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<b>ACT 3, MISSION 6</b>
 
<b>ACT 3, MISSION 6</b>
  
<b>Fighter squadron:</b> <br>
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<b>Fighter squadron:</b> 70th Blue Lions<br>
<b>Description:</b>  
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<b>Description:</b> A convoy in transit from [[Capella]] to [[Epsilon Pegasi]] has been attacked by Shivans. The 70th are sent in to oversee their successful transit.
  
 
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==Background==
 
==Background==
 
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A convoy consisting of two transports, a medical frigate and a freighter has been attacked by Shivans on their evacuation from Capella to the Epsilon Pegasi jump node. The convoy's only escort, the GVCv Nebtuu, has called in for reinforcements, so Alpha wing of the 70th Blue Lions have been sent in.
People are fleeing Cappella like mad and it's up to Alpha 1, the new leader of the 70th Blue Lions to save the day!
 
  
 
==Walkthrough==
 
==Walkthrough==
 +
You should use a fighter that can be loaded out with the [[GTW UD-8 Kayser]], [[GTW Maxim]] and [[GTM Trebuchet]]. The [[GTF Ares]], if you completed SOC Loop 2, or the [[GTF Erinyes]] are good choices. If you choose the Erinyes, you can try loading out one of its secondary banks with [[GTM Tempest|Tempest missiles]], and the other with Trebuchets.
  
I personally prefer the Ares for this mission for a few reasons.
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The moment you enter the mission, you will see a severely-damaged GVCv Nebtuu attacking the SCv Abraxis. Quickly target the Abraxis' front beam cannon and destroy it with dual Trebuchets. If you do not do this fast enough, the Nebtuu will be destroyed, making the mission much harder.
   
 
    a) It has more firepower than a Herc II and less than an Erinyes.
 
    b) It has a massive secondary bank in which you can stash all the trebuchets you'll ever need.
 
    c) Luckily, speed really isn't an issue. (''Because'', not ''despite'' this is an intercept mission.)
 
 
 
As for the weapon loadout I would recommend a kayser in the bigger slot and a subach in the smaller. This'll make quick work of pretty much everybody. As for the secondaries, load up on trebuchets. Yee-ha!
 
 
 
 
 
Alrighty, first off, this can be an extremely overwhelming mission the first time around, but if you know how to fly it becomes an absolute cake run. Right as you jump in you are greeting by the Nebtuu finishing off the Abraxis, a Moloch class corvette. Don't bother with its frontal beam cannon because it only shoots at the Nebtuu, but order your wing to protect the Nebtuu anyway (against bombers). You are also greeted by a nice wing of Nahemas out next to the Abraxis about ready to launch their ordinance. Make sure you have your trebuchets on single-fire for the Nahemas, and let it go at which ever you have targetted. Move onto the next bomber '''making sure it's a different one''', and then the next. A trebuchet will finish off a Nahema on most difficulties, but if not, they'll warm it up for your lasers to blast it away. After you've shot a trebuchet at all Nahemas* there, check for bombs using your "B" key by default and eliminate any warheads and limping Nahemas inbound.
 
 
 
Note: Sometimes the Abraxis isn't killed off by the Nebtuu for a while which really screws things up. I usually just start over.
 
 
 
*The key to this mission is being systematic. Remember which bombers you unload your trebuchets at and don't waste more on them. You can waste a lot of intercepting time by sitting behind bombers at full health and just shooting at them.
 
 
 
 
 
After that initial firefight, a couple more wings of Nahemas will jump in rapid succession, (and sometimes Seraphim) and due to their short distance, you may not be able to use your trebuchets effectively. Don't panic, just remind your wingmen that they are not spectators and check periodically for bombs. I recommend prioritizing Seraphim.
 
 
 
 
 
After a little bit more of this, a Cain class cruiser will enter from the jump node you are trying to reach, and command will warn you of its fearsome Sred! Don't worry about taking out its beam immediately, because you'll probably have to adjust your angle, and More nahemas are about to jump in anyway, some close, some at a distance. Just follow your gut as what you want to prioritize, but BE SYSTEMATIC!
 
  
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Your primary objective in this mission is to make sure that Lambda 1 and 2, two [[GTT Argo]] transports, and the GTM Vesalius, a [[GTM Hippocrates|Hippocrates-class medical frigate]], make it to the Epsilon Pegasi jump node. Your secondary objective is to ensure the safe passage of the Sulla, a [[GTFr Triton|Triton-class freighter]].
  
In just a bit longer some seraphim (one wing) will jump in quite a ways off. Fire two trebuchets at each but don't pursue them; some more Nahemas are inbound close to the freighters which you should be able to neutralize fairly quickly. (Remember to check for bombs! Now would also be a good time to take down the Cain's main beam turret. Once it closes to shooting range have everyone take out the AAA.)
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You should order your wingmen to protect the Nebtuu first, although it is highly unlikely that the corvette can hold off even a single wave of bombers. When the Nebtuu does go down, order your wingmen to protect Lambda 1. This transport will be the focus of most, if not all, of the bombers.
  
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The key to this mission is being systematic. Remember which bombers you fire your Trebuchets at and use only your guns on them. As this mission is almost completely dominated by the arrival of bombers, you should also use your Bomb key often to target bombers and incoming warheads.
  
With those pesky Nahemas history, turn your attention to the seraphim and let loose a heaping helping of your unbridled fury!
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Do also keep in mind that you have no reinforcements for this mission, so make sure that both Alphas 2 and 3 stay alive for as long as possible.
  
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At about two to three minutes, the Gibborim, a Cain-class cruiser, will jump in from Epsilon Pegasi. For the moment, you can ignore it even though you are issued a directive to destroy its beam cannons; if you stray more than three kilometers from the convoy, Command will lecture you. Keep a few Trebuchets to destroy its main beam cannon and continue pursuing any nearby Shivan fighters and bombers. Once the cruiser gets within the Trebuchet's aspect lock range, set your missiles to dual-fire mode, target its main beam cannon and fire a salvo. This should take out its main beam cannon. If not, fly ahead of the convoy and destroy it.
  
Now I'm not sure if the next bit is a FRED mess-up, but if so, it's certainly welcome. You get quite a bit of down time, except for a small ways off from the node a couple Maras and a single Nahema. (Strange, no?) Kill 'em and you're done.
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By the time you destroy the Gibborim, the rest of the mission should be pretty easy. Escort the four ships and take out any Shivans that jump in, prioritizing bombers. Once the four ships have made the jump to Epsilon Pegasi, you may return to base.
  
 
==Notable ships present==
 
==Notable ships present==
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* [[FreeSpace_2_Vasudan_Ship_Database#GVCv Nebtuu|GVCv Nebtuu]]
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* [[FreeSpace_2_Shivan_Ship_Database#SCv_Abraxis|SCv Abraxis]]
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* [[FreeSpace_2_Shivan_Ship_Database#SC_Gibborim|SC Gibborim]]
  
 
==Comments==
 
==Comments==
Unlike the author of this walkthrough, I don't find [[GTF Ares|Ares]] too useful for this mission.
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* Although the Sulla is carrying destructible cargo, you will not be penalized as long as the freighter makes it to the jump node.
There are much too many enemies (esp. fighters) on higher difficulties to handle with [[GTM Trebuchet|Trebuchets]] alone.
 
The default Erynies are actually a very nice setup, as 4x [[GTW UD-8 Kayser|Kayser]] plus a few [[GTM Tempest|Tempests]] chew up bombers good
 
and the [[GTW Maxim|Maxim]] is great for shooting down bombs and destroying the two cruisers.
 
The few [[GTM Trebuchet|Trebuchets]] it has are best used to remove the first wave of bombers attacking the Nebtuu.
 
Double-fire (must on Hard difficulty and above) to put them out of their misery quickly.
 
 
 
 
 
After Nebtuu is down, order all fighters to protect Lambda 1, as it's the target of all bomber waves.
 
  
 
[[Category:Main Freespace 2 Campaign]]
 
[[Category:Main Freespace 2 Campaign]]

Revision as of 07:46, 14 August 2008

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ACT 3, MISSION 6

Fighter squadron: 70th Blue Lions
Description: A convoy in transit from Capella to Epsilon Pegasi has been attacked by Shivans. The 70th are sent in to oversee their successful transit.


Background

A convoy consisting of two transports, a medical frigate and a freighter has been attacked by Shivans on their evacuation from Capella to the Epsilon Pegasi jump node. The convoy's only escort, the GVCv Nebtuu, has called in for reinforcements, so Alpha wing of the 70th Blue Lions have been sent in.

Walkthrough

You should use a fighter that can be loaded out with the GTW UD-8 Kayser, GTW Maxim and GTM Trebuchet. The GTF Ares, if you completed SOC Loop 2, or the GTF Erinyes are good choices. If you choose the Erinyes, you can try loading out one of its secondary banks with Tempest missiles, and the other with Trebuchets.

The moment you enter the mission, you will see a severely-damaged GVCv Nebtuu attacking the SCv Abraxis. Quickly target the Abraxis' front beam cannon and destroy it with dual Trebuchets. If you do not do this fast enough, the Nebtuu will be destroyed, making the mission much harder.

Your primary objective in this mission is to make sure that Lambda 1 and 2, two GTT Argo transports, and the GTM Vesalius, a Hippocrates-class medical frigate, make it to the Epsilon Pegasi jump node. Your secondary objective is to ensure the safe passage of the Sulla, a Triton-class freighter.

You should order your wingmen to protect the Nebtuu first, although it is highly unlikely that the corvette can hold off even a single wave of bombers. When the Nebtuu does go down, order your wingmen to protect Lambda 1. This transport will be the focus of most, if not all, of the bombers.

The key to this mission is being systematic. Remember which bombers you fire your Trebuchets at and use only your guns on them. As this mission is almost completely dominated by the arrival of bombers, you should also use your Bomb key often to target bombers and incoming warheads.

Do also keep in mind that you have no reinforcements for this mission, so make sure that both Alphas 2 and 3 stay alive for as long as possible.

At about two to three minutes, the Gibborim, a Cain-class cruiser, will jump in from Epsilon Pegasi. For the moment, you can ignore it even though you are issued a directive to destroy its beam cannons; if you stray more than three kilometers from the convoy, Command will lecture you. Keep a few Trebuchets to destroy its main beam cannon and continue pursuing any nearby Shivan fighters and bombers. Once the cruiser gets within the Trebuchet's aspect lock range, set your missiles to dual-fire mode, target its main beam cannon and fire a salvo. This should take out its main beam cannon. If not, fly ahead of the convoy and destroy it.

By the time you destroy the Gibborim, the rest of the mission should be pretty easy. Escort the four ships and take out any Shivans that jump in, prioritizing bombers. Once the four ships have made the jump to Epsilon Pegasi, you may return to base.

Notable ships present

Comments

  • Although the Sulla is carrying destructible cargo, you will not be penalized as long as the freighter makes it to the jump node.