GTF Ereshkigal

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INF.png
GTF Ereshkigal.

Description:

Inferno: Nostos Tech Room Description

Terran multirole fighter.

With RNI's Myrmidon an abject failure and the aging Perseus returning to its intended role of bomber intercept, the Admiralty saw a need for a new multirole combatant. Drawing on its experience with the Apollo and Hercules fighters, Han-Ronald produced the Ereshkigal spaceframe. A true generalist of a spacecraft, the Ereshkigal's weaknesses are precisely balanced with its strengths. Its limited primary hardpoints are tightly packed for optimal effect. Its reduced speed and maneuverability compared to dedicated dogfighters is offset by its slimmer profile and superior durability.The Ereshkigal, commonly referred to as the 'Eresh' by its pilots, has gained a reputation for reliability in any combat scenario, and is expected to serve as a supplemental fighter for years to come.

Credits List

  • Based on GTF Ezechiel by Venom
  • Model and texture by Col.Hornet
  • Model adjustments, mapping and conversion by Nyctaeus
  • Ereshkigal variant by JSRNerdo

Developer Notes

Shortened version of GTF Hydra

Performance:

Statistics

Type Medium Fighter
Manufacturer Han-Ronald Corp
Maneuverability Good
Max Velocity 75.0 - 100.0 mps
Max Afterburner Velocity 120.0 mps
Armor Medium
Hitpoints 380
Shields 450
Length 20 m

Armaments

Inferno Nostos
Bank Guns Standard Loadout Capacity
1st 2 Vulcan 1000
2nd 2 Prometheus 750
Compatible Primaries
Subach HL-12, Subach SD-14, Prometheus, Prometheus G, Vulcan, Hastor
Inferno: Nostos
Bank Capacity Standard Loadout
1st 50 Shadow
2nd 50 Maelstrom
Compatible Secondaries
Shocker, Hurricane, Shadow, Stiletto III, Hornet M, Maelstrom, Ghost

Gallery

See Also

GTF Hydra

Veteran Comments

Please read the Veteran Comments policy before editing this section.


A solid all-around performer. What makes the Eresh stand out is its absolutely superb gun configuration. It only has four hardpoints (don't be fooled by the six on the actual model) but they are by far the best of any strikecraft since the Athena, except this one is actually meant to win dogfights.


This craft is as slow as the Hercules Mk. 2, but it's her only strong flaw. The Ereshkigal inherited her first primary bank from its mother model - the Hydra, and it was originally designed as a sniper rifle in an unspecified mod, so the first bank is situated just below your aim gauge. In Inferno Nostos, this bank is perfect for the Rapier. Avoid using it with weapons with large muzzleflash, as they will appear in front of your screen and may cover a large part of it. Strong armor and shield in combination with well-placed secondary banks makes this craft proper successor to the Apollo and an excellent hunter-killer. Small top speed is severely limiting its potential as an interceptor, so if you pick this craft for escort mission, you rather stay within the flak envelope of your capital ships, snipe incoming bombs with primaries, then go for some kills with a volley of Hurricanes or Shadows. The Ereshkigal remains a viable option also in the upcoming Act II of Nostos, as the first primary bank provides an exceptional setup for the Aquinas long-range anti-hull cannon.

Definitely one of the more flexible crafts, and a good supplement between the Herc III and Perseus Advanced. The Vulcan and Prometheus can chip away at strike craft at dogfighting range. For disarming capitals, it can't carry the Corinthos, but the Stiletto allows it to hold its own at range and this craft is protected enough should the Hastor become a necessity.


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