Fusion Mortar

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Revision as of 16:01, 18 May 2010 by Androgeos Exeunt (talk | contribs) (I just checked the FS2 Techroom; there is no description. Also added the one from BP:AoA:DC and gave this article a more elegant opening description.)
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Fusion Mortar is a common turret-mounted dumbfire missile used by the Terrans and Vasudans in Descent: FreeSpace and FreeSpace 2. The greatest threat a Fusion Mortar poses to its target is its extremely fast refire rate, given its status as an anti-warship weapon. This, combined with it's slightly sub-par damage ratings, makes it one of the most powerful anti-warship weapons in the Terran and Vasudan fleets during the Great War. Although it is somewhat superseded by beam weaponry by the time of the NTF Rebellion, the Fusion Mortar still serves well as the secondary armament of numerous warship classes, such as the GTC Leviathan and GVD Psamtik.

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Blue Planet Tech Room Description

Direct-fire missile launchers firing low-yield fusion torpedoes from thousand-round revolver magazines mounted on some GTVA warships. While these weapon systems have high maintenance requirements, they can provide firepower equivalent to a light beam system with only moderate strain on a ship's power and cooling systems. The Fenris and Leviathan cruisers, as well as the Hatshepsut destroyer, are the most notable warships mounting these.

Performance

Statistics (FS1)

Range 2 000 m
Reload time 1.0 s
Velocity 100 ms-1
Base Damage 80
Armor Damage Full 80
Shield Damage Full 80
Subsystem Damage Full 80
Shockwave Radius 0 m
Type: Dumbfire
View Cone: N / A
Minimum Lock Time: N / A
Turn Rate (360 degrees): N / A


Statistics (FS2)

Range 2 000 m
Reload time 1.0 s
Velocity 100 ms-1
Base Damage 80
Armor Damage Full 80
Shield Damage Full 80
Subsystem Damage Full 80
Shockwave Radius 20 / 40 m
Type: Dumbfire
View Cone: N / A
Minimum Lock Time: N / A
Turn Rate (360 degrees): N / A


Notes


Veteran Comments

Please read the Veteran Comments policy before editing this section.


In the time it takes to reload an SGreen on a Leviathan, this thing will have done more damage than the beam.


Deadly anti-capital weapon, especially in FreeSpace 1.


It deals most of the damage by the sheer amount of missiles that it fires. It fires just about every other second at hostile warships, making a large trail of these missiles to their target.