Difference between revisions of "GTC Leviathan"

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===Ship Statistics===
+
{{FS12_Ships}}
* <i>[[Technical_Terms_and_Definitions#Type|Type]]</i> - Cruiser
+
{{shipimage|image=http://www.volition-inc.com/fs/images/spacecraft/gtc-fenris.jpg|caption=The GTC Leviathan}}
* <i>[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]</i> - Capital Ship
 
**<i>[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]</i> - 1.0
 
**<i>[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]</i> - 0.0, 0.0, 10.0
 
**<i>[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]</i> - 10.0
 
**<i>[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]</i> - 80.0, 130.0, 100.0
 
**<i>[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]</i> - 0.0
 
**<i>[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]</i> - 18.0
 
**<i>[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]</i> - 7.0
 
**<i>[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]</i> - 0.0
 
**<i>[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]</i> - 0.0
 
*<i>[[Technical_Terms_and_Definitions#Armor|Armor]]</i> - Capital Ship
 
*<i>[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]</i> - 35000
 
*<i>[[Technical_Terms_and_Definitions#Power Output|Power Output]]</i> - 90.00
 
===Weapons Configuration===
 
*<i>[[Technical_Terms_and_Definitions#Weapon Emplacements|Weapons Emplacements]]</i> (FS1/FS2)
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 01]] - 2/1, 5.0 - Terran Turret
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 02]] - 2/1, 5.0 - FS1: Terran Turret FS2: SGreen
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 03]] - 2/.5, 5.0 - FS1: Terran Turret FS2: AAAf
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 04]] - 2/.5, 5.0 - FS1: Terran Turret FS2: AAAf
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turrer 05]] - 2/.5, 5.0 - FS1: Terran Turret FS2: AAAf
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 06]] - 2/.5, 5.0 - FS1: Terran Turret FS2: AAAf
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 07]] - 2/1, 5.0 - Terran Turret
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 08]] - 2/1, 5.0 - Terran Turret
 
**[[Technical_Terms_and_Definitions#Single Weapon Turrets|Turret 09a-01-main]] - 8/3, 10/9.0 - FS1: FighterKiller FS2: Fusion Mortor
 
===Ship Systems===
 
*<i>[[Technical_Terms_and_Definitions#Subsystems|Subsystems]]</i>
 
**<i>[[Technical_Terms_and_Definitions#Radar|Radar01a-dish]]</i> - 5, 0.0
 
**<i>[[Technical_Terms_and_Definitions#Sensors|Sensors]]</i> - 4, 0
 
**<i>[[Technical_Terms_and_Definitions#Communication|Communications]]</i> - 4, 0.0
 
**<i>[[Technical_Terms_and_Definitions#Navigation|Navigation]]</i> - 4, 0.0
 
**<i>[[Technical_Terms_and_Definitions#Weapons|Weapons]]</i> - 14, 0.0
 
**<i>[[Technical_Terms_and_Definitions#Engine|Engine]]</i> - 20, 0.0
 
  
===FS1 Tech Room Description===
+
==Description:==
After the Vasudans began making incursions into GTA space, command decided that it needed a new defensive cruiser. Changes to the Fenris led to the GTC Leviathan line of cruisers, produced as mobile defense battleships. Their speed and maneuverability were greatly reduced in tradeoff for more powerful weapons and a stronger hull. Production was discontinued when the GTA thought they would win the Vasudan war after the Battle of Gulnara, and then the production was started up again after the defeat at the Talania system. Because of the on-again off-again nature of this vessel's production, almost all of the Leviathan Cruisers have different armaments, but all have consistent hulls and speeds.
+
 
 +
===FS2 Tech Room Description===
 +
After the Vasudans began making incursions into GTA space, command decided that it needed a new defensive cruiser. Changes to the Fenris led to the GTC Leviathan line of cruisers, produced as mobile defense battleships. Their speed and maneuverability were greatly reduced in tradeoff for more powerful weapons and a stronger hull. Production was discontinued when the GTA thought they would win the Vasudan war after the Battle of Gulnara, and then the production was started up again after the defeat at the Talania system. Because of the on-again off-again nature of this vessel's production, almost all of the Leviathan Cruisers have different armaments, but all have consistent hulls and speeds.
  
 
===FS2 Tech Room Description===
 
===FS2 Tech Room Description===
 
Early in the Great War, Han-Ronald engineers designed and built the Leviathan class of cruisers. The Leviathan is much heavier armed and armored than the Fenris, but also much slower and less maneuverable. Leviathan cruisers are used to guard critical installations, such as permanent jump nodes, deep-space factories, and gas-mining operations, where firepower is king and speed is of little importance. They're also well-suited to escorting slow-moving freighters or transports. The Fenris is good for fast-moving operations, but when you need some muscle, call in a Leviathan.
 
Early in the Great War, Han-Ronald engineers designed and built the Leviathan class of cruisers. The Leviathan is much heavier armed and armored than the Fenris, but also much slower and less maneuverable. Leviathan cruisers are used to guard critical installations, such as permanent jump nodes, deep-space factories, and gas-mining operations, where firepower is king and speed is of little importance. They're also well-suited to escorting slow-moving freighters or transports. The Fenris is good for fast-moving operations, but when you need some muscle, call in a Leviathan.
 +
 +
===Developer Notes===
 +
None
  
 
===Veteran Comments===
 
===Veteran Comments===
I think the writers got the Great War and the Vasudan War mixed up when they wrote the FS2 description. - The Eishtmo
+
''I think the writers got the Great War and the Vasudan War mixed up when they wrote the FS2 description.''<br><br>
 +
''It's just another cruiser, but significantly tougher then most, in FS1. However, in FS2, you need to fear this ship. It has four AAA beams, covering every direction save dead aft and directly ahead. It can bring at least two of them to bear on any target not closer then under a hundred meters. The single forward-mounted SGreen is not particularly well-suited to anti-capital work, but decent in the role. Overall the Leviathan is probably the third-most effective cruiser in the game, falling after the Shivan Lilth and the Aeolus.''
 +
 
 +
==Performance:==
 +
===Statistics===
 +
{|
 +
|-
 +
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
 +
| style="width:200px" | Cruiser
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
 +
| Han-Ronald Corp.
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''
 +
| N/A
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 +
| 10.0 mps
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
 +
| N/A
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
 +
| N/A
 +
|-
 +
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 +
| 35 000
 +
|-
 +
| [[Technical_Terms_and_Definitions#Shields|Shields]]
 +
| N/A
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 +
| 253 m
 +
|}
 +
 
 +
===Armaments===
  
It's just another cruiser, but significantly tougher then most, in FS1. However, in FS2, you need to fear this ship. It has four AAA beams, covering every direction save dead aft and directly ahead. It can bring at least two of them to bear on any target not closer then under a hundred meters. The single forward-mounted SGreen is not particularly well-suited to anti-capital work, but decent in the role. Overall the Leviathan is probably the third-most effective cruiser in the game, falling after the Shivan Lilth and the Aeolus. - ngtm1r
+
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=2 style="background:#351515;"| '''Freespace 1'''
 +
| colspan=2 style="background:#300505;"| '''Freespace 2'''
 +
|- align="center"
 +
| style="width:60px" |Turrets
 +
| style="width:120px" |Standard Loadout
 +
| style="width:60px" |Turrets
 +
| style="width:120px" |Standard Loadout
 +
|- align="center"
 +
| 8
 +
| Terran Turret
 +
| 3
 +
| Terran Turret
 +
|- align="center"
 +
| 1
 +
| Fighterkiller
 +
| 1
 +
| Fusion Mortar
 +
|- align="center"
 +
|
 +
|
 +
| 4
 +
| AAAf
 +
|- align="center"
 +
|
 +
|
 +
| 1
 +
| Small Green Beam
 +
|}

Revision as of 07:44, 26 November 2005

Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



http://www.volition-inc.com/fs/images/spacecraft/gtc-fenris.jpg
The GTC Leviathan


Description:

FS2 Tech Room Description

After the Vasudans began making incursions into GTA space, command decided that it needed a new defensive cruiser. Changes to the Fenris led to the GTC Leviathan line of cruisers, produced as mobile defense battleships. Their speed and maneuverability were greatly reduced in tradeoff for more powerful weapons and a stronger hull. Production was discontinued when the GTA thought they would win the Vasudan war after the Battle of Gulnara, and then the production was started up again after the defeat at the Talania system. Because of the on-again off-again nature of this vessel's production, almost all of the Leviathan Cruisers have different armaments, but all have consistent hulls and speeds.

FS2 Tech Room Description

Early in the Great War, Han-Ronald engineers designed and built the Leviathan class of cruisers. The Leviathan is much heavier armed and armored than the Fenris, but also much slower and less maneuverable. Leviathan cruisers are used to guard critical installations, such as permanent jump nodes, deep-space factories, and gas-mining operations, where firepower is king and speed is of little importance. They're also well-suited to escorting slow-moving freighters or transports. The Fenris is good for fast-moving operations, but when you need some muscle, call in a Leviathan.

Developer Notes

None

Veteran Comments

I think the writers got the Great War and the Vasudan War mixed up when they wrote the FS2 description.

It's just another cruiser, but significantly tougher then most, in FS1. However, in FS2, you need to fear this ship. It has four AAA beams, covering every direction save dead aft and directly ahead. It can bring at least two of them to bear on any target not closer then under a hundred meters. The single forward-mounted SGreen is not particularly well-suited to anti-capital work, but decent in the role. Overall the Leviathan is probably the third-most effective cruiser in the game, falling after the Shivan Lilth and the Aeolus.

Performance:

Statistics

Type Cruiser
Manufacturer Han-Ronald Corp.
Manuverability N/A
Max Velocity 10.0 mps
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 35 000
Shields N/A
Length 253 m

Armaments

Freespace 1 Freespace 2
Turrets Standard Loadout Turrets Standard Loadout
8 Terran Turret 3 Terran Turret
1 Fighterkiller 1 Fusion Mortar
4 AAAf
1 Small Green Beam