Difference between revisions of "GTCa Warlock"

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(INFR1 Tech Room Description: Sounds wrong; removed.)
(Added the REAL INFR1 tech description.)
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===INFR1 Tech Room Description===
 
===INFR1 Tech Room Description===
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The Warlock supercarrier is the largest GTVA warship since the Colossus. Able to carry and launch hundreds of fighter and bomber wings, its extensive capabilities are all based around providing a centralised, secure command and control facility for fleet-wide operations. Heavily armed and armored, the Warlock is well-defended by its own extensive flak and beam arrays, and a formidable forward array of super-heavy beam cannons. Each Warlock is considered to be the centre of its attending fleet.
  
 
===Credits===
 
===Credits===

Revision as of 10:13, 18 August 2009



INF.png


Gtcawarlock.jpg
GTCa Warlock



Description:

INFR1 Tech Room Description

The Warlock supercarrier is the largest GTVA warship since the Colossus. Able to carry and launch hundreds of fighter and bomber wings, its extensive capabilities are all based around providing a centralised, secure command and control facility for fleet-wide operations. Heavily armed and armored, the Warlock is well-defended by its own extensive flak and beam arrays, and a formidable forward array of super-heavy beam cannons. Each Warlock is considered to be the centre of its attending fleet.

Credits

  • Model by Aldo

Name Origin

Meaning: oathbreaker or deciever ; or more recently, male equivalent to a witch
Language: Old English
Alternate spellings: waerloga (OE)


Performance:

Statistics

Type Super Carrier
Manufacturer GTVA
Maneuverability N/A
Max Velocity 15
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 800000
Shields N/A
Width 1220
Height 883
Length 4813

Armaments

Inferno Release 1
Turret Type Amount
GTVA Rapid Laser 16
Long Range Flak 5
Heavy Flak 4
FighterKiller 2
BomberKiller 2
AAAf 6
TerSlashBlue 7
BBlue 2
HBlue 2


Veteran Comments

Please read the Veteran Comments policy before editing this section.


Unfortunately, the Warlock has become outdated since INFR1. Up close, its tiled textures look horrible. Its textures and UVMaps require adept attention if one wants to use it in his campaign.


Related Links