Difference between revisions of "Return to Sol"

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('''Staff''')
Line 18: Line 18:
 
MAW: Writer, FREDder, tester, all around only person involved in bringing this campaign to life
 
MAW: Writer, FREDder, tester, all around only person involved in bringing this campaign to life
 
I would like to acknowledge the work of those who developed the new ship models I used in this game:
 
I would like to acknowledge the work of those who developed the new ship models I used in this game:
 +
 +
'''Warlock''' and '''Gryphon''' created by Aldo, '''Darkness (Thanatos)''' created by Alex "Thunder" Avery, '''Hyperion''' created by Clif "StratComm" Kerr, '''Nike''' created by Michael "PSYCHO" Rainey, '''Cairo (Omega Base)''' and '''Mercury (Olympia)''' created by Mike "Bobboau" Abegg, '''Raynor (Omega''') created by Stratcomm, LtNarol, CODEDOG ND, and mikhael, and '''TPG1''' created by Robert "Sparks" Delinsky.
 +
'''Cannon Pack''' sounds created by Redstar.
  
 
== '''Download the Campaign''' ==
 
== '''Download the Campaign''' ==

Revision as of 18:48, 16 February 2007

General Info.

Released: September 2007 Number of Missions: 20

Designed for: Freespace 2 Retail

Description

Forty-five years have passed since the sub-space path to Sol was severed during the Great War. After thirteen years of ground-breaking, diligent work, GTVA scientists have built a Terran Knossos in Delta Serpentis. This massive machine will once again allow the sub-space travel to Sol. Most rejoice at being able to see their homeworld again. Some however like things just the way they are. And others will take advantage of this reunification to foment war.

Now that the Shivans no longer pose a threat to the GTVA (see the Incursion Campaign), the final chapter in the Freespace universe is completed with the Return to Sol campaign.

You can download a copy of the Return to Sol campaign. It is designed for Freespace 2 retail, so it does not require FS2 Open. Please read and follow the instructions in the Readme.txt file for the campaign to work.

Staff

MAW: Writer, FREDder, tester, all around only person involved in bringing this campaign to life I would like to acknowledge the work of those who developed the new ship models I used in this game:

Warlock and Gryphon created by Aldo, Darkness (Thanatos) created by Alex "Thunder" Avery, Hyperion created by Clif "StratComm" Kerr, Nike created by Michael "PSYCHO" Rainey, Cairo (Omega Base) and Mercury (Olympia) created by Mike "Bobboau" Abegg, Raynor (Omega) created by Stratcomm, LtNarol, CODEDOG ND, and mikhael, and TPG1 created by Robert "Sparks" Delinsky. Cannon Pack sounds created by Redstar.

Download the Campaign

Please visit this webpage to download the Return to Sol campaign:

Return to Sol Campaign Homepage