Difference between revisions of "GTF Hercules Mark II"
|Line 80:||Line 80:|
''While in the main campaign the Herc II is pretty much useless, in user-made campaign missions with lots of enemies, the Herc II is a godsend (provided that you have the right weapons, and no other ships like the Erinyes are available). Its thick armour is enough to get you through the
''While in the main campaign the Herc II is pretty much useless, in user-made campaign missions with lots of enemies, the Herc II is a godsend (provided that you have the right weapons, and no other ships like the Erinyes are available). Its thick armour is enough to get you through the of .''}}
Revision as of 22:15, 3 December 2007
|The GTF Hercules Mark II|
The GTF Hercules Mark II was the advanced version of the original Great War-era GTF Hercules. It is advanced in almost all aspects of the original Hercules, except for primary firepower. This sacrifice had to be taken to save up more space for secondary weapons.
FS2 Demo Tech Room Description
The second generation of the Hercules fighter. It is faster, more maneuverable, and still carries a decent payload.
FS2 Tech Room Description
The GTF Hercules Mark II is the next generation of Terran heavy assault fighter. Introduced during the Great War, the original Herc's balance of firepower and maneuverability made it the most versatile strike fighter in the fleet. Some military historians have claimed the Hercules won the Great War, citing its deployment in key battles near the end of the Shivan conflict. Implementing recent advances in fusion drive technology, the Mark II improves the assault fighter's speed and maneuverability without sacrificing loadout capacity.
|Yaw, Pitch, Roll||55.0 - 65.0 s|
|Max Velocity||120.0 ms-1|
|Max Afterburner Velocity||Heavy ms-1|
|Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser, Circe, Lamprey, Maxim|
|MX-64, Emp. Adv, Tempest, Hornet, Tornado, Harpoon, Trebuchet, TAG-A, TAG-B, Infyrno,|