https://wiki.hard-light.net/api.php?action=feedcontributions&user=Bigguy&feedformat=atomFreeSpace Wiki - User contributions [en]2024-03-29T12:12:02ZUser contributionsMediaWiki 1.31.7https://wiki.hard-light.net/index.php?title=Good_Luck&diff=6766Good Luck2006-07-19T19:41:03Z<p>Bigguy: </p>
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<b>ACT 3 MISSION 9</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Your objective is to destroy the Lucifer. The Lucifer has five<br />
reactors located on its main hull. In order to eliminate the Lucifer, these reactors must be destroyed.<br />
<br />
==Walkthrough==<br />
This is extremely easy if you know a secret. Order Gamma wing to<br />
disable the Lucifer. Simple. Now you have no time limit. Tell all<br />
other wings to engage enemy. That was easy. As long as the Lucifer is disabled, it can't depart after 10 minutes. You now have no time<br />
limit. After Delta is done, tell them to attack the reactors one by<br />
one. If you have the hull integrity, use a Harbinger to take out one<br />
by yourself. Once you are done the mission goes into a cutscene.<br />
<br />
==Notable ships present==<br />
Lucifer<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Great_Hunt&diff=6765The Great Hunt2006-07-19T19:39:19Z<p>Bigguy: </p>
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<b>ACT 3 MISSION 8</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
In a few minutes we will be entering the Delta Serpentis sector. We<br />
will then begin the most important engagement in our history. We will fight for the very survival of Earth.<br />
<br />
Our plan is to rapidly close the distance with the Lucifer so that the Bastion is able to enter subspace just behind her. Once in subspace, we will attack and destroy the Lucifer.<br />
<br />
Your task will be to provide cover for the Bastion so that it can<br />
quickly converge on the Lucifer.<br />
<br />
That Destroyer must be stopped at all costs. Failure is absolutely not an option here, pilots.<br />
<br />
==Walkthrough==<br />
First, a word about the directive. This directive is correct. It will not appear when you play most of the time unless you are slower than a tortoise with three legs and a stomach cramp. You must be within 2000 units of the node and wait for Delta wing to go to the node and depart before the directive will appear. This will occur with about three minutes left. Okay. Get ready for a lot of action. Attack the six Basilisks (Deva and Arjuna) in front of the Bastion first. Then head toward the node. Command will order you to go to the node quickly. Expect resistance, a lot of resistance. 6 Manticores (Krishna and Rama) will be the first to challenge you. Then 4 Basilisks (Bheema) will attack. 3 Hammer of Light Thoths (Virgo) will be next in the gauntlet. 3 more Basilisks (Asura) will keep you on your toes. 4 Scorpions (Indra) will next be stepping in your way. By 3:55 Epsilon wing will be ready. 4 more Thoths (Aries) will challenge you. Durga wing with 4 Basilisks will be your next foe. Genma wing will be a mirror image of Durga. The Prophecy (Typhon) is exactly what you need at this point. You'll never destroy it so keep going. Lastly (finally), 3 waves of 3 Dragons<br />
(oh, great) will be your last enemy. Now that was a lot of<br />
fighting.<br />
<br />
<br />
==Notable ships present==<br />
Bastion <br><br />
Prophecy<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Clash_of_the_Titans&diff=6764Clash of the Titans2006-07-19T19:35:23Z<p>Bigguy: </p>
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<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
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<b>ACT 3 MISSION 7</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
We have few chances to stop the Lucifer. It is heading to the Sol<br />
system but we have an opportunity to head them off at Sirius.<br />
<br />
If you encounter the Lucifer in Sirius hold it off until the rest of<br />
the fleet can catch up to you.<br />
<br />
==Walkthrough==<br />
First, make all of Alpha wing Valkyries (including yourself) since they have a high top speed and acceleration, which is ideal for intercepting bombers, and equip them with Banshee and Prometheus cannons since Ulysses can't use them. Give them Hornet missiles, but give yourself interceptors (you'll see later). Assign Alpha wing to protect the Bastion. Make all of Beta wing Ursa bombers and equip them with Harbingers, Synaptics (for defense) and Stillettos. Have them attack the Tantalus while you provide cover for the Bastion (sounds like suicide). Your job is to target all of the bombers first (VERY IMPORTANT) before they can reach the Bastion. The ones to look out for are the Nephilims (initially) and Shaitans (later). A helpful way of protecting the Bastion is to target all of the megabombs being delivered if you can't intercept all of the bombers in time. Target them with B since hostile (H) targeting won't pick them up. Use the interceptors that you equipped to target the bombs since they have a faster lock and velocity. Once you cleaned them up, go for rest of the packs, especially Basilisks since they have nasty swarm bombs. When your done with them, the Tantalus should be very low on health and feel free to destroy it with whatever remaining fighters you have. In a moment the Bastion will jump out and the mission will be complete<br />
<br />
==Notable ships present==<br />
Bastion <br><br />
Tanalus<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Black_Omega&diff=6763Black Omega2006-07-19T19:30:48Z<p>Bigguy: </p>
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<b>ACT 3 MISSION 6</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
We have successfully extracted the records from Altair 4. They have<br />
been partially deciphered and are being moved back to Terran Space.<br />
Omega transports will once again be handling the movement of the<br />
scientists and the records.<br />
<br />
Unfortunately, the Altair system is still controlled by Hammer of<br />
Light. One of their flagships, the Anvil, is stationed here, and has<br />
gotten word of our presence in this system. It is currently blocking<br />
the vector to the subspace node.<br />
<br />
The Anvil carries with it a powerful contingent of Vasudan fighters.<br />
Intelligence reports two squadrons: one of advanced Thoth space<br />
superiority fighters, and one of Horus Interceptors. These fighters<br />
have defended the Anvil well.<br />
<br />
Intelligence has also detected the presence of a third wing of Vasudan bombers in this system. They will undoubtedly attack our fleeing transports.<br />
<br />
Your strike force will once again consist of Alpha, Beta, and Gamma<br />
wings. Gamma will provide escort for Alpha while Alpha attacks the<br />
Anvil. Beta will ensure the safety of the transports and maintain our fighter superiority.<br />
<br />
The Anvil must be destroyed. We are equipping Alpha with Harbinger<br />
bombs. These bombs require exact placement and careful maneuvering,<br />
but will do massive damage to the Anvil. Beta and Gamma must ensure<br />
that the Harbingers reach their target.<br />
<br />
Our primary goal, however, is to ensure that Omega 1 and Omega 2 reach the jump node. Destroying the Anvil is the best way to ensure that this goal is accomplished. This mission is of grave importance. Do not fail, pilot. Good luck.<br />
<br />
<br />
==Walkthrough==<br />
Once the mission has restarted, hit<br />
{Shift} + {/}. This should put in dual fire mode for your secondary<br />
weapon. Now head toward the jump node. While you head to there, order your wingmen to engage enemy. By this time the Leo bombers should have arrived. Destroy them. Now you are free to attack the Anvil. Use Harbingers and be suprised at how much damage two of them will do. Switch to your other slot of Harbingers and shoot them at the Anvil. If fighters start attacking Omega 2, tell Gamma wing to protect Omega 2. Once the Anvil is down, destroy any remaining fighters and then stay with the transports until they depart.<br />
<br />
==Notable ships present==<br />
OMEGA 1-2 <br><br />
Anvil<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Running_the_Gauntlet&diff=6762Running the Gauntlet2006-07-19T19:27:09Z<p>Bigguy: </p>
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<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
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<br />
<b>ACT 3 MISSION 5</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
As you already know, we are sending scientist to the Altair system to<br />
investigate records found on Altair 4. Command hopes they will aid us in our war with the Shivans.<br />
<br />
The Rosetta is currently carrying the scientists. It will rendezvous<br />
with the two transports, Omega 1 and Omega 2. All three ships should<br />
be arriving within a few minutes.<br />
<br />
Omega wing will dock with the Rosetta as soon as they arrive. Oversee this personnel transfer, then escort Omega 1 and Omega 2 to the Jump Node.<br />
<br />
The ship class, weapon type, hull integrity, and remaining weapons will be the same at the beginning of this mission as the end of last<br />
mission.<br />
<br />
<br />
==Walkthrough==<br />
Let me tell you now, this mission is pretty tough. The Rosetta and<br />
Omega wing will jump in soon after you arrive. Then 4 Shaitans will<br />
jump in and attack the Rosetta and Omega wing. There are 5 waves of<br />
Shaitans so once you have destroyed the fifth head toward the jump<br />
node. Soon after the Omega 2 docking is done the Lucifer will jump in behind the Jump Node (suprise, suprise!). It will launch fighters at Omega wing. Easy. Take out the Basilisks first then take out any others. ALWAYS TAKE OUT THE BASILISKS FIRST! IF YOU DON'T YOU MAY BE PRONE TO LARGE AMOUNTS OF UNHEALTHY FRUSTRATION. SO KILL THE BASILISKS FIRST! If you lose one Omega during this stage restart the mission until you succeed. You can gain a lot of kills in this mission because the Lucifer will stay in the area and will continue to launch fighters at you after both Omegas have departed. Once you hull integrity is low, just jump out. This was the mission I earned my Triple Ace in.<br />
<br />
<br />
==Notable ships present==<br />
OMEGA wing <br><br />
Lucifer<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Last_Hope&diff=6719Last Hope2006-07-11T22:23:40Z<p>Bigguy: </p>
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<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
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|}<br />
<br />
<b>ACT 3 MISSION 2</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
The PVD Hope is leaving the Antares system after an intense battle. It has sustained moderate damage and will be jumping to the Beta Aquilae system.<br />
<br />
We are sending two wings to help cover the Hope while it is being<br />
repaired. The Vasudans are sending their own fighters to stand guard<br />
over the Hope, but it will be some time before they arrive.<br />
<br />
The Hope should be in the system when you arrive. We do not believe<br />
the Shivans have enough forces in the system to mount a serious attack, but their strategies are difficult to predict.<br />
<br />
==Walkthrough==<br />
Don't be fooled by the number of directives in this mission, this is<br />
really tough. The strategy is very simple though. GO AFTER THE<br />
NEPHILM BOMBERS. OR GO AFTER THE SHAITANS IF THERE ARE NO NEPHILMS IN THE AREA. Got it? Okay. The Hope will jump in pretty soon after you jump in. It will be at 36% hull integrity. 3 Nephilm bombers will jump in at nearly the same time as the Hope. Then 5 Nephilm bombers will jump in to entertain you. 2 more will attack once the rest are down. Time for a change in pace. The Isis Repair should be here by now. 1 Dragon will jump in. Then 2 Shaitans accompanied by 2 Manticores will attack the Hope. Then the Lightning (Cain) will jump in. You will be suprised how quickly it goes down if you order everyone to attack it. Then the Thunder (Cain) will jump in with 2 Manticores as an escort. The Mecross will jump in to help you. 3 more Dragon class fighters will attack you now. 2 rounds of 4 Nephilm and 2 Scorpions will finally test you. Now the Vasudan reinforcements should arrive and you should be done. That was a little intense, wasn't it?<br />
<br />
==Notable ships present==<br />
PVD HOPE <br><br />
ISIS repair <br><br />
Mecross <br><br />
Lightning,Thunder<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Exodus_(FS1)&diff=6718Exodus (FS1)2006-07-11T22:19:15Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Doomsday|Previous Mission]]<br />
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|}<br />
<br />
<b>ACT 3 MISSION 1</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Pilot Attend: As you know, Vasuda Prime has been devastated. Our<br />
focus must now turn to the evacuation of the survivors. You are to<br />
take your wing to the subspace node cluster in the Alpha Centauri<br />
system.<br />
<br />
There are 3 subspace nodes in this sector. They lead to Vasuda,<br />
Aldebaran, and Sirius. Civilians will be transported from Vasuda to<br />
Aldebaran.<br />
<br />
Vasudan warships will travel to and from both the Sirius and Vasuda<br />
Jump points.<br />
<br />
Because of the strategic importance of this system, we expect the<br />
Shivans to try and secure it quickly. You will ensure the safe passage of all Allied vessels in the area. Additional orders will be sent to you as they arise.<br />
<br />
<br />
==Walkthrough==<br />
Again, this is a very simple strategy. Stay with the ships you are<br />
supposed to escort, and then kill the Shivans when they jump in. First you will escort Kappa wing. Then you will escort another Kappa wing.Then Mu wing will jump in. The third Kappa wing will pass through the sector. Then you will escort Theta wing. Finally a break in routine. The Cain and the Abel will jump in (Cain and Lilith classes, in that order). Destroy them. Then the Mecross will jump in. When the Shivans attack, go for the Nephilim bombers first. I cannot emphasize this enough. If you kill the Basilisks first, then the Mecross will be toast and you will have wasted 15 minutes of your life. KILL THE NEPHILM BOMBERS FIRST. Get the point? Finally you will be done after about 20 minutes. That was the longest mission in the game.<br />
<br />
<br />
<br />
==Notable ships present==<br />
Mecross <br><br />
Abel,Cain<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Doomsday&diff=6717Doomsday2006-07-11T22:16:46Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
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|}<br />
<br />
<b>ACT 2 MISSION 10</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
The Galatea is under fire from Shivan forces and looks sure to be lost. Long range sensors indicate at least four wings of bombers and<br />
interceptors. The Lucifer is also somewhere in the area. The Galatea must be protected until we can evacuate the personnel.<br />
<br />
==Walkthrough==<br />
This mission is pretty straight-forward. First destroy all the bombers and then the fighters. Keep doing so. Repeat. Before you know it the escape pods will be gone and the Lucifer will jump in. At this time, move to about 2,000 units away from the Galatea, and then wait. For all you pyromaniacs, enjoy the giant explosion of the Galatea (sigh).<br />
<br />
==Notable ships present==<br />
GTD GALATEA <br><br />
Lucifer<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Evangelist&diff=6716Evangelist2006-07-11T22:14:26Z<p>Bigguy: </p>
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<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Playing Judas|Previous Mission]]<br />
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|}<br />
<br />
<b>ACT 2 MISSION 9</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
The Eva has entered the Deneb system. She is fully armed and poised to attack the Deneb-Vasuda Prime Jump Node.<br />
<br />
She is protected by Arjuna and Krishna wings.<br />
<br />
Alpha wing will lead an attack squadron to destroy the Eva. Alpha wing will fly bombers. Gamma and Beta will cover them.<br />
<br />
We suggest you damage the weapons system on the Eva before you launch<br />
your Tsunami bombs. This will prevent the Eva from shooting them down.<br />
<br />
You may need to call in a support ship to rearm yourself. It is<br />
estimated that at least twenty Tsunami bombs will be needed to take the Eva down.<br />
<br />
Destroying the Eva is imperative. With the Lucifer in the system as<br />
well, we cannot tolerate the presence of another Shivan capital ship.<br />
Good luck.<br />
<br />
==Walkthrough==<br />
Destroy Arjuna first. Then take out Krishna. Then order everyone to<br />
disarm the Eva. They will inflict a great deal of damage while doing<br />
it. Kill the fighters that jump in and between breaks unload on the<br />
Eva. When the Eva gets below 20% hull integrity, call in a support<br />
ship. By that time you will probably gotten the hurry up call from the Galatea. Ignore it, you'll do fine. Once the Eva is dead, you will go the next mission. That is why I said to rearm yourself.<br />
<br />
<br />
==Notable ships present==<br />
Eva <br><br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Playing_Judas&diff=6715Playing Judas2006-07-11T22:12:18Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Enter the Dragon|Previous Mission]]<br />
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|}<br />
<br />
<b>ACT 2 MISSION 8</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
In this mission we will be using the captured Shivan Dragon-class<br />
fighter on a scouting mission in the Deneb system.<br />
<br />
The Shivans seem to be bringing in a large number of vessels into the<br />
Deneb system through the Vega Jump Node. We believe this is in<br />
preparation for a preliminary assault on Vasuda Prime.<br />
<br />
Because the Shivans have tight control over the Vega-Deneb jump node,<br />
we cannot send in a Terran scout. By flying the Shivan Dragon, we<br />
believe you will be able to slip in undetected.<br />
<br />
There are four Shivan fighters in the area, maintaining tight patrol.<br />
If you come into close contact with these fighters, they will certainly scan your ship, detect your presence, and open fire. Avoid contact with any of the Arjuna fighters.<br />
<br />
Arjuna seems to be maintaining consistent patterns in their patrol.<br />
<br />
On arrival, observe their flight pattern and plan your course to avoid contact.<br />
<br />
In the event that you are engaged by Arjuna wing, return to base<br />
immediately.<br />
<br />
Your primary objective is to conduct a close scan of all ships that<br />
pass through the Vega-Deneb Jump Node. This includes warships,<br />
freighters, and transports. Try to determine the contents of any cargo in the area, as well.<br />
<br />
We have reason to believe that a Shivan Demon-class Destroyer, the Eva, will be passing through the area. If it does, it is imperative that you scan it. Remember that your fighter is only partially functional, and it's flight systems will behave unpredictably. Be<br />
careful. Command out.<br />
<br />
<br />
==Walkthrough==<br />
Don't shoot anything. Fly toward cargo 1 and 2. Scan them. Scan the Kali freighters that have by now warped in. Next quickly scan cargo 3 and 4. Bang! Bonus objective. More freighters. Scan them. A brief pause. Monitor Arjuna 1-3 to make sure you are far away. Last group of freighters. Scan them.<br />
More pause. Repeat monitoring Arjuna. Warp drives die. Eva jumps in. Scan it. Pause. Repeat monitoring Arjuna. Lucifer jumps in.<br />
Scan it. Put your shield level up. Scroll through the Lucifer's subsystems until you see Fighterbay 1. Fly by it. Don't go in it. Rama will detect you. Fly around in random directions or attack the fighters until your jump drives have come back online. Jump out fast.<br />
<br />
==Notable ships present==<br />
Eva <br><br />
Lucifer <br><br />
Arjuna wing <br><br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Enter_the_Dragon&diff=6714Enter the Dragon2006-07-11T22:05:31Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
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|}<br />
<br />
<b>ACT 2 MISSION 7</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
The Shivans have established quite a base of operations in the Deneb<br />
system. They have multiple supply depots scattered across the system, as well as several repair centers for their damaged fighters.<br />
<br />
Each of their repair stations consists of a Cain-class cruiser and<br />
extra supplies. The Shakti is one such cruiser in the area.<br />
<br />
All fighters in the area around the Shakti badly damaged and in need of repair. This makes them easy targets. One of our objectives is to put this repair station out of commission. This will greatly reduce Shivan capacity in the Deneb system.<br />
<br />
One of the fighters being repaired by the Shakti is a Dragon-class<br />
fighter, designated "Arjuna 1." The Dragon is the Shivans' most<br />
maneuverable craft, and the most dangerous.<br />
<br />
Intelligence has requested tat we capture the Dragon for research<br />
purposes. Since the Arjuna 1 Dragon is very low on power, it is in a<br />
weakened state, and is the best candidate for this operation. You must disable Arjuna 1 by destroying its engine subsystem.<br />
<br />
Once Arjuna 1 has been disabled, the Charon will dock with it and jump back to the Galatea. We must capture Arjuna 1. We cannot allow it to be destroyed. To this end, we've equipped it with our advanced disruptor cannon. Use it to take out its engines.<br />
<br />
Since this station is so poorly defended, we are only sending Alpha and Beta to attack. Alpha will cover Beta until the Shakti has been<br />
destroyed. Then Alpha will attempt to disable Arjuna 1.<br />
<br />
If Alpha fails to disable Arjuna 1, Delta wing will be available. As<br />
Delta is currently guarding the Bastion, we will only send them if it<br />
is imperative. However, we believe you can do it without their help.<br />
<br />
Because we are custom outfitting your ship, you will not be able to<br />
customize your loadout. You have your orders. Dismissed.<br />
<br />
<br />
==Walkthrough==<br />
Here goes. Attack the fighters but order your wingmen to ignore Arjuna 1 otherwise they will destroy it. Destroy Morkali which is docked with Shakti, then kill sentries, cargo for fun, and join in against the Shakti. When the Lorkonius jumps in, order all<br />
wingmen to kill it. If you don't, you won't have time to kill it. It only stays for about 45 seconds. Then order everyone to ignore Arjuna 1 again and party on with the Shakti. Once the Shakti is dead, switch to Advanced Disruptor and disable Arjuna 1. It can't recharge its shields so once you hit the shields, the damage is permanently done.<br />
Be patient!!! Once it is disabled, wait until the Charon has departed.<br />
Then jump out.<br />
<br />
<br />
==Notable ships present==<br />
Shakti <br><br />
Lorkonius <br><br />
Arjuna 1 <br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Shell_Game&diff=6713Shell Game2006-07-11T22:00:43Z<p>Bigguy: </p>
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<b>ACT 2 MISSION 6</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
We have reason to believe that the Shivan Destroyer Eva is in the<br />
Antares system near the Antares-Vega jump node.<br />
<br />
You will jump to this subspace node and investigate. Destroy any<br />
hostiles.<br />
<br />
Further orders will be given to you in mission.<br />
<br />
Delta wing will be flying Medusa bombers and will assist you. If you<br />
need further assistance, call in Epsilon. Galactic Terran Intelligence out.<br />
<br />
Note: The ship, number of weapons, and hull integrity that you had<br />
when you exited the last mission will be the same in the beginning of<br />
this mission.<br />
<br />
<br />
==Walkthrough==<br />
Call in Epsilon wing fast. Order each wing to destroy one of the<br />
freighters, then pick one of the freighters and blow it up. Ignore any fighters until all freighters and transports are dead. Continue to kill freighters until they are all dead and then quickly take out the transports. <br />
Then proceed to kill all fighters. You will most likely<br />
have to try this one over many times before successfully completing the mission.<br />
<br />
==Notable ships present==<br />
Freighters <br><br />
Transport<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Tenderizer&diff=6712Tenderizer2006-07-11T21:57:19Z<p>Bigguy: </p>
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<br />
<b>ACT 2 MISSION 5</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
In order to protect Vasuda Prime, the GTD Galatea will be moving from<br />
Antares to Beta Aquilae.<br />
<br />
Alpha and Beta will provide support.<br />
<br />
The sentry guns surrounding the jump node were severely damaged in the recent Hammer of Light attack. Alpha wing will inspect sentry guns to determine if they are salvageable. Beta wing will provide cover.<br />
<br />
The Galatea will jump into Antares, reset its coordinates, then jump to Beta Aquilae. Lately, the Hammer of Light has been attacking all ships passing through the jump node. It is your responsibility to destroy all enemy ships that you encounter.<br />
<br />
After the Galatea jumps to Beta Aquilae, you will be contacted by the<br />
Detiula Installation in the Antares system. There you will receive<br />
your briefing and move on to your next mission. Intelligence has<br />
specifically requested you and your wing for these missions. Good<br />
luck, pilot.<br />
<br />
<br />
==Walkthrough==<br />
Scan sentry gun. Kill sentry guns. Kill all fighters. Continue to<br />
kill all fighters when the HOL attack wing jumps in. Once the Mauler<br />
jumps in, order your wingmen to disable it. Conserve your weapons. Don't lose wingmen. Your wingmen's hull, your hull, and your secondary weapon stock will transfer to the next mission.<br />
Uncool.<br />
<br />
<br />
<br />
==Notable ships present==<br />
Galatea <br><br />
Mauler <br><br />
Sentries<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Where_Eagles_Dare&diff=6711Where Eagles Dare2006-07-11T21:52:40Z<p>Bigguy: </p>
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<br />
<b>ACT 2 MISSION 4</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
In this mission we will be assaulting a secondary supply and rearming<br />
facility under Hammer of Light control. It is located in an asteroid<br />
belt in the Antares system.<br />
<br />
Intelligence indicates the main defenses will be two sentry guns and<br />
one wing of Vasudan fighters.<br />
<br />
Recently, the transfer of cargo in this area has increased<br />
dramatically. It appears to be coming from the Ribos system.<br />
<br />
This jump node to the Ribos system is approximately ten kilometers<br />
away. It will be the only means of escape. All of the Gemini<br />
transports must be destroyed before they reach the subspace node.<br />
<br />
A wing to GTA freighters will jump in to recover remaining cargo. Keep the area secure until they are finished. Good luck.<br />
<br />
<br />
==Walkthrough==<br />
When you arrive, there will be two wings of three Seth fighters.<br />
Destroy them. Then take out the Gemini transports. After you have<br />
done that go to the jump node and destroy the sentry gun and the six<br />
Anubis fighters that should have arrived by now. Once the sentry is<br />
down, your freighters will arrive to take the cargo. Taurus wing will have arrived by now so just destroy them. Once the area is secured, return to base.<br />
<br />
<br />
<br />
==Notable ships present==<br />
Gemini transports<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Big_Bang&diff=6710The Big Bang2006-07-11T21:51:00Z<p>Bigguy: </p>
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<br />
<b>ACT 2 MISSION 2</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Red alert! The GTS Asimov and the GTC Ravage are under attack in the<br />
Antares system.<br />
<br />
The GTS Asimov was working on project Tsunami, which involves<br />
hyperactive substances. These substances are extremely volatile. If<br />
the Asimov is destroyed, the reagents are likely to reach critical<br />
mass. Analysis predicts a shockwave of up to five kilometers in<br />
radius.<br />
<br />
The station is in bad shape. We need to clear the area, then transport the scientist out of there.<br />
<br />
When the area is secure, the GTT Spomer will jump in and retrieve the<br />
scientists. After they have been safely evacuated, return to base.<br />
<br />
We have five ships in the hangar. We have no time to get them fully<br />
loaded out. Suit up! You're launching in two minutes.<br />
<br />
<br />
==Walkthrough==<br />
There will be a lot of Shivans in the area when you arrive. Kill Indra wing first and then any Scorpions that are still left. Pay special attention to any bombers that arrive. Destroy them first. When the area is clear of Rama, Indra, and Vishnu wings, the GTT Spomer will jump in and dock with the Asimov. <br />
Then it will depart. Then you should kill any leftover fighters and leave.<br />
<br />
<br />
==Notable ships present==<br />
GTC ASIMOV <br><br />
GTC RAVAGE <br><br />
GTT SPOMER<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=La_Ruota_della_Fortuna&diff=6709La Ruota della Fortuna2006-07-11T21:49:43Z<p>Bigguy: </p>
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<b>ACT 2 MISSION 3</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Here in the Antares system we have detected a small HOL base of<br />
operations. Your squadron is being sent to eliminate it.<br />
<br />
You will destroy all Hammer of Light ships, then jump back to the<br />
Galatea. The Galatea will be monitoring you in case the situation gets<br />
out of hand. Good luck.<br />
<br />
<br />
==Walkthrough==<br />
When you arrive, the Hammer outpost will be gone and some damaged<br />
Shivans will be around. Destroy them quickly and wait for the<br />
Galatea's assistance. Once the Galatea arrives, Hellions 1 and 2<br />
will arrive. Order all fighters to attack Hellions 1 while you destroy any fighters or bombers. Once Hellions 1 is down, order your wingmen to destroy Hellions 2. You should still be attacking all fighters that threaten the Galatea. <br />
Once the area is clear and the Galatea has left, jump out.<br />
<br />
<br />
==Notable ships present==<br />
Hellions 1-2 <br><br />
Galatea<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Big_Bang&diff=6708The Big Bang2006-07-11T21:47:35Z<p>Bigguy: </p>
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<br />
<b>ACT 2 MISSION 2</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Red alert! The GTS Asimov and the GTC Ravage are under attack in the<br />
Antares system.<br />
<br />
The GTS Asimov was working on project Tsunami, which involves<br />
hyperactive substances. These substances are extremely volatile. If<br />
the Asimov is destroyed, the reagents are likely to reach critical<br />
mass. Analysis predicts a shockwave of up to five kilometers in<br />
radius.<br />
<br />
The station is in bad shape. We need to clear the area, then transport the scientist out of there.<br />
<br />
When the area is secure, the GTT Spomer will jump in and retrieve the<br />
scientists. After they have been safely evacuated, return to base.<br />
<br />
We have five ships in the hangar. We have no time to get them fully<br />
loaded out. Suit up! You're launching in two minutes.<br />
<br />
<br />
==Walkthrough==<br />
There will be a lot of Shivans in the area when you arrive. Kill Indra wing first and then any Scorpions that are still left. Pay special attention to any bombers that arrive. Destroy them first. When the area is clear of Rama, Indra, and Vishnu wings, the GTT Spomer will jump in and dock with the Asimov. <br />
Then it will depart. Then you should kill any leftover fighters and leave.<br />
<br />
<br />
==Notable ships present==<br />
<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Aftermath&diff=6707The Aftermath2006-07-11T21:45:32Z<p>Bigguy: </p>
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<br />
<b>ACT 2 MISSION 1</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
<br />
The survivors of the Tombaugh attack must be evacuated from the Ribos<br />
system immediately. We do not have sufficient firepower to retake<br />
Ribos at this time. Your wing's objective will be to escort the Iota<br />
transports.<br />
<br />
Other wings will be accompanying this convoy. Alpha wing will be in<br />
charge of this operation and will have command authority.<br />
<br />
The convoy must reach the designated check point. Escort from this<br />
point onward will be provided by allied Vasudan forces, led by the PVD Pinnacle.<br />
<br />
Hostile forces have been spotted all over this system, and there is a<br />
good chance that our convoy will be attacked by Shivan forces.<br />
<br />
All hostile forces should be eliminated.<br />
<br />
The PVD Pinnacle will be arriving at the designated check point. This Typhon class Destroyer has one of the most skilled crews in the PVE. It will escort the refugees for the remainder of the journey.<br />
<br />
Help the Pinnacle until it has dismissed you, then return to base.<br />
Many lives depend on this mission. Good luck.<br />
<br />
<br />
==Walkthrough==<br />
You will like the Interceptor a lot, I guarantee it. At first your<br />
wingmen will chat. Around 1:30 into the mission the GTFR Nelson will<br />
startle you and jump in. Quickly press {c} then {1} then {Page Down}<br />
then {5} then {3}. This will order the Nelson to depart, in turn<br />
allowing you to destroy Vishnu wing who would have jumped out after<br />
quickly destroying the Nelson. After that many wings of Shivan<br />
fighters and bombers will jump in and attack. There will be lots of<br />
them so just pick them off, one by one, going after the bombers first.<br />
Before you know it, you'll be done or the Pinnacle will jump in. If<br />
there are any leftover Shivans when the Pinnacle jumps in, they will<br />
jump out and make you fail some directives. Once the Pinnacle has<br />
arrived, two wings of Basilisks will attack. They are easy, just kill them and jump out.<br />
<br />
==Notable ships present==<br />
PVD PINNACLE <br><br />
Transports<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Pandora%27s_Box&diff=6706Pandora's Box2006-07-11T21:41:43Z<p>Bigguy: </p>
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<b>ACT 1 MISSION 7</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Welcome to the GTD Bastion. The Bastion is on a special ops mission to investigate and acquire Shivan technology. <br />
This includes weaponry, shielding, and stealth technology. Intelligence has determined that at least one point of entry into our space lies in the Ikeya system.<br />
<br />
At least five cargo depots of unknown origin have been located in<br />
Ikeya. These cargo formations are different than any Vasudan or Terran formation, and are believed to belong to the Shivans.<br />
<br />
Reconnaissance indicates that the depot is protected by six sentry guns on the outer edges. This depot provides a prime opportunity to gather more information about the Shivans. Their offensive activity in this system is at a minimum and we do not believe they will make a serious attempt to defend this depot.<br />
<br />
Long range scanners indicate that some of these cargo containers<br />
contain unusual electronics. They appear similar to those used to give the Shivans their shielding technology. A short range scan of these containers is the primary objective in this operation.<br />
<br />
Further reconnaissance indicates another container group may contain<br />
parts for a Shivan sensor array. A short range scan of this group<br />
should provide crucial data needed to adjust ship sensors to attain<br />
radar lock on Shivan fighters. Scanning these containers is your<br />
secondary objective.<br />
<br />
You will jump in approximately six kilometers from the cargo depot.<br />
Proceed to the cargo depot quickly, and eliminate all sentry guns.<br />
This will enable our freighters to collect the cargo after you have<br />
scanned it.<br />
<br />
<br />
==Walkthrough==<br />
When you enter the mission, your wingmen and Command will chat. Head<br />
toward the cargo depot. A Dragon-class fighter will jump in and<br />
quickly jump out. Continue toward the depot. Another Dragon will<br />
enter and exit quickly. When you get reasonably close to the cargo,<br />
some of the cargo containers will begin to explode. When they are all done, there will only be six left when there was 36 to begin with. This will trigger the arrival of three wings of Shivans (2 Manticore and 1 Scorpion) and the Taranis cruiser. The Taranis is invulnerable.<br />
You can't kill it. You waste your time attacking it and it has one wing of Manticores guarding it. Command will order you to scan the remaining cargo. <br />
Scan the remaining cargo. 2 will have nothing and 4 will have<br />
Sensor Arrays. Then you may proceed to jump out.<br />
<br />
<br />
<br />
==Notable ships present==<br />
Taranis<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=First_Strike&diff=6698First Strike2006-07-10T22:39:25Z<p>Bigguy: </p>
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<br />
<b>ACT 1 MISSION 10</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
The Cain-class cruiser Taranis has been chased from the Beta Cygni<br />
system back to the Ikeya system. It is low on supplies, and, due to<br />
recent engagements, is lightly guarded.<br />
<br />
Long range sensors indicated that only two fighters and three bombers<br />
remain to protect the Taranis.<br />
<br />
The Taranis is heading to the Beta Cygni subspace node, where it will<br />
probably resupply. This will allow for a small window of opportunity<br />
in which to conduct a strike.<br />
<br />
Your primary objective is to disable and disarm the Taranis in order to enable its capture. This will be our first attempt to capture a major Shivan vessel. Three wings will be assigned to this task.<br />
<br />
Alpha wing will be flying Athena bombers. These bombers just arrived<br />
on the Galatea and are equipped with the new Stiletto bomb. The<br />
Stiletto is capable of destroying subsystems in one hit. Alpha's<br />
primary responsibility will be to disarm and disable the Taranis.<br />
<br />
Beta wing is assigned to escort Alpha and protect it from fighter<br />
attacks. Beta will fly Apollo-class fighters.<br />
<br />
Gamma will fly Valkyries and should engage any hostile fighters and<br />
bombers in the area. If needed elsewhere, they can be assigned to any task that you see fit.<br />
<br />
Once the Taranis has been disarmed and disabled, Omega transports will arrive and capture it. When the Taranis has been captured, you are to return to the Galatea for debriefing.<br />
<br />
Do not allow the Taranis to escape or be destroyed. Good luck.<br />
<br />
<br />
<br />
==Walkthrough==<br />
Order your wingmen to ignore the Taranis. They will engage all the<br />
fighters and bombers button your way to the Taranis you might want to<br />
throw a missile or two at one of them. Switch your secondary weapon to Stiletto. Target the Taranis's engines and take them out with<br />
the Stilettos. Then take out the turrets using your Stilettos. Then Omega 1 and 2 will jump in. <br />
Omega 1 will dock with the Taranis but say the attachment was unsuccessful. Then Omega 2 will dock and try to penetrate the hull. After a short time Omega 2 will give up. After<br />
that the Halkins will jump in and dock with the Taranis. The Halkins<br />
will ask for time to brace the attachment and then head to the jump<br />
node. All this while you are fighting 4 Rama Basilisks and 2 Vishnu<br />
Scorpions throughout the mission. After the Halkins has departed with the Taranis, return to base.<br />
<br />
<br />
==Notable ships present==<br />
Taranis <br><br />
OMEGA 1&2 <br><br />
Halkins<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Darkness_and_the_Light&diff=6697The Darkness and the Light2006-07-10T22:35:21Z<p>Bigguy: </p>
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<br />
<b>ACT 1 MISSION 9</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
The radical splinter group known as the Hammer of Light has been<br />
conducting many suprise attacks on convoys throughout Beta Cygni.<br />
These attacks must be stopped. The Hammer of Light presence is to be<br />
eliminated from this system once and for all.<br />
<br />
A Hammer of Light cargo depot which is believed to be the primary<br />
supply center for all Hammer of Light activities in this system has<br />
been located.<br />
<br />
This depot is guarded by a wing of Seth class fighters as well as an<br />
Aten class cruiser, the Ramses. The Hammer of Light does not have<br />
shielding technology, so this operation should be simple.<br />
<br />
Your primary objective is to capture the Aten cruiser Ramses. You are to disable and disarm it with Disruptor cannons, then protect the Omega transports while they capture it.<br />
<br />
Do not destroy the Ramses. The crew will be interrogated to learn more about the Hammer of Light.<br />
<br />
Once the Ramses has been disabled and disarmed, destroy all cargo in<br />
the area. The Hammer of Light can not be permitted to resupply. The<br />
containers store Vasudan supplies useless to the GTA.<br />
<br />
You are to lead Alpha wing on this operation. Your ships are equipped with our new shielding system. In case of any unforeseen problems, await further orders from Command.<br />
<br />
<br />
==Walkthrough==<br />
Once you arrive, order your wingmen to ignore the Ramses. Go destroy<br />
one of the Satis freighters to complete your bonus objective. Then<br />
destroy all the cargo, one by one. Forget about the Ramses. Soon you will see why.<br />
By the time you destroy the cargo, unless you are a<br />
speed demon, the Taranis should have jumped in. Order your wingmen to depart. You now have a choice to make, you can either jump out now, or choose to destroy the Shivan fighters and bombers. The Shivan fighters and bombers are no real threat so if your hull integrity isn't very low engage the fighters. If you see that the Ramses is down to about 4% hull or around there, proceed to kill it yourself. Your resume looks better with a kill of an Aten on it.<br />
<br />
<br />
==Notable ships present==<br />
Ramses <br><br />
Taranis <br><br />
HOL Freighters (TURTLE 1-5)<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Hammer_and_the_Anvil&diff=6696The Hammer and the Anvil2006-07-10T22:31:19Z<p>Bigguy: </p>
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<b>ACT 1 MISSION 8</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
At roughly 1400 hours a large convoy carrying one of our newly<br />
developed shield prototypes was deployed. It was expected that the<br />
Shivans would attack the convoy.<br />
<br />
The Shivans destroyed the convoy. What the Shivans do not know is that<br />
the convoy was a decoy. There were a total of 4 working prototypes,<br />
only one of which was destroyed.<br />
<br />
You are to take two wings of fighters to escort the three remaining<br />
shield prototypes. The Shivans should just think you are just another<br />
shipment headed for Beta Cygni. This is not the direct route to Earth,<br />
which should divert the Shivans from our true intent.<br />
<br />
You are to accompany the freighters until the Vasudans arrive to escort<br />
them on the second leg. Do not leave the freighters until they have<br />
jumped to the Beta Cygni system.<br />
<br />
The Shivans have hit everything sent from this installation. Expect<br />
resistance. Many pilots lost their lives today that the chances for<br />
success on this mission would be greater. You will succeed.<br />
Dismissed.<br />
<br />
<br />
==Walkthrough==<br />
Let me tell you now, this is a hard mission. First all will be quiet. Then two wings of two Basilisks (Arjuna wing) will jump in. After that the Andromeda, Omega 1-3, and Rho will jump in. The Andromeda will call for assistance as Hammer of Light forces have already damaged it down to the mid thirties.<br />
Order Rho to protect Cargo Gamma and ignore the Andromeda's pleas. If you save it you do not receive anything, and it is extremely tough to do anyway. Just let the two wings of Hammer<br />
of Light ships toy around with it and then they won't hurt you. Quite soon after the Andromeda is attacked, Krishna wing will arrive. <br />
It will attack the cargo. Destroy them quickly. Next will be Rama wing. Destroy them quickly also. Lastly will be in succession two wings of Basilisks.<br />
After you dispatch them your Vasudan reinforcements will<br />
arrive. They will chat but don't waste time. Target one of the Seth<br />
fighters and shoot it. Trust me. Target the other Seth and shoot it<br />
too. Ignore Command yelling at you. Shoot the Anubis's if you have<br />
time. Omicron 1 will jump in and tell you that the reinforcements are really the Hammer of Light.<br />
That is why you should have shot the reinforcements. <br />
They will be easy to kill now. After you destroy the<br />
Hammer of Light ships stay by the cargo and wait until they reach the<br />
jump node and jump out. Then proceed to do the same.<br />
<br />
<br />
==Notable ships present==<br />
Freighters<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Pandora%27s_Box&diff=6695Pandora's Box2006-07-10T22:26:17Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Paving the Way|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
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|}<br />
<br />
<b>ACT 1 MISSION 7</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Welcome to the GTD Bastion. The Bastion is on a special ops mission toinvestigate and acquire Shivan technology. <br />
This includes weaponry, shielding, and stealth technology. Intelligence has determined that at least one point of entry into our space lies in the Ikeya system.<br />
<br />
At least five cargo depots of unknown origin have been located in<br />
Ikeya. These cargo formations are different than any Vasudan or Terran formation, and are believed to belong to the Shivans.<br />
<br />
Reconnaissance indicates that the depot is protected by six sentry guns on the outer edges. This depot provides a prime opportunity to gather more information about the Shivans. Their offensive activity in this system is at a minimum and we do not believe they will make a serious attempt to defend this depot.<br />
<br />
Long range scanners indicate that some of these cargo containers<br />
contain unusual electronics. They appear similar to those used to give the Shivans their shielding technology. A short range scan of these containers is the primary objective in this operation.<br />
<br />
Further reconnaissance indicates another container group may contain<br />
parts for a Shivan sensor array. A short range scan of this group<br />
should provide crucial data needed to adjust ship sensors to attain<br />
radar lock on Shivan fighters. Scanning these containers is your<br />
secondary objective.<br />
<br />
You will jump in approximately six kilometers from the cargo depot.<br />
Proceed to the cargo depot quickly, and eliminate all sentry guns.<br />
This will enable our freighters to collect the cargo after you have<br />
scanned it.<br />
<br />
<br />
==Walkthrough==<br />
When you enter the mission, your wingmen and Command will chat. Head<br />
toward the cargo depot. A Dragon-class fighter will jump in and<br />
quickly jump out. Continue toward the depot. Another Dragon will<br />
enter and exit quickly. When you get reasonably close to the cargo,<br />
some of the cargo containers will begin to explode. When they are all done, there will only be six left when there was 36 to begin with. This will trigger the arrival of three wings of Shivans (2 Manticore and 1 Scorpion) and the Taranis cruiser. The Taranis is invulnerable.<br />
You can't kill it. You waste your time attacking it and it has one wing of Manticores guarding it. Command will order you to scan the remaining cargo. <br />
Scan the remaining cargo. 2 will have nothing and 4 will have<br />
Sensor Arrays. Then you may proceed to jump out.<br />
<br />
<br />
<br />
==Notable ships present==<br />
Taranis<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Paving_the_Way&diff=6694Paving the Way2006-07-10T22:21:48Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Out of the Dark, Into the Night|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
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|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 6</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Due to increased encounters with Shivan forces, Terran Command has<br />
ordered the Galatea to the Beta Cygni system to monitor Shivan<br />
activity. The Galatea has taken a beating since her last repair, and<br />
there isn't time to follow the safest route.<br />
<br />
The Antares-Beta Cygni Jump Node lies in the center of a dense <br />
asteroid field, making it one the least used jump nodes in the galaxy. Standard procedure would have us circumvent this node completely, requiring two jumps. Now we have no choice.<br />
<br />
Weapons systems have taken damage from enemy bombers. The Galatea<br />
should be able to make it through the asteroid field, but Alpha wing<br />
will be deployed to destroy approaching asteroids.<br />
<br />
Alpha wing will fly point for the Galatea and destroy any asteroids<br />
that cross its flight path.<br />
<br />
Asteroids that are considered a threat to the Galatea will be marked<br />
with white targeting brackets. Destroy these asteroids first.<br />
<br />
Once the Galatea has jumped out, you are to report to the GTD Bastion, stationed at Antares. The Bastion will take you to Ikeya for your next mission. Your wing will rendezvous with the Galatea in Beta Cygni upon completion of that mission.<br />
<br />
In the event of enemy attack, you are to cover the Galatea's escape<br />
from the system at any cost.<br />
<br />
<br />
==Walkthrough==<br />
This is a very easy mission. Fly around destroying the asteroids with white targeting brackets around them. Your Mx-50s are useless in this mission because the missiles don't home in on the asteroids. That is why you should have Fury as your secondary weapon. Near the end of the mission, two Shivan bombers (Shaitan) will attack. <br />
Alpha 2 will engage them so keep destroying asteroids. Once the Galatea has reached the jump node, it will jump out. Make sure that you are not in front of the Galatea when she jumps out, though, or you will be killed in the collision. <br />
If you think that your job of destroying asteroids is not<br />
important, order Alpha 2 to depart and don't do anything. Watch the<br />
Galatea's hull integrity meter rapidly flow down towards zero.<br />
<br />
<br />
==Notable ships present==<br />
GTD GALATEA <br><br />
2 Shivan bombers packed with Tsunamies and Harbringers<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Out_of_the_Dark,_Into_the_Night&diff=6693Out of the Dark, Into the Night2006-07-10T22:15:52Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Avenging Angels|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
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|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 5</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
With the Antares system nearly secure, Command has decided that the<br />
GTSC Plato will carry the prototype for the Avenger Attack Cannon<br />
through the Antares system. It will proceed to the Ribos system, where production of the Avenger will begin.<br />
<br />
Intelligence has determined that only one Vasudan cruiser remains in<br />
this system, the Taurus. If the Vasudans decide to attack the Plato on its way to Ribos, they will certainly use the Taurus.<br />
<br />
The number of Vasudan attack craft in this system is minimal.<br />
Intelligence estimates at most two strike squads. If something should go wrong, the Plato is equipped with an escape pod. The escape pod will attempt to make the subspace jump to Ribos.<br />
<br />
Alpha wing will provide cover for the Plato, and, if necessary, the<br />
Plato's escape pod. The safety of the prototype is vital, and all<br />
Vasudan threats must be eliminated.<br />
<br />
Pay special attention to any Vasudan bombers that may arrive. Bombers will be the greatest threat to the Plato during this operation.<br />
<br />
When you've cleared the area of hostile bombers, eliminate other<br />
threats and continue escorting the Plato to the intersystem subspace<br />
node.<br />
<br />
<br />
<br />
==Walkthrough==<br />
Everything is quiet for a while until 3 Anubis fighters and 1 Osiris<br />
bomber (Aries wing) jump in. Take out the Osiris bomber. Don't<br />
hesitate to use a lot of your Fury missiles on it. Then help your<br />
wingmen take out the rest of the fighters. Then all is quiet for quite<br />
some time until the Taurus jumps in and with it four Anubis fighters<br />
and one Osiris bomber (Virgo wing). They will be about 9,000 units<br />
away so stay with the Plato. Then four unknowns ship class fighters<br />
(2 Scorpion and 2 Shaitan) will attack the Taurus. Notice that when<br />
the Vasudan fighters attack the Shiv, uh, I mean unknowns, the attacks hit this invisible shield that shows up when you hit it. Command will order you to visually identify the ships. Ignore them, just stay with the Plato. When you receive the message, "What the hell, they took out<br />
the Taurus already," get ready for some action. <br />
The four unknowns will jump out and four more will attack the Plato. The Shaitan class ships are the bombers and look kind of flat. The Scorpions are the fighters and will be flying around in all directions. <br />
Go after a Scorpion. Hit<br />
it with the Furys. The Ml-16 laser will be useless. Just keep hitting the Scorpion. The Plato will be destroyed and the escape pod should make it without difficulty. The bombers will jump out and one Scorpion will remain in the area. Keep hitting it. Eventually it will die and you will complete your bonus objective. Jump out now.<br />
<br />
<br />
<br />
==Notable ships present==<br />
GTSC PLATO <br><br />
ESCAPE POD <br><br />
Unknowns<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Avenging_Angels&diff=6692Avenging Angels2006-07-10T22:10:21Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Small Deadly Space|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
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|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 4</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Plans for the Avenger weapon prototype have been stolen by Lt.<br />
McCarthy. His transport has been located here in Antares. It has been designated Omega.<br />
<br />
One of McCarthy's accomplices has been captured, and revealed his<br />
intentions for the stolen plans. Not suprisingly, McCarthy intends to sell the Avenger to the Vasudans. His Vasudan contact has been<br />
designated Rasputin.<br />
<br />
Your squadron will arrive before the exchange takes place. You are to destroy all hostile fighters, including any renegade Terrans. However,we want McCarthy alive. Your ships have been equipped with Disruptors suitable for disabling the Omega.<br />
<br />
Alpha wing and Beta wing, each consisting of four fighters, will be<br />
sent in to carry out the mission. You will jump in approximately six<br />
kilometers away from the exchange. Get to the Omega as soon as<br />
possible.<br />
<br />
Expect to encounter significant resistance. Beta wing will focus on<br />
attacking the Vasudan forces. Alpha wing will be expected to disable<br />
the Omega. Request Beta wing's assistance if necessary.<br />
<br />
After McCarthy's transport is disabled, the GTT Comet will jump into<br />
the area and dock with it. You are to ensure the safety of the Comet, especially during the docking operation with Omega. <br />
After the Comet and the Omega have left the area, it is your<br />
responsibility to eliminate hostiles. Once the area is clear, you are to jump back to the GTD Galatea.<br />
<br />
Note that you will be required to engage Terran pilots. These pilots<br />
are traitors to the Alliance, and no quarter should be given.<br />
Thousands of lives are at stake. Do not hesitate to use deadly force<br />
on the traitors.<br />
<br />
If you encounter significant resistance or experience severe losses,<br />
Delta wing will be sent by Terran command to assist. If further<br />
assistance is needed, call in Epsilon wing. Good luck, pilot.<br />
<br />
<br />
<br />
==Walkthrough==<br />
When you arrive there will be one wing of Horus Interceptors (Aries<br />
wing), one wing of Anubis fighters (Cancer wing), and two wings of<br />
Apollo fighters (Alpha and Beta wings). Target Omega and order all<br />
fighters to ignore it. Then target the Rasputin's engines. Take them out using your Disruptor cannon. GT Intelligence 1 (Elsylum) and GTIntelligence 2 (Valkyrie) will jump in to capture it. Next target is Omega's engines. Disable it using the Disruptor cannon. The GTT Comet will jump in to capture it. By this time your wingmen should have taken out all the fighters but if they haven't proceed to do so yourself. <br />
Soon after you disable the Omega, one wing of Anubis<br />
fighters (Virgo wing) will jump in to attack the Omega. Destroy them<br />
quickly so they don't hurt Omega too much. Then the Comet will dock<br />
with and jump out with Omega. Return to base at this point.<br />
<br />
<br />
==Notable ships present==<br />
GTT OMEGA <br><br />
RASPUTIN<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Small_Deadly_Space&diff=6691Small Deadly Space2006-07-10T22:06:11Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[The Field of Battle|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[Avenging Angels|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 3</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Terran intelligence has detected unusual activity in the Vasudan cargo<br />
depot at Antares. You are to destroy all hostiles in the area. When<br />
the area is clear, our salvage crews will pick up the cargo for<br />
analysis. Do not destroy any cargo.<br />
<br />
The contents of the cargo containers is not known. Due to the unusual<br />
activity, GTA intelligence suspects they have military value.<br />
<br />
You will be flying this mission with Epsilon wing from the 3rd<br />
squadron. Delta wing will be available for reinforcements if<br />
necessary. If you get into trouble, don't hesitate to call them in.<br />
<br />
Reconnaissance missions have determined that there are typically two<br />
wings of Vasudan fighters guarding the depot. The fighters are your<br />
primary concern.<br />
<br />
Recon has also determined that this depot is heavily used. Taking<br />
control of it will seriously impede Vasudan attacks from this system in the future.<br />
<br />
It is likely that there will be freighters in the area transporting<br />
cargo. All Vasudan vessels must be destroyed! None must escape as<br />
they will surely bring reinforcements.<br />
<br />
Once you have secured the area, the GTC Orff will arrive and maintain<br />
watch over the outpost. Good luck, pilot. GTA command out.<br />
<br />
<br />
==Walkthrough==<br />
As soon as you begin the mission, target freighter 1 (Bast) and then<br />
target its engine subsystem. Switch primary weapons using {.}. You<br />
now should see a green arrow pointing to the disruptor. Destroy<br />
freighter 1's engines and then do the same to freighter 2 (Ma'at).<br />
Then hit {T} until you have targeted cargo 2. Get within 150 units ofcargo 2 and scan it. That will complete your bonus objective. Nextclear out any remaining fighters (Anubis) that your wingmen haven't destroyed, and then clear out the freighters. <br />
Then an Omega transport will jump in. <br />
Just scan the all the cargo containers so you won't go<br />
crazy waiting for Omega to take the prototypes away. Soon some<br />
fighters (Anubis) will jump in. After you have delt with them, some<br />
more will come. Destroy those also. Soon the Orff will jump in. Then jump out to base.<br />
<br />
==Notable ships present==<br />
GTT OMEGA <br><br />
Freighter 1 <br><br />
Freighter 2 <br><br />
GTC ORFF <br><br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Small_Deadly_Space&diff=6690Small Deadly Space2006-07-10T22:05:09Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[The Field of Battle|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[Avenging Angels|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 3</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Terran intelligence has detected unusual activity in the Vasudan cargo<br />
depot at Antares. You are to destroy all hostiles in the area. When<br />
the area is clear, our salvage crews will pick up the cargo for<br />
analysis. Do not destroy any cargo.<br />
<br />
The contents of the cargo containers is not known. Due to the unusual<br />
activity, GTA intelligence suspects they have military value.<br />
<br />
You will be flying this mission with Epsilon wing from the 3rd<br />
squadron. Delta wing will be available for reinforcements if<br />
necessary. If you get into trouble, don't hesitate to call them in.<br />
<br />
Reconnaissance missions have determined that there are typically two<br />
wings of Vasudan fighters guarding the depot. The fighters are your<br />
primary concern.<br />
<br />
Recon has also determined that this depot is heavily used. Taking<br />
control of it will seriously impede Vasudan attacks from this system in the future.<br />
<br />
It is likely that there will be freighters in the area transporting<br />
cargo. All Vasudan vessels must be destroyed! None must escape as<br />
they will surely bring reinforcements.<br />
<br />
Once you have secured the area, the GTC Orff will arrive and maintain<br />
watch over the outpost. Good luck, pilot. GTA command out.<br />
<br />
<br />
==Walkthrough==<br />
As soon as you begin the mission, target freighter 1 (Bast) and then<br />
target its engine subsystem. Switch primary weapons using {.}. You<br />
now should see a green arrow pointing to the disruptor. Destroy<br />
freighter 1's engines and then do the same to freighter 2 (Ma'at).<br />
Then hit {T} until you have targeted cargo 2. Get within 150 units ofcargo 2 and scan it. That will complete your bonus objective. Nextclear out any remaining fighters (Anubis) that your wingmen haven't destroyed, and then clear out the freighters. <br />
Then an Omega transport will jump in. <br />
Just scan the all the cargo containers so you won't go<br />
crazy waiting for Omega to take the prototypes away. Soon some<br />
fighters (Anubis) will jump in. After you have delt with them, some<br />
more will come. Destroy those also. Soon the Orff will jump in. Then jump out to base.<br />
<br />
==Notable ships present==<br />
GTT OMEGA<br />
Freighter 1<br />
Freighter 2<br />
GTC ORFF<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Field_of_Battle&diff=6689The Field of Battle2006-07-10T22:01:20Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Eve of Destruction|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[Small Deadly Space|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 2</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
There have been a number of recent attacks by the Vasudans in the<br />
Betelgeuse system. They have been making strikes on Terran convoys en route to the Betelgeuse-Antares jump point. The Vasudan attacks have been stages from a nearby asteroid field.<br />
<br />
Terran intelligence is certain that there are four small attack wings<br />
responsible for the attacks on our convoys. There have also been<br />
reports of a Vasudan ace piloting one of the Seth class fighters in the area.<br />
<br />
You are to sweep the asteroid field and take out the four Vasudan<br />
attack wings. Be aware that the asteroids will be causing interference<br />
with your sensors. You won't be able to target the Vasudans until they are near, but they won't see you either.<br />
<br />
If you encounter the Vasudan ace, you may use your discretion whether<br />
or not to engage him. Keep in mind that your primary objective is to<br />
take out the four attack wings. Check your loadouts and commit when<br />
ready.<br />
<br />
<br />
==Walkthrough==<br />
If you fly straight at the beginning of the mission, you will see a<br />
formation of red dots flashing on your radar. The group that is the<br />
farthest to the left is Pisces wing. The top-most is Cancer, the top-<br />
right one is Virgo, and the bottom-right one is Aries wing. Keep<br />
one group of red dots in the center of your radar and fly straight.<br />
You will eventually encounter a wing of 3 Anubis fighters. Destroy<br />
them and fly toward another wing. Repeat this process again. After<br />
you destroy the third wing of fighters, the Vasudan Ace 1 will jump in.<br />
He flies a Seth class fighter. He will shoot missiles at you when you<br />
encounter him, so make sharp turns or just keep flying in circles until<br />
you have dodged the missiles. Once you have neutralized the attack<br />
wings and the Ace, jump out.<br />
<br />
<br />
<br />
==Notable ships present==<br />
Vasudan Ace<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=The_Field_of_Battle&diff=6688The Field of Battle2006-07-10T22:00:13Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Eve of Destruction|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[Small Deadly Space|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 2</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
There have been a number of recent attacks by the Vasudans in the<br />
Betelgeuse system. They have been making strikes on Terran convoys en<br />
route to the Betelgeuse-Antares jump point. The Vasudan attacks have<br />
been stages from a nearby asteroid field.<br />
<br />
Terran intelligence is certain that there are four small attack wings<br />
responsible for the attacks on our convoys. There have also been<br />
reports of a Vasudan ace piloting one of the Seth class fighters in the<br />
area.<br />
<br />
You are to sweep the asteroid field and take out the four Vasudan<br />
attack wings. Be aware that the asteroids will be causing interference<br />
with your sensors. You won't be able to target the Vasudans until they<br />
are near, but they won't see you either.<br />
<br />
If you encounter the Vasudan ace, you may use your discretion whether<br />
or not to engage him. Keep in mind that your primary objective is to<br />
take out the four attack wings. Check your loadouts and commit when<br />
ready.<br />
<br />
<br />
==Walkthrough==<br />
<br />
<br />
==Notable ships present==<br />
Vasudan Ace<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Eve_of_Destruction&diff=6687Eve of Destruction2006-07-10T21:56:28Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| Previous Mission<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[The Field of Battle|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 1</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Pilot attend:Welcome to the GTD GALATEA.Your first job as part of the Galatea's crew is to stand the 3rd watch.You'll patrol the area surrounding the GTC ORFF.The GTC ORFF suffered an engine breakdown in the Belteguse system, and it's awaiting repairs. <br><br />
You'll be on watch with one other ship, Alpha 2.Since this is your first watch, Alpha 2 will be piloted by Lt. Harbison, a seasoned veteran and top-notch pilot. <br><br />
You'll begin your watch by jumping to Belteguse near the GTC ORFF. <br><br />
We have reports of Vasudan figthers in this system, so stay alert.<br />
Engage any hostiles that treathen the ORFF. <br><br />
Upon the end of your watch, you'll be relieved by Delta wing. Upon <br />
Delta's arrival, you are to return to base. <br><br />
Your primary objective is to protect the ORFF until the end of your watch. We expect you carry out your orders to the letter. <br><br />
<br />
You may confirm your ship hardware and weapons loadout for this<br />
mission. If found satisfactory, commit to the mission. Galatea<br />
quarterdeck signing off.<br />
<br />
==Walkthrough==<br />
You'd almost have to try to fail this mission to actually fail it. At first all is quiet. Then suddenly 2 damaged Anubis fighters (Virgo wing) jumps in. After you destroy those, 2 more damaged Anubis fighters (Cancer wing) will attack the Orff. Next will be 3 more damaged Anubis fighters (Aries wing). 3 more damaged Anubis fighters (Leo wing). Lastly, 3 damaged Anubis fighters (Pisces wing) will challenge you. <br />
Delta wing will then relieve you of your post.<br />
<br />
<br />
<br />
==Notable ships present==<br />
GTC ORFF <br><br />
ALPHA 2<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Eve_of_Destruction&diff=6686Eve of Destruction2006-07-10T21:54:01Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| Previous Mission<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[The Field of Battle|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 1</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Pilot attend:Welcome to the GTD GALATEA.Your first job as part of the Galatea's crew is to stand the 3rd watch.You'll patrol the area surrounding the GTC ORFF.The GTC ORFF suffered an engine breakdown in the Belteguse system, and it's awaiting repairs. <br><br />
You'll be on watch with one other ship, Alpha 2.Since this is your first watch, Alpha 2 will be piloted by Lt. Harbison, a seasoned veteran and top-notch pilot. <br><br />
You'll begin your watch by jumping to Belteguse near the GTC ORFF. <br><br />
We have reports of Vasudan figthers in this system, so stay alert.<br />
Engage any hostiles that treathen the ORFF. <br><br />
Upon the end of your watch, you'll be relieved by Delta wing. Upon <br />
Delta's arrival, you are to return to base. <br><br />
Your primary objective is to protect the ORFF until the end of your watch. We expect you carry out your orders to the letter. <br><br />
<br />
You may confirm your ship hardware and weapons loadout for this<br />
mission. If found satisfactory, commit to the mission. Galatea<br />
quarterdeck signing off.<br />
<br />
==Walkthrough==<br />
<br />
<br />
==Notable ships present==<br />
GTC ORFF <br><br />
ALPHA 2<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Eve_of_Destruction&diff=6685Eve of Destruction2006-07-10T21:41:32Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| Previous Mission<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[The Field of Battle|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1 MISSION 1</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
Pilot attend:Welcome to the GTD GALATEA.Your first job as part of the Galatea's crew is to stand the 3rd watch.You'll patrol the area surrounding the GTC ORFF.The GTC ORFF suffered an engine breakdown in the Belteguse system, and it's awaiting repairs. <br><br />
You'll be on watch with one other ship Alpha 1.Since this is your first watch, Alpha 2 will be piloted by Lt. Harbison, a seasoned veteran and top-notch pilot. <br><br />
You'll begin your watch by jumping to Belteguse system near the GTC ORFF.<br />
==Walkthrough==<br />
<br />
<br />
==Notable ships present==<br />
GTC ORFF <br><br />
ALPHA 2<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=GTW_Banshee&diff=6684GTW Banshee2006-07-10T21:28:06Z<p>Bigguy: </p>
<hr />
<div>'''GTW-7 Banshee'''<br />
<br />
{{FS12_Weapons}}<br />
{{shipimage|image=[[Image:Banshee_320x240.jpg]]|caption=The GTW-7 Banshee}}<br />
<br />
==Tech Room Data==<br />
An electromagnetic weapon - sends rapid pulses of exceptionally strong electromagnetic energy resulting in a 1.63 x 105 J blast that forces its way through any known shield technology and produces a dramatic shearing effect which quickly destroys the target ship's materials - named for the fact that in an atmosphere, the pulse creates an atmospheric disturbance similar to a quasi-human scream at 140 dB - uses up a tremendous amount of available ship energy - already, it is has been used by many GTA fighter aces and test pilots as a coup de grace, although such a use for this massively powerful offensive weapon is officially viewed as poor sportsmanship by the GTA.<br><br><br />
The GTW-7's impressive anti-shielding capabilities make it the weapon of choice against the Shivans. The main limitation of this weapon is low weapons compatibility. It can only be fitted on a GTF Valkyrie or a GTF Hercules.<br />
<br />
==Veteran Comments==<br />
''The Banshee's higher energy requirements and lower hull damage are, in general, not worth the added shield-stripping punch when compared to the Prometheus. At the very least the Banshee requires being paired with a more powerful antihull cannon.''<br><br><br />
''The only primary weapon with an actual value matched to it. Should be fun for those who want to calculate weapon powers.''<br />
<br><br><br />
''The Banshee is usefull for Shivan vessels with high sheild to armor ratios, best when coupled with hull damaging weapons- either the [[GTW Avenger]] or the [[GTW Prometheus]], or even the [[GTM Fury]].<br />
<br />
==Performance==<br />
===Statistics===<br />
{|<br />
|-<br />
| style="width:200px" | '''Range'''<br />
| style="width:200px" | 975 m<br />
|-<br />
| '''Rate of Fire'''<br />
| 2.5 / s<br />
|-<br />
| '''Velocity'''<br />
| 650 mps<br />
|-<br />
| '''Damage'''<br />
| 31<br />
|-<br />
| Against Hullplating<br />
| Average<br />
|-<br />
| Against Shields<br />
| Excellent<br />
|-<br />
| Against Subsystems<br />
| Poor<br />
|}<br />
<br />
===Notes===<br />
<br />
[[Category:Weapon]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Eishtmo%27s_Terran-Vasudan_War_timeline&diff=6653Eishtmo's Terran-Vasudan War timeline2006-07-07T23:03:03Z<p>Bigguy: </p>
<hr />
<div>{{NotAllCanon}}<br />
<br />
Shortly after first contact, the Terran-Vasudan War, or The 14-Year War, broke out. Heavy and sustained casualties were suffered on both sides, but both species learned valuable lessons in adaptation and the development of new technologies. This timeline will span from the first Vasudan contact to the first contact with the [[Shivans]] in [[Ross 128]].<br />
<br />
Canon dates are in White, canon events in <font color="silver">Silver</font>, and non-canon events in <font color="gray">Gray.</font><br />
<font color="silver"><br />
===2320:===<br />
<br />
=====March:===== First official contact with the [[Vasudan Parliamentary Empire]].</font><br />
<font color="gray"> <br />
=====April:===== <br />
First diplomatic meeting in Antares.<br />
=====July:===== <br />
The [[Pan-Galactic Treaty]] is agreed to by diplomats. Taken to respective governments. GTD Gaia completed.<br />
=====December:===== [[Pan-Galactic Treaty]] rejected by legislators on both sides.<br />
<br />
===2321:===<br />
<br />
=====January:===== Prince Mihos killed during drug gang battle. Vasudan politicians blame GTA outright.<br />
=====February:===== Diplomats Knum and Andrews meet. Meeting ends in bloodshed. </font><font color="silver">War declared</font><font color="gray"> by both sides the next day.<br />
=====April:===== Vasudans launch raid on Sol system. Crushed by GTD Gaia and 1st Fleet.<br />
=====May:===== Vasudans begin construction on their own destroyer, the Thanatos class.<br />
=====September:===== First Thanatos, PVD Thanatos, completed.<br />
<br />
</font><font color="silver">===2322:===<br />
<br />
=====November:===== GTA officials determine the war will not be short. Authorizes the construction of the [[GTC Leviathan]] cruiser.</font><font color="gray"><br />
<br />
===2323:===<br />
<br />
=====March:===== <br />
First Battle of the Vasuda-Antares node. Marks the first time Terran warships enter the Vasuda system. Terrans only managed to hold the node for a week before being driven back.<br />
<br />
===2324:===<br />
<br />
=====June:===== <br />
Battle of Vega III. In an attempt to get around the Terran hold on Antares, the PVN launches its first major assault on a Terran system at Vega. The battle was the bloodiest to date, with the loss of nearly 50,000 on both sides. The Terrans managed to drive the Vasudans back to Deneb, but didn't have the strength for a counter-attack.<br />
<br />
===2326:===<br />
<br />
=====August:===== <br />
The first Savior class destroyer, PVD Savior, come off the lines. Over the next two years, the Vasudans would completely replace their Thanatos class destroyers with these powerful ships.<br />
=====October:===== <br />
Second Battle of Antares-Vasuda node. To show off the new ship, Vasudan Prince Amon organizes an attack on Antares. The PVD Savior tears through Terran lines. The Vasudans gain a powerful foothold in Antares.<br />
</font><font color="silver"><br />
<br />
=====November:=====<br />
Battle of Gulnara. </font><font color="gray">As the Vasudans poured into the system, the [[Terrans]] launched a massive counter-attack. Near the Antares IV moon, Gulnara, the [[Vasudans|Vasudan]] fleet is beaten back to the node. </font><font color="silver">This defeat leads GTA command to believe that victory is on the horizon. Leviathan production is halted, and the GTA initiates a major offensive.</font><font color="gray"><br />
<br />
===2327===<br />
<br />
=====January:===== <br />
Realizing the end is coming, the Vasudan parliament unofficially moves to Alpha Centauri where it would stay until after the Great War. The Third Battle of the Vasuda-Antares node happens days later. [[Terrans]] establish a strong foothold in Vasuda.<br />
=====February:=====<br />
The last element of the Vasudan navy is forced out of Vasuda. The GTA begins building up forces for the invasion of Vasuda Prime.<br />
</font><font color="silver"> <br />
=====March:=====<br />
Battle of Talnia. </font><font color="gray">In an attempt to avenge the invasion of Vasuda, a group of Vasudan Admirals, under the leadership of Prince Imhotep, launch an attack on Talnia, destroying the Terran 6th fleet and the supply base there. After the raid, PVN command realized that the attack had crippled GTA supply lines, and orders the group to capitalize on their initial success. By then, the GTA had reinforced Talnia, and the fighting was much fiercer.<br />
=====April:=====<br />
With their defenses weakened, the Vasudans launch a renewed attack on the Terrans in Vasuda, finally driving them out by May. </font><font color="silver">The GTA orders Leviathan production resumed with new weapons and technologies.</font><font color="gray"><br />
<br />
===2328:===<br />
<br />
=====February:===== <br />
First Cease-Fire established. After regaining lost territory, the Vasudans prepare for an assault on Terran systems when a rare Vasudan holiday comes up. Forced by religious leaders, the Vasudans offer the GTA a short cease-fire. The GTA eagerly accepts, and uses this time to establish new defensive lines. The cease-fire is ended before the treaty is half over with no progress toward a lasting peace.<br />
=====March:===== <br />
Battle of Ribos. Using information gotten via a spy amongst the Vasudans, the GTA counters an invasion of Ribos by easily destroying the pride of the PVN fleet, the PVD Savior.<br />
<br />
===2329:===<br />
<br />
=====January:=====<br />
Second Cease-Fire established. Following a series of crushing defeats, the Vasudan parliament offers the GTA terms for a cease-fire during which a lasting peace treaty would be discussed. Negotiations lasted only an hour before breaking down, but the cease fire held until the beginning of February, during which the Vasudans strengthen their own lines.<br />
=====August:===== <br />
Battle of Deneb-Sirius Node. After surprising Vasudan forces in Deneb, the GTA attempts to take the Deneb-Sirius node. The defeat at this battle begins a chain of defeats for Terran forces that would eventually force them into Beta Aquilea.<br />
=====December:===== <br />
Third Cease-Fire established. In an attempt to stave off certain defeat, the GTA asks for a cease-fire during the holiday season. It is agreed to, and lasts the five days after Christmas. The GTA uses this time to reinforce its lines and prepare a counter attack it launches on New Year’s Eve day.<br />
<br />
===2330:===<br />
<br />
=====June:===== <br />
Betelgeuse Siege. After a dramatic counter-offensive, the Vasudans had managed to capture and hold Antares and Beta Cygni. It is decided by Prince Imhotep to lay siege to Betelgeuse and force the system to surrender. The siege lasts nearly six months, costing the Vasudans dearly. While they busied themselves trying to starve out Betelgeuse, the rest of the GTA attacked multiple supply bases in Antares, crippling PVN supply lines. By December, the Vasudans are forced to withdraw from Beta Cygni.<br />
<br />
===2331:===<br />
<br />
=====January:===== <br />
The Collapse of the [Talina] Nodes. Though known for their instability, the nodes to the Talina system had been stable enough for the GTA to use the system as a major supply dump. In late December 2330, however, the system was contested when a PVN fleet entered via the Vega system forcing the GTA to withdraw key equipment and personnel. By January Vasudan and Terran scientists had independently determined that both nodes into the system were due to collapse to an unusable state within only a few weeks. The commanding officers of both the GTA and PVN fleet called a cease-fire and jointly organized an evacuation of the system. By late February, the nodes were no longer stable for anything to travel through. For years it was hoped that the nodes would restabilize, but hopes would be dashed after the destruction of the Sol-Delta Serprentis node and the system was finally removed from maps.<br />
=====March:===== Fourth Cease-Fire established. Considered the last serious attempt at peace, Vasudan and Terran officials meet for the bulk of the one-month cease-fire. Serious talks of an end to the war come up, but are dashed when no agreement is made.<br />
=====November:===== Fifth Cease-Fire established. By odd coincidence, Terran and Vasudan election dates overlapped during 2331, encouraging the ruling groups to ask each other for a cease-fire so they could remain in power. The cease-fire lasts two days, and the ruling parties were both soundly defeated. There would be no further cease-fires until the arrival of the Shivans.<br />
<br />
===2332:===<br />
<br />
=====January:===== <br />
After being sworn in, Senator Williams makes a speech proclaiming that the Vasudans should be “bled white†as the only way to win the war. Similar statements by Vasudan legislators trigger a stalemate in the war that lasts for the next three years.<br />
=====March:===== <br />
Designs for the new Vasudan destroyer, the Typhon, are approved and construction begins in Altair. Any Saviors currently in production are scrapped and used to build the new warship.<br />
<br />
====2333:====<br />
<br />
=====March:===== <br />
Nearly one year to the day, the first Typhon, PVD Typhon, leaves the Altair shipyards. Its first assignment is to take Vega.<br />
</font><font color="silver"> <br />
=====April:===== <br />
The Vega Engagement. The GTA’s first encounter with the Typhon class destroyer ends with the destruction of the GTD Eisenhower and the 4th Fleet. </font><font color="gray">The GTA launches a counter attack on Vega, forcing the Typhon to retreat but taking horrendous losses in the process.<br />
<br />
====2334:====<br />
<br />
=====June:===== <br />
Battle of Vega-Deneb Node. The last major battle of the 14-Year War sees the Terrans take the Vega side of the node. </font><font color="silver">The first Typhon destroyed</font><font color="gray"> in combat occurs during the battle.<br />
=====September:===== <br />
In an attack that surprised both sides, </font><font color="silver">a second Typhon is destroyed</font><font color="gray"> in Antares.<br />
<br />
</font><font color="silver"> <br />
====2335:====<br />
<br />
=====January 8th:===== <br />
GTA launches Operation Thresher, also known as the Fifth Battle of the Vasuda-Antares Node. Initial losses cause Thresher to be declared a failure only two days after it started.<br />
<br />
</font><font color="white"><br />
=====January 15th:===== <br />
The Shivans attack Vasudan and Terran forces near the Antares-Ribos node. The loss of the PVC Taurus and GTSC Plato lead towards cease fire proposal on the 18th by the Vasudans.<br />
<br />
=====January 25th:===== <br />
GTA and PVE sign a cease-fire and non-aggression pact based on the [[Pan-Galactic Treaty]]. The 14-Year War officially comes to an end.</font><br />
<br />
[[Unification]]''' :PREVIOUS | NEXT: '''[[The Great War]]<br />
<br />
[[Category:History|14-Year War]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Cutscenes_(FS1)&diff=6612Cutscenes (FS1)2006-07-05T19:41:31Z<p>Bigguy: </p>
<hr />
<div>==Introductory cutscene==<br />
'''Lt. Ash:'''Oh God, They're following me. Mayday! This is lieutenant Ash on terran patrol wing gamma three niner... reporting. Taken heavy damage. Requesting immediate fighter cover and rescue. Come in anybody! Mayday! Requesting...immediate assistance! Anyone please! <br><br />
GTA Installation Riviera - Ross 128 System <br><br />
'''Riviera tech:'''Barely receiving you gamma three niner, this is terran outpost Riviera responding. What is your situation? <br><br />
'''Lt. Ash:'''Oh thank God! My wing was ambushed. We didn't have a chance. I'm sure they're tracking me. <br />
'''Riviera tech:'''Calm down Sir. Who attacked you? Was it the Vasudans?<br><br />
'''Lt. Ash:'''Vasudans were killed too. They slaughtered everyone. <br><br />
'''Riviera tech:'''Sir, you have to calm down. You were attacked by Vasudans. Is that true?<br><br />
'''Lt. Ash:'''No! No! We were in a skirmish with a Vasudan patrol and they just came out of nowhere and killed everyone.<br><br />
'''Riviera tech:'''Who came out of nowhere pilot!<br><br />
'''Lt. Ash:'''I don't know. They weren't Vasudan and they weren't terran. Oh God. They had these death black ships. (Riviera tech keeps trying to interrupt him). And they flew like... their weapons were too much. They wasted everyone. <br><br />
'''Riviera tech:'''Pilot sit tight!We're sending recovery craft right now. <br><br />
'''Lt. Ash:'''Send fighters! I..I know they're following me. Send everything you've have now!<br><br />
'''Riviera tech:'''Sir, I don't have anyone else on scope. You're home free. It's going to be alright.<br><br />
'''Lt Ash:'''No it isn't. You don't understand! You weren't there. I can feel them following me. [Jump points form] Oh my god. I'm dead! We're all dead!<br><br />
'''Riviera tech:'''Picking up unknown jump signatures. Scramble the fighters! <br><br />
'''Lt. Ash:'''It's too late. Oh God! <br><br />
'''Riviera tech:'''What the hell is that? <br><br />
'''Lt. Ash:'''[As his fighter explodes]Aaaaargghhhhhh!<br />
<br />
==Ancients 1==<br />
Ours was a proud people, and always the strongest. For thousands of years our empire expanded. For so long we could imagine ourselves alone in the universe. For so long never did we encounter advanced life. And we travelled faster and further spreading in our galaxy and before long we could see the day when our reachable systems would have been exploited. And then there would be nowhere else to go. <br><br />
And we discovered subspace. It gave us our galaxy and it gave us the universe. And we saw other advanced life. And we subdued it or we crushed it. In months the extermination of billions of years of evolution on a similar but slower path. With subspace our empire would surely know no boundaries. <br />
<br />
==Laboratory==<br />
<b>Terran scientist:</b> Ready? <br><br />
<b>Vasudan scientist:</b>All set. <br><br />
Starting sequence fifty-two gamma. 5...4...3.(Power levels stead at 1.2 gigawatts.)...2...1... Heat sinks are holding steady. <br><br />
<b>Terran scientists:</b> And sequence 2 in 3...2...1...mark. <br><br />
That's it. It held. Reading 59 percent energy loss but it held. <br />
<br />
==Command Briefing==<br />
'''Admiral Wolf:'''Good morning pilots. I'm going to get right to it. The Shivan forces are sprouting up everywhere and it's no secret that our front lines are taking a beating. As you probably know no one has been able to communicate with them and Terran Intelligence has no leads on their origins or their motives. On the upside their shielding technology seems to be working just fine for us. By this afternoon all fighters stationed on the Galetea will have been fitted with them. Try to keep them intact, alright? <br><br />
The cruiser Taranis is suspected to be the source of command for the Shivans in this sector. It's here in the Ikeya system and we suspect it's low on fighters and supplies due to its recent attack runs. We have reason to believe it will soon jump to another system to resupply. We don't know where it will jump to but there is only one subspace node out of Ikeya and we intend to blockade it. <br><br />
In the interests of learning more about the slippery bastards we're going to attempt something bold. The capture of the Taranis. If this goes off it will give us the opportunity to examine Shivan technology up close, and bag a few live Shivans in the process. In order to do this we will conduct a series of missions designed to take out the cruiser's escorts and defences. Time to chip away at the boulder, people. That is all. Report to your flight leaders for your orders. <br><br />
Dismissed. <br />
<br />
==Ancients 2==<br />
When the destroyers came for us we attacked. Never had we been defeated. They like the others. Strange, hideous, resisting, fighting. Only these were not like the others. They did not die.<br />
We made our first retreat. We could forego one system. We left it to the destroyers and went elsewhere. But they followed, they hunted us. They followed us when we retreated, discovered where we lived. <br><br />
For a long time we did not know why they chased us. They were no ordinary enemy. They did not seek our territory, our technology, our resources. <br />
Now we know our crime was sin. <br />
<br />
==Hall fight==<br />
Captured Shivan freighter. Anteres system. <br><br />
<br />
Control, this is boarding party Bravo Two. Entering disabled freighter. <br><br />
Roger Bravo Two. Keep the chatter to a minimum. <br><br />
Bravo Two, your signal is getting weak. <br><br />
Copy that. Point go. <br><br />
No sign of anything. <br><br />
Squad two, go. <br><br />
Probably all dead anyway. <br><br />
Cut the chatter damn it. <br><br />
Hear that? <br><br />
Contact 30 metres ahead <br><br />
Report Bravo Two. <br><br />
Form up everyone. <br><br />
Visual? <br><br />
Negative. I don't... <br><br />
Whoah <br><br />
What the hell is that! <br><br />
Oh my God! <br><br />
Open fire! <br><br />
Die! <br><br />
Fall back <br><br />
Bravo Two, what's going on? Please respond. <br><br />
Oh my God! No. No <br><br />
<br />
==Ancients 3==<br />
And we retreated to our home system. Abandoned our empire. We believed at home we would be safe. For they are not a terrestrial species. <br><br />
We know when we entered subspace we were trespassers. But our planet is our home. And yet still they came. And our world is gone. <br />
<br />
==Ancients 4==<br />
There are a few of us left. We know we will soon be gone. And so we can see our fate as others will see it. There will be little legacy. No great expressions of what we once were. Our technology, our achievements if ever they are seen again will spawn none of the awe that filled our conquests. <br><br />
We know our fate. We are being eliminated. When we travelled subspace the cosmic destroyers took note. <br><br />
When we conquered and colonised in galaxies where we had no place the destruction and the anguish and the loss were the clarion call of our doom. And so the destroyers came for us <br />
<br />
==Ancients 5==<br />
There is little left for us. Little time. But much irony. <br><br />
We did discover they are not invulnerable. The destroyers that darkened our skies like a plague can be harmed. But we have no way to deliver the hurt. <br><br />
We have the knowledge but not the means. And so this is our legacy. <br><br />
In subspace they can not use their shields. And into subspace they can be tracked. <br />
<br />
==Campaign End==<br />
I know why the ancient ones were destroyed and I know what they knew. I know that if not for the Shivans they would have perished long before. Without the Shivans someone would have discovered the Ancients in their infancy, and eliminated them, just surely as they eliminated countless billions of others. <br><br />
I believe it is only the destroyers who are killed. The Shivans are the great destroyers but they are also the great preservers. That is why when we moved into space there was no one powerful enough to kill us. Long had we been the destroyer. Our turn had nearly come. <br />
In the Vasudan war we learned how to adapt. <br><br />
We learned how to study our enemy. <br><br />
We learned how to overcome. <br><br />
We learned how to survive. <br><br />
And so we did. <br><br />
All the jump points from Earth are gone. But the Shivans can rebuild them. I'm told we can expect them again, but not in my lifetime. <br><br />
Such is liberation.</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Cutscenes_(FS1)&diff=6611Cutscenes (FS1)2006-07-05T19:37:33Z<p>Bigguy: </p>
<hr />
<div>==Introductory cutscene==<br />
'''Lt. Ash:'''Oh God, They're following me. Mayday! This is lieutenant Ash on terran patrol wing gamma three niner... reporting. Taken heavy damage. Requesting immediate fighter cover and rescue. Come in anybody! Mayday! Requesting...immediate assistance! Anyone please! <br><br />
GTA Installation Riviera - Ross 128 System <br><br />
'''Riviera tech:'''Barely receiving you gamma three niner, this is terran outpost Riviera responding. What is your situation? <br><br />
'''Lt. Ash:'''Oh thank God! My wing was ambushed. We didn't have a chance. I'm sure they're tracking me. <br />
'''Riviera tech:'''Calm down Sir. Who attacked you? Was it the Vasudans?<br><br />
'''Lt. Ash:'''Vasudans were killed too. They slaughtered everyone. <br><br />
'''Riviera tech:'''Sir, you have to calm down. You were attacked by Vasudans. Is that true?<br><br />
'''Lt. Ash:'''No! No! We were in a skirmish with a Vasudan patrol and they just came out of nowhere and killed everyone.<br><br />
'''Riviera tech:'''Who came out of nowhere pilot!<br><br />
'''Lt. Ash:'''I don't know. They weren't Vasudan and they weren't terran. Oh God. They had these death black ships. (Riviera tech keeps trying to interrupt him). And they flew like... their weapons were too much. They wasted everyone. <br><br />
'''Riviera tech:'''Pilot sit tight!We're sending recovery craft right now. <br><br />
'''Lt. Ash:'''Send fighters! I..I know they're following me. Send everything you've have now!<br><br />
'''Riviera tech:'''Sir, I don't have anyone else on scope. You're home free. It's going to be alright.<br><br />
'''Lt Ash:'''No it isn't. You don't understand! You weren't there. I can feel them following me. [Jump points form] Oh my god. I'm dead! We're all dead!<br><br />
'''Riviera tech:'''Picking up unknown jump signatures. Scramble the fighters! <br><br />
'''Lt. Ash:'''It's too late. Oh God! <br><br />
'''Riviera tech:'''What the hell is that? <br><br />
'''Lt. Ash:'''[As his fighter explodes]Aaaaargghhhhhh!<br />
<br />
==Ancients 1==<br />
Ours was a proud people, and always the strongest. For thousands of years our empire expanded. For so long we could imagine ourselves alone in the universe. For so long never did we encounter advanced life. And we travelled faster and further spreading in our galaxy and before long we could see the day when our reachable systems would have been exploited. And then there would be nowhere else to go. <br><br />
And we discovered subspace. It gave us our galaxy and it gave us the universe. And we saw other advanced life. And we subdued it or we crushed it. In months the extermination of billions of years of evolution on a similar but slower path. With subspace our empire would surely know no boundaries. <br />
<br />
==Laboratory==<br />
<b>Terran scientist:</b> Ready? <br><br />
<b>Vasudan scientist:</b>All set. <br><br />
Starting sequence fifty-two gamma. 5...4...3.(Power levels stead at 1.2 gigawatts.)...2...1... Heat sinks are holding steady. <br><br />
<b>Terran scientists:</b> And sequence 2 in 3...2...1...mark. <br><br />
That's it. It held. Reading 59 percent energy loss but it held. <br />
<br />
==Command Briefing==<br />
Good morning pilots. I'm going to get right to it. The Shivan forces are sprouting up everywhere and it's no secret that our front lines are taking a beating. As you probably know no one has been able to communicate with them and Terran Intelligence has no leads on their origins or their motives. On the upside their shielding technology seems to be working just fine for us. By this afternoon all fighters stationed on the Galetea will have been fitted with them. Try to keep them intact, alright? <br><br />
The cruiser Tyranis is suspected to be the source of command for the Shivans in this sector. It's here in the Ikeya system and we suspect it's low on fighters and supplies due to its recent attack runs. We have reason to believe it will soon jump to another system to resupply. We don't know where it will jump to but there is only one subspace node out of Ikeya and we intend to blockade it. <br><br />
In the interests of learning more about the slippery bastards we're going to attempt something bold. The capture of the Tyranis. If this goes off it will give us the opportunity to examine Shivan technology up close, and bag a few live Shivans in the process. In order to do this we will conduct a series of missions designed to take out the cruiser's escorts and defences. Time to chip away at the boulder, people. That is all. Report to your flight leaders for your orders. <br><br />
Dismissed. <br />
<br />
==Ancients 2==<br />
When the destroyers came for us we attacked. Never had we been defeated. They like the others. Strange, hideous, resisting, fighting. Only these were not like the others. They did not die.<br />
We made our first retreat. We could forego one system. We left it to the destroyers and went elsewhere. But they followed, they hunted us. They followed us when we retreated, discovered where we lived. <br><br />
For a long time we did not know why they chased us. They were no ordinary enemy. They did not seek our territory, our technology, our resources. <br />
Now we know our crime was sin. <br />
<br />
==Hall fight==<br />
Captured Shivan freighter. Anteres system. <br><br />
<br />
Control, this is boarding party Bravo Two. Entering disabled freighter. <br><br />
Roger Bravo Two. Keep the chatter to a minimum. <br><br />
Bravo Two, your signal is getting weak. <br><br />
Copy that. Point go. <br><br />
No sign of anything. <br><br />
Squad two, go. <br><br />
Probably all dead anyway. <br><br />
Cut the chatter damn it. <br><br />
Hear that? <br><br />
Contact 30 metres ahead <br><br />
Report Bravo Two. <br><br />
Form up everyone. <br><br />
Visual? <br><br />
Negative. I don't... <br><br />
Whoah <br><br />
What the hell is that! <br><br />
Oh my God! <br><br />
Open fire! <br><br />
Die! <br><br />
Fall back <br><br />
Bravo Two, what's going on? Please respond. <br><br />
Oh my God! No. No <br><br />
<br />
==Ancients 3==<br />
And we retreated to our home system. Abandoned our empire. We believed at home we would be safe. For they are not a terrestrial species. <br><br />
We know when we entered subspace we were trespassers. But our planet is our home. And yet still they came. And our world is gone. <br />
==Ancients 4==<br />
There are a few of us left. We know we will soon be gone. And so we can see our fate as others will see it. There will be little legacy. No great expressions of what we once were. Our technology, our achievements if ever they are seen again will spawn none of the awe that filled our conquests. <br><br />
We know our fate. We are being eliminated. When we travelled subspace the cosmic destroyers took note. <br><br />
When we conquered and colonised in galaxies where we had no place the destruction and the anguish and the loss were the clarion call of our doom. And so the destroyers came for us <br />
<br />
==Ancoents 5==<br />
There is little left for us. Little time. But much irony. <br><br />
We did discover they are not invulnerable. The destroyers that darkened our skies like a plague can be harmed. But we have no way to deliver the hurt. <br><br />
We have the knowledge but not the means. And so this is our legacy. <br><br />
In subspace they can not use their shields. And into subspace they can be tracked. <br />
<br />
==Campaign End==<br />
I know why the ancient ones were destroyed and I know what they knew. I know that if not for the Shivans they would have perished long before. Without the Shivans someone would have discovered the Ancients in their infancy, and eliminated them, just surely as they eliminated countless billions of others. <br><br />
I believe it is only the destroyers who are killed. The Shivans are the great destroyers but they are also the great preservers. That is why when we moved into space there was no one powerful enough to kill us. Long had we been the destroyer. Our turn had nearly come. <br />
In the Vasudan war we learned how to adapt. <br><br />
We learned how to study our enemy. <br><br />
We learned how to overcome. <br><br />
We learned how to survive. <br><br />
And so we did. <br><br />
All the jump points from Earth are gone. But the Shivans can rebuild them. I'm told we can expect them again, but not in my lifetime. <br><br />
Such is liberation.</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Cutscenes_(FS1)&diff=6610Cutscenes (FS1)2006-07-05T19:36:53Z<p>Bigguy: </p>
<hr />
<div>==Introductory cutscene==<br />
'''Lt. Ash:'''Oh God, They're following me. Mayday! This is lieutenant Ash on terran patrol wing gamma three niner... reporting. Taken heavy damage. Requesting immediate fighter cover and rescue. Come in anybody! Mayday! Requesting...immediate assistance! Anyone please! <br><br />
GTA Installation Riviera - Ross 128 System<br />
'''Riviera tech:'''Barely receiving you gamma three niner, this is terran outpost Riviera responding. What is your situation? <br><br />
'''Lt. Ash:'''Oh thank God! My wing was ambushed. We didn't have a chance. I'm sure they're tracking me. <br />
'''Riviera tech:'''Calm down Sir. Who attacked you? Was it the Vasudans?<br><br />
'''Lt. Ash:'''Vasudans were killed too. They slaughtered everyone. <br><br />
'''Riviera tech:'''Sir, you have to calm down. You were attacked by Vasudans. Is that true?<br><br />
'''Lt. Ash:'''No! No! We were in a skirmish with a Vasudan patrol and they just came out of nowhere and killed everyone.<br><br />
'''Riviera tech:'''Who came out of nowhere pilot!<br><br />
'''Lt. Ash:'''I don't know. They weren't Vasudan and they weren't terran. Oh God. They had these death black ships. (Riviera tech keeps trying to interrupt him). And they flew like... their weapons were too much. They wasted everyone. <br><br />
'''Riviera tech:'''Pilot sit tight!We're sending recovery craft right now. <br><br />
'''Lt. Ash:'''Send fighters! I..I know they're following me. Send everything you've have now!<br><br />
'''Riviera tech:'''Sir, I don't have anyone else on scope. You're home free. It's going to be alright.<br><br />
'''Lt Ash:'''No it isn't. You don't understand! You weren't there. I can feel them following me. [Jump points form] Oh my god. I'm dead! We're all dead!<br><br />
'''Riviera tech:'''Picking up unknown jump signatures. Scramble the fighters! <br><br />
'''Lt. Ash:'''It's too late. Oh God! <br><br />
'''Riviera tech:'''What the hell is that? <br><br />
'''Lt. Ash:'''[As his fighter explodes]Aaaaargghhhhhh!<br />
<br />
==Ancients 1==<br />
Ours was a proud people, and always the strongest. For thousands of years our empire expanded. For so long we could imagine ourselves alone in the universe. For so long never did we encounter advanced life. And we travelled faster and further spreading in our galaxy and before long we could see the day when our reachable systems would have been exploited. And then there would be nowhere else to go. <br><br />
And we discovered subspace. It gave us our galaxy and it gave us the universe. And we saw other advanced life. And we subdued it or we crushed it. In months the extermination of billions of years of evolution on a similar but slower path. With subspace our empire would surely know no boundaries. <br />
<br />
==Laboratory==<br />
<b>Terran scientist:</b> Ready? <br><br />
<b>Vasudan scientist:</b>All set. <br><br />
Starting sequence fifty-two gamma. 5...4...3.(Power levels stead at 1.2 gigawatts.)...2...1... Heat sinks are holding steady. <br><br />
<b>Terran scientists:</b> And sequence 2 in 3...2...1...mark. <br><br />
That's it. It held. Reading 59 percent energy loss but it held. <br />
<br />
==Command Briefing==<br />
Good morning pilots. I'm going to get right to it. The Shivan forces are sprouting up everywhere and it's no secret that our front lines are taking a beating. As you probably know no one has been able to communicate with them and Terran Intelligence has no leads on their origins or their motives. On the upside their shielding technology seems to be working just fine for us. By this afternoon all fighters stationed on the Galetea will have been fitted with them. Try to keep them intact, alright? <br><br />
The cruiser Tyranis is suspected to be the source of command for the Shivans in this sector. It's here in the Ikeya system and we suspect it's low on fighters and supplies due to its recent attack runs. We have reason to believe it will soon jump to another system to resupply. We don't know where it will jump to but there is only one subspace node out of Ikeya and we intend to blockade it. <br><br />
In the interests of learning more about the slippery bastards we're going to attempt something bold. The capture of the Tyranis. If this goes off it will give us the opportunity to examine Shivan technology up close, and bag a few live Shivans in the process. In order to do this we will conduct a series of missions designed to take out the cruiser's escorts and defences. Time to chip away at the boulder, people. That is all. Report to your flight leaders for your orders. <br><br />
Dismissed. <br />
<br />
==Ancients 2==<br />
When the destroyers came for us we attacked. Never had we been defeated. They like the others. Strange, hideous, resisting, fighting. Only these were not like the others. They did not die.<br />
We made our first retreat. We could forego one system. We left it to the destroyers and went elsewhere. But they followed, they hunted us. They followed us when we retreated, discovered where we lived. <br><br />
For a long time we did not know why they chased us. They were no ordinary enemy. They did not seek our territory, our technology, our resources. <br />
Now we know our crime was sin. <br />
<br />
==Hall fight==<br />
Captured Shivan freighter. Anteres system. <br><br />
<br />
Control, this is boarding party Bravo Two. Entering disabled freighter. <br><br />
Roger Bravo Two. Keep the chatter to a minimum. <br><br />
Bravo Two, your signal is getting weak. <br><br />
Copy that. Point go. <br><br />
No sign of anything. <br><br />
Squad two, go. <br><br />
Probably all dead anyway. <br><br />
Cut the chatter damn it. <br><br />
Hear that? <br><br />
Contact 30 metres ahead <br><br />
Report Bravo Two. <br><br />
Form up everyone. <br><br />
Visual? <br><br />
Negative. I don't... <br><br />
Whoah <br><br />
What the hell is that! <br><br />
Oh my God! <br><br />
Open fire! <br><br />
Die! <br><br />
Fall back <br><br />
Bravo Two, what's going on? Please respond. <br><br />
Oh my God! No. No <br><br />
<br />
==Ancients 3==<br />
And we retreated to our home system. Abandoned our empire. We believed at home we would be safe. For they are not a terrestrial species. <br><br />
We know when we entered subspace we were trespassers. But our planet is our home. And yet still they came. And our world is gone. <br />
==Ancients 4==<br />
There are a few of us left. We know we will soon be gone. And so we can see our fate as others will see it. There will be little legacy. No great expressions of what we once were. Our technology, our achievements if ever they are seen again will spawn none of the awe that filled our conquests. <br><br />
We know our fate. We are being eliminated. When we travelled subspace the cosmic destroyers took note. <br><br />
When we conquered and colonised in galaxies where we had no place the destruction and the anguish and the loss were the clarion call of our doom. And so the destroyers came for us <br />
<br />
==Ancoents 5==<br />
There is little left for us. Little time. But much irony. <br><br />
We did discover they are not invulnerable. The destroyers that darkened our skies like a plague can be harmed. But we have no way to deliver the hurt. <br><br />
We have the knowledge but not the means. And so this is our legacy. <br><br />
In subspace they can not use their shields. And into subspace they can be tracked. <br />
<br />
==Campaign End==<br />
I know why the ancient ones were destroyed and I know what they knew. I know that if not for the Shivans they would have perished long before. Without the Shivans someone would have discovered the Ancients in their infancy, and eliminated them, just surely as they eliminated countless billions of others. <br><br />
I believe it is only the destroyers who are killed. The Shivans are the great destroyers but they are also the great preservers. That is why when we moved into space there was no one powerful enough to kill us. Long had we been the destroyer. Our turn had nearly come. <br />
In the Vasudan war we learned how to adapt. <br><br />
We learned how to study our enemy. <br><br />
We learned how to overcome. <br><br />
We learned how to survive. <br><br />
And so we did. <br><br />
All the jump points from Earth are gone. But the Shivans can rebuild them. I'm told we can expect them again, but not in my lifetime. <br><br />
Such is liberation.</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Vasuda&diff=6609Vasuda2006-07-05T19:14:48Z<p>Bigguy: </p>
<hr />
<div>===Celestial Information===<br />
*''Distance from Sol:'' Unknown<br />
*''Type of System:'' Unknown<br />
*''Color:'' Unknown<br />
*''Right Ascension:'' Unknown<br />
*''Declination:'' Unknown<br />
<br />
===Known Planets===<br />
*[[Vasuda Prime]]<br />
*Vasuda III*<br />
*Vasuda II*<br />
*Vasuda I*<br />
<br />
<nowiki> * Vasuda Prime is the Fourth planet in the Vasuda system. No data the other three known planets are available.</nowiki><br />
<br />
===Important Events===<br />
*Birthplace of Vasudan civilization<br />
*2335: Vasuda Prime destroyed (rendered uninhabitable) after thirteen hours of bombardment by the ''[[SD Lucifer]]''.<br />
<br />
===Jump Nodes===<br />
*[[Alpha Centauri]]<br />
*[[Antares]]<br />
*[[Beta Aquilae]] ([[Node Inconsistencies#Implied|Implied]])<br />
*[[Deneb]]<br />
<br />
[[Category:Stars and Planets]]</div>Bigguyhttps://wiki.hard-light.net/index.php?title=Playing_Judas&diff=6590Playing Judas2006-07-04T20:21:34Z<p>Bigguy: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Enter the Dragon|Previous Mission]]<br />
| [[Freespace 1 Campaign Walkthroughs#Main Freespace 1 Campaign|Campaign Walkthrough]]<br />
| [[Evangelist|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 2 MISSION 8</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
You need to fly a captured Shivan dragon-class fighter.<br />
<br />
==Walkthrough==<br />
<br />
<br />
==Notable ships present==<br />
Eva <br />
Lucifer<br />
[[Category:Main Freespace 1 Campaign]]</div>Bigguy