Difference between revisions of "GTF Loki"

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===Fighter Statistics===
 
===Fighter Statistics===
*''Type'' - Recon
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*''[[Technical_Terms_and_Definitions#Type|Type]]'' - Recon
*''Manufacturer'' - Han-Roland Corp.
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*''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'' - Han-Roland Corp.
*''Manuverablity'' - High/Good (FS1/FS2)
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*''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'' - High/Good (FS1/FS2)
**''Rotation Damping'' - 0.35
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**''[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]'' - 0.35
**''Max Velocity'' - 0.0, 0.0, 75.0
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**''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'' - 0.0, 0.0, 75.0
**''Max Oclk Speed'' - 64.0/95.0
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**''[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]'' - 64.0/95.0
**''Rotation Time'' - 3.2, 3.2, 3.0
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**''[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]'' - 3.2, 3.2, 3.0
**''Rear Velocity'' - 0.0
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**''[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]'' - 0.0
**''Forward Acceleration'' - 2.0
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**''[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]'' - 2.0
**''Forward Deceleration'' - 1.5
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**''[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]'' - 1.5
**''Slide Acceleration'' - 0.0
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**''[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]'' - 0.0
**''Slide Deceleration'' - 0.0
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**''[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]'' - 0.0
*''Afterbuner Equiped''
+
*''[[Technical_Terms_and_Definitions#Afterbuner|Afterburner Equiped]]''
**''Max Afterburner Velocity'' - 0.0, 0.0, 160.0
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**''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'' - 0.0, 0.0, 160.0
**''Afterburner Fuel'' - 300.0
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**''[[Technical_Terms_and_Definitions#Afterburner Fuel|Afterburner Fuel]]'' - 300.0
**''Afterburner Burn Rate'' - 60.0
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**''[[Technical_Terms_and_Definitions#Afterburner Burn Rate|Afterburner Burn Rate]]'' - 60.0
**''Afterburner Recharge Rate'' - 25.0
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**''[[Technical_Terms_and_Definitions#Afterburner Recharge Rate|Afterburner Recharge Rate]]'' - 25.0
*''Armor'' - Low/Light
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*''[[Technical_Terms_and_Definitions#Armor|Armor]]'' - Low/Light
**''Hitpoints'' - 250
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**''[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]'' - 250
**''Shields'' - 400
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**''[[Technical_Terms_and_Definitions#Shields|Shields]]'' - 400
*''Power Output'' - 3.0
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*''[[Technical_Terms_and_Definitions#Power Output|Power Output]]'' - 3.0
*''Length'' - 20 m
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*''[[Technical_Terms_and_Definitions#Length|Length]]'' - 20 m
 
===Fighter Armaments===
 
===Fighter Armaments===
*''Gun Mounts'' - 4
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*''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'' - 4
**''Allowed FS1 Primaries'' - "ML-16 Laser" "Disruptor" "Avenger" "Flail" "Prometheus" "Banshee" "Leech Cannon"
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**''[[Technical_Terms_and_Definitions#Allowed FS1 Primaries|Allowed FS1 Primaries]]'' - "ML-16 Laser" "Disruptor" "Avenger" "Flail" "Prometheus" "Banshee" "Leech Cannon"
**''Allowed FS2 Primaries'' - Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Lamprey" "Maxim"
+
**''[[Technical_Terms_and_Definitions#Allowed FS2 Primaries|Allowed FS2 Primaries]]'' - Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Lamprey" "Maxim"
**''Default FS1 Primaries'' - "Avenger" "Disruptor"
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**''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Default FS1 Primaries]]'' - "Avenger" "Disruptor"
**''Default FS2 Primaries'' - "Subach HL-7" "Prometheus R"
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**''[[Technical_Terms_and_Definitions#Default FS2 Primaries|Default FS2 Primaries]]'' - "Subach HL-7" "Prometheus R"
**''Max Weapon Energy'' - 150.0
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**''[[Technical_Terms_and_Definitions#Max Weapon Energy|Max Weapon Energy]]'' - 150.0
*''Missile Banks'' - 1
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*''[[Technical_Terms_and_Definitions#Missile Banks]]'' - 1
**''Allowed FS1 Secondaries'' - MX-50" "D-Missile" "Fury" "Interceptor" "Phoenix V" "Hornet" "EM Pulse"
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**''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Allowed FS1 Secondaries]]'' - MX-50" "D-Missile" "Fury" "Interceptor" "Phoenix V" "Hornet" "EM Pulse"
**''Allowed FS2 Secondaires'' - "Rockeye"  "Tempest" "Harpoon" "Trebuchet" "Hornet" "Tornado" "EMP Adv."
+
**''[[Technical_Terms_and_Definitions#Allowed FS2 Secondaires|Allowed FS2 Secondaires]]'' - "Rockeye"  "Tempest" "Harpoon" "Trebuchet" "Hornet" "Tornado" "EMP Adv."
**''Default FS1 Secondaries'' - "Interceptor"
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**''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Default FS1 Secondaries]]'' - "Interceptor"
**''Default FS2 Secondaries'' - "Harpoon"
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**''[[Technical_Terms_and_Definitions#Default FS2 Secondaries|Default FS2 Secondaries]]'' - "Harpoon"
**''Secondary Capacity'' - 20
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**''[[Technical_Terms_and_Definitions#Secondary Capacity|Secondary Capacity]]'' - 20
*''Countermeasures'' - 40
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*''[[Technical_Terms_and_Definitions#Countermeasures|Countermeasures]]'' - 40
  
 
===FS1 Tech Room Description===
 
===FS1 Tech Room Description===

Revision as of 18:43, 12 June 2005

Fighter Statistics

Fighter Armaments

FS1 Tech Room Description

Designed by GTI engineers, the Loki is undoubtedly the best reconaissance craft in Terran or Vasudan service. Its hull shape and shielded reactor chamber lends itself to providing a low sensor profile, and is yet capable of very high speed maneuvers. Its relatively light armament and low armor rating make it unsuitable for extended firefights, however.

FS2 Tech Room Description

The GTF Loki is designated as a fighter, but it's more of a heavy reconnaissance craft. The Loki's micro-roughened hull and shielded exhaust chamber give it an extremely reduced profile to detection sensors. This makes it ideal for reconnaissance and infiltration missions that rely on stealth rather than firepower. Lacking the weaponry and armor to survive prolonged battles, the Loki can usually stay alive long enough for its high maneuverability and speed to discourage pursuers. Lokis are widely used by NTF forces.

Developer Notes

High max velocity offset by its tiny payload. High weapon capacity.

Veteran Comments

It sucks! It is not terribly fast by FS2 standards, and it has very low missile capacity. There is no reason to ever choose this over the Perseus. -Woolie