Difference between revisions of "Redeemer"

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==Description==
 
==Description==
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{{shipimage|image=[[Image:Redeemer tech model.png|400px]]|caption=The SCWS-22 Redeemer}}
 
===Blue Planet Tech Room Description===
 
===Blue Planet Tech Room Description===
 
The SCWS-22 Redeemer, used by [[UEB Durga|Durga]] bombers, fires ultra-dense depleted uranium antimatter-cored rounds, capable of inflicting terrifying damage at moderate distances. Like the [[Archer]] and [[Vajra]] railguns, the Redeemer is ill-suited for dogfights and against fast moving targets, as it was designed for direct assault against enemy warships. It was never fired in anger until the [[Battle of Neptune]].
 
The SCWS-22 Redeemer, used by [[UEB Durga|Durga]] bombers, fires ultra-dense depleted uranium antimatter-cored rounds, capable of inflicting terrifying damage at moderate distances. Like the [[Archer]] and [[Vajra]] railguns, the Redeemer is ill-suited for dogfights and against fast moving targets, as it was designed for direct assault against enemy warships. It was never fired in anger until the [[Battle of Neptune]].

Revision as of 19:34, 18 September 2012

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The following information has not been confirmed by Volition
and is therefore not canon for the FreeSpace universe.

Description

Redeemer tech model.png
The SCWS-22 Redeemer


Blue Planet Tech Room Description

The SCWS-22 Redeemer, used by Durga bombers, fires ultra-dense depleted uranium antimatter-cored rounds, capable of inflicting terrifying damage at moderate distances. Like the Archer and Vajra railguns, the Redeemer is ill-suited for dogfights and against fast moving targets, as it was designed for direct assault against enemy warships. It was never fired in anger until the Battle of Neptune.

Performance

Statistics

Range 2500 m
Rate of Fire 0.5 shots per second
Velocity 900 ms-1
Base Damage 180
Armor Damage 1.0x 180
Shield Damage 0.5x 90
Subsystem Damage 0.25x 45


Notes

  • Weapon has limited ammunition (Ballistic)
  • Weapon has high recoil (Shudder)
  • Weapon can do terminal damage to capital ships (Huge)
  • The weapon fires in bursts of four shots; once four shots have been fired, it will pause briefly before firing again.

Veteran Comments

Please read the Veteran Comments policy before editing this section.