Difference between revisions of "File:Gtcvmoscow-db.jpg"

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(Link to my large renders.)
m (It's a corvette)
 
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The GTBs ''Moscow'' on January 2, 2012, with textures, shinemaps and glowmaps by Darius. Image originally rendered in Autodesk Maya 2010 with default lighting using mental ray at Draft quality. Black background added in Adobe Photoshop CS4.
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The GTCv ''Moscow'' on January 2, 2012, with textures, shinemaps and glowmaps by Darius. Image originally rendered in Autodesk Maya 2010 with default lighting using mental ray at Draft quality. Black background added in Adobe Photoshop CS4.
  
 
==Additional Renders:==
 
==Additional Renders:==
 
* [https://public.blu.livefilestore.com/y1pafL9pRESq4B_sOX8qXAfX6ZHrFj7YplScfg9NCPGnf0olcgUss8T74V_7ADRDlZuHZ764eCV-iWJBIM-fzVPyg/Gtbsmoscow-db-mr.png 2K Square render with default lighting using mental ray at Production quality]
 
* [https://public.blu.livefilestore.com/y1pafL9pRESq4B_sOX8qXAfX6ZHrFj7YplScfg9NCPGnf0olcgUss8T74V_7ADRDlZuHZ764eCV-iWJBIM-fzVPyg/Gtbsmoscow-db-mr.png 2K Square render with default lighting using mental ray at Production quality]
 
* [https://public.blu.livefilestore.com/y1pxFmGQJAe3hbM3bGWnmpGIirSasLx1iKNFJFxG4wHjga9gqhfs6GsvjKwNwqYM8-3q6E-CWepcMVGGUlkg2_faw/Gtbsmoscow-db-ms.png 2K Square render with default lighting using Maya Software renderer]
 
* [https://public.blu.livefilestore.com/y1pxFmGQJAe3hbM3bGWnmpGIirSasLx1iKNFJFxG4wHjga9gqhfs6GsvjKwNwqYM8-3q6E-CWepcMVGGUlkg2_faw/Gtbsmoscow-db-ms.png 2K Square render with default lighting using Maya Software renderer]

Latest revision as of 13:28, 15 December 2012

The GTCv Moscow on January 2, 2012, with textures, shinemaps and glowmaps by Darius. Image originally rendered in Autodesk Maya 2010 with default lighting using mental ray at Draft quality. Black background added in Adobe Photoshop CS4.

Additional Renders:

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current00:01, 11 February 2012Thumbnail for version as of 00:01, 11 February 2012480 × 340 (50 KB)Androgeos Exeunt (talk | contribs)The GTBs ''Moscow'' on January 2, 2012, with textures, shinemaps and glowmaps by Darius. Image rendered in Autodesk Maya 2010 with default lighting using mental ray at Production quality.
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