Difference between revisions of "GTM TAG-B"

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==Tech Room Data==
 
==Tech Room Data==
 
The TAG-B is an enhanced version of the standard TAG-A missile, also developed by GTVI laboratories. With a more shock-resistant substructure around its electronics package, the TAG-B is packed with ultra-sophisticated equipment to provide more useful targeting information to friendly forces. Massive retrofitting of GTVA ship turrets is underway to fully utilize this improved targeting technology.
 
The TAG-B is an enhanced version of the standard TAG-A missile, also developed by GTVI laboratories. With a more shock-resistant substructure around its electronics package, the TAG-B is packed with ultra-sophisticated equipment to provide more useful targeting information to friendly forces. Massive retrofitting of GTVA ship turrets is underway to fully utilize this improved targeting technology.
==Veteran Comments==
+
 
''The TAG weapons seem ineffective in anything other than properly [[FRED]]ed missions, the only one in the [[Portal:Freespace 2|Freespace 2]] campagin (as far as I know) is [[A Game of TAG]], beyond that single mission, I don't think they really have any use. The TAG-B has the ability to lock on to its target, but really isn't any more useful than the [[GTM TAG-A|TAG-A]].''
+
 
 
==Performance==
 
==Performance==
 
===Statistics===
 
===Statistics===
 +
{{Secondary|1 625|8.0|325|1|Full|1|Full|1|Full|1|10 / 30|Aspect Seeking|N / A|3.0 s|1.4 s}}
  
{|
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | 1625 m
 
|-
 
| '''Rate of Fire'''
 
| 1 / 8 s
 
|-
 
| '''Velocity'''
 
| 325 mps
 
|-
 
| '''Damage'''
 
| 1
 
|-
 
| Against Hullplating
 
| ??
 
|-
 
| Against Shields
 
| ??
 
|-
 
| Against Subsystems
 
| ??
 
|-
 
| '''Shockwave Radius'''
 
| 10 m / 30 m
 
|-
 
| '''Homing System'''
 
| Aspect Seeking
 
|-
 
| Minimum Lock Time
 
| 3.0 s
 
|-
 
| Turn Rate
 
| 1.4 s
 
|}
 
  
===Notes===
+
==Notes==
 
*[[Weapons.tbl#$TAG:|TAGs]] the target (level-2). Effect lasts for 18 s
 
*[[Weapons.tbl#$TAG:|TAGs]] the target (level-2). Effect lasts for 18 s
 +
 +
===Veteran Comments===
 +
{{Comment|The TAG weapons seem ineffective in anything other than properly [[FRED]]ed missions, the only one in the [[Portal:Freespace 2|Freespace 2]] campaign (as far as I know) is [[A Game of TAG]], beyond that single mission, I don't think they really have any use. The TAG-B has the ability to lock on to its target, but really isn't any more useful than the [[GTM TAG-A|TAG-A]].}}
  
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Revision as of 14:24, 4 September 2007

GTI TAG-B Missile

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


File:TAG B 320x240.jpg
The GTI TAG-B Missile


Tech Room Data

The TAG-B is an enhanced version of the standard TAG-A missile, also developed by GTVI laboratories. With a more shock-resistant substructure around its electronics package, the TAG-B is packed with ultra-sophisticated equipment to provide more useful targeting information to friendly forces. Massive retrofitting of GTVA ship turrets is underway to fully utilize this improved targeting technology.


Performance

Statistics

Range 1 625 m
Reload time 8.0 s
Velocity 325 ms-1
Base Damage 1
Armor Damage Full 1
Shield Damage Full 1
Subsystem Damage Full 1
Shockwave Radius 10 / 30 m
Type: Aspect Seeking
View Cone: N / A
Minimum Lock Time: 3.0 s
Turn Rate (360 degrees): 1.4 s


Notes

  • TAGs the target (level-2). Effect lasts for 18 s

Veteran Comments

Please read the Veteran Comments policy before editing this section.


The TAG weapons seem ineffective in anything other than properly FREDed missions, the only one in the Freespace 2 campaign (as far as I know) is A Game of TAG, beyond that single mission, I don't think they really have any use. The TAG-B has the ability to lock on to its target, but really isn't any more useful than the TAG-A.