Mod.ini (old)

From FreeSpace Wiki
Revision as of 14:01, 10 January 2010 by Tomo (talk | contribs) (Created page with '==Introduction== Mod.ini defines the options for a given Mod. The core use for these is to allow a Mod to easily use assets from another mod, such as the MediaVPs. The file must…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Introduction

Mod.ini defines the options for a given Mod. The core use for these is to allow a Mod to easily use assets from another mod, such as the MediaVPs.

The file must be called "mod.ini" and be in the main folder of the mod.

Sections

Launcher

[launcher]

Information about the Mod, displayed in the Launcher.

Attributes:

  • modname = Name of Mod;
  • image255x112 = Mod bitmap.bmp;
  • infotext = Information about the Mod;
  • website = URL to Mod website, if applicable;
  • forum = URL to a Mod forum, if applicable;
  • mantis = URL to a Mod bugtracker, if applicable;

The Mod Bitmap is displayed

MultiMod

[multimod]

Defines the other mods whose assets are used by this one.

Attributes:

  • primarylist = list of mods;
    • These mods will override assets in the current Mod
  • secondarylist = list of mods;
    • These mods will be added to the assets for the current Mod, and may be overrided by data in the current Mod.

Settings

[settings]

Defines other required settings.

Attributes:

  • flags = list of additional commandline flags;

Examples

MediaVPs 3.6.10

[launcher]
image255x112 = FSU-MVP.bmp;
infotext     = Freespace II - 3.6.10 MediaVPs;
website      = http://www.hard-light.net/;
forum        = http://www.hard-light.net/forums;
mantis		 = http://www.hard-light.net/mantis;

[multimod]
primarylist  = ;
secondarylist = ;

Derelict

[launcher]
image255x112 = Derelict.bmp;
infotext     = Five years have passed since the jump node to the Capella system was collapsed, sealing off a massive wave of Shivan Juggernaughts from pushing further into GTVA space. The supernova and subsequent nebula hang like a growing scar throughout the GTVA as light from that event continues to spread across our worlds. You are to take a new tour of duty with the 212th Silver Scythes squadron in the Tau Sigma cluster, a remote group of systems beyond the Altair Jump Node. These are mining colonies, and while the GTVA presence is small, it is nontheless important.;
website      = http://www.3dap.com/hlp/hosted/ce/;
forum        = http://dynamic.gamespy.com/~freespace/forums/forumdisplay.php?s=83686deb4fd49b5f670f6d92203b257d&forumid=89;

[multimod]
primarylist  = ;
secondrylist = ,mediavps;

[settings]
flags = -spec;