Difference between revisions of "Engine limitations"
(→Objects: Added waypoint limits)
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Revision as of 16:11, 28 April 2009
The maximum numbers of certain types of entities that can exist in the FS2_Open engine. Please note that 'Inferno' refers to INF builds, developed to boost limits at the cost of multiplayer compatibility (although this problem has been recently fixed). Those builds are named after the Inferno mod, but are extensively used by many other projects, like TBP.
The maximum types of an entity that can exist in the table
The maximum number of objects that can exist in a mission at any given time (except for ships, which applies to the whole mission)
|Waypoints Per List||20|
The maximum number wings or ships in a wing that can exist
|Ships per Wing||6|
|TvT Wings per Team||1|
The maximum number of models that can exist at one time
The maximum number of a certain entity that can exist within a model
|Ship Primary Banks||3|
|Ship Secondary Banks||4|