Difference between revisions of "Category:File Types"
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<br>[[*.IBX]] - Caches model geometry data for fast loading | <br>[[*.IBX]] - Caches model geometry data for fast loading | ||
<br>[[*.ANI]] - Animation files | <br>[[*.ANI]] - Animation files | ||
− | <br>[[ | + | <br>[[.PCX]] - Retail FreeSpace's texture file type |
<br>[[.TGA]], [[.JPG]], and [[.DDS]] - Extra texture files supported by SCP | <br>[[.TGA]], [[.JPG]], and [[.DDS]] - Extra texture files supported by SCP | ||
Revision as of 08:00, 11 September 2007
Binary filetypes
*.VP - Container format used to package all kinds of files for release. (You may say a Freespace ZIP file)
*.POF - Stores model geometry information for all objects in-game (ie ships, asteroids, etc)
*.PLR/*.PL2 - Store player progress information
*.CSG/*.CSS - Store campaign progress(CSG)/scoring(CSS) information (Obsolete)
*.CS2 - Stores campaign progress and scoring data
*.IBX - Caches model geometry data for fast loading
*.ANI - Animation files
.PCX - Retail FreeSpace's texture file type
.TGA, .JPG, and .DDS - Extra texture files supported by SCP
ASCII/Text filetypes
*.FS2 - Mission files
*.TBL - Store statistics on all kinds of things
*.TBM - Extend table data modularly
*.EFF - Stores information on animated effects
Pages in category "File Types"
The following 11 pages are in this category, out of 11 total.