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	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GVF_Horus&amp;diff=8218</id>
		<title>GVF Horus</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GVF_Horus&amp;diff=8218"/>
		<updated>2006-12-03T02:45:08Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:horus320x240.jpg]]|caption=The GVF Horus}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
The Horus interceptor can outrun any ship in the PVN or the GTA.  This makes it extremely dangerous.  Its above average weapons capacity, combined with its good maneuverability and shielding make this one of the most well designed Interceptors in the galaxy.  This ship is responsible for the destruction of more GTA bombers than any other.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As a C class threat, Horus interceptors should be dealt with as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The GVF Horus was the fastest fighter class during the Great War and it's still the fastest fighter in the GTVA fleet. Its weapon capacity is average for a fighter, with four primary banks and two missile bays. The Horus pays for its speed and maneuverability with thin armor and relatively weak shields. The Horus shines as a bomber interceptor, a role Allied Command puts it in as often as possible. For offensive operations against well-defended targets, however, the Horus is a poor choice.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Extremely fast with good weapons compatibility. Very useful in any kind of engagement.&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
''FS2 Horus is slightly more manouverable and more powerful than it's FS1 cousin.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''The Horus is a good ship in FS1, something to worry you if you're flying a bomber or a Herc. It is a priviledge to be able to fly in FS2, and also, strangely superior to the newer Serapis in most respects. Compared to the Serapis the Horus' only serious flaw is smaller secondary banks, and the Horus actually has stronger shields and is faster. These qualities give it a better survival rate in combat then the Serapis, in my experience. Given a choice I will fly the Horus rather then the Serapis every time.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''This is one hell of a fighter, but my gold medal for interceptor or best overall fighter has to go to the Perseus. This takes a very close second.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''An excellent fighter, especially in multiplayer dogfight games, but the gold in this particular category goes to the Thoth, which is smaller and has better placed primary banks, allowing it to take out enemies with ease with Quad Mekhu HL-D's''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Interceptor&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Akheton Corporation&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''&lt;br /&gt;
| Very Good/Good&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 90.0 - 110.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 170.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Medium/Light&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 120 / 170&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 200 / 230&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 26 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| '''Freespace 2'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Avenger|Avenger]]&lt;br /&gt;
| [[GTW Mekhu HL-7|Mekhu HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Flail|Flail]]&lt;br /&gt;
| [[GTW Morning Star|Morning Star]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Avenger|Avenger]], [[GTW Flail|Flail]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]]&lt;br /&gt;
| [[GTW Mekhu HL-7|Mekhu HL-7]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star|Morning Star]], [[GTW UD-8 Kayser|UD-8 Kayser]], [[GTW Circe|Circe]], [[GTW Lamprey|Lamprey]]&lt;br /&gt;
|}&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| '''Freespace 2'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM MX-50|MX-50]]&lt;br /&gt;
| [[GTM MX-64|MX-64]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Phoenix V|Phoenix V]]&lt;br /&gt;
| [[GTM Trebuchet|Trebuchet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-50|MX-50]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]]&lt;br /&gt;
| [[GTM MX-64|MX-64]], [[GTM EMP. Adv|Emp. Adv]], [[GTM Tempest|Tempest]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Harpoon|Harpoon]], [[GTM Trebuchet|Trebuchet]], [[GTM TAG-B|TAG-B]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTI_Arcadia&amp;diff=8217</id>
		<title>GTI Arcadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTI_Arcadia&amp;diff=8217"/>
		<updated>2006-12-03T02:08:15Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:arcadia320x240.jpg]]|caption=The GTI Arcadia}}&lt;br /&gt;
&lt;br /&gt;
The '''GTI ''Arcadia''''' is the only known class of space stations. These installations were known to be durable, but lacked proper self-defense capabilities, especially after the development of Beam cannons.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
Early Terran space stations were constructed much smaller, and were mostly used for Zero-G research purposes.  Later on, with advancements in space construction technologies, stations grew bigger and bigger.  When the first Arcadia-class station was commissioned, GTA decided to rename it to an Installation rather than a Space Station.  Used for a variety of purposes, almost all major systems are home to at least one Installation, which is often used as the center of trade and communications.  Home to scores of small ship, including repair vessels, fighters, and transports, an Arcadia class Installation is always a safe haven for a convoy of attack ships, returning from battle.  Where the Orion is the symbol of Terran power, the Arcadia is the shining beacon of stability.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The GTI Arcadia is a multi-purpose installation that has served the Terran fleet since the days of the Great War. Almost every major star system is host to at least one Arcadia, which is often used as a center for trade and communications. Home to scores of small ships, including repair vessels, fighters, and transports, an Arcadia installation is always a hub of intrasystem and interstellar traffic. An Arcadia is not an easy target for hostile forces, as it combines the firepower of over 20 weapon turrets with the ability to launch up to ten wings of fighters from its fighterbay.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
''There is nothing tactically good about the Arcadia, it is armed only with [[FighterKiller]]s and [[Terran Turret]]s, and only has two and a half squadrons of fighters, compared to the [[GTD Hecate|Hecate's]] twelve and a half, and the [[GTD Orion|Orion's]] eight. A [[GTC Leviathan]] can simpley sit and bombard this installation, but it is after all, a civillian installation.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''When armed with flak cannons (as in the HOL campaign), their effectiveness increases greatly.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''Those [[FighterKiller]]s were a cause for concern in FS1. The FS2 Arcadia, as noted, is badly in need of a weapons retrofit however. Two BGreens, one positioned to either side of the installation, could go a long way to making this thing safe.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''The Arcadia is the only proof in existence that sheer number of turrets does not constitute a good defense. The Arcadia has as many turrets as the Lucifer, and nearly twice as many as on the Orion, yet can't defend itself.''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Installation&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 100 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 3792 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| '''Freespace 2'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 19&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 19&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[FighterKiller]]&lt;br /&gt;
| 5 &lt;br /&gt;
| [[FighterKiller]]&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTD_Orion&amp;diff=8216</id>
		<title>GTD Orion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTD_Orion&amp;diff=8216"/>
		<updated>2006-12-03T01:34:27Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:orion320x240.jpg]]|caption=The GTD Orion}}&lt;br /&gt;
The '''GTD ''Orion''''' was a standard Terran destroyer mainly used during the [[The Great War|Great War]]. After the appearance of [[beam cannon]]s and the development of the [[GTD Hecate|GTD ''Hecate'']], Orions somehow lost their previous esteem and were gradually replaced by more advanced warships.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
The Orion is the capital ship of the GTA. Measuring a frightening 2.1 kilometers in length, the cost to build one of these far outweighs the cost of paying the crew of this ship for 3 years. There is no more important symbol of Terran Pride than a ship like the Galatea or the Intrepid cruising past a colonized planet, patrolling the system and ensuring safety. In the course of the 14 year war, very few of these have ever been lost, making the destruction of an Orion a truly horrible defeat.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
For over 30 years, the GTD Orion class was the largest ship in the Terran-Vasudan armada. Over two kilometers in length, bristling with dozens of death-dealing turrets, the Orion is as awesome in repose as it is in battle. All GTVA Orions have been retrofitted with the latest anti-warship beam weapons, as well as flak and AAA turrets for dealing with fighters and bombers. The Orion's cavernous hanger bays easily accommodate more than two dozen fighter or bomber wings.&lt;br /&gt;
&lt;br /&gt;
===Notable Ships of Class===&lt;br /&gt;
[[GTD Bastion|GTD ''Bastion'']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[GTD Galatea|GTD ''Galatea'']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[GTD Krios|GTD ''Krios'']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[GTD Nereid|GTD ''Nereid'']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[NTD Repulse|NTD ''Repulse'']] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
''Despite the introduction of the new Hecate class of destroyers, the aging Orion still remains a vital part of the GTVA arsenal. With the Hecate designed with an emphasis on protection from fighter and bomber attacks, the Orion remains the king of capital ship combat - With heavy beam emplacements capable of laying down devastating fire in nearly all directions, it is a true terror to any capital ship that strays into its firing range.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''However, its age does show in one area. Being designed in an era where fighter and bomber ordnance was far inferior to today's weaponry and where shields were non-existant, it carries very few dedicated anti-fighter turrets, making it an easy target for bomber wings should it ever be left without fighter escort.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''The Orion only carries eight squadrons of fighters to the [[GTD Hecate|Hecates]] twelve, but has massively more firpower, arranged better on its hull. The [[GTD Bastion]] however, cannonically lists ten squadrons, it must be assumed that these are not full squadrons (twelve fighters per full squadron) or that the Bastion is not a typical Orion.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''The sort of straight profile of the GTD Orion allows for few blindspots for turrets. If it was mounted with sufficient batteries of anti-fighter weaponry, it would be unstoppable. However, it does not, and so therefore lost something that could potentially make it the best destroyer in the game. I also believe that this has a chance of taking on a Demon and winning.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''It is worth noting that not all the canonical Orions in Freespace II mount standard weaponry, at least one (the NTD Uhuru) mounts [[Standard Flak|Flak Guns]] on its upper turrets.''&lt;br /&gt;
&lt;br /&gt;
''If you're looking for a true descendant of HMS'' Dreadnaught ''in FS, put the Orion at the top of the list. Under ideal conditions it can bring two BGreens and two TerSlash to bear on a target; the heaviest broadside any GTVA destroyer can muster.''&lt;br /&gt;
&lt;br /&gt;
''One thing worth noting is that the tech description is a bald-faced lie: the Orion does not haved &amp;quot;dozens&amp;quot; of turrets. The fact is that it barely has a single dozen of them.''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 15.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 100 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 2023 m&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]'''&lt;br /&gt;
| 96+ fightercraft(?) (24+ wings)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| '''Freespace 2'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 5&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 11&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[AAAf|Anti-Fighter Beam]]&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[TerSlash|Terran Slashing Beam]]&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[BGreen|Big Green Beam]]&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Hercules&amp;diff=8215</id>
		<title>GTF Hercules</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Hercules&amp;diff=8215"/>
		<updated>2006-12-03T01:17:59Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:Hercules320x240.jpg]]|caption=The GTF Hercules}}&lt;br /&gt;
&lt;br /&gt;
The Hercules was first introduced during the [[Great War]] and flew several successful missions against the [[Shivans]], being a mainstay of the Terran fleet. Later during the [[NTF Rebellion]] the [[Neo-Terra Front]] used the Hercules as their mainstay fighter, as well as the [[GTF Loki]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The sequel of this class was the [[GTF Hercules Mark II]] with increased agility and secondary loadout at the expense of only four primary guns.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
The GTF Hercules is the slowest and most unmanageable fighter in the fleet.  This is offset, however, by its overpowering weaponry and shielding.  It carries 6 primary weapons, as well as two full secondary banks.  This heavy assault fighter is best suited for small target attacks and bomber escort.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The old workhorse of the Terran fleet, the Hercules is a beloved but aging design. It was the mainstay of the Terran forces during the Great War, but it is slowly being phased out of the modern fleet. As they are replaced by Herc IIs, Myrmidons, and other recent designs, Hercules fighters are increasingly relegated to training and guard duties far from the front lines. Pilots who've flown Hercs for years love the ship's heavy armor and firepower and have learned to compensate for its low speed and poor maneuverability. The old Hercs are still widely used by NTF forces.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Low max velocity offset by its tremendous offensive capabilities.  High weapon capacity.&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
''I would say this is an okay fighter during the first Great War, but during FS2, it has become out-dated. It has six gun-points, so it has reasonable firepower, but that firepower is offset by it's slow speed and 'blockiness'. During FS1, it was a decent fighter, but it has been replaced by the [[GTF Hercules Mark II]] and the [[GTF Myrmidon]] in FS2. I like this a little better than the newer [[GTF Hercules Mark II]], because of its firepower, but there is almost always a better ship too use in FS2.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''I like this fighter. It may be old in FS2, but its better than some of the newer craft, such as the Myrmidon. It doesn't have the maneuverability, speed, armor, or capacity of its newer version, but it has more gun points better placed, and a still large missile capacity.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''I have always felt that the old Herc is far superior to the Herc 2 in terms of firepower and in general in fulfilling its role as assault fighter. If anything, the Ares is the true successor to this fighter. In FS1 you could take on literally anything in one of these, and the Herc 2 pales in comparison with the original.''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Heavy Assault&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Han-Roland Corp.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''&lt;br /&gt;
| Average/Poor (FS1/FS2)&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 50.0 - 64.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Medium/Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 20 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| '''Freespace 2'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Avenger|Avenger]]&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Disruptor|Disruptor]]&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Flail|Flail]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]]&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star|Morning Star]], [[GTW UD-8 Kayser|UD-8 Kayser]], [[GTW Circe|Circe]], [[GTW Lamprey|Lamprey]], [[GTW Maxim|Maxim]]&lt;br /&gt;
|}&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| '''Freespace 2'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| [[GTM Interceptor|Interceptor]]&lt;br /&gt;
| [[GTM Harpoon|Harpoon]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 60&lt;br /&gt;
| [[GTM Fury|Fury]]&lt;br /&gt;
| [[GTM Hornet|Hornet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]], [[GTM Cluster Bomb|Cluster Bomb]]&lt;br /&gt;
| [[GTM MX-64|MX-64]], [[GTM EMP. Adv|Emp. Adv]], [[GTM Tempest|Tempest]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Harpoon|Harpoon]], [[GTM Trebuchet|Trebuchet]], [[GTM Infyrno|Infyrno]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Valkyrie&amp;diff=8214</id>
		<title>GTF Valkyrie</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Valkyrie&amp;diff=8214"/>
		<updated>2006-12-03T01:15:10Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:valkyrie20x240.jpg]]|caption=The GTF Valkyrie}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
Using the old GTF Angel Scout Fighter as a template, the GTA created the Valkyrie Interceptor Fighter.  It has two additional engines, as well as an additional set of primary hardpoints.  This makes the Valkyrie the best bomber interceptor in the fleet.  Its speed is unmatched in the GTA, and its maneuverability is above average.  Its only drawbacks are a small secondary payload and weak hull.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
High speed recon and bomber-intercept fighter.  Offers high weapon compatibility and payload.&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
''The Valk does its job, and does it well, but when asked to perform in another role it turns out to be disturbingly fragile. If the mission calls for extended dogfighting or attacking transports or military capital craft, you're probably going to want something sturdier.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''Flies like a dream. You'll love the huge Afterburner capacity with all power shunted to Engines.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''It is also noteworthy that AI pilots tend to drop like flies when piloting this ship, so don't expect much backup if you've been flying a long missions in a wing of Valkyries. I have always maintained that the AI should be overhauled, as it is quite pitiful to see it lose with such a superior fighter craft.''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Interceptor&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Han-Roland Corp.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 85.0 - 100.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 165.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 21 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW ML-16|ML-16 Laser]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Prometheus|Prometheus]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]]&lt;br /&gt;
|}&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| [[GTM MX-50|MX-50]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]], [[GTM Cluster Bomb|Cluster Bomb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=GTF_Valkyrie&amp;diff=8213</id>
		<title>GTF Valkyrie</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=GTF_Valkyrie&amp;diff=8213"/>
		<updated>2006-12-03T01:14:49Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:valkyrie20x240.jpg]]|caption=The GTF Valkyrie}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
Using the old GTF Angel Scout Fighter as a template, the GTA created the Valkyrie Interceptor Fighter.  It has two additional engines, as well as an additional set of primary hardpoints.  This makes the Valkyrie the best bomber interceptor in the fleet.  Its speed is unmatched in the GTA, and its maneuverability is above average.  Its only drawbacks are a small secondary payload and weak hull.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
High speed recon and bomber-intercept fighter.  Offers high weapon compatibility and payload.&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
''The Valk does its job, and does it well, but when asked to perform in another role it turns out to be disturbingly fragile. If the mission calls for extended dogfighting or attacking transports or military capital craft, you're probably going to want something sturdier.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''Flies like a dream. You'll love the huge Afterburner capacity with all power shunted to Engines.''&lt;br /&gt;
''It is also noteworthy that AI pilots tend to drop like flies when piloting this ship, so don't expect much backup if you've been flying a long missions in a wing of Valkyries. I have always maintained that the AI should be overhauled, as it is quite pitiful to see it lose with such a superior fighter craft.''&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | '''[[Technical_Terms_and_Definitions#Type|Type]]'''&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Interceptor&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''&lt;br /&gt;
| Han-Roland Corp.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''&lt;br /&gt;
| 85.0 - 100.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''&lt;br /&gt;
| 165.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''&lt;br /&gt;
| Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''&lt;br /&gt;
| 21 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW ML-16|ML-16 Laser]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Prometheus|Prometheus]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]]&lt;br /&gt;
|}&lt;br /&gt;
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| '''Freespace 1'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| [[GTM MX-50|MX-50]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]], [[GTM Cluster Bomb|Cluster Bomb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6103</id>
		<title>Great War</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6103"/>
		<updated>2006-06-17T14:09:40Z</updated>

		<summary type="html">&lt;p&gt;Ares III: still having formatting difficulties&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NotAllCanon}}&lt;br /&gt;
&lt;br /&gt;
The '''Great War''' was the first invasion of the menacing [[Shivans]] in the year of 2335. The outbreak of this war caused the [[Terrans]] and [[Vasudans]] to set aside their differences and combat the mutual threat. The Shivan armada, led by the shielded superdestroyer ''[[SD Lucifer]]'', marched through the Terran and Vasudan lines of defense, destroyed the Vasudan homeworld of [[Vasuda Prime]], then set a course for Earth. Fortunately ancient artifacts discovered in [[Deneb]] and [[Altair]] led to the Lucifer's destruction while exiting the jump node to [[Sol]], collapsing it.&lt;br /&gt;
&lt;br /&gt;
==2335:==&lt;br /&gt;
&lt;br /&gt;
'''January 7th:''' Shivans first sighted in [[Ross 128]]. Contact lost with '''Rivera Station'''.&lt;br /&gt;
&lt;br /&gt;
'''January 8th:''' [[GTA]] launches Operation Thresher, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;also known as the Fifth Battle of the Vasuda-Antares Node.&amp;lt;/font&amp;gt; Initial losses cause Thresher to be declared a failure only two days after it started.&lt;br /&gt;
&lt;br /&gt;
'''January 9th:''' [[Laramis]] system discovered.&lt;br /&gt;
&lt;br /&gt;
'''January 15th:''' Traitor Alexander McCarthy captured by the [[GTA|Galactic Terran Alliance]] while attempting to sell the [[Avenger]] prototype cannon to the [[Vasudans]]. ('''Main Article: [[Heist of the Avenger Prototype]]''')&lt;br /&gt;
&lt;br /&gt;
'''January 16th:''' The [[Shivans]] attack Vasudan and Terran forces near the Antares-Ribos node. '''PVC Taurus''' and '''GTSC Plato''' destroyed. First Shivan fighter destroyed.&lt;br /&gt;
&lt;br /&gt;
'''January 18th:''' PVE proposes cease-fire &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;based on the [[Pan-Galactic Treaty]]&amp;lt;/font&amp;gt;. Shivans inflict heavy casualties in [[Beta Cygni]] and [[Vega]].&lt;br /&gt;
&lt;br /&gt;
'''January 20th:''' Lt. [[Alexander McCarthy|McCarthy]] is tried for treason, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;but released on the condition he divulges all knowledge of the Shivan activity in [[Ross 128]].&amp;lt;/font&amp;gt; The McCarthy trials go down as an historical precedent.&lt;br /&gt;
&lt;br /&gt;
'''January 23rd:''' [[GTA|Galactic Terran Alliance]] and [[PVE|Parliamentary Vasudan Empire]] sign the Treaty of 2335. The 14-Year War officially comes to an end. '''GTD Amadeus''' destroyed by Shivan forces. GTA and PVE declare open states of war against the Shivans.&lt;br /&gt;
&lt;br /&gt;
'''January 24th:''' [[Hammer of Light]] secedes from the PVE and begins willfully aiding the Shivans. Terran and Vasudan scientists perform the first successful test of energy shielding &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;aboard the '''GTSC Feynman'''.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''January 25th-29th:''' [[HoL|Hammer of Light]] attacks disrupt many of the convoys carrying shielding systems, and capture many prototypes.&lt;br /&gt;
&lt;br /&gt;
'''January 31st:''' Hammer of Light cruiser '''Ramses''' is destroyed by the Shivan Cain-class cruiser '''Taranis''' during a [[GTA|Galactic Terran Alliance]] capture attempt.&lt;br /&gt;
&lt;br /&gt;
'''February 10th:''' Terran fighters and bombers from the '''[[GTD Galatea]]''' capture the [[Taranis]] in [[Ikeya]]. It is towed to '''Tombaugh Installation''' in [[Ribos]].&lt;br /&gt;
&lt;br /&gt;
'''February 11th:''' '''[[SD Lucifer]]''' destroys captured Taranis and '''Tombaugh Station'''. Analysis of the attack reveals powerful beam weaponry and invulnerable shielding. '''PVD Pinnacle''' assists in the recovery of refugees and survivors in the system.&lt;br /&gt;
&lt;br /&gt;
'''February 14th:''' &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;'''PVD Prophecy''' and '''PVD Tanis''' captured in [[Vega]] by the [[Hammer of Light]].&amp;lt;/font&amp;gt; Terran-Vasudan tensions are strained by the joint occupation of [[Antares]].&lt;br /&gt;
&lt;br /&gt;
'''February 15th-19th:''' '''[[GTD Galatea]]''' leads a strike force against [[Hammer of Light]] forces in the system.&lt;br /&gt;
&lt;br /&gt;
'''February 20th:''' Shivan [[SF Dragon|Dragon-class fighter]] captured in [[Deneb]].&lt;br /&gt;
&lt;br /&gt;
'''February 22nd:''' Shivan fighter refitted with Terran weaponry. Covert reconnaissance acquires crucial scans of several Shivan ships, including the '''Lucifer'''.&lt;br /&gt;
&lt;br /&gt;
'''February 28th:''' Battle of Deneb, a last-ditch effort to hold off the Shivans as long as possible to evacuate [[Vasuda Prime]]. Combatants include the '''[[SD Lucifer]]''', '''SD Eva''', '''[[GTD Galatea]]''', &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;'''GTD Legion''',&amp;lt;/font&amp;gt; and '''PVD Hope'''. Of these, only the Lucifer and the '''Hope''', badly damaged, survive the intense battle.&lt;br /&gt;
&lt;br /&gt;
'''March 1st:''' '''[[SD Lucifer]]''' arrives in orbit around [[Vasuda]] Prime and bombards it for thirteen straight hours. Most escaping transport ships were destroyed. All major Vasudan cities were leveled, and most of the landmass was rendered uninhabitable. It'''s estimated that four billion innocent Vasudans lost their lives in the attack. ('''Main Article: [[Destruction of Vasuda Prime]])&lt;br /&gt;
&lt;br /&gt;
'''March 2nd:''' '''GTD Bastion''' &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;and '''PVD Hedetet'''&amp;lt;/font&amp;gt; assist in evacuation and rescue efforts in Vasuda and Beta Aquilae.&lt;br /&gt;
&lt;br /&gt;
'''March 5th:''' Vasudan scientists discover [[Ancient]] remains on [[Altair]] IV. The '''GTSC Rosetta''' and pilots from the '''GTD Bastion''' help recover the artifacts and destroy the [[Hammer of Light]] flagship '''Anvil'''.&lt;br /&gt;
&lt;br /&gt;
'''March 17th:''' [[Ancients]] artifacts reveal the method of tracking the '''[[SD Lucifer]]''' through [[Subspace|subspace]], where its shields will be inoperative.&lt;br /&gt;
&lt;br /&gt;
'''March 22nd:''' Miniaturization technology on intersystem subspace drives perfected. Drives are installed on all remaining fighters and bombers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''March 29th:''' '''[[SD Lucifer]]''' destroyed by pilots from the '''GTD Bastion''' while exiting subspace in [[Sol]]. [[Sol]]-[[Delta Serpentis]] jump node collapses, severing Earth from the rest of the [[Galactic Terran Alliance]]. ('''Main Article: [[Destruction of the SD Lucifer]]''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[14-Year War]]''' :PREVIOUS | NEXT: '''[[Reconstruction]]&lt;br /&gt;
&lt;br /&gt;
[[Category: History|Great War]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6102</id>
		<title>Great War</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6102"/>
		<updated>2006-06-17T14:06:12Z</updated>

		<summary type="html">&lt;p&gt;Ares III: this is really starting to piss me off...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NotAllCanon}}&lt;br /&gt;
&lt;br /&gt;
The '''Great War''' was the first invasion of the menacing [[Shivans]] in the year of 2335. The outbreak of this war caused the [[Terrans]] and [[Vasudans]] to set aside their differences and combat the mutual threat. The Shivan armada, led by the shielded superdestroyer ''[[SD Lucifer]]'', marched through the Terran and Vasudan lines of defense, destroyed the Vasudan homeworld of [[Vasuda Prime]], then set a course for Earth. Fortunately ancient artifacts discovered in [[Deneb]] and [[Altair]] led to the Lucifer's destruction while exiting the jump node to [[Sol]], collapsing it.&lt;br /&gt;
&lt;br /&gt;
==2335:==&lt;br /&gt;
&lt;br /&gt;
''January 7th:'' Shivans first sighted in [[Ross 128]]. Contact lost with ''Rivera Station''.&lt;br /&gt;
''January 8th:'' [[GTA]] launches Operation Thresher, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;also known as the Fifth Battle of the Vasuda-Antares Node.&amp;lt;/font&amp;gt; Initial losses cause Thresher to be declared a failure only two days after it started.&lt;br /&gt;
''January 9th:'' [[Laramis]] system discovered.&lt;br /&gt;
''January 15th:'' Traitor Alexander McCarthy captured by the [[GTA|Galactic Terran Alliance]] while attempting to sell the [[Avenger]] prototype cannon to the [[Vasudans]]. (''Main Article: [[Heist of the Avenger Prototype]]'')&lt;br /&gt;
''January 16th:'' The [[Shivans]] attack Vasudan and Terran forces near the Antares-Ribos node. ''PVC Taurus'' and ''GTSC Plato'' destroyed. First Shivan fighter destroyed.&lt;br /&gt;
''January 18th:'' PVE proposes cease-fire &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;based on the [[Pan-Galactic Treaty]]&amp;lt;/font&amp;gt;. Shivans inflict heavy casualties in [[Beta Cygni]] and [[Vega]].&lt;br /&gt;
''January 20th:'' Lt. [[Alexander McCarthy|McCarthy]] is tried for treason, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;but released on the condition he divulges all knowledge of the Shivan activity in [[Ross 128]].&amp;lt;/font&amp;gt; The McCarthy trials go down as an historical precedent.&lt;br /&gt;
''January 23rd:'' [[GTA|Galactic Terran Alliance]] and [[PVE|Parliamentary Vasudan Empire]] sign the Treaty of 2335. The 14-Year War officially comes to an end. ''GTD Amadeus'' destroyed by Shivan forces. GTA and PVE declare open states of war against the Shivans.&lt;br /&gt;
''January 24th:'' [[Hammer of Light]] secedes from the PVE and begins willfully aiding the Shivans. Terran and Vasudan scientists perform the first successful test of energy shielding &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;aboard the ''GTSC Feynman''.&amp;lt;/font&amp;gt;&lt;br /&gt;
''January 25th-29th:'' [[HoL|Hammer of Light]] attacks disrupt many of the convoys carrying shielding systems, and capture many prototypes.&lt;br /&gt;
''January 31st:'' Hammer of Light cruiser ''Ramses'' is destroyed by the Shivan Cain-class cruiser ''Taranis'' during a [[GTA|Galactic Terran Alliance]] capture attempt.&lt;br /&gt;
''February 10th:'' Terran fighters and bombers from the ''[[GTD Galatea]]'' capture the [[Taranis]] in [[Ikeya]]. It is towed to ''Tombaugh Installation'' in [[Ribos]].&lt;br /&gt;
''February 11th:'' ''[[SD Lucifer]]'' destroys captured Taranis and ''Tombaugh Station''. Analysis of the attack reveals powerful beam weaponry and invulnerable shielding. ''PVD Pinnacle'' assists in the recovery of refugees and survivors in the system.&lt;br /&gt;
''February 14th:'' &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;''PVD Prophecy'' and ''PVD Tanis'' captured in [[Vega]] by the [[Hammer of Light]].&amp;lt;/font&amp;gt; Terran-Vasudan tensions are strained by the joint occupation of [[Antares]].&lt;br /&gt;
&lt;br /&gt;
''February 15th-19th:'' ''[[GTD Galatea]]'' leads a strike force against [[Hammer of Light]] forces in the system.&lt;br /&gt;
''February 20th:'' Shivan [[SF Dragon|Dragon-class fighter]] captured in [[Deneb]].&lt;br /&gt;
''February 22nd:'' Shivan fighter refitted with Terran weaponry. Covert reconnaissance acquires crucial scans of several Shivan ships, including the ''Lucifer''.&lt;br /&gt;
''February 28th:'' Battle of Deneb, a last-ditch effort to hold off the Shivans as long as possible to evacuate [[Vasuda Prime]]. Combatants include the ''[[SD Lucifer]]'', ''SD Eva'', ''[[GTD Galatea]]'', &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;''GTD Legion'',&amp;lt;/font&amp;gt; and ''PVD Hope''. Of these, only the Lucifer and the ''Hope'', badly damaged, survive the intense battle.&lt;br /&gt;
&lt;br /&gt;
''March 1st:'' ''[[SD Lucifer]]'' arrives in orbit around [[Vasuda]] Prime and bombards it for thirteen straight hours. Most escaping transport ships were destroyed. All major Vasudan cities were leveled, and most of the landmass was rendered uninhabitable. It's estimated that four billion innocent Vasudans lost their lives in the attack. (''Main Article: [[Destruction of Vasuda Prime]])&lt;br /&gt;
''March 2nd:'' ''GTD Bastion'' &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;and ''PVD Hedetet''&amp;lt;/font&amp;gt; assist in evacuation and rescue efforts in Vasuda and Beta Aquilae.&lt;br /&gt;
''March 5th:'' Vasudan scientists discover [[Ancient]] remains on [[Altair]] IV. The ''GTSC Rosetta'' and pilots from the ''GTD Bastion'' help recover the artifacts and destroy the [[Hammer of Light]] flagship ''Anvil''.&lt;br /&gt;
''March 17th:'' [[Ancients]] artifacts reveal the method of tracking the ''[[SD Lucifer]]'' through [[Subspace|subspace]], where its shields will be inoperative.&lt;br /&gt;
''March 22nd:'' Miniaturization technology on intersystem subspace drives perfected. Drives are installed on all remaining fighters and bombers.&lt;br /&gt;
&lt;br /&gt;
''March 29th:'' ''[[SD Lucifer]]'' destroyed by pilots from the ''GTD Bastion'' while exiting subspace in [[Sol]]. [[Sol]]-[[Delta Serpentis]] jump node collapses, severing Earth from the rest of the [[Galactic Terran Alliance]]. (''Main Article: [[Destruction of the SD Lucifer]]'')&lt;br /&gt;
&lt;br /&gt;
[[14-Year War]]''' :PREVIOUS | NEXT: '''[[Reconstruction]]&lt;br /&gt;
&lt;br /&gt;
[[Category: History|Great War]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6101</id>
		<title>Great War</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6101"/>
		<updated>2006-06-17T14:04:54Z</updated>

		<summary type="html">&lt;p&gt;Ares III: edit again... ==== still not valid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NotAllCanon}}&lt;br /&gt;
&lt;br /&gt;
The '''Great War''' was the first invasion of the menacing [[Shivans]] in the year of 2335. The outbreak of this war caused the [[Terrans]] and [[Vasudans]] to set aside their differences and combat the mutual threat. The Shivan armada, led by the shielded superdestroyer ''[[SD Lucifer]]'', marched through the Terran and Vasudan lines of defense, destroyed the Vasudan homeworld of [[Vasuda Prime]], then set a course for Earth. Fortunately ancient artifacts discovered in [[Deneb]] and [[Altair]] led to the Lucifer's destruction while exiting the jump node to [[Sol]], collapsing it.&lt;br /&gt;
&lt;br /&gt;
==2335:==&lt;br /&gt;
&lt;br /&gt;
===January 7th:=== Shivans first sighted in [[Ross 128]]. Contact lost with ''Rivera Station''.&lt;br /&gt;
===January 8th:=== [[GTA]] launches Operation Thresher, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;also known as the Fifth Battle of the Vasuda-Antares Node.&amp;lt;/font&amp;gt; Initial losses cause Thresher to be declared a failure only two days after it started.&lt;br /&gt;
===January 9th:=== [[Laramis]] system discovered.&lt;br /&gt;
===January 15th:=== Traitor Alexander McCarthy captured by the [[GTA|Galactic Terran Alliance]] while attempting to sell the [[Avenger]] prototype cannon to the [[Vasudans]]. (''Main Article: [[Heist of the Avenger Prototype]]'')&lt;br /&gt;
===January 16th:=== The [[Shivans]] attack Vasudan and Terran forces near the Antares-Ribos node. ''PVC Taurus'' and ''GTSC Plato'' destroyed. First Shivan fighter destroyed.&lt;br /&gt;
===January 18th:=== PVE proposes cease-fire &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;based on the [[Pan-Galactic Treaty]]&amp;lt;/font&amp;gt;. Shivans inflict heavy casualties in [[Beta Cygni]] and [[Vega]].&lt;br /&gt;
===January 20th:=== Lt. [[Alexander McCarthy|McCarthy]] is tried for treason, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;but released on the condition he divulges all knowledge of the Shivan activity in [[Ross 128]].&amp;lt;/font&amp;gt; The McCarthy trials go down as an historical precedent.&lt;br /&gt;
===January 23rd:=== [[GTA|Galactic Terran Alliance]] and [[PVE|Parliamentary Vasudan Empire]] sign the Treaty of 2335. The 14-Year War officially comes to an end. ''GTD Amadeus'' destroyed by Shivan forces. GTA and PVE declare open states of war against the Shivans.&lt;br /&gt;
===January 24th:=== [[Hammer of Light]] secedes from the PVE and begins willfully aiding the Shivans. Terran and Vasudan scientists perform the first successful test of energy shielding &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;aboard the ''GTSC Feynman''.&amp;lt;/font&amp;gt;&lt;br /&gt;
===January 25th-29th:=== [[HoL|Hammer of Light]] attacks disrupt many of the convoys carrying shielding systems, and capture many prototypes.&lt;br /&gt;
===January 31st:=== Hammer of Light cruiser ''Ramses'' is destroyed by the Shivan Cain-class cruiser ''Taranis'' during a [[GTA|Galactic Terran Alliance]] capture attempt.&lt;br /&gt;
===February 10th:=== Terran fighters and bombers from the ''[[GTD Galatea]]'' capture the [[Taranis]] in [[Ikeya]]. It is towed to ''Tombaugh Installation'' in [[Ribos]].&lt;br /&gt;
===February 11th:=== ''[[SD Lucifer]]'' destroys captured Taranis and ''Tombaugh Station''. Analysis of the attack reveals powerful beam weaponry and invulnerable shielding. ''PVD Pinnacle'' assists in the recovery of refugees and survivors in the system.&lt;br /&gt;
===February 14th:=== &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;''PVD Prophecy'' and ''PVD Tanis'' captured in [[Vega]] by the [[Hammer of Light]].&amp;lt;/font&amp;gt; Terran-Vasudan tensions are strained by the joint occupation of [[Antares]].&lt;br /&gt;
&lt;br /&gt;
===February 15th-19th:=== ''[[GTD Galatea]]'' leads a strike force against [[Hammer of Light]] forces in the system.&lt;br /&gt;
===February 20th:=== Shivan [[SF Dragon|Dragon-class fighter]] captured in [[Deneb]].&lt;br /&gt;
===February 22nd:=== Shivan fighter refitted with Terran weaponry. Covert reconnaissance acquires crucial scans of several Shivan ships, including the ''Lucifer''.&lt;br /&gt;
===February 28th:=== Battle of Deneb, a last-ditch effort to hold off the Shivans as long as possible to evacuate [[Vasuda Prime]]. Combatants include the ''[[SD Lucifer]]'', ''SD Eva'', ''[[GTD Galatea]]'', &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;''GTD Legion'',&amp;lt;/font&amp;gt; and ''PVD Hope''. Of these, only the Lucifer and the ''Hope'', badly damaged, survive the intense battle.&lt;br /&gt;
&lt;br /&gt;
===March 1st:=== ''[[SD Lucifer]]'' arrives in orbit around [[Vasuda]] Prime and bombards it for thirteen straight hours. Most escaping transport ships were destroyed. All major Vasudan cities were leveled, and most of the landmass was rendered uninhabitable. It's estimated that four billion innocent Vasudans lost their lives in the attack. (''Main Article: [[Destruction of Vasuda Prime]])&lt;br /&gt;
===March 2nd:=== ''GTD Bastion'' &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;and ''PVD Hedetet''&amp;lt;/font&amp;gt; assist in evacuation and rescue efforts in Vasuda and Beta Aquilae.&lt;br /&gt;
===March 5th:=== Vasudan scientists discover [[Ancient]] remains on [[Altair]] IV. The ''GTSC Rosetta'' and pilots from the ''GTD Bastion'' help recover the artifacts and destroy the [[Hammer of Light]] flagship ''Anvil''.&lt;br /&gt;
===March 17th:=== [[Ancients]] artifacts reveal the method of tracking the ''[[SD Lucifer]]'' through [[Subspace|subspace]], where its shields will be inoperative.&lt;br /&gt;
===March 22nd:=== Miniaturization technology on intersystem subspace drives perfected. Drives are installed on all remaining fighters and bombers.&lt;br /&gt;
&lt;br /&gt;
===March 29th:=== ''[[SD Lucifer]]'' destroyed by pilots from the ''GTD Bastion'' while exiting subspace in [[Sol]]. [[Sol]]-[[Delta Serpentis]] jump node collapses, severing Earth from the rest of the [[Galactic Terran Alliance]]. (''Main Article: [[Destruction of the SD Lucifer]]'')&lt;br /&gt;
&lt;br /&gt;
[[14-Year War]]''' :PREVIOUS | NEXT: '''[[Reconstruction]]&lt;br /&gt;
&lt;br /&gt;
[[Category: History|Great War]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6100</id>
		<title>Great War</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Great_War&amp;diff=6100"/>
		<updated>2006-06-17T14:03:37Z</updated>

		<summary type="html">&lt;p&gt;Ares III: bad formatting, &amp;quot;=====&amp;quot; is not a valid heading, changed to ====&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NotAllCanon}}&lt;br /&gt;
&lt;br /&gt;
The '''Great War''' was the first invasion of the menacing [[Shivans]] in the year of 2335. The outbreak of this war caused the [[Terrans]] and [[Vasudans]] to set aside their differences and combat the mutual threat. The Shivan armada, led by the shielded superdestroyer ''[[SD Lucifer]]'', marched through the Terran and Vasudan lines of defense, destroyed the Vasudan homeworld of [[Vasuda Prime]], then set a course for Earth. Fortunately ancient artifacts discovered in [[Deneb]] and [[Altair]] led to the Lucifer's destruction while exiting the jump node to [[Sol]], collapsing it.&lt;br /&gt;
&lt;br /&gt;
===2335:===&lt;br /&gt;
&lt;br /&gt;
====January 7th:==== Shivans first sighted in [[Ross 128]]. Contact lost with ''Rivera Station''.&lt;br /&gt;
====January 8th:==== [[GTA]] launches Operation Thresher, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;also known as the Fifth Battle of the Vasuda-Antares Node.&amp;lt;/font&amp;gt; Initial losses cause Thresher to be declared a failure only two days after it started.&lt;br /&gt;
====January 9th:==== [[Laramis]] system discovered.&lt;br /&gt;
====January 15th:==== Traitor Alexander McCarthy captured by the [[GTA|Galactic Terran Alliance]] while attempting to sell the [[Avenger]] prototype cannon to the [[Vasudans]]. (''Main Article: [[Heist of the Avenger Prototype]]'')&lt;br /&gt;
====January 16th:==== The [[Shivans]] attack Vasudan and Terran forces near the Antares-Ribos node. ''PVC Taurus'' and ''GTSC Plato'' destroyed. First Shivan fighter destroyed.&lt;br /&gt;
====January 18th:==== PVE proposes cease-fire &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;based on the [[Pan-Galactic Treaty]]&amp;lt;/font&amp;gt;. Shivans inflict heavy casualties in [[Beta Cygni]] and [[Vega]].&lt;br /&gt;
====January 20th:==== Lt. [[Alexander McCarthy|McCarthy]] is tried for treason, &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;but released on the condition he divulges all knowledge of the Shivan activity in [[Ross 128]].&amp;lt;/font&amp;gt; The McCarthy trials go down as an historical precedent.&lt;br /&gt;
====January 23rd:==== [[GTA|Galactic Terran Alliance]] and [[PVE|Parliamentary Vasudan Empire]] sign the Treaty of 2335. The 14-Year War officially comes to an end. ''GTD Amadeus'' destroyed by Shivan forces. GTA and PVE declare open states of war against the Shivans.&lt;br /&gt;
====January 24th:==== [[Hammer of Light]] secedes from the PVE and begins willfully aiding the Shivans. Terran and Vasudan scientists perform the first successful test of energy shielding &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;aboard the ''GTSC Feynman''.&amp;lt;/font&amp;gt;&lt;br /&gt;
====January 25th-29th:==== [[HoL|Hammer of Light]] attacks disrupt many of the convoys carrying shielding systems, and capture many prototypes.&lt;br /&gt;
====January 31st:==== Hammer of Light cruiser ''Ramses'' is destroyed by the Shivan Cain-class cruiser ''Taranis'' during a [[GTA|Galactic Terran Alliance]] capture attempt.&lt;br /&gt;
====February 10th:==== Terran fighters and bombers from the ''[[GTD Galatea]]'' capture the [[Taranis]] in [[Ikeya]]. It is towed to ''Tombaugh Installation'' in [[Ribos]].&lt;br /&gt;
====February 11th:==== ''[[SD Lucifer]]'' destroys captured Taranis and ''Tombaugh Station''. Analysis of the attack reveals powerful beam weaponry and invulnerable shielding. ''PVD Pinnacle'' assists in the recovery of refugees and survivors in the system.&lt;br /&gt;
====February 14th:==== &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;''PVD Prophecy'' and ''PVD Tanis'' captured in [[Vega]] by the [[Hammer of Light]].&amp;lt;/font&amp;gt; Terran-Vasudan tensions are strained by the joint occupation of [[Antares]].&lt;br /&gt;
&lt;br /&gt;
====February 15th-19th:==== ''[[GTD Galatea]]'' leads a strike force against [[Hammer of Light]] forces in the system.&lt;br /&gt;
====February 20th:==== Shivan [[SF Dragon|Dragon-class fighter]] captured in [[Deneb]].&lt;br /&gt;
====February 22nd:==== Shivan fighter refitted with Terran weaponry. Covert reconnaissance acquires crucial scans of several Shivan ships, including the ''Lucifer''.&lt;br /&gt;
====February 28th:==== Battle of Deneb, a last-ditch effort to hold off the Shivans as long as possible to evacuate [[Vasuda Prime]]. Combatants include the ''[[SD Lucifer]]'', ''SD Eva'', ''[[GTD Galatea]]'', &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;''GTD Legion'',&amp;lt;/font&amp;gt; and ''PVD Hope''. Of these, only the Lucifer and the ''Hope'', badly damaged, survive the intense battle.&lt;br /&gt;
&lt;br /&gt;
====March 1st:==== ''[[SD Lucifer]]'' arrives in orbit around [[Vasuda]] Prime and bombards it for thirteen straight hours. Most escaping transport ships were destroyed. All major Vasudan cities were leveled, and most of the landmass was rendered uninhabitable. It's estimated that four billion innocent Vasudans lost their lives in the attack. (''Main Article: [[Destruction of Vasuda Prime]])&lt;br /&gt;
====March 2nd:==== ''GTD Bastion'' &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;and ''PVD Hedetet''&amp;lt;/font&amp;gt; assist in evacuation and rescue efforts in Vasuda and Beta Aquilae.&lt;br /&gt;
====March 5th:==== Vasudan scientists discover [[Ancient]] remains on [[Altair]] IV. The ''GTSC Rosetta'' and pilots from the ''GTD Bastion'' help recover the artifacts and destroy the [[Hammer of Light]] flagship ''Anvil''.&lt;br /&gt;
====March 17th:==== [[Ancients]] artifacts reveal the method of tracking the ''[[SD Lucifer]]'' through [[Subspace|subspace]], where its shields will be inoperative.&lt;br /&gt;
====March 22nd:==== Miniaturization technology on intersystem subspace drives perfected. Drives are installed on all remaining fighters and bombers.&lt;br /&gt;
&lt;br /&gt;
====March 29th:==== ''[[SD Lucifer]]'' destroyed by pilots from the ''GTD Bastion'' while exiting subspace in [[Sol]]. [[Sol]]-[[Delta Serpentis]] jump node collapses, severing Earth from the rest of the [[Galactic Terran Alliance]]. (''Main Article: [[Destruction of the SD Lucifer]]'')&lt;br /&gt;
&lt;br /&gt;
[[14-Year War]]''' :PREVIOUS | NEXT: '''[[Reconstruction]]&lt;br /&gt;
&lt;br /&gt;
[[Category: History|Great War]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Ancients&amp;diff=6047</id>
		<title>Ancients</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Ancients&amp;diff=6047"/>
		<updated>2006-06-07T21:55:38Z</updated>

		<summary type="html">&lt;p&gt;Ares III: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Ancients''' are the fourth and final canon species within the Freespace universe. Though their empire was at one point extensive, they are beleived to have been made extinct by a massive [[Shivan]] assault around 8000 years prior to the events of Freespace 1 (i.e. circa 5500 BC, note that this is also near the time the Crab Nebula would have been a supernova, hence leading to the question of whether the Shivans used their anti-stellar weapons on the Ancients). Though they have never been directly encountered by modern [[Terrans]] or [[Vasudans]], their influence on Terran and Vasudan affairs have been considerable. It was Ancient knowledge of subpace tracking that allowed the [[SD Lucifer|Lucifer]] to be destroyed, and the Ancient built [[Knossos]] portals that provided a link between Shivan and [[GTVA]] held space, which allowed the [[Second Shivan Incursion]] to occur in 2367. &lt;br /&gt;
&lt;br /&gt;
==Ancient Culture==&lt;br /&gt;
&lt;br /&gt;
Though Terran and Vasudan archaeologists have been studying Ancient ruins for many years, and presumably have at least some understanding of their culture, very little of this knowledge has been passed on to the player. We know that they were arrogant, warlike and expansionist, and that they enslaved and destroyed many other less advanced species in their rise to galactic prominence.&lt;br /&gt;
&lt;br /&gt;
==Ancient Technology==&lt;br /&gt;
&lt;br /&gt;
Again, while the GTVA probably has a degree of understanding in this area, very little data on the level of technological sophistication has been given in game. We know that their knowledge of subspace exceeded that of the GTVA, and allowed them to create both the subspace tracking technology and the Knossos portals. Beyond that, no official canon data is available, though comments by [[Volition]] developers state that the Ancients were no more than a few decades ahead of the GTA and PVN at the time of Freespace 1, except in the area of subspace.&lt;br /&gt;
&lt;br /&gt;
==Relationship to the Vasudans==&lt;br /&gt;
&lt;br /&gt;
The existence of a relationship between the Ancients and the Vasudans is based on circumstantial but compelling evidence. &lt;br /&gt;
*The written language of the Ancients is similar to that of the Vasudans.&lt;br /&gt;
*The Ancient homeworld is described as being &amp;quot;near to Vasuda&amp;quot;&lt;br /&gt;
*The prophecies referenced by the [[HoL]] speak of predictions of cosmic destroyers, and may have been referring to the Shivans. The only way the primitive Vasudans of the time could have known about the Shivans would have been for a more advanced species to have told them about them. For this knowledge (and presumably dire warnings) to be mutated into prophecy is not unlikely.&lt;br /&gt;
*The climate of Vasuda Prime is far from conducive to the emergence of technologically sophisticated sentient beings like the Vasudans. It is theorized that they had outside help in their development.&lt;br /&gt;
*The Ancient ruins that have been found are centred around systems near to Vasuda (Altair, Deneb, etc.). It is unlikely that the Ancients could have avoided passing through Vasuda, and therefore encountering the Vasudans. Since they obviously did not destroy the Vasudans entirely, it is possible their relationship was more complex.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Overall, the likelihood of some kind of relationship between the two species seems likely, but without more information or direct confirmation, it is difficult to speculate on the nature of that relationship.&lt;br /&gt;
&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Criticisms_of_the_Shivan_Manifesto&amp;diff=4712</id>
		<title>Criticisms of the Shivan Manifesto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Criticisms_of_the_Shivan_Manifesto&amp;diff=4712"/>
		<updated>2006-04-23T12:26:42Z</updated>

		<summary type="html">&lt;p&gt;Ares III: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Shivan Manifesto]] is an article that has occasionally, been cited as an accurate view of the nature and motivations of the Shivans in Freespace and Freespace 2. The following is a list of problems with that theory.&lt;br /&gt;
&lt;br /&gt;
* Assumes that the Shivan body was designed to operate in space from scratch; when it is equally likely the Shivans evolved upon a planet and modified themselves over a long time to their current physical state; i.e. 'evolving' through need or desire to a non-planetary race&lt;br /&gt;
*Omits details of Bosches reasoning for contacting the Shivans; namely his contact with GTI research (fighting the Silent Threat rebellion) and specifically information arising from GTI interaction with live Shivan captives.&lt;br /&gt;
*Highly assumptative of first contact between Bosch and the Shivans; namely assumes that a communication (enough to convince Bosch of a 'tentative alliance') somehow occurred with a translation error that allowed a conversation to appear perfectly logical to both sides, yet carry an entirely different and consistent meaning.  This type of consistency of meaning is incredibly unlikely for a translation; moreover it fails to explain how the Shivans knew the precise arrangements of the docking and how to identify command crew upon the Iceni.&lt;br /&gt;
*Assumes the Shivans attempted to rescue POWs as a motivation for boarding the Iceni.  This has never occured in Freespace history; the only known example of Shivans journeying to captured Shivan specimens resulted in the destruction of the SC Tarnais and Tombaugh station - i.e. killing the captured Shivans rather than attempting rescue.&lt;br /&gt;
*Over-emphasises Boschs' 'love of humanity' comment; assumes Bosch would not want the Shivans to kill the Iceni crew, yet this is the same Bosch as masterminded a rebellion costing thousands of lives; and all this for a diversion.&lt;br /&gt;
*Assumes the size and nature of the ETAK device; and whether or not it was reproduceable by the (highly advanced) Shivans.  Presumes manual communication is impossible, even though this would be a circumstance anticipated by Bosch if he was to meet the Shivans face-to-face (so to speak).  Also makes a false comparison between 1940s computers and the ETAK device; namely that in the FS2 universe it would be impossible to make a portable prototype, despite the centuries in the future this represents (also, it has been suggested by Volition employees that nanotechnology is possible in FS era, and thus so would be extreme miniturisation).  Additionally, this assumes ETAK is a primarily physical device, rather than a software program driving existing technology. &lt;br /&gt;
*Error in that it assumes Bosches logs, data, etc are only kept on his laptop (referring to the ability to rebuild ETAK) rather than copied across multiple ship based databanks or even solid media. &lt;br /&gt;
*Assumes the Shivan attitude towards humanity; whilst referencing the violent contact in FS1, it completely omits the key difference in the 'Iceni incident' - namely that communication was made.  Bosch explicitly mentions that an era of 'tragic misunderstanding' is over; implying a change in the Shivans expressed attitude.&lt;br /&gt;
*Assumes the Shivans have shunned diplomacy, without considering that it may not be a natural part of their psychological makeup (i.e. that any 'normal' race would automatically wish first contact and peace, rather than attack).&lt;br /&gt;
*Suggests the Shivans are energy-based lifeforms inhabiting an artificial body (although not explaining how and why this body was constructed); thus any conclusions based upon this are open to question.  Moreseo, begs the question as to why a race with no interest in planetary inhabitation (effectively confined to their ships) needs individual bodies.&lt;br /&gt;
*Issue over the 'immediacy' negating the theory of Shivans as created cyborgs (assuming created by another race rather than themselves); namely this is no reason why the Shivans cannot be ancient, given their know 8000 year history and the FS2 suggestion their attacks through space are cyclical (it would take a very long time to travel an entire galaxy; it's not inconceivable for the FS1 and FS2 fleets to be actually part of the same force, and seperated by 32 years as a result of sheer distance to travel).&lt;br /&gt;
*The Shivans do not disregard planets entirely; they have destroyed at least 3 (Altair, the Ancients homeworld, Vasuda Prime).  Also, they do not disregard technology; for example, they attacked the convoys carrying shield prototypes in FS1 (alongside other examples). Though this is not conclusive proof (Shivans will attack any non-Shivan ship) it is evident that the Shivans do attack targets of strategic value (Vasuda Prime, Earth, Altair).&lt;br /&gt;
*Subspace damage being incurred by travel is, of course, a complete guess.  As is  - more importantly - that the Shivans have drives that do not damage subspace, and yet the GTVA has not identified what would surely be fundamental differences in ship design as a result of their study of captured Shivan vessels. &lt;br /&gt;
*Virtually all of the subspace damage/repair physics is assumed guesswork, and is not supported by anything in FS1 or 2. From what is evident from the games, subspace only functions to travel from one specific system to another, and is only usable in these narrow tunnels.&lt;br /&gt;
*Assumes the Shivans must have a base, with no evidence(in FS1/2) to support this.&lt;br /&gt;
*Assumption of the reasons why the GTVA does not wish to use main beam cannon upon the Knossos leaves other opportunities; for example that it may be too slow (strategic) to destroy such a strong construction, or that there may be problems if the entire structure is not destroyed simultaneously (scientific).&lt;br /&gt;
*Fails to explain how the Shivans could not activate or understand (the purpose of) Knossos portals, whilst stating the SHivans have an inherent and unparalleled knowledge of subspace.  It seems highly unlikely a race formed of subspace wouldn't be able to understand exactly what a subspace affecting device was doing.&lt;br /&gt;
*Assumes the Shivans failed in FS1 (we don't know if their priority is xenocide, if the FS2 fleet was a continuation of that attack, or if FS3 would see the Shivans resume their attack.  Moreso, we don't know if Bosch changed the Shivans plans in FS2 from being of destroying the GTVA to something else; also, the shivans effectively neutralized both homeworlds of their enemies, therefore it must be a success).&lt;br /&gt;
*Assumes that the Shivans attack races for using subspace, rather than for fighting with each other (a key point of the previously referenced FS1 monologues was that the Ancients were being punished for their subjugation of other races).&lt;br /&gt;
*Assumes the Shivans did not try and stop the GTVA destroying the nodes from Capella to Vega and Epsilon Pegasi; the mission briefings and dialogues describe heavy attacks on both these nodes from 'conventional' (non juggernaut) forces.  It's not inconceivable that these attacks were intended to both create a defensive screen for the Sathani and also to allow a system hopping plan of extermination, destroying every star in every GTVA system in a calculated and complete genocide.&lt;br /&gt;
*Assumes the Sathani cannot make an inter-system jump from Capella - although we know the Shivans could use unstable nodes that were not marked as stable to the GTVA, and that intra-system jumps are near instant, making it possible (if unlikely) the entire fleet could not escape through 1 or more unstable nodes.&lt;br /&gt;
*Massively assumptative over the purpose of Shivan Comm Nodes.  Especially given that 'Comm Node' is a fairly descriptive term in itself.  Also assumes some linkage between the Shivan Sathanas traffic and the destruction of these devices - this is somewhat nonsensical, particularly given that the Lions Den mission made no assumption these devices would be destroyed (i.e. this buildup would occur in-game regardless of whether any Comm Nodes were destroyed).  This would also not be an explanation of the increased juggernaut fleet, given the Shivans already had massive superiority within all access points to that region of space; especially not if we consider that 80 Sathani might just have been needed for the Capellan star (especially given that is where they were deployed, rather than in defensive positions around comm node locations).&lt;br /&gt;
*Assumes that the Shivans could never have lost a Sathanas type vessel before; it's arguable that they (given the 80+ in reserve) could have seen that loss as acceptable - in deploying it they destroyed a number of significant GTVA blockade forces, and also exposed the GTVAs tactics for attacking such a vessel.  It's worth noting that the 2nd time the Colossus encountered a Sathanas, its fighterbays had been destroyed; indicating the Shivans knew the key to a victory was to stop GTVA bomber attack.&lt;br /&gt;
*Assumes that the Shivans believed the GTVA had multiple (many) Colossi, and that Shivans did not have a comparably large force.  This is likely to be wrong for several reasons.  Firstly, the Shivans would likely have had intelligence upon the GTVA capabilities from the Great War, and thus would know the GTVA did not have the technology or resource levels for such rapid advancement and development.  Also, the Shivans would have had the considerable intelligence source of Bosch, an admiral prior to rebellion.  Also, this is tied with an assumption that the Shivans are technologically stagnant - there is more evidence to contradict than support this, given the Shivans aquisition of beams (for all capships), flak, et al.  It also assumes the Shivans would not anticipate GTVA technological advancement, despite having seen the GTVA taking massive strides (sensor, shield, weapons, subspace technology all spring to mind) during the relatively short Great War.&lt;br /&gt;
*Assumes the Shivans would retreat from a large GTVA force rather than engage; especially given the previous attribution of the Shivans to be xenocidal and determined to 'defend' subspace.  This would imply the Shivans are in fact just bullies, who run from any larger force rather than 'defend subspace'; assumes that leaving the GTVA to rebuild would be preferable for a race whose fight is for survival.&lt;br /&gt;
*Also assumes the Shivans would be somewhat stupid, in that it should be blatantly obvious the GTVA would not withold such a large and war-winning force, especially when taking heavy losses in Capella.  Any simple tactician would know it is nonsensical to sacrifice lives and territory if you have a war-winning advantage.  This reasoning requires a high level of naivety from the Shivans.&lt;br /&gt;
*Assumes that the Shivans destroyed Capella to create an extremely large (physical dimensions) jump node, rather than the (Petrarch suggested) long distance node.  This does not explain why the Shivans would sacrifice so many ships; effectively their entire non Sathani fleet, as well as a number of the juggernauts.  It's one thing to retreat - it's another to do so in a manner that loses a massive force, especially when you have a clear escape route (Gamma Draconis)&lt;br /&gt;
*Largely relies upon the assumption of a Shivan hive mind and fight or flight response to justify retreat, where the 'flight' instinct is caused by irrational and unsupported fear. There is no evidence to suggest the Shivans think in this manner.&lt;br /&gt;
*Evidence of Shivan retreat is flawed; in all cited cases, the 'retreat' can be justified as simple tactics rather than the characterised 'fight or flight' response; a cruiser requiring resupply, a cruiser group attempting to combine forces with another, a destroyer protecting the weak rear of the first Sathanas.  None of these are also equatable to a full-scale retreat, being individual movements within a large scale offensive.&lt;br /&gt;
*Assumes the Shivans, a race with ability to build at least 80 Juggernauts, would consider the (arbitrarily calculated) 2.6m casualties figure as being significant.&lt;br /&gt;
*The Colossus' movements themself shows the Shivans would not assume a vast Colossus fleet was inbound but merely taking their time; there is more than sufficient time for a large force of that size to travel to the Capella, etc systems in time to engage the Shivans - the Colossus manages it in spite of also having to fight the last dregs of the NTF.  Also, the citing of capital ship movement time fails to consider intra-system jumping (instanteous).  Also, it fails to consider that the Shivans might be able to detect GTVA subspace drives and thus ships - something made only more likely if we accept the notion of Shivans as literal subspace beings.&lt;br /&gt;
*Assumes the Shivans would be concerned about the time period for destroying all GTVA stars; this is a species which has seemingly waited for 8000 years.  This is also a species which, based on the manifesto, would now view the GTVA as their number one enemy.&lt;br /&gt;
*By this stage of the Manifesto, there is no consideration of Bosch - one of the most important characters of the game storyline, who provides much of the exposition - is ignored, largely because some of his statements would contradict the Manifestos assumptions.&lt;br /&gt;
*Mentions the GTVA studying Shivan comms systems - but the GTVA has never (as far as is stated) studied a communications 'nexus', only ship level systems.&lt;br /&gt;
*Describes the Lions Den system as 'highly defended'.  However, if this system was a staging post for the attacks upon GTVA space, it would naturally be full of capital ships arriving, departing, or being supplied and maintained for launching attacks; just think of any marshalling point for a modern day invasion or attack.&lt;br /&gt;
*Assumes subspace energy is unstable; this is (admittedly arguably) unsupported by FS, which only mentions subspace nodes (points - in realspace - where the fabric of subspace is strong enough to support travel) as being unstable. &lt;br /&gt;
*Assumes the Shivans needs comm nodes as life support systems, yet fails to mention why they have not been seen before in FS1 or FS2 (particularly the former). The device is probably just a massive sensor array, not some outlandish life support system.&lt;br /&gt;
*Assumes that the Capellan supernova does not damage subspace but all other novas would, as an explanation of why Capella was 'chosen'.&lt;br /&gt;
*Unfounded assumption of living or grown Shivan vessels; this is not supported by any of the tech statements in FS1 or FS2 (particularly relating to retrofitted Shivan fighters).  Additionally, the dexterity of the Sathani arms in the FS2 end cutscene is scarcely unusual or inexplicable for a purely constructed vessel - consider an F-14s swing wings and add a few centuries (or millenia) of mechanical engineering.  A minor issue is the use of metallic 'grating' type textures in the Hallfight cutscene from FS1 - whilst this would not rule out 'grown' technology, it is not visually indicative of it in the way you would expect it (a visual indicator of Shivan technology) to be.&lt;br /&gt;
*Describes the Shivans as a purely energy based lifeform inhabiting physical bodies temporarily simply to move in realspace, than describes them as retreating to a physical station, in subspace, with their ships.  Why would the Shivans not move about in their natural energy form?  Also, the concept of a subspace 'hub' is unsupported by any evidence from Freespace.&lt;br /&gt;
*Describes the Shivans as being affected (in jump position) by subspace forces - but the Shivans should surely be able to counteract this, given their stated ability with subspace, their long term usage of it, and that they are stated as being effectively 'part' of it.&lt;br /&gt;
*States it is established that Shivan traffic is proportional to species subspace traffic - this is in no way established.  Especially as there is no exemplar for any level of subspace traffic from the Shivans, let alone what the variances in the levels of Ancients, Terran and Vasudan traffic have been over the past 8000 years; this is purely stated (as unsupported fact) in order to justify a similarly unevidenced assumption of how Shivans can perceive locations in space.&lt;br /&gt;
*Assumes Shivans cannot transmit messages in long distance; namely that the Lucifer was unable to communicate with 'home'.  This is wholly unsubstantiated and based on a number of assumptions - that the Lucifer had time to ask for assistance, that the Sathanas fleet was retreating in FS2, that no reinforcements were sent after the Lucifer was destroyed, etc.  This also misses the possibility to suggest a use for Shivan Comm Nodes - i.e. that type of ultra-long distance or inter-spatial communications.&lt;br /&gt;
*Assumes the Shivans had only one point of entry into GTVA space in FS2; misses out the fact that the first 'move' made is by the entry of the Trinity into the nebula, and that there is no evidence of a Shivan attack from that point prior.  This is supported by the simple time it took to assemble the Sathani fleet in the nebula - and also that the GTVA were allowed to launch probing sorties.&lt;br /&gt;
*Assigns a strange arbitrary value for the age of subspace.  Subspace is described as an alternate plain of existence; as such, it would have came into existence at the point of the big bang (i.e. with all existence) rather than xx billion years after. &lt;br /&gt;
*Describes planets, stars, etc as not existing in subspace - but these objects all generate gravity fields, and we know that gravity affects subspace, hence surely there are perceptible?&lt;br /&gt;
*Describes the Shivans as manipulating matter - but fails to explain how this can mesh with the previous description of their perception as being only upon the level of subspace rather than physical object.  Also fails to explain why the Shivans would evolve in the subspace dimension and yet develop an ability to perceive matter - essentially, this portion of the manifesto assumes essentially human characteristics of investigation and understanding, but places them within the context of a wholly alien environment (one where normal relativistic physics do not even exist) and upon an alien immeasurably different from any real-space type life.&lt;br /&gt;
*Assumes all subspace travel is harmful, except Shivan.  This is despite failing to define exactly what is special about Shivan subspace travel, beyond it's creator.  Nor does it explain why the Shivans would not offer 'safe' travel to other races; especially given an implication they have the best subspace engines (technically, n-dimension oscillation devices to facilitate entry to subspace apertures)&lt;br /&gt;
*Another issue of living ships is that there is no explanation why these ships would be alive - could the non-corporeal Shivans harness an evolved living (space faring) animal?  If not, how else could they acquire such a technology  - given that they are as far physically and scientifically removed ('born' from non-relativistic space) from normalspace life as possible (i.e. not genetic engineering - I would doubt an energy race has genes in any way equivalent to normalspace biological animals).&lt;br /&gt;
*Opts to dismiss the FS2 box text on very spurious grounds; namely by assuming a Shivan scout force (the Lucifer fleet) would be small, yet not considering what 'small' constitutes for a race as powerful as the Shivans.  This also omits the concept of a scout force that is also permitted to attack an enemy when it has superior forces.  For example, Force Recon forces perform both recon operations and destruction of key enemy installations; it's perfectly plausible the Lucifer fleet was tasked to identify a target, and then perform various combat actions (depending on the scale of threat posed by said target) intended to weaken or even defeat the enemy whilst a larger force was enroute (for example, the FS2 Shivan fleet; perhaps delayed by distance or caught behind an unexpected Knossos).&lt;br /&gt;
*Assumes that the GTVA has never researched Shivan engines, simply by dint of engine glow colours in one mission.&lt;br /&gt;
*Assumes the GTVA has not had success integrating Shivan and TV technology; however, the Hades had (if fully operational) Shivan weaponry equivalent to the Lucifer (the exact text describes a defense system; this is in the Silent Threat debriefings).  It's also possible technological issues are simply down to lack of suitable raw materials.&lt;br /&gt;
*Incorrect summation of Bosches motives for the NTF rebellion; in actuality (as described in the game) Bosches fighting the GTI in the Hades rebellion led him to some (unknown) revelation regarding the fate of humanity and the motives of the Shivans - the NTF rebellion was started in order to provide a diversion, allowing Bosch to plunder Ancients ruins in Vasudan systems (presumably to discover the location of the Knossos and it's activation methods).  This may be an accidental omission, but it's fitting with the Manifestos general ignoring of the role and importance of Bosch within the FS2 storyline.&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Criticisms_of_the_Shivan_Manifesto&amp;diff=3172</id>
		<title>Criticisms of the Shivan Manifesto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Criticisms_of_the_Shivan_Manifesto&amp;diff=3172"/>
		<updated>2006-04-23T12:16:38Z</updated>

		<summary type="html">&lt;p&gt;Ares III: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Shivan Manifesto]] is an article that has occasionally, been cited as an accurate view of the nature and motivations of the Shivans in Freespace and Freespace 2. The following is a list of problems with that theory.&lt;br /&gt;
&lt;br /&gt;
* Assumes that the Shivan body was designed to operate in space from scratch; when it is equally likely the Shivans evolved upon a planet and modified themselves over a long time to their current physical state; i.e. 'evolving' through need or desire to a non-planetary race&lt;br /&gt;
*Omits details of Bosches reasoning for contacting the Shivans; namely his contact with GTI research (fighting the Silent Threat rebellion) and specifically information arising from GTI interaction with live Shivan captives.&lt;br /&gt;
*Highly assumptative of first contact between Bosch and the Shivans; namely assumes that a communication (enough to convince Bosch of a 'tentative alliance') somehow occurred with a translation error that allowed a conversation to appear perfectly logical to both sides, yet carry an entirely different and consistent meaning.  This type of consistency of meaning is incredibly unlikely for a translation; moreover it fails to explain how the Shivans knew the precise arrangements of the docking and how to identify command crew upon the Iceni.&lt;br /&gt;
*Assumes the Shivans attempted to rescue POWs as a motivation for boarding the Iceni.  This has never occured in Freespace history; the only known example of Shivans journeying to captured Shivan specimens resulted in the destruction of the SC Tarnais and Tombaugh station - i.e. killing the captured Shivans rather than attempting rescue.&lt;br /&gt;
*Over-emphasises Boschs' 'love of humanity' comment; assumes Bosch would not want the Shivans to kill the Iceni crew, yet this is the same Bosch as masterminded a rebellion costing thousands of lives; and all this for a diversion.&lt;br /&gt;
*Assumes the size and nature of the ETAK device; and whether or not it was reproduceable by the (highly advanced) Shivans.  Presumes manual communication is impossible, even though this would be a circumstance anticipated by Bosch if he was to meet the Shivans face-to-face (so to speak).  Also makes a false comparison between 1940s computers and the ETAK device; namely that in the FS2 universe it would be impossible to make a portable prototype, despite the centuries in the future this represents (also, it has been suggested by Volition employees that nanotechnology is possible in FS era, and thus so would be extreme miniturisation).  Additionally, this assumes ETAK is a primarily physical device, rather than a software program driving existing technology. &lt;br /&gt;
*Error in that it assumes Bosches logs, data, etc are only kept on his laptop (referring to the ability to rebuild ETAK) rather than copied across multiple ship based databanks or even solid media. &lt;br /&gt;
*Assumes the Shivan attitude towards humanity; whilst referencing the violent contact in FS1, it completely omits the key difference in the 'Iceni incident' - namely that communication was made.  Bosch explicitly mentions that an era of 'tragic misunderstanding' is over; implying a change in the Shivans expressed attitude.&lt;br /&gt;
*Assumes the Shivans have shunned diplomacy, without considering that it may not be a natural part of their psychological makeup (i.e. that any 'normal' race would automatically wish first contact and peace, rather than attack).&lt;br /&gt;
*Suggests the Shivans are energy-based lifeforms inhabiting an artificial body (although not explaining how and why this body was constructed); thus any conclusions based upon this are open to question.  Moreseo, begs the question as to why a race with no interest in planetary inhabitation (effectively confined to their ships) needs individual bodies.&lt;br /&gt;
*Issue over the 'immediacy' negating the theory of Shivans as created cyborgs (assuming created by another race rather than themselves); namely this is no reason why the Shivans cannot be ancient, given their know 8000 year history and the FS2 suggestion their attacks through space are cyclical (it would take a very long time to travel an entire galaxy; it's not inconceivable for the FS1 and FS2 fleets to be actually part of the same force, and seperated by 32 years as a result of sheer distance to travel).&lt;br /&gt;
*The Shivans do not disregard planets entirely; they have destroyed at least 3 (Altair, the Ancients homeworld, Vasuda Prime).  Also, they do not disregard technology; for example, they attacked the convoys carrying shield prototypes in FS1 (alongside other examples). Though this is not conclusive proof (Shivans will attack any non-Shivan ship) it is evident that the Shivans do attack targets of strategic value (Vasuda Prime, Earth, Altair).&lt;br /&gt;
*Subspace damage being incurred by travel is, of course, a complete guess.  As is  - more importantly - that the Shivans have drives that do not damage subspace, and yet the GTVA has not identified what would surely be fundamental differences in ship design as a result of their study of captured Shivan vessels. &lt;br /&gt;
*Virtually all of the subspace damage/repair physics is assumed guesswork, and is not supported by anything in FS1 or 2. From what is evident from the games, subspace only functions to travel from one specific system to another, and is only usable in these narrow tunnels.&lt;br /&gt;
*Assumes the Shivans must have a base, with no evidence(in FS1/2) to support this.&lt;br /&gt;
*Assumption of the reasons why the GTVA does not wish to use main beam cannon upon the Knossos leaves other opportunities; for example that it may be too slow (strategic) to destroy such a strong construction, or that there may be problems if the entire structure is not destroyed simultaneously (scientific).&lt;br /&gt;
*Fails to explain how the Shivans could not activate or understand (the purpose of) Knossos portals, whilst stating the SHivans have an inherent and unparalleled knowledge of subspace.  It seems highly unlikely a race formed of subspace wouldn't be able to understand exactly what a subspace affecting device was doing.&lt;br /&gt;
*Assumes the Shivans failed in FS1 (we don't know if their priority is xenocide, if the FS2 fleet was a continuation of that attack, or if FS3 would see the Shivans resume their attack.  Moreso, we don't know if Bosch changed the Shivans plans in FS2 from being of destroying the GTVA to something else; also, the shivans effectively neutralized both homeworlds of their enemies, therefore it must be a success).&lt;br /&gt;
*Assumes that the Shivans attack races for using subspace, rather than for fighting with each other (a key point of the previously referenced FS1 monologues was that the Ancients were being punished for their subjugation of other races).&lt;br /&gt;
*Assumes the Shivans did not try and stop the GTVA destroying the nodes from Capella to Vega and Epsilon Pegasi; the mission briefings and dialogues describe heavy attacks on both these nodes from 'conventional' (non juggernaut) forces.  It's not inconceivable that these attacks were intended to both create a defensive screen for the Sathani and also to allow a system hopping plan of extermination, destroying every star in every GTVA system in a calculated and complete genocide.&lt;br /&gt;
*Assumes the Sathani cannot make an inter-system jump from Capella - although we know the Shivans could use unstable nodes that were not marked as stable to the GTVA, and that intra-system jumps are near instant, making it possible (if unlikely) the entire fleet could not escape through 1 or more unstable nodes.&lt;br /&gt;
*Massively assumptative over the purpose of Shivan Comm Nodes.  Especially given that 'Comm Node' is a fairly descriptive term in itself.  Also assumes some linkage between the Shivan Sathanas traffic and the destruction of these devices - this is somewhat nonsensical, particularly given that the Lions Den mission made no assumption these devices would be destroyed (i.e. this buildup would occur in-game regardless of whether any Comm Nodes were destroyed).  This would also not be an explanation of the increased juggernaut fleet, given the Shivans already had massive superiority within all access points to that region of space; especially not if we consider that 80 Sathani might just have been needed for the Capellan star (especially given that is where they were deployed, rather than in defensive positions around comm node locations).&lt;br /&gt;
*Assumes that the Shivans could never have lost a Sathanas type vessel before; it's arguable that they (given the 80+ in reserve) could have seen that loss as acceptable - in deploying it they destroyed a number of significant GTVA blockade forces, and also exposed the GTVAs tactics for attacking such a vessel.  It's worth noting that the 2nd time the Colossus encountered a Sathanas, its fighterbays had been destroyed; indicating the Shivans knew the key to a victory was to stop GTVA bomber attack.&lt;br /&gt;
*Assumes that the Shivans believed the GTVA had multiple (many) Colossi, and that Shivans did not have a comparably large force.  This is likely to be wrong for several reasons.  Firstly, the Shivans would likely have had intelligence upon the GTVA capabilities from the Great War, and thus would know the GTVA did not have the technology or resource levels for such rapid advancement and development.  Also, the Shivans would have had the considerable intelligence source of Bosch, an admiral prior to rebellion.  Also, this is tied with an assumption that the Shivans are technologically stagnant - there is more evidence to contradict than support this, given the Shivans aquisition of beams (for all capships), flak, et al.  It also assumes the Shivans would not anticipate GTVA technological advancement, despite having seen the GTVA taking massive strides (sensor, shield, weapons, subspace technology all spring to mind) during the relatively short Great War.&lt;br /&gt;
*Assumes the Shivans would retreat from a large GTVA force rather than engage; especially given the previous attribution of the Shivans to be xenocidal and determined to 'defend' subspace.  This would imply the Shivans are in fact just bullies, who run from any larger force rather than 'defend subspace'; assumes that leaving the GTVA to rebuild would be preferable for a race whose fight is for survival.&lt;br /&gt;
*Also assumes the Shivans would be somewhat stupid, in that it should be blatantly obvious the GTVA would not withold such a large and war-winning force, especially when taking heavy losses in Capella.  Any simple tactician would know it is nonsensical to sacrifice lives and territory if you have a war-winning advantage.  This reasoning requires a high level of naivety from the Shivans.&lt;br /&gt;
*Assumes that the Shivans destroyed Capella to create an extremely large (physical dimensions) jump node, rather than the (Petrarch suggested) long distance node.  This does not explain why the Shivans would sacrifice so many ships; effectively their entire non Sathani fleet, as well as a number of the juggernauts.  It's one thing to retreat - it's another to do so in a manner that loses a massive force, especially when you have a clear escape route (Gamma Draconis)&lt;br /&gt;
*Largely relies upon the assumption of a Shivan hive mind and fight or flight response to justify retreat, where the 'flight' instinct is caused by irrational and unsupported fear. There is no evidence to suggest the Shivans think in this manner.&lt;br /&gt;
*Evidence of Shivan retreat is flawed; in all cited cases, the 'retreat' can be justified as simple tactics rather than the characterised 'fight or flight' response; a cruiser requiring resupply, a cruiser group attempting to combine forces with another, a destroyer protecting the weak rear of the first Sathanas.  None of these are also equatable to a full-scale retreat, being individual movements within a large scale offensive.&lt;br /&gt;
*Assumes the Shivans, a race with ability to build at least 80 Juggernauts, would consider the (arbitrarily calculated) 2.6m casualties figure as being significant.&lt;br /&gt;
*The Colossus' movements themself shows the Shivans would not assume a vast Colossus fleet was inbound but merely taking their time; there is more than sufficient time for a large force of that size to travel to the Capella, etc systems in time to engage the Shivans - the Colossus manages it in spite of also having to fight the last dregs of the NTF.  Also, the citing of capital ship movement time fails to consider intra-system jumping (instanteous).  Also, it fails to consider that the Shivans might be able to detect GTVA subspace drives and thus ships - something made only more likely if we accept the notion of Shivans as literal subspace beings.&lt;br /&gt;
*Assumes the Shivans would be concerned about the time period for destroying all GTVA stars; this is a species which has seemingly waited for 8000 years.  This is also a species which, based on the manifesto, would now view the GTVA as their number one enemy.&lt;br /&gt;
*By this stage of the Manifesto, there is no consideration of Bosch - one of the most important characters of the game storyline, who provides much of the exposition - is ignored, largely because some of his statements would contradict the Manifestos assumptions.&lt;br /&gt;
*Mentions the GTVA studying Shivan comms systems - but the GTVA has never (as far as is stated) studied a communications 'nexus', only ship level systems.&lt;br /&gt;
*Describes the Lions Den system as 'highly defended'.  However, if this system was a staging post for the attacks upon GTVA space, it would naturally be full of capital ships arriving, departing, or being supplied and maintained for launching attacks; just think of any marshalling point for a modern day invasion or attack.&lt;br /&gt;
*Assumes subspace energy is unstable; this is (admittedly arguably) unsupported by FS, which only mentions subspace nodes (points - in realspace - where the fabric of subspace is strong enough to support travel) as being unstable. &lt;br /&gt;
*Assumes the Shivans needs comm.. nodes as life support systems, yet fails to mention why they have not been seen before in FS1 or FS2 (particularly the former).&lt;br /&gt;
*Assumes that the Capellan supernova does not damage subspace but all other novas would, as an explanation of why Capella was 'chosen'.&lt;br /&gt;
*Unfounded assumption of living or grown Shivan vessels; this is not supported by any of the tech statements in FS1 or FS2 (particularly relating to retrofitted Shivan fighters).  Additionally, the dexterity of the Sathani arms in the FS2 end cutscene is scarcely unusual or inexplicable for a purely constructed vessel - consider an F-14s swing wings and add a few centuries (or millenia) of mechanical engineering.  A minor issue is the use of metallic 'grating' type textures in the Hallfight cutscene from FS1 - whilst this would not rule out 'grown' technology, it is not visually indicative of it in the way you would expect it (a visual indicator of Shivan technology) to be.&lt;br /&gt;
*Describes the Shivans as a purely energy based lifeform inhabiting physical bodies temporarily simply to move in realspace, than describes them as retreating to a physical station, in subspace, with their ships.  Why would the Shivans not move about in their natural energy form?  Also, the concept of a subspace 'hub' is unsupported by any evidence from Freespace.&lt;br /&gt;
*Describes the Shivans as being affected (in jump position) by subspace forces - but the Shivans should surely be able to counteract this, given their stated ability with subspace, their long term usage of it, and that they are stated as being effectively 'part' of it.&lt;br /&gt;
*States it is established that Shivan traffic is proportional to species subspace traffic - this is in no way established.  Especially as there is no exemplar for any level of subspace traffic from the Shivans, let alone what the variances in the levels of Ancients, Terran and Vasudan traffic have been over the past 8000 years; this is purely stated (as unsupported fact) in order to justify a similarly unevidenced assumption of how Shivans can perceive locations in space.&lt;br /&gt;
*Assumes Shivans cannot transmit messages in long distance; namely that the Lucifer was unable to communicate with 'home'.  This is wholly unsubstantiated and based on a number of assumptions - that the Lucifer had time to ask for assistance, that the Sathanas fleet was retreating in FS2, that no reinforcements were sent after the Lucifer was destroyed, etc.  This also misses the possibility to suggest a use for Shivan Comm Nodes - i.e. that type of ultra-long distance or inter-spatial communications.&lt;br /&gt;
*Assumes the Shivans had only one point of entry into GTVA space in FS2; misses out the fact that the first 'move' made is by the entry of the Trinity into the nebula, and that there is no evidence of a Shivan attack from that point prior.  This is supported by the simple time it took to assemble the Sathani fleet in the nebula - and also that the GTVA were allowed to launch probing sorties.&lt;br /&gt;
*Assigns a strange arbitrary value for the age of subspace.  Subspace is described as an alternate plain of existence; as such, it would have came into existence at the point of the big bang (i.e. with all existence) rather than xx billion years after. &lt;br /&gt;
*Describes planets, stars, etc as not existing in subspace - but these objects all generate gravity fields, and we know that gravity affects subspace, hence surely there are perceptible?&lt;br /&gt;
*Describes the Shivans as manipulating matter - but fails to explain how this can mesh with the previous description of their perception as being only upon the level of subspace rather than physical object.  Also fails to explain why the Shivans would evolve in the subspace dimension and yet develop an ability to perceive matter - essentially, this portion of the manifesto assumes essentially human characteristics of investigation and understanding, but places them within the context of a wholly alien environment (one where normal relativistic physics do not even exist) and upon an alien immeasurably different from any real-space type life.&lt;br /&gt;
*Assumes all subspace travel is harmful, except Shivan.  This is despite failing to define exactly what is special about Shivan subspace travel, beyond it's creator.  Nor does it explain why the Shivans would not offer 'safe' travel to other races; especially given an implication they have the best subspace engines (technically, n-dimension oscillation devices to facilitate entry to subspace apertures)&lt;br /&gt;
*Another issue of living ships is that there is no explanation why these ships would be alive - could the non-corporeal Shivans harness an evolved living (space faring) animal?  If not, how else could they acquire such a technology  - given that they are as far physically and scientifically removed ('born' from non-relativistic space) from normalspace life as possible (i.e. not genetic engineering - I would doubt an energy race has genes in any way equivalent to normalspace biological animals).&lt;br /&gt;
*Opts to dismiss the FS2 box text on very spurious grounds; namely by assuming a Shivan scout force (the Lucifer fleet) would be small, yet not considering what 'small' constitutes for a race as powerful as the Shivans.  This also omits the concept of a scout force that is also permitted to attack an enemy when it has superior forces.  For example, Force Recon forces perform both recon operations and destruction of key enemy installations; it's perfectly plausible the Lucifer fleet was tasked to identify a target, and then perform various combat actions (depending on the scale of threat posed by said target) intended to weaken or even defeat the enemy whilst a larger force was enroute (for example, the FS2 Shivan fleet; perhaps delayed by distance or caught behind an unexpected Knossos).&lt;br /&gt;
*Assumes that the GTVA has never researched Shivan engines, simply by dint of engine glow colours in one mission.&lt;br /&gt;
*Assumes the GTVA has not had success integrating Shivan and TV technology; however, the Hades had (if fully operational) Shivan weaponry equivalent to the Lucifer (the exact text describes a defense system; this is in the Silent Threat debriefings).  It's also possible technological issues are simply down to lack of suitable raw materials.&lt;br /&gt;
*Incorrect summation of Bosches motives for the NTF rebellion; in actuality (as described in the game) Bosches fighting the GTI in the Hades rebellion led him to some (unknown) revelation regarding the fate of humanity and the motives of the Shivans - the NTF rebellion was started in order to provide a diversion, allowing Bosch to plunder Ancients ruins in Vasudan systems (presumably to discover the location of the Knossos and it's activation methods).  This may be an accidental omission, but it's fitting with the Manifestos general ignoring of the role and importance of Bosch within the FS2 storyline.&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Criticisms_of_the_Shivan_Manifesto&amp;diff=3171</id>
		<title>Criticisms of the Shivan Manifesto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Criticisms_of_the_Shivan_Manifesto&amp;diff=3171"/>
		<updated>2006-04-23T12:00:47Z</updated>

		<summary type="html">&lt;p&gt;Ares III: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Shivan Manifesto]] is an article that has occasionally, been cited as an accurate view of the nature and motivations of the Shivans in Freespace and Freespace 2. The following is a list of problems with that theory.&lt;br /&gt;
&lt;br /&gt;
* Assumes that the Shivan body was designed to operate in space from scratch; when it is equally likely the Shivans evolved upon a planet and modified themselves over a long time to their current physical state; i.e. 'evolving' through need or desire to a non-planetary race&lt;br /&gt;
*Omits details of Bosches reasoning for contacting the Shivans; namely his contact with GTI research (fighting the Silent Threat rebellion) and specifically information arising from GTI interaction with live Shivan captives.&lt;br /&gt;
*Highly assumptative of first contact between Bosch and the Shivans; namely assumes that a communication (enough to convince Bosch of a 'tentative alliance') somehow occurred with a translation error that allowed a conversation to appear perfectly logical to both sides, yet carry an entirely different and consistent meaning.  This type of consistency of meaning is incredibly unlikely for a translation; moreover it fails to explain how the Shivans knew the precise arrangements of the docking and how to identify command crew upon the Iceni.&lt;br /&gt;
*Assumes the Shivans attempted to rescue POWs as a motivation for boarding the Iceni.  This has never occured in Freespace history; the only known example of Shivans journeying to captured Shivan specimens resulted in the destruction of the SC Tarnais and Tombaugh station - i.e. killing the captured Shivans rather than attempting rescue.&lt;br /&gt;
*Over-emphasises Boschs' 'love of humanity' comment; assumes Bosch would not want the Shivans to kill the Iceni crew, yet this is the same Bosch as masterminded a rebellion costing thousands of lives; and all this for a diversion.&lt;br /&gt;
*Assumes the size and nature of the ETAK device; and whether or not it was reproduceable by the (highly advanced) Shivans.  Presumes manual communication is impossible, even though this would be a circumstance anticipated by Bosch if he was to meet the Shivans face-to-face (so to speak).  Also makes a false comparison between 1940s computers and the ETAK device; namely that in the FS2 universe it would be impossible to make a portable prototype, despite the centuries in the future this represents (also, it has been suggested by Volition employees that nanotechnology is possible in FS era, and thus so would be extreme miniturisation).  Additionally, this assumes ETAK is a primarily physical device, rather than a software program driving existing technology. &lt;br /&gt;
*Error in that it assumes Bosches logs, data, etc are only kept on his laptop (referring to the ability to rebuild ETAK) rather than copied across multiple ship based databanks or even solid media. &lt;br /&gt;
*Assumes the Shivan attitude towards humanity; whilst referencing the violent contact in FS1, it completely omits the key difference in the 'Iceni incident' - namely that communication was made.  Bosch explicitly mentions that an era of 'tragic misunderstanding' is over; implying a change in the Shivans expressed attitude.&lt;br /&gt;
*Assumes the Shivans have shunned diplomacy, without considering that it may not be a natural part of their psychological makeup (i.e. that any 'normal' race would automatically wish first contact and peace, rather than attack).&lt;br /&gt;
*Suggests the Shivans are energy-based lifeforms inhabiting an artificial body (although not explaining how and why this body was constructed); thus any conclusions based upon this are open to question.  Moreseo, begs the question as to why a race with no interest in planetary inhabitation (effectively confined to their ships) needs individual bodies.&lt;br /&gt;
*Issue over the 'immediacy' negating the theory of Shivans as created cyborgs (assuming created by another race rather than themselves); namely this is no reason why the Shivans cannot be ancient, given their know 8000 year history and the FS2 suggestion their attacks through space are cyclical (it would take a very long time to travel an entire galaxy; it's not inconceivable for the FS1 and FS2 fleets to be actually part of the same force, and seperated by 32 years as a result of sheer distance to travel).&lt;br /&gt;
*The Shivans do not disregard planets entirely; they have destroyed at least 3 (Altair, the Ancients homeworld, Vasuda Prime).  Also, they do not disregard technology; for example, they attacked the convoys carrying shield prototypes in FS1 (alongside other examples).&lt;br /&gt;
*Subspace damage being incurred by travel is, of course, a complete guess.  As is  - more importantly - that the Shivans have drives that do not damage subspace, and yet the GTVA has not identified what would surely be fundamental differences as a result of their study of captured Shivan vessels. &lt;br /&gt;
*Virtually all of the subspace damage/repair physics is assumed guesswork.&lt;br /&gt;
*Assumes the Shivans must have a base, with no evidence(in FS1/2) to support this.&lt;br /&gt;
*Assumption of the reasons why the GTVA does not wish to use main beam cannon upon the Knossos leaves other opportunities; for example that it may be too slow (strategic) to destroy such a strong construction, or that there may be problems if the entire structure is not destroyed simultaneously (scientific)&lt;br /&gt;
*Fails to explain how the Shivans could not activate or understand (the purpose of) Knossos portals, whilst stating the SHivans have an inherent and unparalleled knowledge of subspace.  It seems highly unlikely a race formed of subspace wouldn't be able to understand exactly what a subspace affecting device was doing.&lt;br /&gt;
*Assumes the Shivans failed in FS1 (we don't know if their priority is xenocide, if the FS2 fleet was a continuation of that attack, or if FS3 would see the Shivans resume their attack.  Moreso, we don't know if Bosch changed the Shivans plans in FS2 from being of destroying the GTVA to something else)&lt;br /&gt;
*Assumes that the Shivans attack races for using subspace, rather than for fighting with each other (a key point of the previously referenced FS1 monologues was that the Ancients were being punished for their subjugation of other races).&lt;br /&gt;
*Assumes the Shivans did not try and stop the GTVA destroying the nodes from Capella to Vega and Epsilon Pegasi; the mission briefings and dialogues describe heavy attacks on both these nodes from 'conventional' (non juggernaut) forces.  It's not inconceivable that these attacks were intended to both create a defensive screen for the Sathani and also to allow a system hopping plan of extermination, destroying every star in every GTVA system in a calculated and complete genocide.&lt;br /&gt;
*Assumes the Sathani cannot make an inter-system jump from Capella - although we know the Shivans could use unstable nodes that were not marked as stable to the GTVA, and that intra-system jumps are near instant, making it possible (if unlikely) the entire fleet could not escape through 1 or more unstable nodes.&lt;br /&gt;
*Massively assumptative over the purpose of Shivan Comm Nodes.  Especially given that 'Comm Node' is a fairly descriptive term in itself.  Also assumes some linkage between the Shivan Sathanas traffic and the destruction of these devices - this is somewhat nonsensical, particularly given that the Lions Den mission made no assumption these devices would be destroyed (i.e. this buildup would occur in-game regardless of whether any Comm Nodes were destroyed).  This would also not be an explanation of the increased juggernaut fleet, given the Shivans already had massive superiority within all access points to that region of space; especially not if we consider that 80 Sathani might just have been needed for the Capellan star (especially given that is where they were deployed, rather than in defensive positions around comm node locations).&lt;br /&gt;
*Assumes that the Shivans could never have lost a Sathanas type vessel before; it's arguable that they (given the 80+ in reserve) could have seen that loss as acceptable - in deploying it they destroyed a number of significant GTVA blockade forces, and also exposed the GTVAs tactics for attacking such a vessel.  It's worth noting that the 2nd time the Colossus encountered a Sathanas, its fighterbays had been destroyed; indicating the Shivans knew the key to a victory was to stop GTVA bomber attack.&lt;br /&gt;
*Assumes that the Shivans believed the GTVA had multiple (many) Colossi, and that Shivans did not have a comparably large force.  This is likely to be wrong for several reasons.  Firstly, the Shivans would likely have had intelligence upon the GTVA capabilities from the Great War, and thus would know the GTVA did not have the technology or resource levels for such rapid advancement and development.  Also, the Shivans would have had the considerable intelligence source of Bosch, an admiral prior to rebellion.  Also, this is tied with an assumption that the Shivans are technologically stagnant - there is more evidence to contradict than support this, given the Shivans aquisition of beams (for all capships), flak, et al.  It also assumes the Shivans would not anticipate GTVA technological advancement, despite having seen the GTVA taking massive strides (sensor, shield, weapons, subspace technology all spring to mind) during the relatively short Great War.&lt;br /&gt;
*Assumes the Shivans would retreat from a large GTVA force rather than engage; especially given the previous attribution of the Shivans to be xenocidal and determined to 'defend' subspace.  This would imply the Shivans are in fact just bullies, who run from any larger force rather than 'defend subspace'; assumes that leaving the GTVA to rebuild would be preferable for a race whose fight is for survival.&lt;br /&gt;
*Also assumes the Shivans would be somewhat stupid, in that it should be blatantly obvious the GTVA would not withold such a large and war-winning force, especially when taking heavy losses in Capella.  Any simple tactician would know it is nonsensical to sacrifice lives and territory if you have a war-winning advantage.  This reasoning requires a high level of naivety from the Shivans.&lt;br /&gt;
*Assumes that the Shivans destroyed Capella to create an extremely large (physical dimensions) jump node, rather than the (Petrarch suggested) long distance node.  This does not explain why the Shivans would sacrifice so many ships; effectively their entire non Sathani fleet, as well as a number of the juggernauts.  It's one thing to retreat - it's another to do so in a manner that loses a massive force, especially when you have a clear escape route (Gamma Draconis)&lt;br /&gt;
*Largely relies upon the assumption of a Shivan hive mind and fight or flight response to justify retreat, where the 'flight' instinct is caused by irrational and unsupported fear. There is no evidence to suggest the Shivans think in this manner.&lt;br /&gt;
*Evidence of Shivan retreat is flawed; in all cited cases, the 'retreat' can be justified as simple tactics rather than the characterised 'fight or flight' response; a cruiser requiring resupply, a cruiser group attempting to combine forces with another, a destroyer protecting the weak rear of the first Sathanas.  None of these are also equatable to a full-scale retreat, being individual movements within a large scale offensive.&lt;br /&gt;
*Assumes the Shivans, a race with ability to build at least 80 Juggernauts, would consider the (arbitrarily calculated) 2.6m casualties figure as being significant.&lt;br /&gt;
*The Colossus' movements themself shows the Shivans would not assume a vast Colossus fleet was inbound but merely taking their time; there is more than sufficient time for a large force of that size to travel to the Capella, etc systems in time to engage the Shivans - the Colossus manages it in spite of also having to fight the last dregs of the NTF.  Also, the citing of capital ship movement time fails to consider intra-system jumping (instanteous).  Also, it fails to consider that the Shivans might be able to detect GTVA subspace drives and thus ships - something made only more likely if we accept the notion of Shivans as literal subspace beings.&lt;br /&gt;
*Assumes the Shivans would be concerned about the time period for destroying all GTVA stars; this is a species which has seemingly waited for 8000 years.  This is also a species which, based on the manifesto, would now view the GTVA as their number one enemy.&lt;br /&gt;
*By this stage of the Manifesto, there is no consideration of Bosch - one of the most important characters of the game storyline, who provides much of the exposition - is ignored, largely because some of his statements would contradict the Manifestos assumptions.&lt;br /&gt;
*Mentions the GTVA studying Shivan comms systems - but the GTVA has never (as far as is stated) studied a communications 'nexus', only ship level systems.&lt;br /&gt;
*Describes the Lions Den system as 'highly defended'.  However, if this system was a staging post for the attacks upon GTVA space, it would naturally be full of capital ships arriving, departing, or being supplied and maintained for launching attacks; just think of any marshalling point for a modern day invasion or attack.&lt;br /&gt;
*Assumes subspace energy is unstable; this is (admittedly arguably) unsupported by FS, which only mentions subspace nodes (points - in realspace - where the fabric of subspace is strong enough to support travel) as being unstable. &lt;br /&gt;
*Assumes the Shivans needs comm.. nodes as life support systems, yet fails to mention why they have not been seen before in FS1 or FS2 (particularly the former).&lt;br /&gt;
*Assumes that the Capellan supernova does not damage subspace but all other novas would, as an explanation of why Capella was 'chosen'.&lt;br /&gt;
*Unfounded assumption of living or grown Shivan vessels; this is not supported by any of the tech statements in FS1 or FS2 (particularly relating to retrofitted Shivan fighters).  Additionally, the dexterity of the Sathani arms in the FS2 end cutscene is scarcely unusual or inexplicable for a purely constructed vessel - consider an F-14s swing wings and add a few centuries (or millenia) of mechanical engineering.  A minor issue is the use of metallic 'grating' type textures in the Hallfight cutscene from FS1 - whilst this would not rule out 'grown' technology, it is not visually indicative of it in the way you would expect it (a visual indicator of Shivan technology) to be.&lt;br /&gt;
*Describes the Shivans as a purely energy based lifeform inhabiting physical bodies temporarily simply to move in realspace, than describes them as retreating to a physical station, in subspace, with their ships.  Why would the Shivans not move about in their natural energy form?  Also, the concept of a subspace 'hub' is unsupported by any evidence from Freespace.&lt;br /&gt;
*Describes the Shivans as being affected (in jump position) by subspace forces - but the Shivans should surely be able to counteract this, given their stated ability with subspace, their long term usage of it, and that they are stated as being effectively 'part' of it.&lt;br /&gt;
*States it is established that Shivan traffic is proportional to species subspace traffic - this is in no way established.  Especially as there is no exemplar for any level of subspace traffic from the Shivans, let alone what the variances in the levels of Ancients, Terran and Vasudan traffic have been over the past 8000 years; this is purely stated (as unsupported fact) in order to justify a similarly unevidenced assumption of how Shivans can perceive locations in space.&lt;br /&gt;
*Assumes Shivans cannot transmit messages in long distance; namely that the Lucifer was unable to communicate with 'home'.  This is wholly unsubstantiated and based on a number of assumptions - that the Lucifer had time to ask for assistance, that the Sathanas fleet was retreating in FS2, that no reinforcements were sent after the Lucifer was destroyed, etc.  This also misses the possibility to suggest a use for Shivan Comm Nodes - i.e. that type of ultra-long distance or inter-spatial communications.&lt;br /&gt;
*Assumes the Shivans had only one point of entry into GTVA space in FS2; misses out the fact that the first 'move' made is by the entry of the Trinity into the nebula, and that there is no evidence of a Shivan attack from that point prior.  This is supported by the simple time it took to assemble the Sathani fleet in the nebula - and also that the GTVA were allowed to launch probing sorties.&lt;br /&gt;
*Assigns a strange arbitrary value for the age of subspace.  Subspace is described as an alternate plain of existence; as such, it would have came into existence at the point of the big bang (i.e. with all existence) rather than xx billion years after. &lt;br /&gt;
*Describes planets, stars, etc as not existing in subspace - but these objects all generate gravity fields, and we know that gravity affects subspace, hence surely there are perceptible?&lt;br /&gt;
*Describes the Shivans as manipulating matter - but fails to explain how this can mesh with the previous description of their perception as being only upon the level of subspace rather than physical object.  Also fails to explain why the Shivans would evolve in the subspace dimension and yet develop an ability to perceive matter - essentially, this portion of the manifesto assumes essentially human characteristics of investigation and understanding, but places them within the context of a wholly alien environment (one where normal relativistic physics do not even exist) and upon an alien immeasurably different from any real-space type life.&lt;br /&gt;
*Assumes all subspace travel is harmful, except Shivan.  This is despite failing to define exactly what is special about Shivan subspace travel, beyond it's creator.  Nor does it explain why the Shivans would not offer 'safe' travel to other races; especially given an implication they have the best subspace engines (technically, n-dimension oscillation devices to facilitate entry to subspace apertures)&lt;br /&gt;
*Another issue of living ships is that there is no explanation why these ships would be alive - could the non-corporeal Shivans harness an evolved living (space faring) animal?  If not, how else could they acquire such a technology  - given that they are as far physically and scientifically removed ('born' from non-relativistic space) from normalspace life as possible (i.e. not genetic engineering - I would doubt an energy race has genes in any way equivalent to normalspace biological animals).&lt;br /&gt;
*Opts to dismiss the FS2 box text on very spurious grounds; namely by assuming a Shivan scout force (the Lucifer fleet) would be small, yet not considering what 'small' constitutes for a race as powerful as the Shivans.  This also omits the concept of a scout force that is also permitted to attack an enemy when it has superior forces.  For example, Force Recon forces perform both recon operations and destruction of key enemy installations; it's perfectly plausible the Lucifer fleet was tasked to identify a target, and then perform various combat actions (depending on the scale of threat posed by said target) intended to weaken or even defeat the enemy whilst a larger force was enroute (for example, the FS2 Shivan fleet; perhaps delayed by distance or caught behind an unexpected Knossos).&lt;br /&gt;
*Assumes that the GTVA has never researched Shivan engines, simply by dint of engine glow colours in one mission.&lt;br /&gt;
*Assumes the GTVA has not had success integrating Shivan and TV technology; however, the Hades had (if fully operational) Shivan weaponry equivalent to the Lucifer (the exact text describes a defense system; this is in the Silent Threat debriefings).  It's also possible technological issues are simply down to lack of suitable raw materials.&lt;br /&gt;
*Incorrect summation of Bosches motives for the NTF rebellion; in actuality (as described in the game) Bosches fighting the GTI in the Hades rebellion led him to some (unknown) revelation regarding the fate of humanity and the motives of the Shivans - the NTF rebellion was started in order to provide a diversion, allowing Bosch to plunder Ancients ruins in Vasudan systems (presumably to discover the location of the Knossos and it's activation methods).  This may be an accidental omission, but it's fitting with the Manifestos general ignoring of the role and importance of Bosch within the FS2 storyline.&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Shivan_Manifesto&amp;diff=4711</id>
		<title>Shivan Manifesto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Shivan_Manifesto&amp;diff=4711"/>
		<updated>2006-04-23T11:56:44Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Criticisms of the Theory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{non-canon}}&lt;br /&gt;
The '''Shivan Manifesto''' is a long, complex document, which describes (in detail) a theory on the origins and motivations of the Shivans during the events of the Freespace saga. Though the theory has gained some support, it has many detractors, and is not considered canon, nor is it generally accepted by the FS community.&lt;br /&gt;
&lt;br /&gt;
== Summary of the Manifesto ==&lt;br /&gt;
&lt;br /&gt;
The theory outlined in the Manifesto is based on the idea that the subspace travel performed by Terrans and Vasudans is harmful to subspace. It claims that the Shivans are energy beings from subspace, that use a kind of exoskeleton to maintain integrity in our own plane of existence, and their attacks against the two races are the Shivans aggressive defence of their home dimension whenever large levels of subspace activity occur in any given area of space.&lt;br /&gt;
&lt;br /&gt;
The theory also explains the Shivans' motivation for destroying Capella as an act of fear, lest the GTVA deploy more Colossi in large numbers, as they were not able to understand how a civilization's technology could evolve so quickly. The 'comm nodes' may in fact be life support devices, linking the Shivans to subspace.&lt;br /&gt;
&lt;br /&gt;
== Support for the Theory ==&lt;br /&gt;
&lt;br /&gt;
The theory itself is based largely on conjecture from both the Ancients and Bosch monologues in Freespace 1, and Freespace 2, respectively, and a number of the ideas (such as the Shivans as energy beings) are not mentioned by any canon sources.&lt;br /&gt;
&lt;br /&gt;
== Criticisms of the Theory ==&lt;br /&gt;
&lt;br /&gt;
According to its detractors, the theory omits or ignores many significants pieces of information from the games, and overemphasizes the significance of others. It also makes several significant statements based almost entirely on guesswork, with no indication from either game to base these statements on.&lt;br /&gt;
&lt;br /&gt;
Specifically, it makes major assumptions about the nature of the ETAK device, the Shivan Comm Nodes and the Shivans themselves without ingame evidence, and contradicts in game evidence on several points (for example, the beleif that the Shivans would be frightened of the possibility of multiple [[GTVA Colossus]] class vessels without any evidence that such vessels exist).&lt;br /&gt;
&lt;br /&gt;
Also, the fact that the Shivans rely almost entirely on shields for their fighters, and the fact that shields don't work in subspace, casts serious doubt on this theory.&lt;br /&gt;
&lt;br /&gt;
A more detailed list of the criticsms of the theory can be found on the [[Criticisms of the Shivan Manifesto]] page.&lt;br /&gt;
&lt;br /&gt;
== Text of the Manifesto ==&lt;br /&gt;
&lt;br /&gt;
The full text of the Manifesto can be found in [http://www.cyd.liu.se/users/~johbu692/The%20Shivan%20Manifesto.pdf PDF Form]&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon]]&lt;br /&gt;
[[Category:Shivan Theories]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Shivan_Manifesto&amp;diff=3169</id>
		<title>Shivan Manifesto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Shivan_Manifesto&amp;diff=3169"/>
		<updated>2006-04-23T11:54:53Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Summary of the Manifesto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{non-canon}}&lt;br /&gt;
The '''Shivan Manifesto''' is a long, complex document, which describes (in detail) a theory on the origins and motivations of the Shivans during the events of the Freespace saga. Though the theory has gained some support, it has many detractors, and is not considered canon, nor is it generally accepted by the FS community.&lt;br /&gt;
&lt;br /&gt;
== Summary of the Manifesto ==&lt;br /&gt;
&lt;br /&gt;
The theory outlined in the Manifesto is based on the idea that the subspace travel performed by Terrans and Vasudans is harmful to subspace. It claims that the Shivans are energy beings from subspace, that use a kind of exoskeleton to maintain integrity in our own plane of existence, and their attacks against the two races are the Shivans aggressive defence of their home dimension whenever large levels of subspace activity occur in any given area of space.&lt;br /&gt;
&lt;br /&gt;
The theory also explains the Shivans' motivation for destroying Capella as an act of fear, lest the GTVA deploy more Colossi in large numbers, as they were not able to understand how a civilization's technology could evolve so quickly. The 'comm nodes' may in fact be life support devices, linking the Shivans to subspace.&lt;br /&gt;
&lt;br /&gt;
== Support for the Theory ==&lt;br /&gt;
&lt;br /&gt;
The theory itself is based largely on conjecture from both the Ancients and Bosch monologues in Freespace 1, and Freespace 2, respectively, and a number of the ideas (such as the Shivans as energy beings) are not mentioned by any canon sources.&lt;br /&gt;
&lt;br /&gt;
== Criticisms of the Theory ==&lt;br /&gt;
&lt;br /&gt;
According to its detractors, the theory omits or ignores many significants pieces of information from the games, and overemphasizes the significance of others. It also makes several significant statements based almost entirely on guesswork, with no indication from either game to base these statements on.&lt;br /&gt;
&lt;br /&gt;
Specifically, it makes major assumptions about the nature of the ETAK device, the Shivan Comm Nodes and the Shivans themselves without ingame evidence, and contradicts in game evidence on several points (for example, the beleif that the Shivans would be frightened of the possibility of multiple [[GTVA Colossus]] class vessels without any evidence that such vessels exist).&lt;br /&gt;
&lt;br /&gt;
A more detailed list of the criticsms of the theory can be found on the [[Criticisms of the Shivan Manifesto]] page.&lt;br /&gt;
&lt;br /&gt;
== Text of the Manifesto ==&lt;br /&gt;
&lt;br /&gt;
The full text of the Manifesto can be found in [http://www.cyd.liu.se/users/~johbu692/The%20Shivan%20Manifesto.pdf PDF Form]&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon]]&lt;br /&gt;
[[Category:Shivan Theories]]&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Shivans&amp;diff=2872</id>
		<title>Shivans</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Shivans&amp;diff=2872"/>
		<updated>2006-03-16T15:21:25Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Shivans''' are a sentinent species who probably come from an unexplored region of the galaxy. Two of the most devastating wars were fought against the Shivans: The [[Great War]] and the [[Second Shivan Incursion]]. Even though both [[Terran]] and [[Vasudan]] scientists experimented with Shivans, still not much is known about this species.&lt;br /&gt;
&lt;br /&gt;
==Physiology==&lt;br /&gt;
http://freespace.volitionwatch.com/techfs/jeremy/shivans.jpg &amp;lt;br&amp;gt;&lt;br /&gt;
Shivans have multiple eyes, some of which seem to have the function of compound eyes, not unlike some varieties of insects.  Shivans also have five legs, and can run equally well over a floor or over a ceiling.  It has been hypothesized that Shivans may have spent their evolutionary process in a zero-gravity environment.  Each Shivan leg ends in a very strong claw, capable of crushing even the sturdiest of known alloys.  Parts of their thorax seem to act as compartments, such as ones that might be found on a space suit.  It has been suggested that what we have actually seen have been either robots or organic creatures in some sort of exo-skeleton.  However, we have, at present, no reason to support either hypothesis.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Their insect like carapace does not appear original to the creature's physiology, suggesting the Shivans are a cybernetic fusion of biology and technology. The integrated plasma weapon also exhibits properties of an organic artificial fusion. The weapon may be a kind of focusing device powered by the energy of the being itself, though this point is the subject of heated cotroversy. These details are cited as evidence that the Shivans could not have evolved as the Terran or Vasudan species had, but that they were likely constructed by another entity. Only a handful of Shivans have ever been captured, and all research on live specimens ended with the [[GTI]]'s [[Hades Rebellion]] in 2336. The results of these studies remain highly classified.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Despite what information we've been able to obtain, Shivans still remain, on many levels, an enigma to both the [[Terrans]] and the [[Vasudans]].  Their origin and their destination remain unknown.  While many have offered up possible explanations as to why the Shivans seem focused on the destruction of all other sentient species, we still do not know why they seem bent on total xenocide.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Though the Shivans are obviously xenocidal, their motives and origins have yet to be determined. According to Ancient artifacts, the Shivans seem to possess some kind of sensitivity to subspace disturbances. We do not know if the Shivans returned to this corner of the galaxy by chance, by cycle or pattern, or by their detection of Terran-Vasudan subspace travel. Maybe the strangest theory suggest that Shivans come from another universe and tried to go back making Capella explode and going through the space anomaly the blast left behind.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In any case, Shivans seem to invariably head for the busiest worlds, which have so far been the capital worlds of GTVA. It is likely that they find these worlds by heading towards subspace hotspots. It is possible that the Shivans may be tricked by the intentional, continuous travel through an uninhabited system over a matter of years. Fortunately we have not yet had occasion to test this theory.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Xenobiologists know very little about Shivan society. A leading hypothesis is the hive mind theory, arguing that Shivan society is broken down in specialized functions driven by a collective intelligence. The most convincing evidence supporting this theory is the behavior of Shivan forces following the destruction of the [[SD Lucifer|SD ''Lucifer'']], the turning point of [[The Great War]]. Other experts caution against attributing insectoid properties to the Shivans, regardless of their appearance and behavior. Shivan communication seems to occur through quantum waves; [[Admiral Aken Bosch]]'s [[ETAK]] project was successful in decoding their transmissions, but all data concerning that project has been classified at the highest level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, due to the capture of the specifications of the [[ETAK]] project, it is possible that the [[GTVA]] may try to communicate with the Shivans at some point in the future, or possibly create a device to disrupt their communications. Either of these possibilities may hold the key to surviving a future Shivan incursion, as from the last two major encounters it is evident that the Shivans exponentially increase their power between campaigns against other beings.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Shivan technology has proven baffling for both Terran and Vasudan scientists. Although their weapons and technology by necessity obey the same physical laws, the systems of Shivan craft seem to be fully integrated with the pilot's biology, making it difficultâ€”but still possibleâ€”to use their spacecraft for espionage. Additionally, reverse-engineering Shivan technology has led to tremendous advances in shielding, beam weaponry, and other weapons systems. Shivans seem to depend more on primary weapons than secondaries, evidenced by their bombers' low payload capacity. Shivans also rely on their heavy shielding and use little armor plating on their fighters.&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Shivans&amp;diff=2186</id>
		<title>Shivans</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Shivans&amp;diff=2186"/>
		<updated>2006-03-16T15:14:04Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Culture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Shivans''' are a sentinent species who probably come from an unexplored region of the galaxy. Two of the most devastating wars were fought against the Shivans: The [[Great War]] and the [[Second Shivan Incursion]]. Even though both [[Terran]] and [[Vasudan]] scientists experimented with Shivans, still not much is known about this species.&lt;br /&gt;
&lt;br /&gt;
==Physiology==&lt;br /&gt;
http://freespace.volitionwatch.com/techfs/jeremy/shivans.jpg &amp;lt;br&amp;gt;&lt;br /&gt;
Shivans have multiple eyes, some of which seem to have the function of compound eyes, not unlike some varieties of insects.  Shivans also have five legs, and can run equally well over a floor or over a ceiling.  It has been hypothesized that Shivans may have spent their evolutionary process in a zero-gravity environment.  Each Shivan leg ends in a very strong claw, capable of crushing even the sturdiest of known alloys.  Parts of their thorax seem to act as compartments, such as ones that might be found on a space suit.  It has been suggested that what we have actually seen have been either robots or organic creatures in some sort of exo-skeleton.  However, we have, at present, no reason to support either hypothesis.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Their insect like carapace does not appear original to the creature's physiology, suggesting the Shivans are a cybernetic fusion of biology and technology. The integrated plasma weapon also exhibits properties of an organic artificial fusion. The weapon may be a kind of focusing device powered by the energy of the being itself, though this point is the subject of heated cotroversy. These details are cited as evidence that the Shivans could not have evolved as the Terran or Vasudan species had, but that they were likely constructed by another entity. Only a handful of Shivans have ever been captured, and all research on live specimens ended with the [[GTI]]'s [[Hades Rebellion]] in 2336. The results of these studies remain highly classified.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Despite what information we've been able to obtain, Shivans still remain, on many levels, an enigma to both the [[Terrans]] and the [[Vasudans]].  Their origin and their destination remain unknown.  While many have offered up possible explanations as to why the Shivans seem focused on the destruction of all other sentient species, we still do not know why they seem bent on total xenocide.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Though the Shivans are obviously xenocidal, their motives and origins have yet to be determined. According to Ancient artifacts, the Shivans seem to possess some kind of sensitivity to subspace disturbances. We do not know if the Shivans returned to this corner of the galaxy by chance, by cycle or pattern, or by their detection of Terran-Vasudan subspace travel. Maybe the strangest theory suggest that Shivans come from another universe and tried to go back making Capella explode and going through the space anomaly the blast left behind. &lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Xenobiologists know very little about Shivan society. A leading hypothesis is the hive mind theory, arguing that Shivan society is broken down in specialized functions driven by a collective intelligence. The most convincing evidence supporting this theory is the behavior of Shivan forces following the destruction of the [[SD Lucifer|SD ''Lucifer'']], the turning point of [[The Great War]]. Other experts caution against attributing insectoid properties to the Shivans, regardless of their appearance and behavior. Shivan communication seems to occur through quantum waves; [[Admiral Aken Bosch]]'s [[ETAK]] project was successful in decoding their transmissions, but all data concerning that project has been classified at the highest level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, due to the capture of the specifications of the [[ETAK]] project, it is possible that the [[GTVA]] may try to communicate with the Shivans at some point in the future, or possibly create a device to disrupt their communications. Either of these possibilities may hold the key to surviving a future Shivan incursion, as from the last two major encounters it is evident that the Shivans exponentially increase their power between campaigns against other beings.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Shivan technology has proven baffling for both Terran and Vasudan scientists. Although their weapons and technology by necessity obey the same physical laws, the systems of Shivan craft seem to be fully integrated with the pilot's biology, making it difficultâ€”but still possibleâ€”to use their spacecraft for espionage. Additionally, reverse-engineering Shivan technology has led to tremendous advances in shielding, beam weaponry, and other weapons systems. Shivans seem to depend more on primary weapons than secondaries, evidenced by their bombers' low payload capacity. Shivans also rely on their heavy shielding and use little armor plating on their fighters.&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.hard-light.net/index.php?title=Shivans&amp;diff=2185</id>
		<title>Shivans</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.net/index.php?title=Shivans&amp;diff=2185"/>
		<updated>2006-03-16T15:12:50Z</updated>

		<summary type="html">&lt;p&gt;Ares III: /* Culture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Shivans''' are a sentinent species who probably come from an unexplored region of the galaxy. Two of the most devastating wars were fought against the Shivans: The [[Great War]] and the [[Second Shivan Incursion]]. Even though both [[Terran]] and [[Vasudan]] scientists experimented with Shivans, still not much is known about this species.&lt;br /&gt;
&lt;br /&gt;
==Physiology==&lt;br /&gt;
http://freespace.volitionwatch.com/techfs/jeremy/shivans.jpg &amp;lt;br&amp;gt;&lt;br /&gt;
Shivans have multiple eyes, some of which seem to have the function of compound eyes, not unlike some varieties of insects.  Shivans also have five legs, and can run equally well over a floor or over a ceiling.  It has been hypothesized that Shivans may have spent their evolutionary process in a zero-gravity environment.  Each Shivan leg ends in a very strong claw, capable of crushing even the sturdiest of known alloys.  Parts of their thorax seem to act as compartments, such as ones that might be found on a space suit.  It has been suggested that what we have actually seen have been either robots or organic creatures in some sort of exo-skeleton.  However, we have, at present, no reason to support either hypothesis.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Their insect like carapace does not appear original to the creature's physiology, suggesting the Shivans are a cybernetic fusion of biology and technology. The integrated plasma weapon also exhibits properties of an organic artificial fusion. The weapon may be a kind of focusing device powered by the energy of the being itself, though this point is the subject of heated cotroversy. These details are cited as evidence that the Shivans could not have evolved as the Terran or Vasudan species had, but that they were likely constructed by another entity. Only a handful of Shivans have ever been captured, and all research on live specimens ended with the [[GTI]]'s [[Hades Rebellion]] in 2336. The results of these studies remain highly classified.&lt;br /&gt;
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==History==&lt;br /&gt;
Despite what information we've been able to obtain, Shivans still remain, on many levels, an enigma to both the [[Terrans]] and the [[Vasudans]].  Their origin and their destination remain unknown.  While many have offered up possible explanations as to why the Shivans seem focused on the destruction of all other sentient species, we still do not know why they seem bent on total xenocide.&lt;br /&gt;
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Though the Shivans are obviously xenocidal, their motives and origins have yet to be determined. According to Ancient artifacts, the Shivans seem to possess some kind of sensitivity to subspace disturbances. We do not know if the Shivans returned to this corner of the galaxy by chance, by cycle or pattern, or by their detection of Terran-Vasudan subspace travel. Maybe the strangest theory suggest that Shivans come from another universe and tried to go back making Capella explode and going through the space anomaly the blast left behind. &lt;br /&gt;
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==Culture==&lt;br /&gt;
Xenobiologists know very little about Shivan society. A leading hypothesis is the hive mind theory, arguing that Shivan society is broken down in specialized functions driven by a collective intelligence. The most convincing evidence supporting this theory is the behavior of Shivan forces following the destruction of the [[SD Lucifer|SD ''Lucifer'']], the turning point of [[The Great War]]. Other experts caution against attributing insectoid properties to the Shivans, regardless of their appearance and behavior. Shivan communication seems to occur through quantum waves; [[Admiral Aken Bosch]]'s [[ETAK]] project was successful in decoding their transmissions, but all data concerning that project has been classified at the highest level.&lt;br /&gt;
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However, due to the capture of the specifications of the [[ETAK]] project, it is possible that the [[GTVA]] may try to communicate with the Shivans at some point in the future, or possibly create a device to disrupt their communications. Either of these possibilities may hold the key to surviving a future Shivan incursion, as from the last two major encounters it is evident that the Shivans exponentially increase their power between campaigns against other beings.&lt;br /&gt;
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==Technology==&lt;br /&gt;
Shivan technology has proven baffling for both Terran and Vasudan scientists. Although their weapons and technology by necessity obey the same physical laws, the systems of Shivan craft seem to be fully integrated with the pilot's biology, making it difficultâ€”but still possibleâ€”to use their spacecraft for espionage. Additionally, reverse-engineering Shivan technology has led to tremendous advances in shielding, beam weaponry, and other weapons systems. Shivans seem to depend more on primary weapons than secondaries, evidenced by their bombers' low payload capacity. Shivans also rely on their heavy shielding and use little armor plating on their fighters.&lt;/div&gt;</summary>
		<author><name>Ares III</name></author>
		
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