Difference between revisions of "Rebel Bomb"

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(Veteran Comments)
(Found some rather humourous notes about this weapon in the tablefiles. Not sure where it goes to, so I've created a Developer Notes section for it. Also added an opening description.)
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'''Rebel Bomb'''
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The '''Rebel Bomb''' is a warhead used by the [[Neo-Terran Front]] in [[Portal:FreeSpace 2|FreeSpace 2]]. While statistically inferior to the [[GTM Cyclops]], the Rebel Bomb poses a significant threat to unarmored civilian and non-combatant craft and, when used in large numbers, can overwhelm armored transports and cruisers.
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{{FS12_Weapons}}
  
{{FS12_Weapons}}
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==Description==
==Tech Room Data==
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===FreeSpace 2 Tech Room Description===
Standard issue bomb used by Rebel forces. Thought to be ineffective against large targets.
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Standard issue bomb used by Rebel forces. Thought to be ineffective against large targets.
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===Developer Notes===
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James's Weak Rebel Bomb
  
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It's da bomb, It's just like weak Tsunami, only rebel.
  
 
==Performance==
 
==Performance==

Revision as of 16:18, 18 May 2010

The Rebel Bomb is a warhead used by the Neo-Terran Front in FreeSpace 2. While statistically inferior to the GTM Cyclops, the Rebel Bomb poses a significant threat to unarmored civilian and non-combatant craft and, when used in large numbers, can overwhelm armored transports and cruisers.

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Description

FreeSpace 2 Tech Room Description

Standard issue bomb used by Rebel forces. Thought to be ineffective against large targets.

Developer Notes

James's Weak Rebel Bomb

It's da bomb, It's just like weak Tsunami, only rebel.

Performance

Statistics

Range 2 375 m
Reload time 20.0 s
Velocity 95 ms-1
Base Damage 800
Armor Damage Average 400
Shield Damage None 8
Subsystem Damage Full 800
Shockwave Radius 100 / 200 m
Type: Aspect Seeking
View Cone: N / A
Minimum Lock Time: 5.0 s
Turn Rate (360 degrees): 1.0 s


Notes

  • Weapon is capable of easily damaging (Huge) even larger vessels.
  • Weapon can be shot down (Bomb)
  • Weapon must be locked onto the target in order to be fired (No Dumbfire)


Veteran Comments

Please read the Veteran Comments policy before editing this section.


Half the damage of a GTM Cyclops, but otherwise identical.


FS1's Tsunami warmed over, even has the same model ingame. Should make you chuckle.