https://wiki.hard-light.net/api.php?action=feedcontributions&user=Kelner&feedformat=atomFreeSpace Wiki - User contributions [en]2024-03-28T15:12:41ZUser contributionsMediaWiki 1.31.7https://wiki.hard-light.net/index.php?title=SF_Aeshma&diff=11033SF Aeshma2007-07-30T11:31:25Z<p>Kelner: </p>
<hr />
<div>{{FS12_Ships}}<br />
{{shipimage|image=[[Image:aeshma320x240.jpg]]|caption=The SF Aeshma}}<br />
<br />
==Description:==<br />
<br />
===FS2 Tech Room Description===<br />
The SF Aeshma is a relatively rare, and only recently encountered, class of Shivan fighter. It appears to be a heavy attack fighter, like the Basilisk. With a low known top speed, Aeshmas seem to target slower-moving vessels, such as bombers, freighters, and gas miners. Their powerful lasers make them a danger to all such craft, so they must be engaged and destroyed as quickly as possible.<br />
<br />
===Developer Notes===<br />
None<br />
<br />
===Veteran Comments===<br />
''Slower and less manuverable then the Basilisk it descends from, and also presenting a much larger top-bottom and side target profile, the Aeshma is pretty much cannon fodder in the face of GTVA fighter attack. It is well-armed cannon fodder, however, and going head-to-head with an Aeshma should be avoided, as those Shivan Mega Lasers can be somewhat painful. Outmanuvering the Aeshma should not present great problems for anything short of a Boanerges or Ursa.''<br />
<br />
''Surprisingly, I find it '''WEAKER''' than the Basilisk.''<br />
<br />
''Worst shivan ship in the game... I bet even Amazons' could dogfight this thing ... and win... In [[As lighning fall]], these things seem to be the dumbest AI ever. They just sit around you and try to take an eye peek in your cockpit... Really. They just come around, get in front of you and look at you, firing an occassional, badly aimed shot. ''<br />
<br />
''If you end up fighting wings of these fighters, take the opportunity to kill them all. They're slow, big bullseyes, and will help you rack up more kills towards promotions and aces.''<br />
<br />
''Practice your sniping skills on this fighter. Take the [[GTW Prometheus S|Prometheus]], target one Aeshma and start shooting at max range. Usually I can take one of them before they close in at 1100m, the second one goes down soon after the first. These things don't even try to evade shots.''<br />
<br />
==Performance:==<br />
===Statistics===<br />
{|<br />
|-<br />
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''<br />
| style="width:200px" | Heavy Attack<br />
|-<br />
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''<br />
| Unknown<br />
|-<br />
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''<br />
| N/A<br />
|-<br />
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''<br />
| 68.0 - 68.0 mps<br />
|-<br />
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''<br />
| 110.0 mps<br />
|-<br />
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''<br />
| N/A<br />
|-<br />
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]<br />
| 125<br />
|-<br />
| [[Technical_Terms_and_Definitions#Shields|Shields]]<br />
| 850<br />
|-<br />
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''<br />
| 30 m<br />
|}<br />
<br />
===Armaments===<br />
<br />
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''<br />
{| border=1 cellpadding=4 style="border-collapse: collapse"<br />
|- align="center"<br />
| colspan=3 style="background:#351515;"| '''Freespace 2'''<br />
|- align="center"<br />
| style="width:40px" |Bank<br />
| style="width:60px" |Guns<br />
| style="width:160px" |Standard Loadout<br />
|- align="center"<br />
| 1st<br />
| 2<br />
| [[Shivan Mega Laser]]<br />
|- align="center"<br />
| 2nd<br />
| 2<br />
| [[Shivan Heavy Laser]]<br />
|}<br />
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''<br />
{| border=1 cellpadding=4 style="border-collapse: collapse"<br />
|- align="center"<br />
| colspan=3 style="background:#351515;"| '''Freespace 2'''<br />
|- align="center"<br />
| style="width:40px" |Bank<br />
| style="width:60px" |Capacity<br />
| style="width:160px" |Standard Loadout<br />
|- align="center"<br />
| 1st<br />
| 80<br />
| [[GTM Trebuchet|Trebuchet]]<br />
|}<br />
<br />
[[Category:Ship]]</div>Kelnerhttps://wiki.hard-light.net/index.php?title=Surrender,_Belisarius!&diff=10080Surrender, Belisarius!2007-06-22T21:58:14Z<p>Kelner: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Campaign Walkthrough]]<br />
| [[The Place of Chariots|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1, MISSION 1</b> <br />
<br />
<b>Fighter squadron:</b> [[53rd Hammerheads]] <br><br />
<b>Description:</b> The 53rd Hammerheads, GTD Aquitaine, must defend a convoy of Vasudan transports escaping Cygnus Prime.<br />
<br />
----<br />
==Background==<br />
The GTVA are evacuating Cygnus Prime. Vasudan refugees are leaving the system in transport. The Aquitaine launches the Hammerheads to reinforce a fleeing Vasudan convoy.<br />
<br />
==Walkthrough==<br />
<br />
This is an easy mission, quite good as a warm-up to the game. You have to defend a convoy of Vasudan transports, designated Kappa wing. Not many [[NTF]] forces attack them, just a few [[GTF Hercules]]-class fighters. In this mission, you can learn how to put the [[GTM MX-64]] Rockeye FnF (Fire & Forget) missile to good use. Most pilots underestimate these missiles, and prefer the [[GTM Tempest]] dumbfire rockets.<br><br><br />
You can lose at maximum of one Vasudan transport. However, keeping them both alive is preferred, of course. This is an easy standard to attain, just fire continually and accurately, and both transports will survive. Once the transports reach their destination waypoint, a [[ GVD Hatshepsut]]-class Vasudan destroyer, the [[GVD Psamtik]], jumps in.<br><br> <br />
After her arrival, an enemy warship, the [[GTCv Deimos]]-class NTCv Belisarius, also jumps in. Hit the Belisarius at least once before the Psamtik slashes her in half, and you will get the whole score for that kill (note: some older versions of FSO did not do this because of a bug). You can make your approach while the Psamtik is trying to convince the captain of the Belisarius to surrender. If your hull strentgh is low, do not risk this trick, as the Belisarius is well-armed with anti-fighter defenses. You may also hit her with one or two Rockeyes instead, which can be shot from outside of corvette's defenses range, scoring a kill without risking your life.<br />
<br />
==Notable ships present==<br />
*[[GVD Psamtik]]<br />
*NTCv Belisarius<br />
<br />
==New equipment==<br />
*[[GTF Myrmidon]]<br />
*[[GTW Subach HL-7]]<br />
*[[GTM MX-64]]<br />
*[[GTM Tempest]]<br />
<br />
[[Category:Main Freespace 2 Campaign]]</div>Kelnerhttps://wiki.hard-light.net/index.php?title=Surrender,_Belisarius!&diff=10079Surrender, Belisarius!2007-06-22T21:57:36Z<p>Kelner: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[Campaign Walkthrough]]<br />
| [[The Place of Chariots|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1, MISSION 1</b> <br />
<br />
<b>Fighter squadron:</b> [[53rd Hammerheads]] <br><br />
<b>Description:</b> The 53rd Hammerheads, GTD Aquitaine, must defend a convoy of Vasudan transports escaping Cygnus Prime.<br />
<br />
----<br />
==Background==<br />
The GTVA are evacuating Cygnus Prime. Vasudan refugees are leaving the system in transport. The Aquitaine launches the Hammerheads to reinforce a fleeing Vasudan convoy.<br />
<br />
==Walkthrough==<br />
<br />
This is an easy mission, quite good as a warm-up to the game. You have to defend a convoy of Vasudan transports, designated Kappa wing. Not many [[NTF]] forces attack them, just a few [[GTF Hercules]]-class fighters. In this mission, you can learn how to put the [[GTM MX-64]] Rockeye FnF (Fire & Forget) missile to good use. Most pilots underestimate these missiles, and prefer the [[GTM Tempest]] dumbfire rockets.<br><br><br />
You can lose at maximum of one Vasudan transport. However, keeping them both alive is preferred, of course. This is an easy standard to attain, just fire continually and accurately, and both transports will survive. Once the transports reach their destination waypoint, a [[ GVD Hatshepsut]]-class Vasudan destroyer, the [[GVD Psamtik]], jumps in.<br><br> <br />
After her arrival, an enemy warship, the [[GTCv Deimos]]-class NTCv Belisarius, also jumps in. Hit the Belisarius at least once before the Psamtik slashes her in half, and you will get the whole score for that kill (note: some older versions of FSO did not do this because of a bug). You can make your approach while the Psamtik is trying to convince the captain of the Belisarius to surrender. If your hull strentgh is low, do not risk this trick, as the Belisarius is well-armed with anti-fighter defenses. You may hit her with one or two Rockeyes instead, which can be shot from outside of corvette's defenses range, scoring a kill without risking your life.<br />
<br />
==Notable ships present==<br />
*[[GVD Psamtik]]<br />
*NTCv Belisarius<br />
<br />
==New equipment==<br />
*[[GTF Myrmidon]]<br />
*[[GTW Subach HL-7]]<br />
*[[GTM MX-64]]<br />
*[[GTM Tempest]]<br />
<br />
[[Category:Main Freespace 2 Campaign]]</div>Kelnerhttps://wiki.hard-light.net/index.php?title=Slaying_Ravana&diff=9982Slaying Ravana2007-06-20T19:09:45Z<p>Kelner: </p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[The Great Hunt (FS2)|Previous Mission]]<br />
| [[Campaign Walkthrough]]<br />
| [[The Sixth Wonder|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1, MISSION 7</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
<br />
==Walkthrough==<br />
<br />
This mission tests your abilities in bombing runs. This one is quite difficult for the first run, so pay attention at anything you are doing. You have to choose a bomber all the way, I suggest you the [[GTB Medusa]], because it has the best survival chance, and it is able to carry a quite good amount of [[GTM Cyclops]] warheads. Arm yourself full of Cyclops. Hit your burners, but do not attack the [[SD Ravana]] right at the beginning. There are [[SF Basilisk]]-class fighters coming in front of you. Take them out with your lasers. After they are gone, go against the Ravana.<br><br><br />
Order you wingmen to disarm her. Have a bank of [[GTM Cyclops]] selected, target one of the closest subsystems of the Ravana. Wait until your computer acquires a lock, and shoot out your bombs. Making sure your warhead won't be hit by the lasers of the Ravana, you have to destroy the Weapons subsystem of this ship. It makes it far more inaccurate. If she fires at you with her anti-fighter beams, press R and hopefully, your attacker will be targeted. Head against it and fire the next salvo of [[GTM Cyclops]] at it. Change to another bank as soon as you fired a pair of bombs from another one. You only have to target the ship again without waiting for the 15 penalty seconds of the same bank. It is the mania of the game to prevent you from shooting powerful bombs quickly after each other. By changing the secondary bank, you can avoid this penalty.<br />
<br />
==Tips==<br />
<br />
I played this mission countless times using the "brute force" method of fire your bombs, lean on your afterburner, and hope you don't get shot at before I realized how much easier the mission can be if you think intelligently. Just use the Sobek! It provides excellent flak and beam cover for you to recharge and rearm between bombing runs. You can even just park there and wait for the Sobek to take out the Ravana itself, if that's your thing - just be sure to take out any beam turrets or fighters targeting it.<br />
<br />
There is another way to slay this beast. Enemy fighters jump one after another, so having an escort is a good thing. However, Ravana can eat Vasudan fighters in a matter of seconds if they get in range of her anti-fighter defences. Not all hope is lost, though, at the beggining of the mission order all fighters to cover you, then go all around Ravana and attack her directly from the front. There's only a couple of blob turrets there to care about, so when you are in position, order Alpha wing to destroy Ravana, unload your own cargo and watch the fireworks. This is, in my opinion, the only way you can put [[GTB Boanerges]] to any use, as otherwise you won't have time to shoot all 14 Cyclops on board.<br />
<br />
==Notable ships present==<br />
*SD Ravana<br />
*GVCv Khenmu<br />
*GTC Heisenberg<br />
*GVC Somtus<br />
*GTCv Yakiba<br />
<br />
==New equipment==<br />
*[[GTB Boanerges]]<br />
*[[GTM Cyclops]]<br />
<br />
[[Category:Main Freespace 2 Campaign]]</div>Kelnerhttps://wiki.hard-light.net/index.php?title=Slaying_Ravana&diff=9950Slaying Ravana2007-06-20T09:23:58Z<p>Kelner: Added my own tip</p>
<hr />
<div>{|- cellpadding="8" style="background:#000000;" align="center"<br />
| [[The Great Hunt (FS2)|Previous Mission]]<br />
| [[Campaign Walkthrough]]<br />
| [[The Sixth Wonder|Next Mission]]<br />
|-<br />
|}<br />
<br />
<b>ACT 1, MISSION 7</b><br />
<br />
<b>Fighter squadron:</b> <br><br />
<b>Description:</b> <br />
<br />
----<br />
==Background==<br />
<br />
==Walkthrough==<br />
<br />
This mission tests your abilities in bombing runs. This one is quite difficult for the first run, so pay attention at anything you are doing. You have to choose a bomber all the way, I suggest you the [[GTB Medusa]], because it has the best survival chance, and it is able to carry a quite good amount of [[GTM Cyclops]] warheads. Arm yourself full of Cyclops. Hit your burners, but do not attack the [[SD Ravana]] right at the beginning. There are [[SF Basilisk]]-class fighters coming in front of you. Take them out with your lasers. After they are gone, go against the Ravana.<br><br><br />
Order you wingmen to disarm her. Have a bank of [[GTM Cyclops]] selected, target one of the closest subsystems of the Ravana. Wait until your computer acquires a lock, and shoot out your bombs. Making sure your warhead won't be hit by the lasers of the Ravana, you have to destroy the Weapons subsystem of this ship. It makes it far more inaccurate. If she fires at you with her anti-fighter beams, press R and hopefully, your attacker will be targeted. Head against it and fire the next salvo of [[GTM Cyclops]] at it. Change to another bank as soon as you fired a pair of bombs from another one. You only have to target the ship again without waiting for the 15 penalty seconds of the same bank. It is the mania of the game to prevent you from shooting powerful bombs quickly after each other. By changing the secondary bank, you can avoid this penalty.<br />
<br />
==Tips==<br />
<br />
I played this mission countless times using the "brute force" method of fire your bombs, lean on your afterburner, and hope you don't get shot at before I realized how much easier the mission can be if you think intelligently. Just use the Sobek! It provides excellent flak and beam cover for you to recharge and rearm between bombing runs. You can even just park there and wait for the Sobek to take out the Ravana itself, if that's your thing - just be sure to take out any beam turrets or fighters targeting it.<br />
<br />
There is another way to slay this beast. Enemy fighters jump one after another, so having an escort is a good thing. However, Ravana can eat Vasudan fighters in a matter of seconds if they get in range of her anti-fighter defences. Not all hope is lost, though, at the beggining of the mission order all fighters to cover you, then go all around Ravana and attack her directly from the front. There's only a couple of blob turrets there to care about, so when you are in position, order Alpha wing to destroy Ravana, unload your own cargo and watch the fireworks. This is, in my opinion, the only way you can put [[GTB Bonaerges]] to any use, as otherwise you won't have time to shoot all 14 Cyclops on board.<br />
<br />
==Notable ships present==<br />
*SD Ravana<br />
*GVCv Khenmu<br />
*GTC Heisenberg<br />
*GVC Somtus<br />
*GTCv Yakiba<br />
<br />
==New equipment==<br />
*[[GTB Boanerges]]<br />
*[[GTM Cyclops]]<br />
<br />
[[Category:Main Freespace 2 Campaign]]</div>Kelner