Difference between revisions of "Diaspora"

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==Current Status==
 
==Current Status==
  
The first release, Shattered Armistice, is currently at a point where it is fully playable, but still in need of tweaking and balancing as well as some art assets. The biggest single item still missing is the new <span class="plainlinks">[http://www.mycaal.com/<span style="color:black;font-weight:normal; text-decoration:none!important; background:none!important; text-decoration:none;">loan modification</span>] interface, which is a fairly daunting task in a standalone game. The concept for that is done, as are some needed code changes, but there's a fair bit of work remaining before it is usable.
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The first release, Shattered Armistice, is currently at a point where it is fully playable, but still in need of tweaking and balancing as well as some art assets. The biggest single item still missing is the new interface, which is a fairly daunting task in a standalone game. The concept for that is done, as are some needed code changes, but there's a fair bit of work remaining before it is usable.
  
 
==Gallery==
 
==Gallery==

Revision as of 12:05, 30 August 2011

Diaspora is the second Battlestar Galactica-based total conversion for the FreeSpace Open engine. The core of the team originally worked on Beyond the Red Line before leaving due to creative differences. It's currently WIP.

General

Release Schedule: Release 1, Shattered Armistice, is currently under active development (See Current Status). Further episodic releases to follow

Release Date: When It's Done (Unknown)

Mods Required: None - As a standalone game, no mods or even an installation of FreeSpace is required


Team Members:

  • Hassan "Karajorma" Kazmi - Project Leader.
  • Ace
  • Joel "Axem" Reimer
  • Joey "Blowfish" Wong
  • Cliff "chief1983" Gordon
  • Benjamin "DaBrain" Suhr
  • Flipside
  • Tuomas "Lt. Cannonfodder" Kankola
  • Gabor "Meleardil" Toth
  • Tony "FUBAR-BDHR" Perun
  • _Max_
  • Tvrtko "newman" Kapetanović
  • Quiet
  • J. Eldridge "Scotchy" Davis
  • Shade
  • Michal "Shiv" Cywinski
  • John "Starslayer" Benson
  • Zack "Turambar" Derouiche
  • Thomas "Turey" Hall
  • Vesa "Wanderer" Puoskari
  • WMCoolmon
  • Chris "Sushi" Wilson
  • Dominik "Agba" Sendt
  • Martin "Eldain" Olde
  • Rhys "Echelon9" Kidd
  • Guy "Nighteyes" Tourgeman
  • Samuel "Swifty" Cho
  • Olivier "LuaPineapple" Hamel
  • "HerraTohtori"
  • Philippe "PhRey" Rey

Current Status

The first release, Shattered Armistice, is currently at a point where it is fully playable, but still in need of tweaking and balancing as well as some art assets. The biggest single item still missing is the new interface, which is a fairly daunting task in a standalone game. The concept for that is done, as are some needed code changes, but there's a fair bit of work remaining before it is usable.

Gallery


Releases

Shattered Armistice

Related Links

Websites

Forums/Threads

Videos