Eos (campaign)

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General Info

  • Author: Apollo
  • Status: Unreleased

  • Length:
  • The Coward's Blade: around 12 missions
  • Future installments: undecided

Description

Eos: The Coward's Blade

Twenty years have passed since the Second Shivan Incursion. When Capella was destroyed, it drove the Alliance into a state of panic. If the Shivans ever returned, how could we possibly stop them? Our most powerful warship was unable to stand up to the Sathanas's forward cannons, and anything else in our fleet would be annihilated in a single salvo. This fear led to the institution of the Armada Declaration, a program of massive military overspending. With the funds provided by the Armada Declaration, the GTVA has made huge military advancements. New beam weaponry has been developed, including super-heavy cannons that can obliterate capital ships in two pulses and deal serious damage to superdestroyers and even juggernaughts. Warship point-defenses have been greatly improved, particularly in the area of basic laser turrets and missile launchers. Nearly every GTVA warships has been either replaced or upgraded, and the Alliance's fleet is vastly improved from what it was in the Second Shivan Incursion.

But when the Shivans finally return, will we truly be ready?

Shivan forces have taken over Eos-256, and the 7th Fleet is being sent to reclaim the system. You are a member of the elite 276th Highlanders bomber squadron, and you're about to be caught in a milennia-old war.

  • Note: In Eos, the term "dreadnought" refers to a destroyer-sized warship that sacrifices its fighterbay for much heavier weaponry and armor, not a supercapital ship.
  • Note: In Eos, destroyers are split into two sub-classes: carriers, which have good point-defenses and primarily focus on launching fighters, and battleships, which have heavy armor and are primarily designed to engage enemy warships.