Difference between revisions of "EAF Claymore Mark II"

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{{shipimage|image=[[Image:eafclaymore2.jpg]]|caption=EAF Claymore Mk2}}
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[[Image:eafclaymore2.jpg|thumb|right|480px|EAF Claymore Mk2.]]
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[[Image:EAFClaymore2.png|thumb|right|480px|The Claymore II from the 2011 model dump.]]
  
 
==Description:==
 
==Description:==
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==Related Links:==
 
==Related Links:==
*'''[http://www.freespacemods.net/download.php?view.332 Download | FreeSpaceMods.net]'''
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*Download
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**'''[http://www.freespacemods.net/download.php?view.332 Download | FreeSpaceMods.net]'''
 
*[[Inferno Release 1]]:
 
*[[Inferno Release 1]]:
 
**[http://www.freespacemods.net/download.php?view.95 Download | FreeSpaceMods.net]
 
**[http://www.freespacemods.net/download.php?view.95 Download | FreeSpaceMods.net]
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*2011 Model Dump
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**[http://www.hard-light.net/forums/index.php?topic=79199.msg1567447#msg1567447 Release thread | Hard-light forums]

Revision as of 09:11, 22 September 2012

All information related to the EAF Claymore Mark II is non-canon.
Back to User-made Ships


This article is about the Earth Alliance fighter in Inferno Release 1. For other uses, see Claymore.


EAF Claymore Mk2.
The Claymore II from the 2011 model dump.

Description:

INFR1 Tech Room Description

The second generation of the Claymore was intended to supplement, not replace its elder sibling. An agile heavy fighter, the Claymore 2 has eight gunmounts and two medium capacity missile bays. Slightly superior to the retired GTF Erinyes class, the fighter's firepower is often used against our cruisers and non-combat ships very effectively.

Credits List

  • Model by Aldo

Performance:

Statistics

Type Assault
Manufacturer Earth Alliance
Maneuverability Fair
Max Velocity 85.0 - 100.0 mps
Max Afterburner Velocity 120.0 mps
Armor Average
Hitpoints 275
Shields 700
Length 23 m

Armaments

Default Statistics
Bank Guns Standard Loadout
1st 4 Prom ADV
2nd 4 Avenger T2
Compatible Primaries
Subach HL-12, Avenger T2, Adv Disruptor, Mace, Prometheus, Prom ADV
Default Statistics
Bank Capacity Standard Loadout
1st 60 Trident
2nd 60 Trident
Compatible Secondaries
Hurricane, Shocker, Trident, Sniper, Hornet, Stinger, EMP Adv., EA RFT

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Difficult to use against fighters, unless you modify the tables for a zeroing option on the guns, because of its widely spaced gunpoints; they're on the StarFury-esque wings. This is not as much an issue against capital and logistics craft where its eight guns come into play more easily, and do ridiculous amounts of damage.


Related Links: