Difference between revisions of "GTM EM Pulse"

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'''GTM-11 EM Pulse'''
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{{FS12_Weapons}}
 
{{FS12_Weapons}}
 
==Tech Room Data==
 
==Tech Room Data==

Revision as of 17:21, 12 January 2006

GTM-11 EM Pulse

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Tech Room Data

Upon impact, the EM Pulse temporarily disables the electronics systems of the target ship. This renders the target ship unable to track targets, manage communications, or gain aspect missile lock. This has numerous tactical applications. For example, a direct hit with an EM Pulse missile will prevent bombers from launching aspect-seeking warheads for several seconds. Once the EMP field has worn off, they must also take the time to reacquire missile lock, granting you valuable time.

Performance

Statistics

Range 1250 m
Rate of Fire 1 / 2 s
Velocity 250 mps
Damage 45
Against Hullplating Excellent
Against Shields Good
Against Subsystems Average
Shockwave Radius 80 m / 300 m
Homing System Aspect Seeking
Minimum Lock Time 2.0 s
Turn Rate 1.0 s

Notes

  • Causes EMP within it's shockwave radius.