Difference between revisions of "GTC Hyperion"

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==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
{|
+
{{Ship_box
|-
+
|name = GTC ''Hyperion''
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
+
|type = Cruiser
| style="width:200px" | Cruiser
+
|manufacturer =
|-
+
|maneuverability =
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
+
|yaw_pitch_roll = 100.0, 100.0, 80.0
| Unknown
+
|max_velocity = 30
|-
+
|max_ab_velocity =
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''
+
|max_ab_duration =
| N/A
+
|armor =
|-
+
|hitpoints = 40 000
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
+
|shields =
| 30
+
|length = 323m
|-
+
|gun_bank_1 =
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
+
|gun_bank_2 =
| N/A
+
|gun_bank_3 =
|-
+
|missile_bank_1 =
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
+
|missile_bank_2 =
| N/A
+
|missile_bank_3 =
|-
+
|missile_bank_4 =
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
+
|countermeasures =
| 40 000
+
|turrets =
|-
+
|containers =
| [[Technical_Terms_and_Definitions#Shields|Shields]]
+
|fighters =
| N/A
+
}}
|-
 
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''
 
| 135 m
 
|-
 
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''
 
| 148 m
 
|-
 
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 
| 323 m
 
|}
 
  
 
===Armaments===
 
===Armaments===

Revision as of 00:43, 10 October 2012

All information related to the GTC Hyperion is non-canon.
Back to User-made Ships
Original GTC Hyperion by Stratcomm.
The GTC Hyperion as featured in Blue Planet.

Description:

BP:AoA Tech Room Description

The GTC Hyperion was developed shortly after the Second Shivan Incursion as a testbed for fusing Vasudan energy reactors with a Terran hull, preceded by the success of the Deimos corvette. The Hyperion combines the anti-fighter capabilities and speed of the Aeolus and the armor of the Leviathan. As such, the Hyperion is a formidible target for strike craft to engage. The Hyperion was the first Terran ship to mount new pulse weaponry, after successful testing on Vasudan ships. The Hyperion is rapidly filling the ranks of the GTVA, phasing out earlier cruiser models.

Credits

  • Model by Stratcomm

Performance:

Statistics

Name GTC Hyperion
Type Cruiser
Yaw, Pitch, Roll 100.0, 100.0, 80.0 s
Max Velocity 30 ms-1
Hitpoints 40 000 pts
Length 323m m


Armaments

Default Statistics
Turret Type Amount
SBlue 2
AAAf 2
STerPulse 5
Terran Turret 2 4

Veteran Comments

Please read the Veteran Comments policy before editing this section.


The Hyperion looks like the Aeolus, but is not as effective as the Aeolus. Its guns, particularly AAA and flaks, lack the Aeolus' field of fire and frequently fail to engage targets even at relatively low angles of depression or elevation.


For one of Blue Planet's next-generation warships, the Hyperion is a little underwhelming; her SBlue beams are fairly anemic, if not as poor as the SGreen, and she lacks the firepower or endurance to fend off fighters. Her pulse weapons do give her good standoff defense against incoming bombers, however, and on higher difficulties, they can pose a serious threat to fighters. All in all, while a useful warship, it's easy to see why the GTVA retains and continues to produce the Aeolus in the Blue Planet era.


A few weakness in its design allow it get easily tackled by bombers and fighter swarms if used correctly. The front of it has no guns other than its two front firing beam cannons that don't even fire at warships half the time. The back of it is also a good bet, but be mindful of the engine wash. Attacking it from the top, sides, or bottom is a more effective way of committing suicide; you will die really fast.


Against Shivan fighters and their swarm attacks in Age of Aquarius, it's better than the Fenris and Leviathan, but its anti-Shivan-fighter capabilities are not on par with the Aeolus. It will cope reasonably well with bombers, with 4 Terran Turret 2s but prioritize any heavy assault fighters that target this. In War in Heaven these cruisers are remarkably effective against Federal fighters, nearly as effective as the venerable GTC Aeolus and your Kentauroi will not last long in the pulse cannon fire. If you're attacking one, approach it when possible from the rear. When that's not an option target the weapons system and try to take it out at range, or as quickly as possible. In the anti-warship department, a Hyperion is about as effective as a pair of Cyclops toting bombers, if a fair bit more survivable.


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