RVF Mihos

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Revision as of 09:48, 24 November 2019 by Rhymes With PSYCHO (talk | contribs) (Veteran Comments: Added my thoughts on the Mihos.)
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RVF Mihos.
Upgraded GVF Mihos model.
GTF Mihos Inferno Nostos reskin


INFR1 Tech Room Description

The Mihos is a strange craft in the hands of a rogue Vasudan force under the investigation of Vasudan Central Intelligence. It appears to be based on the Ulysees and is, as such, very agile in combat. The Mihos has excellent afterburner output and appears superior in most aspects to the Apis - a worrying situation for the GTVA.

Inferno Vasudan Pack Description

The Mihos is the universal light fighter of the GTVA, in use by both Terrans and Vasudans. Although the Terran version cannot carry Vasudan armaments, and vice versa, the two classes are almost indistinguishable in performance terms. Her two primary banks can be fitted with both energy and ballistic weapons, and her single secondary bank is compatible with all standard missile types. In flight the Mihos assumes the primary dogfighting role, outperforming most fightercraft with its high agility.

Inferno Nostos Description

Terran/Vasudan space superiority fighter.

A joint Triton Dynamics-Akheton endeavor, the Mihos is the primary light fighter for both Terran and Vasudan forces. High fighter and bomber losses to Mara and Dragon engagements led to the Admiralty requesting a new dedicated space superiority fighter. Triton and Akehton adapted the Ulysses design, including the distinctive bat-like profile, to incorporate modern developments in power systems and avionics.

The Mihos is available in Terran and Vasudan configurations, incorporating different firmware and minor variations in hull, but possessing identical performance. The Mihos is a nimble fighter that excels at defeating enemy fighters. However, the design has inherited many of the weaknesses of the Ulysses, including a large dorsal and ventral profile, wide separation in secondary hardpoints, and poor survivability in warship point defense envelopes.

Credits List

  • Model by Venom with conversion help by Woomeister.
  • Reskinned by ??? for Inferno Release 1 (pictured above)
  • HTL model by Rampage and The Dagger, textures by The Dagger.



Type Space Superiority
Manufacturer Unknown/ Triton Dynamics, Akheton Corporation (Nostos)
Maneuverability Excellent
Max Velocity 85.0 - 100.0 mps
Max Afterburner Velocity 160.0 mps
Armor Medium
Hitpoints 200
Shields 420
Length 22 m


Inferno Release 1 Inferno: Nostos
Bank Guns Standard Loadout Bank Guns Standard Loadout Capacity
1st 2 Mekhu HL-12 1st 2 Subach HL-12 / Haptekh 500
2nd 2 Mekhu HL-12 2nd 2 Subach HL-12 / Karotep 500
Compatible Primaries Compatible Primaries
Mekhu HL-12, Adv Disruptor, Mace, Prometheus, Khonsu GV-5, Hastor [Terran:] Subach HL-12, Subach SD-14, Prometheus, Prometheus G, Vulcan

[Vasudan:] Haptekh, Karotep, Nakhyet

Inferno Release 1 Inferno Nostos
Bank Capacity Standard Loadout Bank Capacity Standard Loadout
1st 40 Arrow 1st 40 Shocker / Khanil
2nd 40 Hornet 2nd 40 Shadow / Hafran
Compatible Secondaries Compatible Secondaries
Hurricane, Shocker, Arrow, Sniper, A.S.R., A.C.R., Hornet, Vortex, Emp. Adv, Firestorm [Terran:] Shocker, Hurricane, Shadow, Stiletto III, Hornet M, Executioner

[Vasudan]: Khanil, Hafran, Namket, Hurricane, Shocker

Veteran Comments

Please read the Veteran Comments policy before editing this section.

The Mihos handles like a dream, and it's one of the very few ships that can consistently keep up with things like the Claymore or the Scorpion. It's got decent primary placement as well, but the outer and inner guns aren't very close together, so you might have to roll your ship to make sure all four shots hit the target. It's incredibly fragile, however, and that's worsened by the prevalence of capital ships--and their anti-fighter defenses--in Nostos. Each secondary bank is at one of the wing tips, which means they're very off-center from your targeting reticle. If you're using anything with a seeker head, that's not really an issue, but for dumbfire missiles (read: Hurricanes), having the fire points so off-center can be very frustrating to compensate for.

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