, 15 December 2023
  • *A '''.pof''' model must be defined ( usually '''Hornet.pof''' ) ...pon Precedence is used in weapon selection when a default specified by the mission designer is not available to the player. The next weapon on the list is use
    106 KB (15,645 words) - 02:40, 7 May 2024
  • In retail FS2, ships had a pseudo light source applied to them to make them stand out against the back This only has any effect when both a 2D and 3D shockwave effect are present, otherwise the only available effect
    43 KB (6,749 words) - 17:02, 16 May 2023
  • The '''GTW ML-70 Morning Star''' is an unusual weapon, described as a long-range tactical weapon. The long-range aspect is undeniable: at 2km, i ...f course and will tumble out of control. This can make them easy prey for a follow-up volley of [[GTM Harpoon]] or [[GTM Tornado]] missiles.
    7 KB (1,063 words) - 21:18, 21 September 2020
  • ...n of bombers at maximum range before they can deploy their torpedoes. With a targeting range of 5 km, this missile has the longest reach of any fighter- ...edium and close range. This would not normally be a large problem for such a specialized system as this, but it is amplified because of the size of each
    7 KB (1,106 words) - 00:07, 16 June 2020
  • ...thin range. Entire waves of enemy fighters have been known to disappear in a single rolling explosion in front of incoming heavy bomber wings.<br><br> ...the edge of the resulting carnage. Its size and mass also means that only a few can be carried in each bay, which also takes up another bay which could
    4 KB (621 words) - 07:50, 21 May 2014
  • ...]] era. The unusual design of the ''Tauret'' is based on the [[Apsu-Hek]], a creature that once existed in the deserts of [[Vasuda Prime]]. ...ly Vasudan design. Its unusual configuration was inspired by the Apsu-Hek, a creature that once inhabited the deserts of Vasuda Prime. The Apsu-Hek has
    6 KB (927 words) - 04:45, 5 February 2021
  • ...trol. The pay wasn't bad, but this far from the central systems things got a little hazy. Nestled within asteroid belts and lurking over scarcely travel ''Everyone has a limit ...''
    10 KB (1,656 words) - 04:05, 16 April 2020
  • ...p Stats|Cruiser|RNI Shipyards|N/A|100.0, 100.0, 80.0|30.0|N/A|N/A|38 000|N/A|272}} ...ctile1( /c), ctile2( /c), ctile3( c/), ctile4(a/b/c), ctile5( /c), tbody(2/A), carmA, damage
    10 KB (1,506 words) - 19:18, 8 June 2022
  • ...nly corvette-type vessel to have a fighterbay. This feature brings with it a possible set of tactical advantages for the ''Moloch'', as it is capable of ...ith turrety goodness. Moloch is the name of another larger form of Aeshma, a many armed, many weaponed Indian goddess.
    10 KB (1,561 words) - 07:28, 26 May 2022
  • ...e it lacks the punch of its predecessor when it comes to primaries, it’s a very effective combat craft suited for multiple types of engagements due to ...the Hercules fighter. It is faster, more maneuverable, and still carries a decent payload.
    8 KB (1,185 words) - 07:32, 8 October 2021
  • ...and flags that provide some control over AI behavior. All options within a profile are optional; if an option is not specified it will follow the orig ...recommended not to modify this profile, but to create a new AI profile in a modular table instead, which will then inherit its defaults from the FS2 RE
    47 KB (6,599 words) - 03:45, 22 April 2024
  • ...roy an enemy fighter, but, as a destructive weapon, should only be used as a last resort. ...against shields, rated at damage/second. Its low energy consumption rate makes it useful for prolonged engagements. Note, however, that once you have tak
    4 KB (652 words) - 15:02, 21 September 2020
  • ...on and more of an anti- bomber warhead. It's extra damage against shields makes it especially useful against the Shivan bombers. ...750|5.0|175|350|Full|375|Average|187.5|Good|300|10 / 30|Aspect Seeking|N / A|3.5 s|3.0 s}}
    3 KB (441 words) - 23:12, 28 October 2010
  • | [[Into the Maelstrom|Previous Mission]] | [[Battle of the Wilderness|Next Mission]] or [[Rebels & Renegades|SOC Loop 1]]
    8 KB (1,179 words) - 22:52, 17 February 2021
  • {{Mission|next=High Noon|previous=A Flaming Sword|campaign=FreeSpace 2 Campaign Walkthrough}} '''ACT 3, MISSION 1'''
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  • ...gnal turned out to be this installation built into a large asteroid. After a short bombardment, the asteroid splintered to reveal the [[NTF Iceni|NTF '' ...akes great space debris, although remember that debris self-destruct after a few minutes.
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  • {{Mission|next=Love the Treason...|previous=Feint! Parry! Riposte!|campaign=FreeSpace '''SOC LOOP 1, MISSION 1'''
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  • | [[Argonautica|Previous Mission]] or [[Into the Lion's Den|SOC Loop 2]] | [[Dunkerque|Next Mission]]
    7 KB (1,085 words) - 22:49, 17 February 2021
  • | [[Bringing The Hammer Down|Previous Mission]] | [[Tightening the Noose|Next Mission]]
    2 KB (281 words) - 10:48, 2 September 2009
  • ...ief, however, this is not the case; there are pirates in the Silent Threat mission [[Cloak and Dagger]]. ...treated as "filler enemies" to occupy the player for a few missions until a more interesting foe arrives. However, campaign designers seeking to create
    4 KB (750 words) - 20:31, 13 December 2023
  • ...umb|right|650px|An SOC variant, which is faster and more maneuverable, has a higher energy refill, and can mount the [[Maxim]], at the expense of reduce ...a favourite among pilots, and is claimed as being the successful child of a [[GTF Perseus|Perseus]] and an [[GTF Erinyes|Erinyes]].
    11 KB (1,608 words) - 01:15, 5 September 2021
  • The '''GTI ''Whitehall''''' is a massive starbase with incredible launch and ship repair capabilities. ...r turrets but they are all heavily armored. But those defenses are more of a precaution than necessity, since it can hold thousands of fighters in its f
    3 KB (427 words) - 19:27, 7 June 2020
  • ...o to the [[SCP SEXPs]] page. For tips and examples for how to properly use a SEXP when building missions, as well as warnings about potential pitfalls, Returns a boolean value; Takes 2 or more arguments:
    51 KB (6,922 words) - 02:55, 20 June 2014
  • ...u can hear these complaints made in almost any public forum, no matter how good or polished the game. The usual release of patches only seems to confirm th ...se only quality products when they were the designers. FRED, the FreeSpace Mission editor, allows ordinary gamers to use many of the same tools that Volition
    9 KB (1,538 words) - 11:34, 24 January 2013
  • ...review a mission. Throughout the article I'll be referring to particularly good examples, and giving tips at the end of each section. ...n the 'Welcome to the Boonies' series by Agatheron, which not only immerse a player but also drive the story.
    10 KB (1,737 words) - 11:06, 15 May 2011
  • ...magazine, published several short stories and poems, and performed in over a dozen shows on both the mainstage and the blackbox theatre. I say all this, ...a fatal faux pas in the mission design process and leads to mission after mission of Endorian-like battles, battles in subspace, and just plain battles that
    9 KB (1,527 words) - 11:08, 15 May 2011
  • ...ties. FreeSpace 2 is bigger and better than the original, which was a damn good game to start. All indicators point to FreeSpace 2 being another critically ...rplay decided that it didn’t support the idea of a FreeSpace 2 add-on or mission disk. Why?
    9 KB (1,544 words) - 07:34, 4 January 2013
  • A list of VolitionWatch Articles. *[[How to Make a Fruit Soup]]
    995 bytes (135 words) - 07:59, 21 July 2009
  • ...n. Up close, however, the vessel's lack of beams and point defense turrets makes her more vulnerable than most destroyers. | N/A
    3 KB (434 words) - 10:04, 1 August 2013
  • ...erable to attack. The jackal is not only fast, it is agile and packs quite a punch with its tachyon cannons and other interchangeable weapons as well as The Kentauroi is a heavily armed, high-performance interception and strike platform. At full a
    13 KB (1,917 words) - 23:50, 5 August 2021
  • ...d. as with all federal fighter the wraith is atmospheric capable giving it a strong tactical advantage. ...apons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults a
    10 KB (1,389 words) - 13:00, 17 May 2020
  • ...few traits of FRED, the editor. First of all, the order of the entries in a SEXP matters. They are carried out one after another. ...sed as well, nothing is as stupid as being shot while being forced to look a cutscene.
    11 KB (1,912 words) - 08:11, 24 February 2010
  • ...'FreeSpace'' games, there are three kinds of briefings: command briefings, mission briefings, and debriefings. ...s reassigned to a new flagship (''[[Portal:FreeSpace 1|FreeSpace 1]]'') or a squadron (''[[Portal:FreeSpace 2|FreeSpace 2]]'').
    13 KB (2,140 words) - 15:12, 23 June 2016
  • {{Mission|previous=Field of Destruction (ST:R)|next=He Who Rides the Tiger|campaign=S '''SILENT THREAT: REBORN MISSION 5'''
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  • <font size=3>'''Getting Started: FreeSpace in a Nutshell'''</font> Hello and welcome! You've arrived at "FreeSpace in a Nutshell", an article for people new to FreeSpace. This article will provid
    12 KB (1,989 words) - 20:59, 17 September 2023
  • ...campaign''' means editing someone else's work. This means that the changes a FREDder can make are somewhat restricted. ...campaign creator is available to assist, radical changes are to be kept to a bare minimum.
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  • ...ive and incredibly loyal, usually being the first in Alpha wing to conduct a quick scan of the area he is sent in and possessing slightly more knowledge ...enant-Commander shortly before being reunited with Bei during an attack on a ''Sathanas'' juggernaut spearheaded by the ''Orestes''.
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  • ...on-native speakers of English face linguistic difficulties''' when writing a campaign to the English-speaking community. Some of these difficulties deri ...advice on what to pay attention to and how to improve their dialogues from a language perspective. Note that because of the differences between any two
    29 KB (4,804 words) - 21:39, 22 June 2010
  • File:RScreen0001.jpg|<center>The bow of a mighty [[GTD Orion]]. File:RScreen0002.jpg|<center>A [[GTF Pegasus|Pegasus]] pursued through the Nebula.
    17 KB (2,460 words) - 05:56, 12 October 2020
  • ...model of fighter design has long term practical application. For now, only a few daredevil squadrons dare fly such an unpredictable fighter. ...miralty was for a new dedicated fighter design in the pure intercept role, a tactical niche left empty since the retirement of the GTF Valkyrie in 2361.
    9 KB (1,306 words) - 23:02, 17 November 2020
  • Operation Alea Iacta Est. You are members of a SOC team ordered to capture NTF Rear Admiral Vidar under all circumstances. ...tile unless your job specifically requires it, or you may cause an instant mission failure.'''
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  • ...ekar-Johnson Weapons product, produced for a Fleet Systems requirement for a cheap, modular intercept weapon during the Isolation. Commissioned as the S ...al work. The availability of the [[Maul]] at the beginning of the campaign makes the Vulcan largely useless. If you have trouble aiming and prefer spraying
    2 KB (350 words) - 19:16, 30 January 2016
  • VASSAGO'S DIRGE MISSION INFORMATION ...performing any clerical duties. Black, could you please go get our friend a cup of coffee?
    30 KB (5,327 words) - 23:31, 4 February 2013
  • Today we're gonna look at how to make in-mission subspace jumps! All you need is a FreeSpace Open, version 3.6.12 at the very least.
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  • {{Mission|previous=Collateral Damage|next=Ken|campaign=Blue Planet: War in Heaven Cam '''MISSION 03'''<br>
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  • {{Mission|previous=Darkest Hour|next=The Intervention|campaign=Blue Planet: War in He '''MISSION 07'''<br>
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  • {{Mission|previous=Pawns on a Board of Bone|next=Sunglare|campaign=Blue Planet: War in Heaven Campaign Wa '''MISSION 15'''<br>
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  • '''Ridiculous''' is a parody for ''FreeSpace 2'' -A couple unique head .anis
    3 KB (596 words) - 05:21, 3 March 2011
  • ...these behemoths absolutely dominate the space they're in, as the symbol of a faction's power and reach. Many of us have grown up with the images of the ...ption to this. Ever since the series began, dominating warships have been a part of the story, from the Galatea to the Lucifer, from the Colossus to th
    16 KB (2,830 words) - 20:19, 13 December 2023
  • ...you're starting to FRED your campaign. You've written out your ideas for a plot, you've got some dynamic characters, and some of the best custom ships ...starting to lay down your ships. Or, even better, you've already created a few missions and you're starting to pick up the pace so you can get your ca
    11 KB (1,863 words) - 20:21, 13 December 2023
  • ...ly done. You've got everything you need for a great mod--shiny new ships, a compelling storyline, memorable characters. The mod's certain to be an ins ...to Hard Light, you head to the Missions and Campaigns Forum, and you start a new thread: RELEASE: MY AWESOME MOD.
    8 KB (1,334 words) - 10:30, 12 May 2011
  • ...for Freespace is getting people excited about your ideas. It feels really good when you see people say your ships look great, or that your story sounds in ...e, model, write, and animate, but there's plenty of people who never get a good grasp on how to deal with the community and their potential players.
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  • ...this is so essential to someone's enjoyment, I've decided to take bits of what I've included in other articles and some new information and compile into o ...t to save the someone or something in distress, or if they just don't give a damn about the characters around them in the story, you might as well just
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  • ...om a list of pre-defined arguments and use one, a few, or all of them like a normal sexp. Still confused? Well let's fix that. We're going to make a quick scenario that will let us showcase every type of conditional argument
    16 KB (2,792 words) - 16:52, 1 March 2014
  • :''This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the o *34 mission's [''sic'']
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  • ...ortance of money from birth. However, the need for mercenaries has been in a steady decline ever since the Terran-Cyrva war ended 61 years ago. That's w A cheerful person, she is fond of playing jokes on others. Her hobby is to wr
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  • The target version specifies what version of the FSO engine this mod was created for. It will be used by the *Example: '''''3''''' (for a minimum version of 3.7.3.20151121)
    50 KB (7,115 words) - 00:34, 23 April 2024
  • This page aims to be a one-stop shop for tech room entries and veteran comments relating to BP shi ...an Incursion, serving on front-line units with the Neo-Terran Front and as a combat evaluation fighter with the GTVA. The Ulysses remains in very limite
    129 KB (19,769 words) - 03:36, 31 July 2020
  • ...mods as background information. Specifically, both Zarathud's Ryleh Rising mission and Dynamo's [[Awakenings]] make reference to Admiral Gar Tallanis as the l '''The following is a repost of Hawke's short story Omen of Darkness.'''
    49 KB (8,614 words) - 05:18, 5 February 2013
  • {{Mission|previous=Nothing Is True|next=One Future|campaign=Blue Planet: War in Heave '''MISSION 19'''<br>
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  • ==I. Who or what are the Shivans?== ...or any habitable Shivan space installations. The Shivans are known to have a high degree of expertise in the field of subspace, able to navigate unchart
    97 KB (16,387 words) - 11:37, 13 October 2013
  • Mission filename: bp2-00.fs2 ''(There is a text file that looks like it may have been intended to be a fiction viewer entry read before this cutscene, at one point. Its contents
    193 KB (32,942 words) - 02:38, 30 January 2014
  • Mission filename: bp2-17.fs2 This is her? Good. You can wait outside, Falconer. Sublieutenant, I am Al-Da'wa. Welcome to t
    122 KB (19,571 words) - 09:07, 27 April 2014
  • Mission Filename: sm1-01a.fsm ...ht records must speak highly of you already. Serve the Galatea well, she's a fine ship.
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  • Mission Filename: sm2-01a.fsm ...here isn't a lot of confirmation from the footage yet, but it's clear that a Shivan destroyer of massive proportions jumped in and destroyed Tombaugh st
    29 KB (4,770 words) - 02:18, 30 January 2014
  • ...will hit the latter parts of the mission when the FREDder is tired of the mission and gets lazy. ...me dying at the 44 minute mark and have to redo it all. Thankfully we have a solution to this now. Checkpoints.
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  • ...nes | skullar]] or this one by [[Cutscenes_tutorial_(basic) | TopAce]] for a more guided experience. Go for a completely cinematic style and add cutscene bars to the top and buttom of y
    10 KB (1,621 words) - 18:37, 1 March 2014
  • ...scripts through the script-eval*. But there are so many other ways to call a script. Probably the best way will be through conditional hooks. ...tion happens. You can look at the [[scripting.tbl | page]] on the wiki for a complete list of conditional hooks and any hook variables and are associate
    14 KB (2,024 words) - 01:12, 2 December 2014
  • ...VI|GTVA intelligence]] asset GRANITE HUNTER, citizens of the [[GTVA]], and a person of unknown affiliation, codenamed TRUTH. There is little to authenti A secret blood verb for the Emperor, a coreward verb, a spinward verb, a verb whose clock runs ahead. Now our ancestors pass from one water to anoth
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  • ...an Incursion, serving on front-line units with the Neo-Terran Front and as a combat evaluation fighter with the GTVA. The Ulysses remains in very limite ...e of similarly-equipped [[Scimitar (Blue Planet)|Scimitar]], and escorting a [[GEC Ancamna]] gunship.}}
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  • ==Training mission 1== Mission Filename: Training-1.fs2
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  • ...tation for reliability in any combat scenario, and is expected to serve as a supplemental fighter for years to come. | Good
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  • {{Mission|next=Mask of a Fanatic|previous=A Weakened Giant|campaign=Series Resurrecta Campaigns Walkthrough}} '''[[Shadows of the Great War]] - [[The Spirit of Ptah]] Mission 3: Possente Ftha, Immenso Ftha'''
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  • {{Mission|next=The Glory of Memphis|previous=Mask of a Fanatic|campaign=Series Resurrecta Campaigns Walkthrough}} '''[[Shadows of the Great War]] - [[The Spirit of Ptah]] Mission 5: More than a Prophecy'''
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  • ...t. Entries may be included in any order, and the section must by closed by a #END DEFAULT PROFILE line. ...onemapping stage of rendering. See [[Tonemapping]] for more information on what this means in detail and comparisons of the options.
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  • SCPUI is a term that refers to both the LUA Script implementation and the user interfa ...If it detects a valid SCPUI interface for a given game state, it will load a librocket file and begin execution of the appropriate scripts.
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