Difference between revisions of "GTB Rhea"

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(Statistics: And I thought, "What the Hell, I might as well update this one too.")
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===Statistics===
 
===Statistics===
 
{{shipimage|image=[[Image:GTBRheaED.jpg]]|caption=GTB Rhea ([[Earth Defence]] reskin)}}
 
{{shipimage|image=[[Image:GTBRheaED.jpg]]|caption=GTB Rhea ([[Earth Defence]] reskin)}}
{|
+
==== Original ====
|-
+
{{Ship_box
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
+
|name = GTB ''Rhea''
| style="width:200px" | Strike Bomber
+
|type = Strike Bomber
|-
+
|manufacturer = Han-Ronald Corp.
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
+
|maneuverability = Medium
| Han-Ronald Corp.
+
|max_velocity = 72 - 87
|-
+
|max_ab_velocity = 120
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''
+
|armor = Medium
| Medium
+
|hitpoints = 300
|-
+
|shields = 400
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
+
|length = 28
| 72.0 - 87.0 mps
+
}}
|-
+
 
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
+
==== Blue Planet ====
| 120.0 mps
+
{{Ship_box
|-
+
|name = GTB ''Rhea''
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
+
|type = Strike Bomber
| Medium
+
|manufacturer = Han-Ronald Corp.
|-
+
|maneuverability = Medium
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
+
|max_velocity = 70 - 84
| 300
+
|max_ab_velocity = 140
|-
+
|max_ab_duration = 6.00
| [[Technical_Terms_and_Definitions#Shields|Shields]]
+
|armor = Medium
| 400
+
|hitpoints = 275
|-
+
|shields = 600
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
+
|length = 26
| 28 m
+
|gun_bank_1 = 3
|}
+
|missile_bank_1 = 60
 +
|missile_bank_2 = 60
 +
|countermeasures = 25
 +
}}
  
 
===Armaments===
 
===Armaments===

Revision as of 07:43, 12 September 2012

All information related to the GTB Rhea is non-canon.
Back to User-made Ships


Gtbrhea.jpg
GTB Rhea


Description:

Tech Room Description

The Rhea is Han-Ronald's next generation strike bomber. Basically it is a fighter airframe with a large enough bomb bay to carry 4 Cyclops torpedoes. Additional armament consists of a triple-barreled primary bank under the port wing and a small missile bank on top of the fuselage. Its primary role as a strike bomber is to conduct precisions strikes against targets without the need for a dedicated escort wing. A typical tactic used by its pilots is to punch a hole in the defending fighter screen of their target before the bombs are delivered. Additionally, the Rhea can be deployed in larger fleet engagements to disable and disarm enemy capital ships with Stiletto II missiles and then support the space superiority wings. The Rhea has powerful engines and a large afterburner capacity, making it the fastest ship in the GTVA fleet to carry the Cyclops torpedo. Together with the strong armor and shields for a ship its size, this gives it the ability to survive bombing runs on heavily defended targets. However, that ability comes with the price of reduced maneuverability due to its relatively high mass and asymmetrical layout.

Blue Planet Tech Room Description

The Rhea is Han-Ronald's next generation strike bomber. Its primary role was, at least in theory, to conduct precisions strikes against targets without the need for a dedicated escort wing. This tactic has been quietly discouraged by squadron leaders, and although the Rhea is generally considered a success, it now flies with escort like other bomber designs. Its unusual asymmetrical design is unpopular with pilots, but it appears to be a statistical success even amongst the historically casualty-prone bomber force.

Credits List

Performance:

Statistics

GTBRheaED.jpg
GTB Rhea (Earth Defence reskin)


Original

Name GTB Rhea
Type Strike Bomber
Manufacturer Han-Ronald Corp.
Maneuverability Medium
Max Velocity 72 - 87 ms-1
Max Afterburner Velocity 120 ms-1
Armor Medium
Hitpoints 300 pts
Shields 400 pts
Length 28 m


Blue Planet

Name GTB Rhea
Type Strike Bomber
Manufacturer Han-Ronald Corp.
Maneuverability Medium
Max Velocity 70 - 84 ms-1
Max Afterburner Velocity 140 ms-1
Max Afterburner Duration 6.00 s
Armor Medium
Hitpoints 275 pts
Shields 600 pts
Length 26 m
Weaponry
Primary weapons
1st bank 3 guns
Secondary weapons
1st bank capacity 60
2nd bank capacity 60
Countermeasures
Countermeasure capacity 25 countermeasures


Armaments

Default Statistics
Bank Guns Capacity Standard Loadout
1st 3 60 Subach HL-7
Compatible Primaries
Subach HL-7, Prometheus S, Prometheus R, Maxim, UD-8 Kayser



Default Statistics
Bank Capacity Standard Loadout
1st 65 Cyclops
2nd 28 Tornado
Compatible Secondaries
Tempest, MX-64 Rockeye, Harpoon, Hornet, Tornado, EMP Adv., Trebuchet, Cylops, Infyrno, Piranha, Stiletto II

Veteran Comments

Please read the Veteran Comments policy before editing this section.


In War in Heaven the Rhea is actually extremely similar in terms of maneuverability, and shields and armor to the original Hercules. They are larger and pack less primary firepower than the Hercules, significantly reducing their survivability in a dogfight situation. They are extremely fast for a bomber, and could probably used as something of a dive-bomber. Against UEF forces and their fast, heavy-hitting interceptors, the Rhea will nearly always lose.


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