Difference between revisions of "Intrasystem jump drive"

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The first '''intersystem jump drive''' is even older than the first subspace drive; it was present during the post-age of space exploration and colonization.
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:''For subspace travel via jump nodes between star systems, please see '''[[intersystem jump drive]]'''.''
  
Intersystem jump drives enable a ship, initially not smaller than a freighter to jump from one location of the system to another, quickly and precisely. A jump drive of this kind does not need a [[jump node|subspace node]] to operate, for the simple fact jump nodes lead to another system and intersystem jump drives, as their name indicates, can only be used within system.
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An '''intrasystem jump drive''' is a standard [[subspace drive]], present on most fighters at the onset of the [[Great War]].
  
Before the end of [[the Great War]], no ship of equal size of a fighter or bomber could produce enough energy to operate an intersystem jump drive. When the [[Ancients|Ancient]] ruins were being extracted, Terran fighters used intersystem jump drives to help assist the GTSC ''Rossetta'' while she was transfering xenolinguists to [[Altair]] to help and examine the ruins that the Vasudan refugees of [[Vasuda]] Prime found.
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Intrasystem jump drives enable a ship to jump from one location in the system to another, quickly and (relatively) precisely. A jump drive of this kind does not need an intersystem [[jump node|subspace node]], only the presence of a significant gravity well, precluding travel outside the boundaries of a solar system.
  
While a subspace travel from a system to another in a subspace tunnel takes ten or even more minutes, an intersystem jump takes no more than one or two minutes, depending on the distance to take, sometimes even less.
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While subspace travel from one system to another in an intersystem jump takes a variable but relatively brief amount of time (the Lucifer's transit from Delta Serpentis to Sol took fifteen minutes), an intrasystem jump is described as "nearly instantaneous."
 
 
Intersystem jump drives also enable ships to navigate inside subspace and track down targets within it. This advantage allowed the [[Galactic Terran Alliance]] to track and hunt down the [[SD Lucifer|SD ''Lucifer'']] before she could have extinguished all life on Earth.
 
  
 
[[Category:Technologies]]
 
[[Category:Technologies]]

Latest revision as of 13:00, 15 May 2011

For subspace travel via jump nodes between star systems, please see intersystem jump drive.

An intrasystem jump drive is a standard subspace drive, present on most fighters at the onset of the Great War.

Intrasystem jump drives enable a ship to jump from one location in the system to another, quickly and (relatively) precisely. A jump drive of this kind does not need an intersystem subspace node, only the presence of a significant gravity well, precluding travel outside the boundaries of a solar system.

While subspace travel from one system to another in an intersystem jump takes a variable but relatively brief amount of time (the Lucifer's transit from Delta Serpentis to Sol took fifteen minutes), an intrasystem jump is described as "nearly instantaneous."