|The GTC Fenris|
FS1 Tech Room Description
The mainstay of the Terran Fleet, these vessels have served in both strike and defense purposes. From nose to tail it measures 260 meters. With a full array of weapon systems and a strong enough hull to withstand the strongest enemy warheads, a Fenris Cruiser can be found in almost any system that the GTA is operating in. The Fenris cruiser was originally designed as a strike weapon, hence its fast speed and decent turning rate. It was later decided that a second line of cruisers would be produced, for defensive purposes, once it became apparent that the V-T war wouldn't be over in a few months.
FS2 Tech Room Description
The GTC Fenris class is the aging stalwart among the Alliance's warships. Before the Great War, the Fenris was Terran Command's only class of cruisers. During the war, Terran Command decided to build a second line of cruisers, the Leviathans, to free the Fenris from escort and guard duties. Fenris cruisers have fought in virtually every theatre of operation. These fast, versatile cruisers pack enough punch in their 260-meter-long hulls to go toe-to-toe with any enemy cruiser. The Fenris's speed and maneuverability make it a good choice for strike missions.
The Fenris-class cruisers are, along with the Vasudan Aten, the aging stalwarts amongst the Alliance's warships. Although fast, the Fenris is somewhat lacking in protection. It's only real defences are the two AAA turrets in it's rear, which have a limited feild of fire. A couple of wings of GTF Myrmidons, can decimate one of these cruisers very quickly, and it would only take five cyclops torpedos to destroy it. In anti-capital work it's average for a cruiser, it can provide fire support for a corvette or destroyer, but can't really attack anything bigger than itself.
It was because of the Fenris cruisers vulnerability that shortly after the Great War, there was a move to remove the Fenris' from front line duty, and ultimately, from service altogether. However, with the loss of Sol and its shipyards, it was realized that it would be easier for the smaller colonial facilities to produce Fenris' and Leviathans. As the objective was to replenish the depleted fleet, the Fenris was given a second lease of life, although it was not intended for the Fenris to take part in front line action ever again. The advent of plasma beam technology changed everything, and the current variation of the Fenris was born. The cycle of the Fenris has come full circle. The Fenris is again fulfilling the role it was designed for, conducting strike missions against enemy ships and positions, in addition to providing point defence for larger warships against hostile fighters and bombers.
While it can be useful in some cases, providing yet another deterrent against enemy fighters, I would rather have a wing of fighters or its larger brother, the Leviathan.
|Max Velocity||20.0 - 25.0 mps|
|Max Afterburner Velocity||N/A|
|Hitpoints||8 000 / 10 000|
|Freespace 1||Freespace 2|
|Turret Type||Amount||Turret Type||Amount|
|Terran Turret||8||Terran Turret||5|
|Fusion Mortar||1||Fusion Mortar||1|
|Lt. Terran Slashing Beam||1|