Difference between revisions of "GVA Setekh"

From FreeSpace Wiki
Jump to: navigation, search
(Replaced image and added an opening description. Granted, most of it is a modified lift of the one on GTA Charybdis, but it's relevant to the ship.)
m (italics plus armour --> armor (consistency))
Line 4: Line 4:
 
Like its [[Terrans|Terran]] counterpart, the [[GTA Charybdis|GTA ''Charybdis'']], the ''Setekh'''s primary purpose is to negate the sensor-reducing effects that nebulae has on other ships in the GTVA fleet. This is achieved by the three prominent rotating sensors located at the midsection of the ship, which effectively double the range of every friendly ship in the vicinity. Its secondary functions include jamming enemy communications and detecting enemy stealth ships. The latter function allows other friendly ships to target enemy stealth ships like normal enemy ships.
 
Like its [[Terrans|Terran]] counterpart, the [[GTA Charybdis|GTA ''Charybdis'']], the ''Setekh'''s primary purpose is to negate the sensor-reducing effects that nebulae has on other ships in the GTVA fleet. This is achieved by the three prominent rotating sensors located at the midsection of the ship, which effectively double the range of every friendly ship in the vicinity. Its secondary functions include jamming enemy communications and detecting enemy stealth ships. The latter function allows other friendly ships to target enemy stealth ships like normal enemy ships.
  
Despite the fact that it is meant to assist nearby friendly units in battle, the Setekh is ill-suited for combat even more so, in fact, than the ''Charybdis'' with only three low-damage turrets and minimal hull plating to ward off attackers. In addition, its sensor subsystems are vulnerable to attack and, when destroyed, will render the ship completely useless.
+
Despite the fact that it is meant to assist nearby friendly units in battle, the ''Setekh'' is ill-suited for combat—even more so, in fact, than the ''Charybdis''—with only three low-damage turrets and minimal hull plating to ward off attackers. In addition, its sensor subsystems are vulnerable to attack and, when destroyed, will render the ship completely useless.
  
Strangely enough, the ''Setekh'' has been proven to be more resistant to fighter weaponry than the ''Charybdis'', despite having lesser armour.
+
Strangely enough, the ''Setekh'' has been proven to be more resistant to fighter weaponry than the ''Charybdis'', despite having lesser armor.
 
{{shipimage|image=[[Image:Gvasetekh-old.jpg]]|caption=The GVA Setekh}}
 
{{shipimage|image=[[Image:Gvasetekh-old.jpg]]|caption=The GVA Setekh}}
  

Revision as of 09:13, 26 September 2009

Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



The GVA Setekh is an Allied Vasudan-designed Advanced Warning And Control System vessel. Its first and only canon appearance in the singleplayer FreeSpace 2 campaign was in The Fog of War, where it assisted the 203rd Scorpions and the Sobek-class corvette GVCv Tatenen in destroying a Shivan gas mining operation.

Like its Terran counterpart, the GTA Charybdis, the Setekh's primary purpose is to negate the sensor-reducing effects that nebulae has on other ships in the GTVA fleet. This is achieved by the three prominent rotating sensors located at the midsection of the ship, which effectively double the range of every friendly ship in the vicinity. Its secondary functions include jamming enemy communications and detecting enemy stealth ships. The latter function allows other friendly ships to target enemy stealth ships like normal enemy ships.

Despite the fact that it is meant to assist nearby friendly units in battle, the Setekh is ill-suited for combat—even more so, in fact, than the Charybdis—with only three low-damage turrets and minimal hull plating to ward off attackers. In addition, its sensor subsystems are vulnerable to attack and, when destroyed, will render the ship completely useless.

Strangely enough, the Setekh has been proven to be more resistant to fighter weaponry than the Charybdis, despite having lesser armor.

Gvasetekh-old.jpg
The GVA Setekh


Description:

FS2 Tech Room Description

The GVA Setekh is the Vasudan class of AWACS vessels, comparable to the Terran GTA Charybdis class. Setekhs are smaller, less heavily armored, and have half the turrets of Charybdis ships. Despite these shortcomings, the Vasudan navy insists upon deploying Setekhs in Vasudan battle groups, claiming the Vasudan versions are more appropriate for their fleets. Setekhs' crystalline detection arrays provide their fleets with doubled radar range within the nebular region. Every Vasudan battle group operating in this theatre has a wing of Setekhs attached to it.

Developer Notes

None

Name Origin

Setekh is an alternate spelling for Seth, or Set, an Egyptian god of the desert.

Performance:

Statistics

Type AWACS
Manufacturer Unknown
Maneuverability N/A
Max Velocity 20.0 mps
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 8 000
Shields N/A
Length 190 m

Armaments

FreeSpace 2
Turret Type Amount
Terran Turret Weak 3

Veteran Comments

Please read the Veteran Comments policy before editing this section.


More or less like the Terran variant, but weaker than the GTA Charybdis. Will blow up if a bomber sneezes on it.


Despite the tech description, the Setekh actually has a "big damage" flag, meaning that it is very difficult to destroy it with fighters. Although the player never has occasion to notice this in the campaign, mission designers should be careful if their mission involves destroying Setekhs!