GTF Myrmidon

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http://www.freespace2.com/images/ship_myrmidon/smpic.jpg
The GTF Myrmidon


Description:

FS2 Tech Room Description

RNI Systems' GTF Myrmidon replaces the Ulysses as the Alliance's primary space superiority fighter. The Myrmidon has received high marks for speed, maneuverability, armor, and loadout. An ultra-efficient hull configuration provides space for three secondary weapon systems, a first for Terran-Vasudan fighters. This versatility enables Myrmidon squadrons to fulfill a range of combat roles, from light assault to heavy reconnaissance. In the Deneb system, the 53rd Hammerheads of the GTD Aquitaine have demonstrated the effectiveness of the Myrmidon against NTF forces.

Developer Notes

None

Veteran Comments

The Myrmidon is not the uberfighter tech room makes it out to be. It's actually slower than the Ulysses on afterburner, and what they don't tell you about those three secondary banks is that the first two are very small. It can't carry the signature dogfighter's missile, the Harpoon, but it can make use of all three of the primary dogfighting cannon: Subach, Prom S, and Kayser.

It does, however, have a problem in the primaries department. While the Myrmidon actually has six guns, granting it some serious firepower, their configuration is sub-optimal for dogfighting and hitting with the upper four guns requires some ignoring of the "Aim Here" aid.

As an aside/general oddity, the Myrmidon is actually capable of carrying the Helios bomb. It has enough space for four of them, giving it a considerable threat to poorly defended capital ships.


This class of fighter is ideal for those who prefer balance between firepower, strength and agility. The secondary weapon capacity equals with the Perseus with some compatibility differences. While the Myrmidon is unable to carry the Harpoon, the player needs to be better with primaries than secondaries. The six primary guns will help players with these preferences. The first and the second bank are ideally armed with Tornadoes and the third with Tempests. The second bank is not the best with Tempest because of the location of the firing points. Players might prefer this for tactical runs as it is compatible with the Akheton SDG anti-subsystem cannon. If you arm it to the first primary bank, you still have the second bank, which has four firing points to arm with the Prometheus S.

Performance:

Statistics

Type Advanced Space Superiority
Manufacturer RNI Systems
Manuverability Average
Max Velocity 75.0 - 95.0 mps
Max Afterburner Velocity 135.0 mps
Armor Average
Hitpoints 290
Shields 390
Length 16 m

Armaments

Freespace 2
Bank Guns Standard Loadout
1st 2 Prometheus R
2st 4 Subach HL-7
Compatible Primaries
Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser
Freespace 2
Bank Capacity Standard Loadout
1st 20 MX-64
2nd 20 Tornado
3rd 40 Tempest
Compatible Secondaries
MX-64, Emp. Adv, Tempest, Hornet, Tornado, Stiletto II, Trebuchet, Infyrno, Helios