Difference between revisions of "Cutscenes.tbl"

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The '''cutscenes.tbl''' is a file for defining the actual video clips (.mve or their .ogg (recommended) equivalents) and their descriptions displeyed in the cutscenes section of the tech room.
 
The '''cutscenes.tbl''' is a file for defining the actual video clips (.mve or their .ogg (recommended) equivalents) and their descriptions displeyed in the cutscenes section of the tech room.
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*Defines the disk from which the cutscene could be found
 
*Defines the disk from which the cutscene could be found
 
**Syntax: '''Integer'''
 
**Syntax: '''Integer'''
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{{Table372|
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*This field is now optional}}
  
  

Revision as of 02:10, 30 September 2014

Revision information.....

FSO Revision: 11092
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version


The cutscenes.tbl is a file for defining the actual video clips (.mve or their .ogg (recommended) equivalents) and their descriptions displeyed in the cutscenes section of the tech room.


List of Tables

Format

  • Table consists of several entries used to define the cutscene videos displayed in the tech room.


$Filename:

  • Used to define the actual name of the video shown in the particular slot.
    • Syntax: String.ogg or String.mve, filename.extension
    • Example: intro.mve


$Name:

  • Defines the name of the cutscene
    • Syntax: String, name


$Description:

  • Used to define the description of the particular table entry
  • Value is used for defining the translations via the tstrings.tbl
  • Is always followed immediately with $end_multi_text
    • Syntax: XSTR("String", Integer), descriptive text, integer refers to translations
    • Example: XSTR("Admiral Petrarch addresses the crew of the Aquitaine, relating news of the GTVA's success.", 2611)


$cd:

  • Defines the disk from which the cutscene could be found
    • Syntax: Integer
FS2 Open, 3.7.2:
  • This field is now optional


$Always Viewable:

  • Sets the cutscene to always be available to the player and not need to be unlocked.
    • Syntax: Boolean


Sample

  • Full retail table:
; Cutscene.tbl 
; Will contain data for :
; 1.) cutscene names
; 2.) cutscene descriptions
; 3.) cutscene location on CD
;
; Do not change the ordering of the sections in this table. Also do not add items to the list

#Cutscenes

;;
;; INTRO
;;
$Filename: intro.mve
$Name: Introduction
$Description:
XSTR(
"Thirty-two years have passed since the Great War, and a new generation has come of age.", 2603)
$end_multi_text
$cd: 2

;;
;; COLOSSUS
;;
$Filename: Colossus.mve
$Name: GTVA Colossus
$Description:
XSTR(
"Introducing the GTVA Colossus, the largest space-faring warship ever constructed.", 2604)
$end_multi_text
$cd: 2

;;
;; MONOLOGUE 1
;;
$Filename: mono1.mve
$Name: Bosch Monologue 1
$Description:
XSTR(
"Admiral Bosch, the NTF Supreme Commander, reflects upon the legacy of the Ancients.", 2605)
$end_multi_text
$cd: 2

;;
;; MONOLOGUE 2
;;
$Filename: mono2.mve
$Name: Bosch Monologue 2
$Description:
XSTR(
"Following NTF defeats in Epsilon Pegasi and Sirius, Bosch reconsiders his strategy.", 2606)
$end_multi_text
$cd: 3

;;
;; MONOLOGUE 3
;;
$Filename: mono3.mve
$Name: Bosch Monologue 3
$Description:
XSTR(
"Lost in the nebula beyond the Knossos portal, Bosch questions the wisdom of his actions.", 2607)
$end_multi_text
$cd: 3

;;
;; MONOLOGUE 4
;;
$Filename: mono4.mve
$Name: Bosch Monologue 4
$Description:
XSTR(
"His crusade vindicated, Bosch prepares for his second rendezvous with the Shivans.", 2608)
$end_multi_text
$cd: 3

;;
;; BASTION
;;
$Filename: bastion.mve
$Name: Bastion dies
$Description:
XSTR(
"Packed with meson warheads, the GTD Bastion self-destructs and seals off the Epsilon Pegasi jump node.", 2609)
$end_multi_text
$cd: 3

;;
;; END GAME
;;
$Filename: endpart1.mve
$Name: End Game
$Description:
XSTR(
"Generating a powerful subspace disturbance, the Shivan juggernauts trigger a supernova.", 2610)
$end_multi_text
$cd: 3

;;
;; END GAME A
;;
$Filename: endprt2a.mve
$Name: End Game Part 2A
$Description:
XSTR(
"Admiral Petrarch addresses the crew of the Aquitaine, relating news of the GTVA's success.", 2611)
$end_multi_text
$cd: 3

;;
;; END GAME B
;;
$Filename: endprt2b.mve
$Name: End Game Part 2B
$Description:
XSTR(
"Admiral Petrarch addresses the 70th Blue Lions, relating news of Alpha 1's demise.", 2612)
$end_multi_text
$cd: 3

#End