Difference between revisions of "ASD Minos"

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{{User-made Ships}}
 
{{User-made Ships}}
  
[[Image:Asd_minos.jpg|thumb|right|480px|ASD Minos]]
+
[[Image:Asd_minos.jpg|thumb|right|650px|ASD Minos]]
[[Image:Minos.jpg|thumb|right|480px|HTL ASD Minos]]
+
[[Image:Minos.jpg|thumb|right|650px|HTL ASD Minos]]
  
 
==Description:==
 
==Description:==
 +
===[[Ancient-Shivan War (campaign)|Ancient-Shivan War]] Tech Room Description===
 +
The Minos Superdestroyer is a unique capital ship rarely seen but always rumoured by officers and veterans. Its inception coincided with the development of the Malia cruiser. As such, they bear many of the same experimental technologies and facilities. However, the Minos was built with survivability and self-efficiency in mind. Operating independently from any fleet, the Minos instead rides amongst the shadows fulfilling missions too highly sensitive or hazardous for coventional fleet destroyers. Further information detailing this vessel is classified and special authorization is required to view it.
 +
 +
 +
===HTL's Tech Room Description===
 +
The oddly designed Minos class superdestroyer is probably command center of every Ancient big battlegroups constantly roaming around Ancient-controlled space and searching for shivans and influences of other races alike. A formidable warship with outstanding firepower is relying mostly of it's broadside heavy plasma cannons as it's primary weapon, also utilizing single spinal heavy beam cannons to mimic shivan shock-jump tactics. Minos is also equipped with extremly advanced sensor array, systems to generate local substance inihibition fields and other advanced equipment. We believe that Minos is state of art Ancient technology, designed to toe-to-toe with the most powerfull warships like shivan destroyers, but also to act as long-range local command center. Only two Minos warships were ever encountered, and both are flagships for larger forces constantly surrounded by attending fleets. Armament of Minos is semi-symetrical. Plasma cannons on the left side are placed close to eachother to maximize their power output against single target, while rightsided cannons are placed all across the lengts of the ship for long broadside duels with other larger vessels.
  
===[[Ancient-Shivan War (campaign)|Ancient-Shivan War]] Tech Room Description===
 
The Minos is an incredibly powerful and heavy warship, one of a rare kind. Its inception was within the same era and generation as the Malia cruiser. This ship, being few in number, is seldom found fighting at the front lines. Instead, it is designed to be able to survive on its own and meet all its needs out in the blackness. Therefore, it is mostly used for operations that we could trust to no ordinary warship. All further details regarding this vessel are classified, and special authorization is needed to view it.
 
  
 
===Credits===
 
===Credits===
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* Conversion by '''Woomeister''' with textures by '''FreeSpaceKing'''.
 
* Conversion by '''Woomeister''' with textures by '''FreeSpaceKing'''.
 
* HTL model by '''Nyctaeus'''.
 
* HTL model by '''Nyctaeus'''.
 +
  
 
===Developer Notes===
 
===Developer Notes===
 
HTL version is following original vibe of the ship closely, but has destroyable subsystems, shield mesh requested by one of HLP members and more turrets. It's inverted relatively to the original. Don't ask why. Shield is disabled by default. All magenta bubble-like things are actually destroyable subobjects.
 
HTL version is following original vibe of the ship closely, but has destroyable subsystems, shield mesh requested by one of HLP members and more turrets. It's inverted relatively to the original. Don't ask why. Shield is disabled by default. All magenta bubble-like things are actually destroyable subobjects.
  
===Statistics (Ancient-Shivan War)===
+
 
{|
+
==Performance:==
|-
+
===Statistics===
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
+
*'''ASW'''
| style="width:200px" | Super Destroyer
+
{{Ship_box
|-
+
|name = ASD Minos
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
+
|yaw_pitch_roll = 250 - 250 - 250
| 20 m/s
+
|max_velocity = 20 (35)
|-
+
|hitpoints = 210000
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
+
|length = 3139.21
| ??
+
|width = 924.35
|-
+
|height = 1224.98
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
+
|turrets = 36
| 3150 m
+
|fighterbays = 1
|}
+
}}
 +
 
 +
*'''HTL'''
 +
{{Ship_box
 +
|name = ASD Minos#HTL
 +
|yaw_pitch_roll = 250 - 250 - 250
 +
|max_velocity = 20 (35)
 +
|hitpoints = 210000
 +
|length = 2845.97
 +
|width = 797.84
 +
|height = 843.71
 +
|turrets = 46
 +
|fighterbays = 1
 +
}}
 +
 
  
 
===Armaments===
 
===Armaments===
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
+
*'''ASW'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
Line 54: Line 73:
 
| 6
 
| 6
 
|}
 
|}
 +
 +
 +
*'''HTL'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=2 style="background:#351515;"| '''Default Statistics'''
 +
|- align="center"
 +
| style="width:120px" |Turret Type
 +
| style="width:60px" |Amount
 +
|- align="center"
 +
| Ancient Cannon
 +
| 11
 +
|- align="center"
 +
| Ancient Light Turret
 +
| 29
 +
|- align="center"
 +
| Ancient Medium Turret
 +
| 6
 +
|}
 +
 +
 +
==Gallery==
 +
<gallery mode="packed-hover" heights="300px"></gallery>
 +
 +
 +
==Modding Resources==
 +
*'''ASW'''
 +
:$POF File: Minos_INF.pof
 +
:Texture list: GateA2;AT1B;GateA3;AT1I;AT1F;AT1C;AT1G;INFA0006;AT1f;AT1g;AT1c;Damage;AT1i
 +
 +
 +
*'''HTL'''
 +
:$POF File: Minos_Conversion.pof
 +
:Texture list: MinosBake;adebris
 +
 +
 
===Veteran Comments===
 
===Veteran Comments===
 
{{comment| I regret that ASW III was never completed and Minos never saw a daylight. However I doubt if ASW table or model are actually finished. Despite having 7 cannon turrets, it can focus fire from only three at single direction. It has only one spinal cannon, so it's not effective shock jumper at all. It was rather designed for long and exhausting broadside combats with other large warships. Anti fighter defence is the coolest thing of this ship as turrets are arranged in unique way, but also it's greatest weakness. Both sides of front and hangarbay section consists majority of Minos point defences, leaving lots of blind spots and making the superdestroyer vulnerable for bomber strikes. HTL model is improving it's point-defence screen and poor anti-warship firepower.
 
{{comment| I regret that ASW III was never completed and Minos never saw a daylight. However I doubt if ASW table or model are actually finished. Despite having 7 cannon turrets, it can focus fire from only three at single direction. It has only one spinal cannon, so it's not effective shock jumper at all. It was rather designed for long and exhausting broadside combats with other large warships. Anti fighter defence is the coolest thing of this ship as turrets are arranged in unique way, but also it's greatest weakness. Both sides of front and hangarbay section consists majority of Minos point defences, leaving lots of blind spots and making the superdestroyer vulnerable for bomber strikes. HTL model is improving it's point-defence screen and poor anti-warship firepower.
 
}}
 
}}
 +
  
 
==Related Links==
 
==Related Links==
* [http://www.sectorgame.com/forums/viewtopic.php?t=4408 Ancient-Shivan War, Act 1, 3.6.12 version]
+
*ASW
* [http://www.mediafire.com/file/d6i054a1xjn1r8s/HTLMinos.rar HTL Version]
+
**[https://sectorgame.com/forums/viewtopic.php?f=54&t=4812 Release Thread | Sectorgame]
 +
*HTL
 +
**[http://www.mediafire.com/file/484b341toi1age9/HTLMinos.rar/file Download | Mediafire]
 +
**[https://drive.google.com/file/d/1oTuS5ydH6FDW-mC5oUs5rC6CLniubFJR/view?usp=sharing Mirror | GDrive]

Latest revision as of 16:44, 7 June 2020

All information related to the ASD Minos is non-canon.
Back to User-made Ships
ASD Minos
HTL ASD Minos

Description:

Ancient-Shivan War Tech Room Description

The Minos Superdestroyer is a unique capital ship rarely seen but always rumoured by officers and veterans. Its inception coincided with the development of the Malia cruiser. As such, they bear many of the same experimental technologies and facilities. However, the Minos was built with survivability and self-efficiency in mind. Operating independently from any fleet, the Minos instead rides amongst the shadows fulfilling missions too highly sensitive or hazardous for coventional fleet destroyers. Further information detailing this vessel is classified and special authorization is required to view it.


HTL's Tech Room Description

The oddly designed Minos class superdestroyer is probably command center of every Ancient big battlegroups constantly roaming around Ancient-controlled space and searching for shivans and influences of other races alike. A formidable warship with outstanding firepower is relying mostly of it's broadside heavy plasma cannons as it's primary weapon, also utilizing single spinal heavy beam cannons to mimic shivan shock-jump tactics. Minos is also equipped with extremly advanced sensor array, systems to generate local substance inihibition fields and other advanced equipment. We believe that Minos is state of art Ancient technology, designed to toe-to-toe with the most powerfull warships like shivan destroyers, but also to act as long-range local command center. Only two Minos warships were ever encountered, and both are flagships for larger forces constantly surrounded by attending fleets. Armament of Minos is semi-symetrical. Plasma cannons on the left side are placed close to eachother to maximize their power output against single target, while rightsided cannons are placed all across the lengts of the ship for long broadside duels with other larger vessels.


Credits

  • Original model by Over the Top Team. Intended to be used as static derelict.
  • Conversion by Woomeister with textures by FreeSpaceKing.
  • HTL model by Nyctaeus.


Developer Notes

HTL version is following original vibe of the ship closely, but has destroyable subsystems, shield mesh requested by one of HLP members and more turrets. It's inverted relatively to the original. Don't ask why. Shield is disabled by default. All magenta bubble-like things are actually destroyable subobjects.


Performance:

Statistics

  • ASW
Name ASD Minos
Yaw, Pitch, Roll 250 - 250 - 250 s
Max Velocity 20 (35) ms-1
Hitpoints 210000 pts
Length 3139.21 m
Width 924.35 m
Height 1224.98 m
Turrets 36 turrets
Fighterbays 1


  • HTL
Name ASD Minos#HTL
Yaw, Pitch, Roll 250 - 250 - 250 s
Max Velocity 20 (35) ms-1
Hitpoints 210000 pts
Length 2845.97 m
Width 797.84 m
Height 843.71 m
Turrets 46 turrets
Fighterbays 1


Armaments

  • ASW
Ancient-Shivan War
Turret Type Amount
Ancient Cannon 7
Ancient Light Turret 18
Ancient Medium Cannon 5
Pharnec 6


  • HTL
Default Statistics
Turret Type Amount
Ancient Cannon 11
Ancient Light Turret 29
Ancient Medium Turret 6


Gallery


Modding Resources

  • ASW
$POF File: Minos_INF.pof
Texture list: GateA2;AT1B;GateA3;AT1I;AT1F;AT1C;AT1G;INFA0006;AT1f;AT1g;AT1c;Damage;AT1i


  • HTL
$POF File: Minos_Conversion.pof
Texture list: MinosBake;adebris


Veteran Comments

Please read the Veteran Comments policy before editing this section.


I regret that ASW III was never completed and Minos never saw a daylight. However I doubt if ASW table or model are actually finished. Despite having 7 cannon turrets, it can focus fire from only three at single direction. It has only one spinal cannon, so it's not effective shock jumper at all. It was rather designed for long and exhausting broadside combats with other large warships. Anti fighter defence is the coolest thing of this ship as turrets are arranged in unique way, but also it's greatest weakness. Both sides of front and hangarbay section consists majority of Minos point defences, leaving lots of blind spots and making the superdestroyer vulnerable for bomber strikes. HTL model is improving it's point-defence screen and poor anti-warship firepower.


Related Links