Just Another Day 3: Shivans on a Plane

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  • In development since: September 2006
  • Released: 31 May 2007 at 00:16:47 GMT
  • Mods included
    • Core VP
      • 1 cache file
      • 1 model
      • 1 modular tablefile
      • 2 pre-loaded TGA files
      • 4 custom maps
      • 6 custom in-game animations
      • 8 mission files
      • 9 mysterious music files
    • Extras VP
      • 7 pre-rendered cutscenes


  • Axem — Just Another FREDder

Missions and Campaigns

  • One "6"-mission campaign


With the death of FRED and FRED2 by the hands of Alpha 1, there no stands nothing to strike at the GTVA! Except for... Shivans! On a Plane!

The Shivans have returned and are bent on taking over ancient Earth aero-transports. We've got motherfrackin' Shivans! And there's not a got-damn thing you can do about it!

Just another day again, eh?



Alpha 1.


Why wouldn't it be? Get ready for the following things in random order!

  • Plotholes on a plane!
  • Copyright infringements on a plane!
  • References to disco music on a plane!
  • The power of ETAM, the next-next-generation of ETAK on a plane! (ok, maybe not)
  • God on a plane!*
  • Unexpected twist endings on a plane!
  • AND MORE on a plane!

* - God on a plane may still not be God, your God may vary.


This Campaign is the sequel to Just Another Day and Just Another Day 2: Electric Boogaloo. A version of this campaign, compatible with the 3.6.12 mediavps, is released as part of the Just Another Day Collector's Edition. A sequel, Just Another Day Fourever, was planned.

FREDder's Notes

JAD3 was a headache, but a fun headache. With the exception of the first mission, every mission had a complete redoing. That completely trashed every part of the story I had first wrote down. But alas, I somehow recovered.

Some notes about the missions

WARNING: This article contains spoilers for the following storylines: Just Another Day

  • Mission 1: I was actually going to use the Shivans on a Plane here, which is why SLJ was there. But then I swapped it out for a Sath.
  • Mission 2: Finally a use for the Helios and Myrmidon! Unfortunately this is a mission where you can't use the Myrmidon.
  • Mission 3: This was going to be the Stealth Mission with similar jokes as Mission 5. Instead it went somewhere else.
  • Mission 4: This mission was done entirely for the Giant Robots. And the intro/promo/whatever. Gendo-Basudan is my favorite CommAni I did.
  • Mission 5: Up until the last few hours of finishing the whole campaign, the guest star was Admiral Haberdashery, but since the D&D setting kinda put him way out of place. Instead you got Monty Python.
  • Mission 6: The Shivans on a Plane was going to have a grand entrance, a ingame cutscene and fanfare and everything. But their role got cut (again) and they had 5 seconds of screen time at the very end.

Player Quotes

Most of these were taken from the Release Thread.

  • "Guranteed 110% fun." — Nubbles
  • "I think I actually went blue while shooting up the Internets." — Nuclear1
  • "Oooooooookay... Axem's campaigns have reached a new level of weirdness..." — Dark Hunter
  • "GTVAngelion was really funny... 'specially the intro cutscene music..." — Snail
  • "Wow. Cool the plane is a Boeing 747, except it has big guns." — Hades
  • "Did anyone else notice just how epic Freespace feels with classical music in the background?" — redsniper
  • "Well I finished that.... kind of strange. I got most of it but it wasn't as funny as the first two." — KappaWing
  • "Mabye not as funny as the original, but the missions itself are much better, and rival with other campaigns, this also makes replaying the campaign more wortwhile" — Joshua

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