Difference between revisions of "SCv Moloch"

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Moloch is a form of the ancient carthagian god baal, named moloch-baal. This god was depicted as a winged taurus with a fire breathing mouth in which men were thrown in to be sacrificed. The bible then demonised moloch baal: Possibly the golden taurus the hebrews were worshipping when moses came down from the sinai mount was referred to this deity.

Revision as of 11:27, 28 January 2008

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File:Moloch320x240.jpg
The SCv Moloch


Description:

FS2 Demo Tech Room Description

This big Shivan Mama is loaded with turrety goodness. Moloch is the name of another larger form of Aeshma, a many armed, many weaponed Indian goddess.

FS2 Tech Room Description

Only one class of Shivan ship is classified as a corvette - the SCv Moloch class. Though they're physically as large as the GTCv Deimos class, Molochs do not seem to pack the same punch. They are far more deadly than any Shivan cruisers, however.

Developer Notes

None

Performance:

Statistics

Type Corvette
Manufacturer Unknown
Maneuverability N/A
Max Velocity 30.0 mps
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 80 000
Shields N/A
Length 724 m

Armaments

Freespace 2
Turret Type Amount
Shivan Turret Laser 5
Standard Flak 3
Heavy Flak 1
Piranha 1
Shivan Cluster 1
MX-52 2
Small Red Beam 3

Notes

User-made campaigns

This ships also appears in Inferno

Veteran Comments

Read the Veteran Comments policy before editing this section.


Moloch is a poor excuse for a Shivan vessel and an even poorer excuse for a corvette. A Lilith poses more threat to allied forces than this big target. Its only saving grace is its ability to carry fighters, but it's never enough to turn the tide of battle.


The Moloch is an opponent to be taken seriously, despite all the negative commentary, and the statement a Deimos can take one on successfully is somewhat debateable. Shivans use much more effective (and faster-cycling) direct-fire beams, of which the Moloch has three SRed-types. Like most Shivan capital craft, its antifighter defenses are rather less impressive then those of a comparable Terran ship. Despite this the Moloch's defenses are nonetheless probably the best, pound for pound, of any Shivan capital craft. It mounts a considerable number of flak guns, and they are well-posistioned. The broadside flaks are placed in such a way as to make them difficult to target at range, but still provide good coverage to the sides of the ship. Eliminating them requires getting in dangerously close. The aft flak is more vunerable, but is also a heavy mount and still capable of inflicting significant damage. The Moloch is a dangerous opponent to an unwary fightercraft. Fortunately, there are no anti-fighter beams.


The fighterbay is never used in the Freespace 2 campaign. The Moloch has by far the worst firepower and anti-fighter defenses of any corvette, but that doesn't mean it doesn't have a niche. The Moloch is a cruiser hunter, easily capable of destroying one of the best cruisers in the game, the Aeolus, which the Moloch survives without suffering any real damage. However, when faced with a cruiser and a wing of heavy assault fighters, as in the demo mission Crisis in Capella the Moloch is in deep trouble, provided the fighters can destroy its main beam turrets quickly enough (they can). Under few circumstances will a Moloch prevail over a GTCv Deimos, unless the Moloch launches bombers, the Deimos's many flak guns and AAA turrets add to its total firepower, and although the SReds are definitely more accurate, the TerSlash does 2.2 times the maximum sustained damage, and the Deimos has four, as opposed to the Moloch's three. However, if the Moloch is a good distance away, its accurate SReds will be more effective than the TerSlash beams of the Deimos. Still, in a poll, it was found few people actually consider the Moloch superior to the Deimos.


I don't wanna insult anyone, but everybody who says this ship isn't dangerous has never fought it! :) The plating of its turrets is more than poor in comparison to the over corvettes, yes. But: Firstly: Its anti-fighter missiles can hit yout everywhere. At a Sobek, I can hide beneath the rear side and it won't hit me if I just take out one single flak gun. Secondly: The convoluted design of the Moloch makes it much more difficult to disarm than a Sobek for example. At the Sobek I can park two klicks above and eliminate almost all of its turrets, including the main beam cannons. At the Moloch the antifighter and beam cannons are evenly spread all over the ship. My conclusion: Maybe not as good as the Deimos, but definitely better than the Sobek - which is already deadly! Do not underestimate the Moloch, just because of the distorted image the main campaign gives of it. They also misused the Aeolus!


Not as good as the Sobek. It really isn't. No anti-fighter beams on this thing. But its still troublesome to attack due to the sheer number of missiles it can shoot out. The SReds are a little underpowered in comparison to its size, but it is still capable of taking out cruisers and other corvettes.


The Moloch has a blind spot if you position yourself directly in front of it with a slight elevation. Here, the only weapon that can hit you is a single blob turret which is easily taken out, leaving you safe to lob off bombs with no fear of flak or AAA beams.


Another thing to note is that it doesn't have any AAA to begin with.


Name origin

In Hebrew, Moloch is most commonly associated with sacrifice.

Moloch is a form of the ancient carthagian god baal, named moloch-baal. This god was depicted as a winged taurus with a fire breathing mouth in which men were thrown in to be sacrificed. The bible then demonised moloch baal: Possibly the golden taurus the hebrews were worshipping when moses came down from the sinai mount was referred to this deity.