Difference between revisions of "GTM Fury"

From FreeSpace Wiki
Jump to: navigation, search
m
(new pic)
Line 2: Line 2:
  
 
{{FS12_Weapons}}
 
{{FS12_Weapons}}
 +
{{shipimage|image=[[Image:Fury_320x240.jpg]]|caption=The GTM-3 Fury Missile}}
 +
 
==Tech Room Data==
 
==Tech Room Data==
 
Small, fast dumbfire missiles - fired in swarms - GTA fighters can carry more Fury missiles than conventional missiles, due to their small size - used for distraction and other tactical measures - very small payload (3 Kt).<br><br>
 
Small, fast dumbfire missiles - fired in swarms - GTA fighters can carry more Fury missiles than conventional missiles, due to their small size - used for distraction and other tactical measures - very small payload (3 Kt).<br><br>

Revision as of 08:21, 23 June 2006

GTM-3 Fury Missile

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


File:Fury 320x240.jpg
The GTM-3 Fury Missile


Tech Room Data

Small, fast dumbfire missiles - fired in swarms - GTA fighters can carry more Fury missiles than conventional missiles, due to their small size - used for distraction and other tactical measures - very small payload (3 Kt).

Use is recommended in close combat situations and against larger targets where tracking is a non issue.

Veteran Comments

Unlike its descendant the GTM Tempest huge numbers of the Fury cannot be crammed into every fighter, bringing its payload bay efficiency to near that of the GTM Hornet (see Weapon Comparison (FS1).) However the Fury is still very efficent and is compatible with everything in Freespace 1. Use it like a primary, pull up behind a bomber and weaken its sheild with your guns, when its aft sheilds are almost depleted fire off a few of these rockets and the bomber will quickly go down. Another use of the Fury is in strafing against targets like freighters and cruisers, or even subsystems, where they are moderatly effective.

Performance

Statistics

Range 900 m
Rate of Fire 3.33 / s
Velocity 300 mps
Damage 30
Against Hullplating Excellent
Against Shields Average
Against Subsystems Good
Shockwave Radius None
Homing System None

Notes