Difference between revisions of "GTW ML-16 Laser"

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The '''ML-16''' is a [[primary weapon]] which was in heavy use before the appearance of the [[Shivans]] and their shielding technology. The ML-16 works adequately against hull and devours only a negligible amount of energy, allowing the pilot to divert more power on engines.
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{{FS12_Weapons}}
 
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The '''GTW ML-16 Laser''' is a [[Terrans|Terran-designed]] [[primary weapon]] which was used extensively by the [[GTA]] before the [[Great War]]. The ML-16 works adequately against hulls and consumes a negligible amount of energy per shot, allowing the pilot to divert more power to engines.
Since the ML-16 was designed in a "shieldless" era of both Terran and Vasudan history, it largely became inadequate against shielded targets like most Shivan fighters and bombers.
 
 
 
As soon as the GTW Avenger cannon became available, and produced in enough quantities, the ML-16 was replaced.
 
  
{{FS12_Weapons}}
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Since the ML-16 was designed during the "shieldless" era of Terran and Vasudan history, it is largely ineffective against shielded targets, such as Shivan fighters and bombers. Despite being ultimately superseded by the [[GTW Avenger]] during the opening stages of the Great War, ML-16s were still being distributed among fighter squadrons even as of the [[Hades Rebellion]].
{{shipimage|image=[[Image:ML16_320x240.jpg]]|caption=The ML-16}}
 
  
 
==Tech Room Data==
 
==Tech Room Data==
Argon laser weapon - uses transparent ceramic technology in order to create an optical system that is extremely durable and stable under battle conditions - provides adequate destructive damage to the hull of enemy ships by vaporizing molecular bonds at the target area and destabilizing molecular bonds across the grain of the hull material.  
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{{shipimage|image=[[File:Ml16.gif]]|caption=The GTW ML-16 Laser}}
 
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Argon laser weapon - uses transparent ceramic technology in order to create an optical system that is extremely durable and stable under battle conditions - provides adequate destructive damage to the hull of enemy ships by vaporizing molecular bonds at the target area and destabilizing molecular bonds across the grain of the hull material.
  
 
The GTA issues ML-16 Lasers to every fighter and bomber in service.
 
The GTA issues ML-16 Lasers to every fighter and bomber in service.
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==Performance==
 
==Performance==
 
===Statistics===
 
===Statistics===
{{Primary|900|5|450|5|Full|5|Minimal|0.5|Poor|1.5}}
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{{Primary_weapon
==Notes==
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|name= ML-16 Laser
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|range= 900
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|rof= 5.00
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|velocity= 450
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|damage= 5
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|armor_damage= 5
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|shield_damage= 0.5
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|subsystem_damage= 1.5}}
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==Compatibility==
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The following table refers to weapons compatibility in singleplayer, and does not reflect the compatibility of dogfight variants in multiplayer. A ✓ mark indicates that a ship can mount the weapon, whereas an ✗ mark indicates that it cannot.
  
===User-made Campaigns===
 
  
You will see more of this weapon in the [http://tvwp.hard-light.net/ Terran-Vasudan War Project]
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{| border=1 cellpadding=4 style="border-collapse: collapse"
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|- align="center"
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| colspan=2 style="background:#351515;"| '''Compatibility'''
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|- align="center"
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| style="width:120px" |Ship Class
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| style="width:60px" |Compatible
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|- align="center"
 +
| [[GTF Apollo]]
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| ✓
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|- align="center"
 +
| [[GTF Ulysses]]
 +
| ✓
 +
|- align="center"
 +
| [[GTF Valkyrie]]
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| ✓
 +
|- align="center"
 +
| [[GTF Hercules]]
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| ✓
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|- align="center"
 +
| [[GTF Loki]]
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| ✓
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|- align="center"
 +
| [[GTB Athena]]
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| ✓
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|- align="center"
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| [[GTB Zeus]]
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| ✓
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|- align="center"
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| [[GTB Medusa]]
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| ✓
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|- align="center"
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| [[GTB Ursa]]
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| ✓
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|}
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===Veteran Comments===
 
===Veteran Comments===
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The ML-16 does less than 1/3 of the armor damage of the [[GTW Avenger]], and between 1/3 and 1/2 of its FreeSpace 2 equivalent, the [[GTW Subach HL-7]] - for the same energy. I guess the [[GTW Flail]] and the [[GTW Training Laser]] are worse on armor, but if this isn't a bad gun on unshielded targets, I don't know what is.
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The ML-16 does less than 1/3 of the armor damage of the [[GTW Avenger]], and between 1/3 and 1/2 of its FreeSpace 2 equivalent, the [[GTW Subach HL-7]] - for the same energy. However, the [[GTW Flail]] does less armor damage than the ML-16.}}
 
 
 
 
Since fighters with no shields obviously take less damage to destroy, the ML-16 is perfectly serviceable against them. It's not going to do much to an Orion, but surely they would have bombs even before the Tsunami.
 
 
 
ML-16 isn't the best weapon. Twin 16s are worse than Twin Avengers. They worked well beacause the Vasudans had crap laser, and their fighter were just crap. But when it comes to killing off Shivans (the boarding mission cuscene) they do come in handy in some sort...}}
 
 
 
  
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{{FS1 Fighter Weapons}}
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Latest revision as of 14:47, 21 September 2020

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


The GTW ML-16 Laser is a Terran-designed primary weapon which was used extensively by the GTA before the Great War. The ML-16 works adequately against hulls and consumes a negligible amount of energy per shot, allowing the pilot to divert more power to engines.

Since the ML-16 was designed during the "shieldless" era of Terran and Vasudan history, it is largely ineffective against shielded targets, such as Shivan fighters and bombers. Despite being ultimately superseded by the GTW Avenger during the opening stages of the Great War, ML-16s were still being distributed among fighter squadrons even as of the Hades Rebellion.

Tech Room Data

Ml16.gif
The GTW ML-16 Laser


Argon laser weapon - uses transparent ceramic technology in order to create an optical system that is extremely durable and stable under battle conditions - provides adequate destructive damage to the hull of enemy ships by vaporizing molecular bonds at the target area and destabilizing molecular bonds across the grain of the hull material.

The GTA issues ML-16 Lasers to every fighter and bomber in service.

Performance

Statistics

Name ML-16 Laser
Range 900 m
Rate of fire 5.00 s-1
Velocity 450 ms-1
Damage 5
Armor damage 5
Shield damage 0.5
Subsystem damage 1.5

Additional properties

Compatibility

The following table refers to weapons compatibility in singleplayer, and does not reflect the compatibility of dogfight variants in multiplayer. A ✓ mark indicates that a ship can mount the weapon, whereas an ✗ mark indicates that it cannot.


Compatibility
Ship Class Compatible
GTF Apollo
GTF Ulysses
GTF Valkyrie
GTF Hercules
GTF Loki
GTB Athena
GTB Zeus
GTB Medusa
GTB Ursa


Veteran Comments

Please read the Veteran Comments policy before editing this section.


The ML-16 is an acceptable weapon at the beginning of the main campaign. Unfortunately, after shielding on fighters become common, the weapon loses its efficiency. Prefer the Avenger to this weapon.


The ML-16 is not a bad gun against unshielded targets. In fact, try using it against a Shivan cruiser hull and you will be pleasantly surprised. However, without any ability to damage shields, it really isn't a viable choice later in the campaign.


The ML-16 does less than 1/3 of the armor damage of the GTW Avenger, and between 1/3 and 1/2 of its FreeSpace 2 equivalent, the GTW Subach HL-7 - for the same energy. However, the GTW Flail does less armor damage than the ML-16.


Primaries:

GTW ML-16 - GTW Disruptor - GTW Avenger - GTW Flail - GTW Prometheus - GTW Banshee - GTW Leech Cannon - GTW Shield Breaker - GTW D-Advanced - GTW Training Laser - GTW Railgun - Vasudan Light Laser - Shivan Light Laser - Shivan Heavy Laser - Shivan Mega Laser

Secondaries:

GTM MX-50 - GTM D-Missile - GTM Fury - GTM Hornet - GTM Interceptor - GTM Phoenix V - GTM Synaptic - GTM Stiletto - GTM Tsunami - GTM Harbinger - GTM Cluster Bomb - GTM EM Pulse - Unknown Bomb - Unknown Megabomb