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	<updated>2026-04-17T15:40:04Z</updated>
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	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTB_Holler&amp;diff=34752</id>
		<title>GTB Holler</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTB_Holler&amp;diff=34752"/>
		<updated>2011-05-20T20:27:20Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Tech Room Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtbholler.JPG|450px]]|caption=GTB Holler}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The massive Holler class bomber has been specially developed to carry the new Scimitar meson torpedo.  3 crew are required to maintain the GTVA's largest bomber class - a pilot, a bombardier controlling the heavy torpedo banks, and an engineer / gunner responsible for designating targets for the 2 autoturrets and maintaining ships systems.  Although slow, unwieldy and relatively poorly armed, the Holler is the only bomber capable of damaging juggernaut ships.  The Holler has been assigned to a number of fleets to deal with the current crisis in the GTVA.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by Aldo&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Special Weapons Bomber&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Shapa Flegel Weapons Systems&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Extremely Poor&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 35-50 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 130 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Extremely Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 1050&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 59 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 31 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 75 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| Prometheus R&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R, Lamprey, Circe, Maxim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 200&lt;br /&gt;
| [[Hornet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Rockeye, Tempest, Harpoon, Hornet, Tornado, Trebuchet, Piranha, Stiletto II, Cyclops, Cyclops#short, Helios, EMP Adv., Infyrno&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Flames of War'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| UD-8 Kayser&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cyclops&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
&lt;br /&gt;
*http://freespacemods.net/download.php?view.695&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTB_Holler&amp;diff=34750</id>
		<title>GTB Holler</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTB_Holler&amp;diff=34750"/>
		<updated>2011-05-20T20:27:10Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtbholler.JPG|450px]]|caption=GTB Holler}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The massive Holler class bomber has been specially developed to carry the new Scimitar meson torpedo.  3 crew are required to maintain the GTVA's largest boimber class - a pilot, a bombardier controlling the heavy torpedo banks, and an engineer / gunner responsible for designating targets for the 2 autoturrets and maintaining ships systems.  Although slow, unwieldy and relatively poorly armed, the Holler is the only bomber capable of damaging juggernaut ships.  The Holler has been assigned to a number of fleets to deal with the current crisis in the GTVA.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by Aldo&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Special Weapons Bomber&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Shapa Flegel Weapons Systems&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Extremely Poor&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 35-50 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 130 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Extremely Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 1050&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 59 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 31 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 75 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| Prometheus R&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R, Lamprey, Circe, Maxim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 200&lt;br /&gt;
| [[Hornet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Rockeye, Tempest, Harpoon, Hornet, Tornado, Trebuchet, Piranha, Stiletto II, Cyclops, Cyclops#short, Helios, EMP Adv., Infyrno&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Flames of War'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| UD-8 Kayser&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cyclops&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
&lt;br /&gt;
*http://freespacemods.net/download.php?view.695&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Talk:Scimitar_(Blue_Planet)&amp;diff=34433</id>
		<title>Talk:Scimitar (Blue Planet)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Talk:Scimitar_(Blue_Planet)&amp;diff=34433"/>
		<updated>2011-04-29T08:10:19Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: Created page with &amp;quot;I would just like to make a heartfelt thanks to whoever got this thing working ingame and decided to use it - it's always been a regret that I never did anything with it myself. …&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I would just like to make a heartfelt thanks to whoever got this thing working ingame and decided to use it - it's always been a regret that I never did anything with it myself.&lt;br /&gt;
- Aldo&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28181</id>
		<title>Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28181"/>
		<updated>2010-02-24T09:55:22Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Aldo: Note this is based off my vague recollection.  It's probably not much interest to people, but it is a useful example of how NOT to plan a campaign''&lt;br /&gt;
&lt;br /&gt;
A campaign which underwent several iterations of storyline before being abandoned.  All were set at least initially in [[Ikeya]] (being one of those fringe systems handy for setting isolated events, and also as somewhere the Shivans emerged in FS1).&lt;br /&gt;
&lt;br /&gt;
* First iteration&lt;br /&gt;
**Based around the rough notion of a former [[NTF]]/NTF-allied admiral using his private military contractor to illegally create Human-Shivan hybrids.  The title came from the concept of sending in a small, elite [[SOC]] taskforce in to exact retribution and end the nascent rebellion.&lt;br /&gt;
**''Aldo: really, I should have just stuck with this one and completed it.''&lt;br /&gt;
&lt;br /&gt;
* Second iteration&lt;br /&gt;
**This was the more developed and fatally overambitious campaign.  The notion of a rogue, rebellious company was kept, but rather than developing Human-Shivan hybrids it was building a Knossos to Shivan space (i.e. [[Capella]]) to bring back Bosch.  This, for some vaguely inexplicable reason, ended up leading to a 3 way war with a new, ultra-belligerent, species called the [[Nightmares]] warring with the Shivans in GTVA space.   The SOC group was expanded into, effectively, a fleet sized force.&lt;br /&gt;
**The campaign had a two way split at the 2/3 point - either the player would travel through the Knossos and have to escape through a firey Capellan nebula (retrospectively, this had shades of a Battlestar Galactica episode, The Passage) and destroy a Shivan node on that side, or they would fight a battle to contain the Shivans in Ikeya and latterly in [[Vega]].&lt;br /&gt;
**The role of the Nightmares - the new race - was pretty ambiguous, although it was intended to imply that the Shivans destroyed Capella in order to avoid being distracted by a minor flanking war with the GTVA. They then had to reestablished the node as an escape route when their war with the Nightmare went south.&lt;br /&gt;
**''Aldo: I'd also like to mention the steady escalation of this campaign is probably a testament to over-ambition.  To be fair, the 2nd iteration reached a point where the key stuff - namely models, backgrounds and weapon tables - was complete but there was simply a lack of people to make missions.  Plus, it's worth noting the original name gets more and more meaningless as the story changes.''&lt;br /&gt;
&lt;br /&gt;
*Third iteration &lt;br /&gt;
**I can't remember too much around this version, but it changed the Nightmares into a primary antagonist, which had ships 'hibernating' in GTVA space for many years.  Aside from being an excuse to try and rip-off the Mars Shadowcrab scene from Babylon 5, it was intended to explain the Shivans wanting to destroy [[Vasuda]] et al as being in order to kill embryonic Nightmare craft.&lt;br /&gt;
**The general synopsis would be the GTVA being so battered by the Nightmare war that they deliberately re-opened connections to Shivan space (again, Capella) in the hope of the two races destroying each other.  &lt;br /&gt;
**The end - a rather convenient ''deus ex machina'' (literally!) involved a truly ancient alien (another race, named the Progenitors until Homeworld 2 used it) device which was capable of banishing both Nightmares and Shivans to their own pocket universe.&lt;br /&gt;
**''Aldo: my memory is particularly fuzzy on this as quite a few plot devices were latterly recycled into the also-abandoned Lost Souls campaign (in itself a sort of reimagining of the latter versions of Reciprocity)''&lt;br /&gt;
&lt;br /&gt;
====List of Races from Reciprocity====&lt;br /&gt;
&lt;br /&gt;
* [[Nightmares]]&lt;br /&gt;
&lt;br /&gt;
====List of Ships from Reciprocity====&lt;br /&gt;
(incomplete)&lt;br /&gt;
* [[EAF Claymore|GTF Claymore (old)]]&lt;br /&gt;
* [[EAF Claymore Mark II|GTF Claymore (revised)]]&lt;br /&gt;
* [[EAF Claymore Mark II|GTF Claymore Mk 2]]&lt;br /&gt;
* [[GTB Gagana]]&lt;br /&gt;
* [[EAB Peregrine|GTB Peregrine]]&lt;br /&gt;
* [[GTFr Vela]] &amp;amp; [[Vela Cargo]]&lt;br /&gt;
* [[SOC Orc]]&lt;br /&gt;
* [[SOD Segomo]]&lt;br /&gt;
* [[GVC Mafdet]]&lt;br /&gt;
* [[NF Unknown]]&lt;br /&gt;
* [[NB Unknown]]&lt;br /&gt;
* [[NCv Unknown]]&lt;br /&gt;
* [[ND Unknown]]&lt;br /&gt;
&lt;br /&gt;
===Archived website===&lt;br /&gt;
*[http://web.archive.org/web/20030110222939/www.3dap.com/hlp/hosted/reciprocity/main.htm Archived project website]&lt;br /&gt;
*[http://web.archive.org/web/20031220094348/www.3dap.com/hlp/hosted/reciprocity/ Archived renders page]&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28180</id>
		<title>Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28180"/>
		<updated>2010-02-24T09:54:21Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Aldo: Note this is based off my vague recollection.  It's probably not much interest to people, but it is a useful example of how NOT to plan a campaign''&lt;br /&gt;
&lt;br /&gt;
A campaign which underwent several iterations of storyline before being abandoned.  All were set at least initially in [[Ikeya]] (being one of those fringe systems handy for setting isolated events, and also as somewhere the Shivans emerged in FS1).&lt;br /&gt;
&lt;br /&gt;
* First iteration&lt;br /&gt;
**Based around the rough notion of a former [[NTF]]/NTF-allied admiral using his private military contractor to illegally create Human-Shivan hybrids.  The title came from the concept of sending in a small, elite [[SOC]] taskforce in to exact retribution and end the nascent rebellion.&lt;br /&gt;
**''Aldo: really, I should have just stuck with this one and completed it.''&lt;br /&gt;
&lt;br /&gt;
* Second iteration&lt;br /&gt;
**This was the more developed and fatally overambitious campaign.  The notion of a rogue, rebellious company was kept, but rather than developing Human-Shivan hybrids it was building a Knossos to Shivan space (i.e. [[Capella]]) to bring back Bosch.  This, for some vaguely inexplicable reason, ended up leading to a 3 way war with a new, ultra-belligerent, species called the [[Nightmares]] warring with the Shivans in GTVA space.   The SOC group was expanded into, effectively, a fleet sized force.&lt;br /&gt;
**The campaign had a two way split at the 2/3 point - either the player would travel through the Knossos and have to escape through a firey Capellan nebula (retrospectively, this had shades of a Battlestar Galactica episode, The Passage) and destroy a Shivan node on that side, or they would fight a battle to contain the Shivans in Ikeya and latterly in [[Vega]].&lt;br /&gt;
**The role of the Nightmares - the new race - was pretty ambiguous, although it was intended to imply that the Shivans destroyed Capella in order to avoid being distracted by a minor flanking war with the GTVA. They then had to reestablished the node as an escape route when their war with the Nightmare went south.&lt;br /&gt;
**''Aldo: I'd also like to mention the steady escalation of this campaign is probably a testament to over-ambition.  To be fair, the 2nd iteration reached a point where the key stuff - namely models, backgrounds and weapon tables - was complete but there was simply a lack of people to make missions.  Plus, it's worth noting the original name gets more and more meaningless as the story changes.''&lt;br /&gt;
&lt;br /&gt;
*Third iteration &lt;br /&gt;
**I can't remember too much around this version, but it changed the Nightmares into a primary antagonist, which had ships 'hibernating' in GTVA space for many years.  Aside from being an excuse to try and rip-off the Mars Shadowcrab scene from Babylon 5, it was intended to explain the Shivans wanting to destroy [[Vasuda]] et al as being in order to kill embryonic Nightmare craft.&lt;br /&gt;
**The general synopsis would be the GTVA being so battered by the Nightmare war that they deliberately re-opened connections to Shivan space (again, Capella) in the hope of the two races destroying each other.  &lt;br /&gt;
**The end - a rather convenient ''deus ex machina'' (literally!) involved a truly ancient alien (another race, named the Progenitors until Homeworld 2 used it) device which was capable of banishing both Nightmares and Shivans to their own pocket universe.&lt;br /&gt;
**''Aldo: my memory is particularly fuzzy on this as quite a few plot devices were latterly recycled into the also-abandoned Lost Souls campaign (in itself a sort of reimagining of the latter versions of Reciprocity)''&lt;br /&gt;
&lt;br /&gt;
====List of Races from Reciprocity====&lt;br /&gt;
&lt;br /&gt;
* [[Nightmares]]&lt;br /&gt;
&lt;br /&gt;
====List of Ships from Reciprocity====&lt;br /&gt;
(incomplete)&lt;br /&gt;
* [[EAF Claymore|GTF Claymore (old)]]&lt;br /&gt;
* [[EAF Claymore Mark II|GTF Claymore (revised)]]&lt;br /&gt;
* [[EAF Claymore Mark II|GTF Claymore Mk 2]]&lt;br /&gt;
* [[GTB Gagana]]&lt;br /&gt;
* [[EAB Peregrine|GTB Peregrine]]&lt;br /&gt;
* [[GTFr Vela]] &amp;amp; [[Vela Cargo]]&lt;br /&gt;
* [[SOC Orc]]&lt;br /&gt;
* [[SOD Segomo]]&lt;br /&gt;
* [[GVC Mafdet]]&lt;br /&gt;
* [[NF Unknown]]&lt;br /&gt;
* [[NB Unknown]]&lt;br /&gt;
* [[NCv Unknown]]&lt;br /&gt;
* [[ND Unknown]]&lt;br /&gt;
&lt;br /&gt;
===Archived website===&lt;br /&gt;
[http://web.archive.org/web/20030110222939/www.3dap.com/hlp/hosted/reciprocity/main.htm|Old project website]&lt;br /&gt;
[http://web.archive.org/web/20031220094348/www.3dap.com/hlp/hosted/reciprocity/|Old renders page]&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=User:Aldo_14&amp;diff=28179</id>
		<title>User:Aldo 14</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=User:Aldo_14&amp;diff=28179"/>
		<updated>2010-02-24T09:50:37Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I used to spend a lot of time at HLP, now I spend it at Sectorgame instead.   I have also made a ridiculous amount of poor to middling to quite good ship models for Freespace, mostly in the pre-SCP era.&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28178</id>
		<title>Talk:Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28178"/>
		<updated>2010-02-24T09:49:36Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mods and such==&lt;br /&gt;
I think Reciprocity should at the very least have a page dedicated to it's ships and species and such that have been used for other works. It might help to have them all in one place for easy view. I also have some information on the old campaign itself. -- [[User:BlueLion|BlueLion]] 07:21, 17 April 2009 (UTC)&lt;br /&gt;
:Then add that information. We'll help in formatting and such. Also please sign your talk page edits with: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; - [[User:TopAce|TopAce]] 16:58, 17 April 2009 (UTC)&lt;br /&gt;
::Is it really super important who said it? -- [[User:BlueLion|BlueLion]] 04:52, 18 April 2009 (UTC)&lt;br /&gt;
:::Yes.  -- [[User:BlueFlames|BlueFlames]] 05:00, 18 April 2009 (UTC)&lt;br /&gt;
::::So, err what about the initial idea? - [[User:Snail|Snail]] 11:17, 18 April 2009 (UTC)&lt;br /&gt;
The page is a stub, albeit not marked as such.  Add whatever information you find relevant.  I'd put something up myself, but I don't know a thing about the campaign.  -- [[User:BlueFlames|BlueFlames]] 15:05, 18 April 2009 (UTC)&lt;br /&gt;
:I have added a very, very, very '''''very''''' incomplete list of ships from Reciprocity. If someone with more knowledge could expand it, that would be greate. - [[User:Snail|Snail]] 09:34, 19 April 2009 (UTC)&lt;br /&gt;
::Added in the Nightmare race, currently looking for more ships.&lt;br /&gt;
::I was bored and have done some bits.  Most of the old ships - and they are bloody old - are missing both in my memory and in the wiki.  Especially a lot of the SOC ships like - IIRC - the Rosmerta and Rapier. [[User:Aldo 14|Aldo]]&lt;br /&gt;
:::Were those ships released? - [[User:Snail|Snail]], about a minute before 19:59, 22 February 2010 (UTC)&lt;br /&gt;
::::Yep.  I think they may have ended up in Inferno at some point... bear in mind this was, what, 2002 or thereabouts?  Years and years ago anyways.  I've long since deleted the models regardless.  I have a suspicion they'd work badly in FSO too, probably too many textures like the capship I did for Casualties of War.  And, y'know ugly old etc etc.  There were also a similarly large amount of fighters/bombers made too.  It's difficult to sort out what is from where... I must have made over 50+ ship mods in my time. - [[User:Aldo 14|Aldo]] 09:50, 24 February 2010 (GMT)&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28177</id>
		<title>Talk:Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28177"/>
		<updated>2010-02-24T09:49:09Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Mods and such */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mods and such==&lt;br /&gt;
I think Reciprocity should at the very least have a page dedicated to it's ships and species and such that have been used for other works. It might help to have them all in one place for easy view. I also have some information on the old campaign itself. -- [[User:BlueLion|BlueLion]] 07:21, 17 April 2009 (UTC)&lt;br /&gt;
:Then add that information. We'll help in formatting and such. Also please sign your talk page edits with: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; - [[User:TopAce|TopAce]] 16:58, 17 April 2009 (UTC)&lt;br /&gt;
::Is it really super important who said it? -- [[User:BlueLion|BlueLion]] 04:52, 18 April 2009 (UTC)&lt;br /&gt;
:::Yes.  -- [[User:BlueFlames|BlueFlames]] 05:00, 18 April 2009 (UTC)&lt;br /&gt;
::::So, err what about the initial idea? - [[User:Snail|Snail]] 11:17, 18 April 2009 (UTC)&lt;br /&gt;
The page is a stub, albeit not marked as such.  Add whatever information you find relevant.  I'd put something up myself, but I don't know a thing about the campaign.  -- [[User:BlueFlames|BlueFlames]] 15:05, 18 April 2009 (UTC)&lt;br /&gt;
:I have added a very, very, very '''''very''''' incomplete list of ships from Reciprocity. If someone with more knowledge could expand it, that would be greate. - [[User:Snail|Snail]] 09:34, 19 April 2009 (UTC)&lt;br /&gt;
::Added in the Nightmare race, currently looking for more ships.&lt;br /&gt;
::I was bored and have done some bits.  Most of the old ships - and they are bloody old - are missing both in my memory and in the wiki.  Especially a lot of the SOC ships like - IIRC - the Rosmerta and Rapier. [[User:Aldo 14|Aldo]]&lt;br /&gt;
:::Were those ships released? - [[User:Snail|Snail]], about a minute before 19:59, 22 February 2010 (UTC)&lt;br /&gt;
::::Yep.  I think they may have ended up in Inferno at some point... bear in mind this was, what, 2002 or thereabouts?  Years and years ago anyways.  I've long since deleted the models regardless.  I have a suspicion they'd work badly in FSO too, probably too many textures like the capship I did for Casualties of War.  And, y'know ugly old etc etc.  There were also a similarly large amount of fighters/bombers made too.  It's difficult to sort out what is from where... I must have made over 50+ ship mods in my time.[[User:Aldo 14|Aldo]] 24 February 2010 (GMT)&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28176</id>
		<title>Talk:Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28176"/>
		<updated>2010-02-24T09:48:52Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Mods and such */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mods and such==&lt;br /&gt;
I think Reciprocity should at the very least have a page dedicated to it's ships and species and such that have been used for other works. It might help to have them all in one place for easy view. I also have some information on the old campaign itself. -- [[User:BlueLion|BlueLion]] 07:21, 17 April 2009 (UTC)&lt;br /&gt;
:Then add that information. We'll help in formatting and such. Also please sign your talk page edits with: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; - [[User:TopAce|TopAce]] 16:58, 17 April 2009 (UTC)&lt;br /&gt;
::Is it really super important who said it? -- [[User:BlueLion|BlueLion]] 04:52, 18 April 2009 (UTC)&lt;br /&gt;
:::Yes.  -- [[User:BlueFlames|BlueFlames]] 05:00, 18 April 2009 (UTC)&lt;br /&gt;
::::So, err what about the initial idea? - [[User:Snail|Snail]] 11:17, 18 April 2009 (UTC)&lt;br /&gt;
The page is a stub, albeit not marked as such.  Add whatever information you find relevant.  I'd put something up myself, but I don't know a thing about the campaign.  -- [[User:BlueFlames|BlueFlames]] 15:05, 18 April 2009 (UTC)&lt;br /&gt;
:I have added a very, very, very '''''very''''' incomplete list of ships from Reciprocity. If someone with more knowledge could expand it, that would be greate. - [[User:Snail|Snail]] 09:34, 19 April 2009 (UTC)&lt;br /&gt;
::Added in the Nightmare race, currently looking for more ships.&lt;br /&gt;
::I was bored and have done some bits.  Most of the old ships - and they are bloody old - are missing both in my memory and in the wiki.  Especially a lot of the SOC ships like - IIRC - the Rosmerta and Rapier. [[User:Aldo 14|Aldo]]&lt;br /&gt;
:::Were those ships released? - [[User:Snail|Snail]], about a minute before 19:59, 22 February 2010 (UTC)&lt;br /&gt;
:::Yep.  I think they may have ended up in Inferno at some point... bear in mind this was, what, 2002 or thereabouts?  Years and years ago anyways.  I've long since deleted the models regardless.  I have a suspicion they'd work badly in FSO too, probably too many textures like the capship I did for Casualties of War.  And, y'know ugly etc etc.&lt;br /&gt;
&lt;br /&gt;
There were also a similarly large amount of fighters/bombers made too.  It's difficult to sort out what is from where... I must have made over 50+ ship mods in my time.[[User:Aldo 14|Aldo]] 24 February 2010 (GMT)&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28134</id>
		<title>Talk:Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Talk:Reciprocity&amp;diff=28134"/>
		<updated>2010-02-22T14:45:31Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Mods and such */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mods and such==&lt;br /&gt;
I think Reciprocity should at the very least have a page dedicated to it's ships and species and such that have been used for other works. It might help to have them all in one place for easy view. I also have some information on the old campaign itself. -- [[User:BlueLion|BlueLion]] 07:21, 17 April 2009 (UTC)&lt;br /&gt;
:Then add that information. We'll help in formatting and such. Also please sign your talk page edits with: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; - [[User:TopAce|TopAce]] 16:58, 17 April 2009 (UTC)&lt;br /&gt;
::Is it really super important who said it? -- [[User:BlueLion|BlueLion]] 04:52, 18 April 2009 (UTC)&lt;br /&gt;
:::Yes.  -- [[User:BlueFlames|BlueFlames]] 05:00, 18 April 2009 (UTC)&lt;br /&gt;
::::So, err what about the initial idea? - [[User:Snail|Snail]] 11:17, 18 April 2009 (UTC)&lt;br /&gt;
The page is a stub, albeit not marked as such.  Add whatever information you find relevant.  I'd put something up myself, but I don't know a thing about the campaign.  -- [[User:BlueFlames|BlueFlames]] 15:05, 18 April 2009 (UTC)&lt;br /&gt;
:I have added a very, very, very '''''very''''' incomplete list of ships from Reciprocity. If someone with more knowledge could expand it, that would be greate. - [[User:Snail|Snail]] 09:34, 19 April 2009 (UTC)&lt;br /&gt;
::Added in the Nightmare race, currently looking for more ships.&lt;br /&gt;
::I was bored and have done some bits.  Most of the old ships - and they are bloody old - are missing both in my memory and in the wiki.  Especially a lot of the SOC ships like - IIRC - the Rosmerta and Rapier. [[User:Aldo 14|Aldo]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28133</id>
		<title>Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28133"/>
		<updated>2010-02-22T14:44:05Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* List of Ships from Reciprocity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Aldo: Note this is based off my vague recollection.  It's probably not much interest to people, but it is a useful example of how NOT to plan a campaign''&lt;br /&gt;
&lt;br /&gt;
A campaign which underwent several iterations of storyline before being abandoned.  All were set at least initially in [[Ikeya]] (being one of those fringe systems handy for setting isolated events, and also as somewhere the Shivans emerged in FS1).&lt;br /&gt;
&lt;br /&gt;
* First iteration&lt;br /&gt;
**Based around the rough notion of a former [[NTF]]/NTF-allied admiral using his private military contractor to illegally create Human-Shivan hybrids.  The title came from the concept of sending in a small, elite [[SOC]] taskforce in to exact retribution and end the nascent rebellion.&lt;br /&gt;
**''Aldo: really, I should have just stuck with this one and completed it.''&lt;br /&gt;
&lt;br /&gt;
* Second iteration&lt;br /&gt;
**This was the more developed and fatally overambitious campaign.  The notion of a rogue, rebellious company was kept, but rather than developing Human-Shivan hybrids it was building a Knossos to Shivan space (i.e. [[Capella]]) to bring back Bosch.  This, for some vaguely inexplicable reason, ended up leading to a 3 way war with a new, ultra-belligerent, species called the [[Nightmares]] warring with the Shivans in GTVA space.   The SOC group was expanded into, effectively, a fleet sized force.&lt;br /&gt;
**The campaign had a two way split at the 2/3 point - either the player would travel through the Knossos and have to escape through a firey Capellan nebula (retrospectively, this had shades of a Battlestar Galactica episode, The Passage) and destroy a Shivan node on that side, or they would fight a battle to contain the Shivans in Ikeya and latterly in [[Vega]].&lt;br /&gt;
**The role of the Nightmares - the new race - was pretty ambiguous, although it was intended to imply that the Shivans destroyed Capella in order to avoid being distracted by a minor flanking war with the GTVA. They then had to reestablished the node as an escape route when their war with the Nightmare went south.&lt;br /&gt;
**''Aldo: I'd also like to mention the steady escalation of this campaign is probably a testament to over-ambition.  To be fair, the 2nd iteration reached a point where the key stuff - namely models, backgrounds and weapon tables - was complete but there was simply a lack of people to make missions.  Plus, it's worth noting the original name gets more and more meaningless as the story changes.''&lt;br /&gt;
&lt;br /&gt;
*Third iteration &lt;br /&gt;
**I can't remember too much around this version, but it changed the Nightmares into a primary antagonist, which had ships 'hibernating' in GTVA space for many years.  Aside from being an excuse to try and rip-off the Mars Shadowcrab scene from Babylon 5, it was intended to explain the Shivans wanting to destroy [[Vasuda]] et al as being in order to kill embryonic Nightmare craft.&lt;br /&gt;
**The general synopsis would be the GTVA being so battered by the Nightmare war that they deliberately re-opened connections to Shivan space (again, Capella) in the hope of the two races destroying each other.  &lt;br /&gt;
**The end - a rather convenient ''deus ex machina'' (literally!) involved a truly ancient alien (another race, named the Progenitors until Homeworld 2 used it) device which was capable of banishing both Nightmares and Shivans to their own pocket universe.&lt;br /&gt;
**''Aldo: my memory is particularly fuzzy on this as quite a few plot devices were latterly recycled into the also-abandoned Lost Souls campaign (in itself a sort of reimagining of the latter versions of Reciprocity)''&lt;br /&gt;
&lt;br /&gt;
====List of Races from Reciprocity====&lt;br /&gt;
&lt;br /&gt;
* [[Nightmares]]&lt;br /&gt;
&lt;br /&gt;
====List of Ships from Reciprocity====&lt;br /&gt;
(incomplete)&lt;br /&gt;
* [[EAF Claymore|GTF Claymore (old)]]&lt;br /&gt;
* [[EAF Claymore Mark II|GTF Claymore (revised)]]&lt;br /&gt;
* [[EAF Claymore Mark II|GTF Claymore Mk 2]]&lt;br /&gt;
* [[GTB Gagana]]&lt;br /&gt;
* [[EAB Peregrine|GTB Peregrine]]&lt;br /&gt;
* [[GTFr Vela]] &amp;amp; [[Vela Cargo]]&lt;br /&gt;
* [[SOC Orc]]&lt;br /&gt;
* [[SOD Segomo]]&lt;br /&gt;
* [[GVC Mafdet]]&lt;br /&gt;
* [[NF Unknown]]&lt;br /&gt;
* [[NB Unknown]]&lt;br /&gt;
* [[NCv Unknown]]&lt;br /&gt;
* [[ND Unknown]]&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28071</id>
		<title>Reciprocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Reciprocity&amp;diff=28071"/>
		<updated>2010-02-19T10:38:27Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Aldo: Note this is based off my vague recollection.  It's probably not much interest to people, but it is a useful example of how NOT to plan a campaign''&lt;br /&gt;
&lt;br /&gt;
A campaign which underwent several iterations of storyline before being abandoned.  All were set at least initially in [[Ikeya]] (being one of those fringe systems handy for setting isolated events, and also as somewhere the Shivans emerged in FS1).&lt;br /&gt;
&lt;br /&gt;
* First iteration&lt;br /&gt;
**Based around the rough notion of a former [[NTF]]/NTF-allied admiral using his private military contractor to illegally create Human-Shivan hybrids.  The title came from the concept of sending in a small, elite [[SOC]] taskforce in to exact retribution and end the nascent rebellion.&lt;br /&gt;
**''Aldo: really, I should have just stuck with this one and completed it.''&lt;br /&gt;
&lt;br /&gt;
* Second iteration&lt;br /&gt;
**This was the more developed and fatally overambitious campaign.  The notion of a rogue, rebellious company was kept, but rather than developing Human-Shivan hybrids it was building a Knossos to Shivan space (i.e. [[Capella]]) to bring back Bosch.  This, for some vaguely inexplicable reason, ended up leading to a 3 way war with a new, ultra-belligerent, species called the [[Nightmares]] warring with the Shivans in GTVA space.   The SOC group was expanded into, effectively, a fleet sized force.&lt;br /&gt;
**The campaign had a two way split at the 2/3 point - either the player would travel through the Knossos and have to escape through a firey Capellan nebula (retrospectively, this had shades of a Battlestar Galactica episode, The Passage) and destroy a Shivan node on that side, or they would fight a battle to contain the Shivans in Ikeya and latterly in [[Vega]].&lt;br /&gt;
**The role of the Nightmares - the new race - was pretty ambiguous, although it was intended to imply that the Shivans destroyed Capella in order to avoid being distracted by a minor flanking war with the GTVA. They then had to reestablished the node as an escape route when their war with the Nightmare went south.&lt;br /&gt;
**''Aldo: I'd also like to mention the steady escalation of this campaign is probably a testament to over-ambition.  To be fair, the 2nd iteration reached a point where the key stuff - namely models, backgrounds and weapon tables - was complete but there was simply a lack of people to make missions.  Plus, it's worth noting the original name gets more and more meaningless as the story changes.''&lt;br /&gt;
&lt;br /&gt;
*Third iteration &lt;br /&gt;
**I can't remember too much around this version, but it changed the Nightmares into a primary antagonist, which had ships 'hibernating' in GTVA space for many years.  Aside from being an excuse to try and rip-off the Mars Shadowcrab scene from Babylon 5, it was intended to explain the Shivans wanting to destroy [[Vasuda]] et al as being in order to kill embryonic Nightmare craft.&lt;br /&gt;
**The general synopsis would be the GTVA being so battered by the Nightmare war that they deliberately re-opened connections to Shivan space (again, Capella) in the hope of the two races destroying each other.  &lt;br /&gt;
**The end - a rather convenient ''deus ex machina'' (literally!) involved a truly ancient alien (another race, named the Progenitors until Homeworld 2 used it) device which was capable of banishing both Nightmares and Shivans to their own pocket universe.&lt;br /&gt;
**''Aldo: my memory is particularly fuzzy on this as quite a few plot devices were latterly recycled into the also-abandoned Lost Souls campaign (in itself a sort of reimagining of the latter versions of Reciprocity)''&lt;br /&gt;
&lt;br /&gt;
====List of Races from Reciprocity====&lt;br /&gt;
&lt;br /&gt;
* [[Nightmares]]&lt;br /&gt;
&lt;br /&gt;
====List of Ships from Reciprocity====&lt;br /&gt;
&lt;br /&gt;
* [[GTB Gagana]]&lt;br /&gt;
* [[EAB Peregrine|GTB Peregrine]]&lt;br /&gt;
* [[NF Unknown]]&lt;br /&gt;
* [[NB Unknown]]&lt;br /&gt;
* [[NCv Unknown]]&lt;br /&gt;
* [[ND Unknown]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=SOD_Segomo&amp;diff=27938</id>
		<title>SOD Segomo</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=SOD_Segomo&amp;diff=27938"/>
		<updated>2010-02-03T15:03:29Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Name Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno Ships|''SOD '''Segomo'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:sodsegomo.jpg]]|caption=SOD Segomo}}&lt;br /&gt;
&lt;br /&gt;
This warship is part of the [[Special Operations Command]] fleet featured in [[Inferno Release 1|INFR1]]. The fleet has been scrapped from further Inferno builds.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
When it was brought into service four years ago, the Segomo greatly surpassed expectations of its abilities. Although not quite as heavy as the GTVA's Boreas class, the Segomo has huge firepower and can carry a great number of fighters in its hangars. In combat it is very capable of defending itself with multiple huge and heavy beam cannons, in addition to some lighter armaments including small and AAA beams, and numerous flak and missile turrets. The Segomo's command facilities contribute to the destroyer's overall versatility, making it the primary warship of the division.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by '''Aldo'''&lt;br /&gt;
&lt;br /&gt;
===Name Origin===&lt;br /&gt;
:'''Meaning:''' ''(Victor, Mighty one) - the name of a war god who was worshipped in Gaul''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| SOC&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 160000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Inferno Release 1'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GTVA Rapid Laser&lt;br /&gt;
| 16&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Heavy Flak]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[FighterKiller]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BomberKiller&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| TerSlashBlue&lt;br /&gt;
| 7&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BBlue&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| HBlue&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|'''}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Inferno Release 1]]:&lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.95 Download | FreeSpaceMods.net]&lt;br /&gt;
**[http://inferno.hard-light.net/R1.htm Download | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
[[Category: User-made Ships]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=SOD_Segomo&amp;diff=27937</id>
		<title>SOD Segomo</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=SOD_Segomo&amp;diff=27937"/>
		<updated>2010-02-03T15:02:43Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Name Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno Ships|''SOD '''Segomo'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:sodsegomo.jpg]]|caption=SOD Segomo}}&lt;br /&gt;
&lt;br /&gt;
This warship is part of the [[Special Operations Command]] fleet featured in [[Inferno Release 1|INFR1]]. The fleet has been scrapped from further Inferno builds.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
When it was brought into service four years ago, the Segomo greatly surpassed expectations of its abilities. Although not quite as heavy as the GTVA's Boreas class, the Segomo has huge firepower and can carry a great number of fighters in its hangars. In combat it is very capable of defending itself with multiple huge and heavy beam cannons, in addition to some lighter armaments including small and AAA beams, and numerous flak and missile turrets. The Segomo's command facilities contribute to the destroyer's overall versatility, making it the primary warship of the division.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by '''Aldo'''&lt;br /&gt;
&lt;br /&gt;
===Name Origin===&lt;br /&gt;
:'''Meaning:''' ''A War God worshipped in Gaul''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| SOC&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 160000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Inferno Release 1'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GTVA Rapid Laser&lt;br /&gt;
| 16&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Heavy Flak]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[FighterKiller]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BomberKiller&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| TerSlashBlue&lt;br /&gt;
| 7&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BBlue&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| HBlue&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|'''}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Inferno Release 1]]:&lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.95 Download | FreeSpaceMods.net]&lt;br /&gt;
**[http://inferno.hard-light.net/R1.htm Download | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
[[Category: User-made Ships]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=PTF_Kulas&amp;diff=27936</id>
		<title>PTF Kulas</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=PTF_Kulas&amp;diff=27936"/>
		<updated>2010-02-03T15:01:54Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''PTF '''Kulas'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:ptfkulas.jpg]]|caption=GTF Kulas}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===MotA Tech Room Description===&lt;br /&gt;
The Kulas appears to be a variant of several ageing aerospace designs.  Little is known about this ship, bar what information has been gathered from flight-recordings and salvaged debris.  What we do know is that this ship has exceptional performance for a civilian vessel - almost equivalent to military Ulysses class fighter.  Whilst it poses a significant threat to unguarded freighters, we do not believe it can threaten military ships - especially as the pilots lack access to modern weaponry.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by '''Aldo'''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Interceptor&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Baranec Systems&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Excellent&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 60.0 - 94.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 135.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Light&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 18 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning &lt;br /&gt;
&lt;br /&gt;
Star]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], [[GTW Lamprey|Lamprey]], [[GTW Circe|Circe]], [[GTW Maxim|Maxim]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 20&lt;br /&gt;
| [[GTM Harpoon#Weak|Harpoon#Weak]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 20&lt;br /&gt;
| [[GTM Hornet|Hornet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM Tempest|Tempest]], [[GTM MX-64|MX-64 Rockeye]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Harpoon#Weak|Harpoon#Weak]], [[GTM Hornet#Weak|Hornet#Weak]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Named after the Volition president, Mike Kulas}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*MotA Campaign: http://www.freespacemods.net/download.php?view.53&lt;br /&gt;
*Blue Planet: AoA (no-jolly roger textures): http://www.freespacemods.net/download.php?view.42&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=PTCv_Baranec&amp;diff=27935</id>
		<title>PTCv Baranec</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=PTCv_Baranec&amp;diff=27935"/>
		<updated>2010-02-03T15:01:21Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''PTCv'''Baranec'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:ptcvbaranec.jpg]]|caption=PTCv Baranec}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
We're not entirely sure who built this ship ,but it appears to be a mobile base used by pirate factions.  The single largest non-military vessel known, it is porrly armed but poses a major threat to shipping due to its wings of fighters.  It is composed of 2 hollow asteroids, which reduces the viable surface area for mounting weaponry - hence it's excpetionally poor firing cover - but which makes for excellent armour&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by '''Aldo''' &lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Corvette&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 80 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 700 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 543 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 1440 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Named after the Volition developer, Dave Baranec}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://www.freespacemods.net/download.php?view.490&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=NC_Mehmos&amp;diff=27934</id>
		<title>NC Mehmos</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=NC_Mehmos&amp;diff=27934"/>
		<updated>2010-02-03T14:59:29Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''NC '''Unknown'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:nmcruiser.jpg]]|caption=NC Unknown (Nightmare Cruiser)}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Nightmare cruiser with a powerful forward beam cannon and decent anti-fighter defences. The cannon is poorly armoured though.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by '''TrashMan'''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 60 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 215 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 171 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 322 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MViolet&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| NightmareAAA&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightmare Turret Laser&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Possibly named the NC Mehmos from the table entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The controversial Nightmare Cruiser was a request made by Noise for his campaign, Into the Depths of Hell. Because Aldo was not willing to make any new Nightmare models, Noise contacted TrashMan to make it for him. The Nightmare Cruiser was the result. This is the last Nightmare craft made from the &amp;quot;old generation&amp;quot; and is also the only Nightmare not made by Aldo. Aldo has said he views it as a &amp;quot;hideous abomination&amp;quot;.''}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Nightmare Shippack: http://www.freespacemods.net/download.php?view.210&lt;br /&gt;
*NC Cruiser (alternate): http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=344&lt;br /&gt;
*NF Larvae: http://www.freespacemods.net/download.php?view.237&lt;br /&gt;
*NF Banshee: http://www.freespacemods.net/download.php?view.238&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=NC_Mehmos&amp;diff=27933</id>
		<title>NC Mehmos</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=NC_Mehmos&amp;diff=27933"/>
		<updated>2010-02-03T14:59:13Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''NC '''Unknown'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:nmcruiser.jpg]]|caption=NC Unknown (Nightmare Cruiser)}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Nightmare cruiser with a powerful forward beam cannon and decent anti-fighter defences. The cannon is poorly armoured though.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by '''TrashMan'''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 60 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 215 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 171 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 322 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MViolet&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| NightmareAAA&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightmare Turret Laser&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Possibly named the NC Mehmos from the table entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The controversial Nightmare Cruiser was a request made by Noise for his campaign, Into the Depths of Hell. Because Aldo was not willing to make any new Nightmare models, Noise contacted TrashMan to make it for him. The Nightmare Cruiser was the result. This is the last Nightmare craft made from the &amp;quot;old generation&amp;quot; and is also the only Nightmare not made by Aldo. Aldo has said he views it as a &amp;quot;hideous abomination&amp;quot;.''&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
-- also it's pretty much identical to the original reciprocity era Nightmare beam bomber from many years ago}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Nightmare Shippack: http://www.freespacemods.net/download.php?view.210&lt;br /&gt;
*NC Cruiser (alternate): http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=344&lt;br /&gt;
*NF Larvae: http://www.freespacemods.net/download.php?view.237&lt;br /&gt;
*NF Banshee: http://www.freespacemods.net/download.php?view.238&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTsB_Scimitar&amp;diff=27932</id>
		<title>GTsB Scimitar</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTsB_Scimitar&amp;diff=27932"/>
		<updated>2010-02-03T14:57:10Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Credits List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTsB '''Scimitar'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtbscimitar.jpg]]|caption=GTsB Scimitar}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===ITDoH Tech Room Description===&lt;br /&gt;
The Scimitar is the most advanced bomber ever created by the GTVA. A direct result of the Pegasus project, the Scimitar uses stealth technology to allow it launch sneak attacks of unsuspecting enemy cruisers. The Scimitar has been assigned to select SOC units for hit and run attacks in enemy territory&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by Aldo&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Stealth Bomber&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Nankam Aeronautical&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 80.0 - 110.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 140.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 650&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 38 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW UD-8 Kayser|UD-8 Kayser]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 3&lt;br /&gt;
| [[GTW Maxim|Maxim]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning Star]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], [[GTW Maxim|Maxim]], [[GTW UD-8 Kayser|UD-8 Kayser]], Malcifer, EMP Cannon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 120&lt;br /&gt;
| [[GTM Helios|Helios]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| [[GTM Trebuchet|Trebuchet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM Tempest|Tempest]], [[GTM MX-64|MX-64 Rockeye]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM EMP Adv.|EMP Adv.]], [[GTM Trebuchet|Trebuchet]], [[GTM Helios|Helios]], [[GTM Cyclops|Cyclops]], Trinity, Slayer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
Into the Depths of Hell (Chapter 2): http://www.freespacemods.net/download.php?view.64&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Leto&amp;diff=27931</id>
		<title>GTF Leto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Leto&amp;diff=27931"/>
		<updated>2010-02-03T14:56:46Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTF '''Leto'''''}}&lt;br /&gt;
&lt;br /&gt;
An all-purpose fighter created by Aldo for his now-defunct 20k project.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtfleto.JPG]]|caption=GTF Leto}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by '''Aldo'''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Space Superiority&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| BAE Space&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 80.0 - 100.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 125.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 19 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], [[Prometheus R]], 20mm, 40mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Rockeye|Rockeye]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Rockeye]], [[Hornet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The pof file for this model doesn't work properly - large areas are shoot-throughable, making the fighter very much more difficult to kill than it ought to be.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
[http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=515 Download | SectorGame]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Leto&amp;diff=27930</id>
		<title>GTF Leto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Leto&amp;diff=27930"/>
		<updated>2010-02-03T14:56:38Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTF '''Leto'''''}}&lt;br /&gt;
&lt;br /&gt;
An all-purpose fighter created by Aldo for his now-defunct 20k project.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtfleto.JPG]]|caption=GTF Leto}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by '''Aldo'''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Space Superiority&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| BAE Space&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 80.0 - 100.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 125.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 19 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], [[Prometheus R]], 20mm, 40mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Rockeye|Rockeye]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Rockeye]], [[Hornet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The pof file for this model doesn't work properly - large areas are shoot-throughable, making the fighter very much more difficult to kill than it ought to be.&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
[http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=515 Download | SectorGame]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Leto&amp;diff=27929</id>
		<title>GTF Leto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Leto&amp;diff=27929"/>
		<updated>2010-02-03T14:56:17Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTF '''Leto'''''}}&lt;br /&gt;
&lt;br /&gt;
An all-purpose fighter created by Aldo for his now-defunct 20k project.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtfleto.JPG]]|caption=GTF Leto}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by '''Aldo'''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Space Superiority&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| BAE Space&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 80.0 - 100.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 125.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 19 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], [[Prometheus R]], 20mm, 40mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Rockeye|Rockeye]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Rockeye]], [[Hornet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The pof file for this model doesn't work properly - large areas are shoot-throughable, making the fighter very much more difficult to kill than it ought to be.&lt;br /&gt;
&lt;br /&gt;
Anyone who wants to fix it is welcome to have the max files - aldo_futbol (at) yahoo dot com}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
[http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=515 Download | SectorGame]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Donar&amp;diff=27928</id>
		<title>GTF Donar</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Donar&amp;diff=27928"/>
		<updated>2010-02-03T14:52:03Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Credits List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTF '''Donar'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtfdonar.jpg]]|caption=GTF Donar}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Upon reopening the Sol node, RNI systems remerged with their long-lost Sol division, creating the new Aerodyne corporation.  The Donar was the first combat fighter to result from the merger, designed as a Terran alternative to the lighter armed Heset class. Nicknamed the 'Thunderbug' by it's pilots, the Donar is the modern day successor to the Hercules and Erinyes line of fighters.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by Aldo&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Advanced Space Superiority&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Santiago-Fetter&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 80.0 - 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 135.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 285&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 16 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], Subach HL-9, [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning Star]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], [[GTW UD-8 Kayser|Kayser]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 65&lt;br /&gt;
| [[GTM MX-64|MX-64 Rockeye]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 65&lt;br /&gt;
| [[GTM Tornado|Tornado]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Tempest|Tempest]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM Tempest|Tempest]], [[GTM MX-64|MX-64 Rockeye]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Stiletto II|Stiletto II]], [[GTM EMP Adv.|EMP Adv.]], [[GTM Infyrno|Infyrno]], [[GTM Helios|Helios]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The model's table appears incomplete, evidenced by the fact the secondary banks are identical to those of the Myrmidon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A reskinned version is to be included with INF SCP and possibly INFA2 under the name of &amp;quot;EAF Proteus&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://www.freespacemods.net/download.php?view.151&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GVF_Khepri&amp;diff=27927</id>
		<title>GVF Khepri</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GVF_Khepri&amp;diff=27927"/>
		<updated>2010-02-03T14:49:47Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GVF '''Khepri'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:GVF_Khepri.jpg|480px]]|caption=GVF Khepri}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by Aldo&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 21.5 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 1&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| None Listed &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| None Listed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|This model is provided as a POF with textures and has no table data or interface graphics.&lt;br /&gt;
&lt;br /&gt;
Originally made for a future-era campaign.  Called Paradigm Shift, IIRC}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.370 Aldo's 4th Modeldump]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTD_Agamenmon&amp;diff=27926</id>
		<title>GTD Agamenmon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTD_Agamenmon&amp;diff=27926"/>
		<updated>2010-02-03T14:48:44Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTD '''Agamenmon'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtdagamenmon.jpg]]|caption=GTD Agamenmon}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Agamenmon-class destroyer was designed by the GTVI as a light stealth frigate, carrying a number of covert infiltration &amp;amp; scouting wings.   After the initial prototype was destroyed in the nebula beyond Gamma Draconis by a Ravana, the design was revised to a heavier ship, to cope with the greater threats presented by the larger Shivan capital ships.  The Agamenmon is operated by the SOC as a mobile headquarters for covert operations.  By powering down a number of subsystems, the Agamenmon can go into 'silent running' - near invisible to enemy sensors.  In addition, an on-board AWACS system is able to jam enemy transmissions, and reveal enemy stealth fighters.  Two of these destroyers exist - the GTD Ironheart and GTD Tempest.  The locations of both are classified. &lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by Aldo&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverability |Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 125 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 631 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 602 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 2153 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BVas]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Plasma Flak&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tracer&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|This model doesn't cope well (hefty slowdown) with most versions of FS_Open due to the number of texture entries (thanks to an alternate 'damage' version).}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Casualties of War: http://www.freespacemods.net/download.php?view.93&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTD_Agamenmon&amp;diff=27925</id>
		<title>GTD Agamenmon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTD_Agamenmon&amp;diff=27925"/>
		<updated>2010-02-03T14:48:30Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTD '''Agamenmon'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtdagamenmon.jpg]]|caption=GTD Agamenmon}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Agamenmon-class destroyer was designed by the GTVI as a light stealth frigate, carrying a number of covert infiltration &amp;amp; scouting wings.   After the initial prototype was destroyed in the nebula beyond Gamma Draconis by a Ravana, the design was revised to a heavier ship, to cope with the greater threats presented by the larger Shivan capital ships.  The Agamenmon is operated by the SOC as a mobile headquarters for covert operations.  By powering down a number of subsystems, the Agamenmon can go into 'silent running' - near invisible to enemy sensors.  In addition, an on-board AWACS system is able to jam enemy transmissions, and reveal enemy stealth fighters.  Two of these destroyers exist - the GTD Ironheart and GTD Tempest.  The locations of both are classified. &lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by ???&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverability |Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 125 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 631 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 602 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 2153 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BVas]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Plasma Flak&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tracer&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|This model doesn't cope well (hefty slowdown) with most versions of FS_Open due to the number of texture entries (thanks to an alternate 'damage' version).}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Casualties of War: http://www.freespacemods.net/download.php?view.93&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTD_Agamenmon&amp;diff=27924</id>
		<title>GTD Agamenmon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTD_Agamenmon&amp;diff=27924"/>
		<updated>2010-02-03T14:47:03Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|''GTD '''Agamenmon'''''}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtdagamenmon.jpg]]|caption=GTD Agamenmon}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Agamenmon-class destroyer was designed by the GTVI as a light stealth frigate, carrying a number of covert infiltration &amp;amp; scouting wings.   After the initial prototype was destroyed in the nebula beyond Gamma Draconis by a Ravana, the design was revised to a heavier ship, to cope with the greater threats presented by the larger Shivan capital ships.  The Agamenmon is operated by the SOC as a mobile headquarters for covert operations.  By powering down a number of subsystems, the Agamenmon can go into 'silent running' - near invisible to enemy sensors.  In addition, an on-board AWACS system is able to jam enemy transmissions, and reveal enemy stealth fighters.  Two of these destroyers exist - the GTD Ironheart and GTD Tempest.  The locations of both are classified. &lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by ???&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Maneuverability |Maneuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 125 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''&lt;br /&gt;
| 631 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''&lt;br /&gt;
| 602 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 2153 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Default Statistics'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BVas]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Plasma Flak&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tracer&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
&lt;br /&gt;
It's worth noting that model doesn't cope well (hefty slowdown) with most versions of FS_Open due to the number of texture entries (thanks to an alternate 'damage' version).&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Casualties of War: http://www.freespacemods.net/download.php?view.93&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=User:Aldo_14&amp;diff=15033</id>
		<title>User:Aldo 14</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=User:Aldo_14&amp;diff=15033"/>
		<updated>2008-01-22T10:00:34Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Retired member&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=User_talk:Aldo_14&amp;diff=14318</id>
		<title>User talk:Aldo 14</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=User_talk:Aldo_14&amp;diff=14318"/>
		<updated>2007-12-03T12:00:42Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* Chaos and Confusion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Chaos and Confusion==&lt;br /&gt;
&lt;br /&gt;
Not sure what you want with the [[Lost Souls]] page. If you're going to clear out a page, either use the delete template or note that you'll fix it up later. Sorry, wiki people tend to be sensitive about empty or pointless pages. [[User:Mustang19|Mustang19]] 10:55, 30 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
--I'd be more than glad to, if there was any fir-king documentation given how. C'est la vie. [[User:Aldo 14|Aldo 14]]&lt;br /&gt;
&lt;br /&gt;
Lost Souls is dead apparently. :( [[User:Snail|Snail]] 12:45, 30 November 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Post-Capella&amp;diff=14258</id>
		<title>Post-Capella</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Post-Capella&amp;diff=14258"/>
		<updated>2007-11-30T12:01:59Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: /* 2374 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{non-canon}} &lt;br /&gt;
&lt;br /&gt;
The '''Post-Capella''' period is the era which occurs after the [[Destruction of Capella]]&lt;br /&gt;
&lt;br /&gt;
This time period is unclear, and can only be speculated on. However, several things are clear: the millions of Capellan refugees must find a new home, and the [[Knossos]] technology can be used to re-open the jump node to [[Sol]] and re-establish contact. Speculations on the state of Sol, after having been severed from the rest of the GTA in 2335, vary widely. Presumably, the timeline of [[FreeSpace 3]] would have concentrated on this area. Arguments and any probable timelines will be posted here.&lt;br /&gt;
&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&lt;br /&gt;
===Two weeks after Capella incident===&lt;br /&gt;
Starting point for the Technological Superiority campaign.&lt;br /&gt;
&lt;br /&gt;
===2371===&lt;br /&gt;
Starting point of the [[Twisted Infinities]] campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2374===&lt;br /&gt;
Starting point of the [[BlackWater Operations]] campaign&lt;br /&gt;
&lt;br /&gt;
===2375===&lt;br /&gt;
Starting point of the [[Scroll of Atankharzim]] campaign.&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;&lt;br /&gt;
===23??===&lt;br /&gt;
Construction of the Terran Knossos device completed.&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&lt;br /&gt;
===2400===&lt;br /&gt;
Starting point of the [[Inferno]] campaign. Approximate starting point of the [[Machina Terra]] Project.&lt;br /&gt;
&lt;br /&gt;
===4021===&lt;br /&gt;
Starting point of the [[Starforce]] Mod.&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;NB: Many of these mods do not reference each others timelines, and so conflicting storylines can, and frequently do occur.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[The Second Shivan Incursion]]''' :PREVIOUS&lt;br /&gt;
&lt;br /&gt;
[[Category: History]]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=User:Aldo_14&amp;diff=11000</id>
		<title>User:Aldo 14</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=User:Aldo_14&amp;diff=11000"/>
		<updated>2007-07-27T09:46:47Z</updated>

		<summary type="html">&lt;p&gt;Aldo 14: New page: Currently residing at [http://www.sectorgame.com/forums Sectorgame]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently residing at [http://www.sectorgame.com/forums Sectorgame]&lt;/div&gt;</summary>
		<author><name>Aldo 14</name></author>
		
	</entry>
</feed>