Difference between revisions of "...Voi ch'intrate"

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(Walkthrough)
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==Walkthrough==
 
==Walkthrough==
''To be filled in later.''
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This is a [[Red-alert|Red Alert]] mission so we'll keep the same designation as the previous mission, and that would be ''Alpha 1.'' Survivors from wings ''Alpha'' through ''Delta'' will be the only Allied forces we'll be relying on in this final mission of Gehenna's Gate. After the intro cutscene, we'll find ourselves in an uncharted system, where the [[Series Resurrecta Ship Database#SI Gehenna|''Gehenna'']] is sending subspace and gravity pulses that are strong enough to make our spacecraft shake. The HUD is overwhelmed by navigation errors and reports on how logistically impossible it'd be to pull back to [[Ross 128]] or any Allied base. In this pure chaos, we have to be quick and order our wingmen to attack the four ''Ungoliant'' panels on the [[SI Arachnas|Arachnas]]: ''Prima, Secunda, Tertia'' and ''Quarta''. We can also go weapons hot and try to eliminate the installation outright, but the surgical strike would be much more effective and safer to perform, thanks to several quasi-blind spots in proximity of the panels. Waves after waves of Shivan fighters will come in to intercept, including [[SF Chimera|Chimerae]] stealth fighters and agile [[Manticore|Manticores]]. In addition to this, many other Shivan units will converge on your position from several clicks away, but they will never get close enough to you to pose a threat. Things will get serious after the second cutscene, showing a [[Lucifer]]-class superdestroyer, the [[Series Resurrecta Ship Database#SSD Diabolos|SSD ''Diabolos'']], entering the area, followed progressively by other ships, which will in turn deploy even more fighters to intercept us. The ''Gehenna'' itself will also track and monitor you, where by you it means ''Alpha 1'', and launch aggressive [[SF Gorgon|Gorgon]] fighters whose only objective is to take down what the ''Gehenna'' perceives as the main threat to its survival. If things go smoothly and you don't lose too much time trying to destroy enemy fighters, the four panels will be destroyed before the bad ending of the campaign is triggered, thus leading to the subspace corridor being temporarily reopened for you to go through and return back to [[Ross 128]].
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The outcome of the mission is in part determined by your performance throughout the campaign. Failing secondary and minor mission objectives, and not performing admirably overall, will both result in the growth of a campaign variable that will get the bad ending of the mission to be triggered faster. If you happen to see the [[Series Resurrecta Ship Database#SD Beast (GehG)|SD ''Beast'']] jumping in, it's over. The appearance of the [[Lilith]] cruiser [[Series Resurrecta Ship Database#SC Mahanaga|''Mahanaga'']] is an indicator that the bad ending will occur in less than a minute.
  
 
==Notable ships present==
 
==Notable ships present==

Revision as of 11:13, 24 October 2020

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The following information has not been confirmed by Volition
and is therefore not canon for the FreeSpace universe. Also, it may contain spoilers regarding Series Resurrecta campaigns.


Previous Mission


Campaign Walkthrough


Shadows of the Great War - Gehenna's Gate Mission 8

Player squadron: 144th Ghost Dolphins

Description: Dragged into subspace by the Gehenna into an uncharted system, brave pilots engage the installation in a dangerous battle without caring about the possibility to return back...

Created: September 3rd, 2009

Released: October 16th, 2020


Background

The final battle of the Great War is taking place in an uncharted system beyond Ross 128. Brave pilots have been dragged into subspace by the Gehenna, and will fight not only for their very lives, but also for the fate of the Terran and Vasudan species. The subspace corridor between these systems is destabilizing, and could be controlled by the Gehenna itself. Immense subspace and gravity fluctuations come from the Ungoliant panels mounted on four different sides of the Shivan installations, and they'd better taken care of. Meanwhile, Allied forces in Ross 128 struggle with major Hammer of Light interference to their operations, as well as the few remaining Shivan cruisers and corvettes left in the system.

Walkthrough

This is a Red Alert mission so we'll keep the same designation as the previous mission, and that would be Alpha 1. Survivors from wings Alpha through Delta will be the only Allied forces we'll be relying on in this final mission of Gehenna's Gate. After the intro cutscene, we'll find ourselves in an uncharted system, where the Gehenna is sending subspace and gravity pulses that are strong enough to make our spacecraft shake. The HUD is overwhelmed by navigation errors and reports on how logistically impossible it'd be to pull back to Ross 128 or any Allied base. In this pure chaos, we have to be quick and order our wingmen to attack the four Ungoliant panels on the Arachnas: Prima, Secunda, Tertia and Quarta. We can also go weapons hot and try to eliminate the installation outright, but the surgical strike would be much more effective and safer to perform, thanks to several quasi-blind spots in proximity of the panels. Waves after waves of Shivan fighters will come in to intercept, including Chimerae stealth fighters and agile Manticores. In addition to this, many other Shivan units will converge on your position from several clicks away, but they will never get close enough to you to pose a threat. Things will get serious after the second cutscene, showing a Lucifer-class superdestroyer, the SSD Diabolos, entering the area, followed progressively by other ships, which will in turn deploy even more fighters to intercept us. The Gehenna itself will also track and monitor you, where by you it means Alpha 1, and launch aggressive Gorgon fighters whose only objective is to take down what the Gehenna perceives as the main threat to its survival. If things go smoothly and you don't lose too much time trying to destroy enemy fighters, the four panels will be destroyed before the bad ending of the campaign is triggered, thus leading to the subspace corridor being temporarily reopened for you to go through and return back to Ross 128.

The outcome of the mission is in part determined by your performance throughout the campaign. Failing secondary and minor mission objectives, and not performing admirably overall, will both result in the growth of a campaign variable that will get the bad ending of the mission to be triggered faster. If you happen to see the SD Beast jumping in, it's over. The appearance of the Lilith cruiser Mahanaga is an indicator that the bad ending will occur in less than a minute.

Notable ships present

Outcome

To be filled in later.

Notes

To be filled in later.