FS2 Tech Room Description
Learning a lesson from the bomber losses of the Great War, Vasudan defense contractor Akheton designed the GVB Bakha, a fast, agile bomber that could still deliver a warship-shattering payload. The Bakha's dual Akh-12 engines are baffled and masked, giving it a small profile for heat-seeking missiles. The bomber's speed and maneuverability make it the craft of choice for taking out destroyers and corvettes with multiple flak, AAA, and anti-ship beam turrets. Over 6,000 Bakhas have been produced in the orbiting shipyards around Vasuda Prime.
Bakha was the manifestation of the god of power Ka and the war of god Menthu. He was said to be a wild bull.
The Bakha is a Vasudan version of the Artemis, pretty much. Like most Vasudan equivalents it maneuvers better and is somewhat tougher. Unlike the Artemis, the Bakha has two gun banks, much better positioned for dogfighting than those of the Artemis.
The Bakha is truly a bomber with pretensions of the wild life, and can dogfight fairly well against any heavy or space superiority fighters you may encounter. Don't let it go to your head, though, as the interceptors can still outmaneuver you easily. Also keep in mind that you have only two secondary banks (the bomber-issue third is missing) and that diverting power to your engines does not increase your speed, only the rate at which your afterburners recharge.
Never quite understood the Bakha. The Vasudans had a superb bomber in the form of the Sekhmet, which can do everything the Bakha can do, if not better. What I'm wondering is why they're wasting production capacity on the Bakha when they could simply run only Sekhmets through the lines. The Bakha is a good bomber but it simply doesn't hold up to the Sekhmet. Maybe it's the slightly better maneuverability and the secondary gunpoint, but those are not nearly big enough advantages in my view.
Probably simply a cheaper version of GVB Sekhmet, as that is superior to it in all regards. Simply try Bearbaiting in a Sekhmet with cheats. (FREDded version with ship picker)
The Bahka just doesn't know what it wants to be. Like most other Vasudan ships, it's severely deficient in shields. Though it can carry Helios bombs, don't expect that to matter much. Fighters seem to latch on to you, and in any situation where a Bahka would be used (eliminating hostile destroyers and corvettes before they can damage friendly forces, strategic strikes on large capital ships) the fighter defenses alone on the hostile ship spell death, especially on higher difficulty levels. Making matters worse, the Bahka can't carry Maxims, defeating one of the few good purposes of dividing the firepower. This also means that a Bahka can't snipe off enemy turrets from afar, thus clearing an area for an attack run.