GTG Zephyrus

From FreeSpace Wiki
Jump to: navigation, search
Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



The GTG Zephyrus is a Terran-designed gas miner. The Zephyrus was built for only one purpose: to collect deuterium, which powers the fusion drives (i.e. the engines) of other vessels, such as the GTD Hecate, and thus enables these ships to move under their own power.

Like the GTA Charybdis, the Zephyrus is a non-combat ship, lightly defended by four low-damage turrets, a flak cannon and cruiser-grade armor. The tactical value of a Zephyrus to its owner, coupled with its light defenses, means that it will almost always be the first vessel to be attacked by enemy forces in the heat of battle.

Description:

Gtgzephyrus-old.jpg
The GTG Zephyrus


FS2 Tech Room Description

When a fighter pilot sees a ship of the GTG Zephyrus class, one thought flashes through his or her mind: "Thank God I don't have to fly that tub!" The Zephyrus is a gas miner designed to harvest the gases of interstellar nebulae. It's the largest non-combatant ship in the GTVA fleet. The Zephyrus's thin armor, weak weaponry, and poor speed give it a very low survival rate in combat, so these ships stay well back from the front lines. Despite these weaknesses, the Zephyrus plays a critical role in the operation of the GTVA fleet. The deuterium gathered by Zephyrus ships powers the fleet's fusion drives.

FS2 MetaStream Model Description

When a fighter pilot sees a ship of the GTG Zephyrus class, one thought flashes through his or her mind: "Thank God I don't have to fly that tub!" The Zephyrus is a gas-mining ship, designed to harvest the deuterium-rich gases of interstellar nebulae. It's the largest non-combatant ship in the GTVA fleet. The Zephyrus's thin armor, weak weaponry, and poor maneuverability give it a very low survival rate in combat, so these ships stay well back from the front lines. Despite these weaknesses, the Zephyrus plays a critical role in the operation of the GTVA fleet. The deuterium gathered by Zephyrus-class ships powers the fleet's fusion drives. Without this fuel, offensive operations would cease. For this reason, foes often seek out these gas-mining behemoths.

Developer Notes

None

Performance:

Statistics

Type Gas Miner
Manufacturer Unknown
Maneuverability N/A
Yaw, Pitch, Roll 100.0, 100.0, 80.0 s
Max Velocity 30.0 ms-1
Max Afterburner Velocity N/A ms-1
Armor N/A
Hitpoints 10 000
Shields N/A
Length 251 m


Armaments

FreeSpace 2
Turret Type Amount
Terran Turret Weak 2
Subach HL-7 2
Standard Flak 1

Modding Resources

The GTG Zephyrus in FS2_Open 19.0.0

Retail:

$POF File: miner2t-01.pof
Textures: miner01-01a, miner01-03, miner01-04, miner01-05, miner01-06, miner01-07, miner01-02b, miner01-02c

MediaVP 4.0.X:

$POF File: Zephyus.pof
Textures: ZephyrusMain, ZephyrusDet, GTVATTurr, damage, nameplate, ZephsDetDead, ZephMainDead


History
Proposed by: DahBlount on 03/29/2014
First WIP Post: DahBlount on 03/29/2014
First In-Game Model: Nyctaeus on 01/17/2020
Completed In-Game Model: 01/18/2020
Final Corrections: ??? on ???



Veteran Comments

Please read the Veteran Comments policy before editing this section.


Typical of all gas miners: weak, and very explosive.


However, it is still much better than its Vasudan equivalent, by virtue of having 2.5 times as much armor. The armor won't save it from a wing of Basilisks, but at least it won't blow up when attacked by a stray interceptor.