Difference between revisions of "GVF Tauret"

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''Don't fly this fighter like a [[GTF Hercules Mark II|Herc II]]. The Tauret has less shielding then the [[GTF Hercules Mark II|Herc]], has slightly better acceleration, and is slightly less maneuverable as well, but is faster by about 10 m/s when cruising or afterburning. Also as was mentioned before, although it can recharge just as fast as the [[GTF Hercules Mark II|Herc II]] it has an additional two guns, and it's weapon energy reserves are 2/3 the size, so don't put in quad [[GTW UD-8 Kayser|Kaysers]] like you would in an [[GTF Ares|Ares]]. It does however has exceptional firepower, with six primary and two 100 [[GTM Hornet|Hornet]] slots. Honestly I'd much prefer losing this fighter and its small speed and firepower advantage for the stamina and hardiness of the [[GTF Hercules Mark II|Herc II]].''
 
''Don't fly this fighter like a [[GTF Hercules Mark II|Herc II]]. The Tauret has less shielding then the [[GTF Hercules Mark II|Herc]], has slightly better acceleration, and is slightly less maneuverable as well, but is faster by about 10 m/s when cruising or afterburning. Also as was mentioned before, although it can recharge just as fast as the [[GTF Hercules Mark II|Herc II]] it has an additional two guns, and it's weapon energy reserves are 2/3 the size, so don't put in quad [[GTW UD-8 Kayser|Kaysers]] like you would in an [[GTF Ares|Ares]]. It does however has exceptional firepower, with six primary and two 100 [[GTM Hornet|Hornet]] slots. Honestly I'd much prefer losing this fighter and its small speed and firepower advantage for the stamina and hardiness of the [[GTF Hercules Mark II|Herc II]].''
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''Maneuverability is better than stated, speed is still slightly slow (but faster than the [[GTF Hercules Mark II|Herc II]]), can't carry the Maxim Cannon (but can still carry the Kaser and Prometheus S), cavernous missile banks (both are the same size as the [[GTF Ares|Ares]]' largest bank!)... Load up with Harpoons, Trebs, or Hornets/tornados and Kasers/Mekhu HL-7s, fly like a space superiority, and watch your kill count skyrocket.''
 
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[[Category:Ship]]
 
[[Category:Ship]]

Revision as of 19:00, 10 May 2008

Terran ships
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Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
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Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



File:Tauret320x240.jpg
The GVF Tauret


Description:

FS2 Tech Room Description

The GVF Tauret is replacing the Seth as the Vasudans' heavy assault fighter. While integrating cutting-edge technology developed in collaboration with the Terrans, the Tauret boasts a distinctly Vasudan design. Its unusual configuration was inspired by the Apsu-Hek, a creature that once inhabited the deserts of Vasuda Prime. The Apsu-Hek has become an emblem of the Vasudan diaspora, and the Tauret continues the tradition of symbolic design. Armed with four gun mounts and two missile banks, the Tauret has the speed and firepower to challenge both fighters and warships.

Developer Notes

None

Performance:

Statistics

Type Heavy Fighter
Manufacturer Sahr Corporation
Maneuverability Poor
Yaw, Pitch, Roll 65.0 - 75.0 s
Max Velocity 135.0 ms-1
Max Afterburner Velocity Medium ms-1
Armor 300
Hitpoints 530
Shields 17.5
Length {{{10}}} m


Armaments

Freespace 2
Bank Guns Standard Loadout
1st 2 Mekhu HL-7
2nd 4 Mekhu HL-7
Compatible Primaries
Mekhu HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser, Lamprey, Circe
Freespace 2
Bank Capacity Standard Loadout
1st 100 MX-64
2nd 100 MX-64
Compatible Secondaries
MX-64, Emp. Adv, Tempest, Harpoon, Hornet, Tornado, Trebuchet, Stiletto II, TAG-B, Infyrno

Veteran Comments

Please read the Veteran Comments policy before editing this section.


The Tauret is an exceptional Vasudan heavy assault fighter, in the same family as the Hercules Mark II but better in almost every way. It carries an additional pair of guns (6 mounts total), moves faster, and has larger missile bays. It's still not a really good dogfighter, but for its given role it's probably the best you could ask for.


The Tauret has the qualities that make a heavy assault fighter attractive (thick shields, tough hull, near-bottomless secondary bays), yet it also has speed and maneuverablity that are closer to those of a space superiority fighter then an assault. In the hands of a skilled pilot the Tauret can fight on even or nearly even terms with just about any other fighter in the game.


Small profile except from below or above.


Cannot carry the Maxim gun, thus reducing the effectiveness of this ship against capital ships. Otherwise, this is a decent Vasudan stand-in for the GTF Erinyes.


This is probably one of the best Vasudan fighters, if not the best. That "Poor" maneuverability rating is rubbish; this fighter can act as an interceptor, no problem at all! It even has more missile space than the GTF Ares. Compare this: both missile banks of the Tauret can hold 80 Tornadoes each, while that of the Ares can only hold 72 in the first bank, and 80 in the second. If Hornets were just as good as Tornadoes, this ship can literally obliterate anything below corvette class.


The Tauret is let down by its primary energy supply. Its recharge is respectable, the same as either Hercules' and greater than the Myrmidon's even if only a little more than half that of the exceptional Ares. However, its energy reserves are scarcely more than half that of the Hercs or Ares and two thirds that of the Myrm. This is a common weakness of Vasudan craft and limits their ability in extended engagements.


Don't fly this fighter like a Herc II. The Tauret has less shielding then the Herc, has slightly better acceleration, and is slightly less maneuverable as well, but is faster by about 10 m/s when cruising or afterburning. Also as was mentioned before, although it can recharge just as fast as the Herc II it has an additional two guns, and it's weapon energy reserves are 2/3 the size, so don't put in quad Kaysers like you would in an Ares. It does however has exceptional firepower, with six primary and two 100 Hornet slots. Honestly I'd much prefer losing this fighter and its small speed and firepower advantage for the stamina and hardiness of the Herc II.


Maneuverability is better than stated, speed is still slightly slow (but faster than the Herc II), can't carry the Maxim Cannon (but can still carry the Kaser and Prometheus S), cavernous missile banks (both are the same size as the Ares' largest bank!)... Load up with Harpoons, Trebs, or Hornets/tornados and Kasers/Mekhu HL-7s, fly like a space superiority, and watch your kill count skyrocket.