Difference between revisions of "MBlue"

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*Weapon is capable of easily damaging  even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]
 
*Weapon is capable of easily damaging  even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]
 
*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]
 
*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]
*Weapon refire rate does not change across all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]
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*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]
  
 
===Veteran Comments===
 
===Veteran Comments===

Revision as of 11:42, 6 June 2010

The Aurora Wake Beam System, also known as the MBlue, is a medium beam cannon used by the GTVA in the FreeSpace 2 mod Blue Planet. The Aurora Wake is a high-performance medium beam cannon, and has the distinction of being the first beam weapon developed by the Threat Exigency Initiative that allowed the GTVA to replicate the shock jump tactics employed by the Shivans during the Second Shivan Incursion. The Aurora Wake suffers from a 35-second recharge time and tendency to overheat. However, it makes up for this with its effective range of 6750 metres. The GTCv Chimera mounts three of these beams as its forward armament.

Description

Blue Planet Tech Room Description

A powerful mid-range direct-fire beam system, the 'Aurora Wake' was one of the first products of the Threat Exigency Initiative's drive to produce more powerful beam cannons. Mounted on most next-generation Alliance warships as a battery weapon, the 'Aurora Wake' supplements its own dedicated reactors with feeds from the ship's drives. Prone to overheating, this system is perhaps the most cantankerous of the next-generation beams. Mass issues encountered while mounting the beam on the Chimera corvette led to that vessel's relatively thin armor plating. Nonetheless, the 'Aurora Wake' was the first beam weapon that enabled the GTVA to emulate Shivan-style shock jump tactics.

Performance

Statistics

Range 6 750 m
Recharge Time 35 s
Beam Lifetime 4 s
Type: Direct
Shots 1
Damage per second 4 950
Damage per second (sustained) 566
Damage per pulse 19 800


Notes

  • Weapon is a beam cannon (beam)
  • Weapon is capable of easily damaging even larger vessels (Huge)
  • Weapon cannot be mounted on small ships (Big Ship)
  • Weapon refire rate is the same on all difficulty levels (same turret cooldown)

Veteran Comments

Please read the Veteran Comments policy before editing this section.