Difference between revisions of "Inferno"

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==Related Links==
 
==Related Links==
[http://inferno.hard-light.net/ Inferno: SCP Site]
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[http://inferno.hard-light.net/ Inferno: SCP Site]<br>
[http://www.hard-light.net/forums/index.php/board,20.0.html Forums]
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[http://www.hard-light.net/forums/index.php/board,20.0.html Forums]<br>
[http://inferno.hard-light.net/SOL Inferno Alliance Site]
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[http://inferno.hard-light.net/SOL Inferno Alliance Site]<br>
  
 
[[Category:User-made_Campaigns]]
 
[[Category:User-made_Campaigns]]

Revision as of 21:49, 14 August 2006

General Info

Original Authors: Steven 'Woomeister' Woosey, SadisticSid
R1 Missions: 14
Mods included: Various

Story

The Inferno campaign continues many decades after the events in FS2. A massive mod with 140 new models ranging from the smallest of fighters to the largest capital ships ever seen in FS2 so far.

Released in July 2003, Inferno Release 1 became more popular than the INF team could imagine. With over 20000 downloads across the internet, R1 continues to be one of the most popular FS2 mods.

Release 1 covers the battle for Sol and the return of the GTVAs nemesis, the Shivans. Release 1 is designed to work as a mod for retail FS2 and so requires a full copy of FS2 to work. SCP users can also download the patch to fix the known issues with normal SCP builds.

The newer version of Inferno, known as Inferno R2 or Inferno: SCP, uses a custom SCP build, and is completely stand alone, not needing any copy of FS2.

Another campaign, known as Inferno: Alliance, is also in the works and covers what happend in Sol 15 years after the jump node collapsed.

Related Links

Inferno: SCP Site
Forums
Inferno Alliance Site